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Example 26 with Quad

use of android.filterfw.geometry.Quad in project android_frameworks_base by ParanoidAndroid.

the class CropFilter method process.

@Override
public void process(FilterContext env) {
    // Get input frame
    Frame imageFrame = pullInput("image");
    Frame boxFrame = pullInput("box");
    createProgram(env, imageFrame.getFormat());
    // Get the box
    Quad box = (Quad) boxFrame.getObjectValue();
    // Create output format
    MutableFrameFormat outputFormat = imageFrame.getFormat().mutableCopy();
    outputFormat.setDimensions(mOutputWidth == -1 ? outputFormat.getWidth() : mOutputWidth, mOutputHeight == -1 ? outputFormat.getHeight() : mOutputHeight);
    // Create output frame
    Frame output = env.getFrameManager().newFrame(outputFormat);
    // Set the program parameters
    if (mProgram instanceof ShaderProgram) {
        ShaderProgram shaderProgram = (ShaderProgram) mProgram;
        shaderProgram.setSourceRegion(box);
    }
    mProgram.process(imageFrame, output);
    // Push output
    pushOutput("image", output);
    // Release pushed frame
    output.release();
}
Also used : Quad(android.filterfw.geometry.Quad) Frame(android.filterfw.core.Frame) NativeFrame(android.filterfw.core.NativeFrame) ShaderProgram(android.filterfw.core.ShaderProgram) MutableFrameFormat(android.filterfw.core.MutableFrameFormat)

Example 27 with Quad

use of android.filterfw.geometry.Quad in project android_frameworks_base by ParanoidAndroid.

the class StraightenFilter method updateParameters.

private void updateParameters() {
    float cosTheta = (float) Math.cos(mAngle * DEGREE_TO_RADIAN);
    float sinTheta = (float) Math.sin(mAngle * DEGREE_TO_RADIAN);
    if (mMaxAngle <= 0)
        throw new RuntimeException("Max angle is out of range (0-180).");
    mMaxAngle = (mMaxAngle > 90) ? 90 : mMaxAngle;
    Point p0 = new Point(-cosTheta * mWidth + sinTheta * mHeight, -sinTheta * mWidth - cosTheta * mHeight);
    Point p1 = new Point(cosTheta * mWidth + sinTheta * mHeight, sinTheta * mWidth - cosTheta * mHeight);
    Point p2 = new Point(-cosTheta * mWidth - sinTheta * mHeight, -sinTheta * mWidth + cosTheta * mHeight);
    Point p3 = new Point(cosTheta * mWidth - sinTheta * mHeight, sinTheta * mWidth + cosTheta * mHeight);
    float maxWidth = (float) Math.max(Math.abs(p0.x), Math.abs(p1.x));
    float maxHeight = (float) Math.max(Math.abs(p0.y), Math.abs(p1.y));
    float scale = 0.5f * Math.min(mWidth / maxWidth, mHeight / maxHeight);
    p0.set(scale * p0.x / mWidth + 0.5f, scale * p0.y / mHeight + 0.5f);
    p1.set(scale * p1.x / mWidth + 0.5f, scale * p1.y / mHeight + 0.5f);
    p2.set(scale * p2.x / mWidth + 0.5f, scale * p2.y / mHeight + 0.5f);
    p3.set(scale * p3.x / mWidth + 0.5f, scale * p3.y / mHeight + 0.5f);
    Quad quad = new Quad(p0, p1, p2, p3);
    ((ShaderProgram) mProgram).setSourceRegion(quad);
}
Also used : Quad(android.filterfw.geometry.Quad) ShaderProgram(android.filterfw.core.ShaderProgram) Point(android.filterfw.geometry.Point)

Example 28 with Quad

use of android.filterfw.geometry.Quad in project android_frameworks_base by ParanoidAndroid.

the class DrawOverlayFilter method process.

@Override
public void process(FilterContext env) {
    // Get input frame
    Frame sourceFrame = pullInput("source");
    Frame overlayFrame = pullInput("overlay");
    Frame boxFrame = pullInput("box");
    // Get the box
    Quad box = (Quad) boxFrame.getObjectValue();
    box = box.translated(1.0f, 1.0f).scaled(2.0f);
    mProgram.setTargetRegion(box);
    // Create output frame with copy of input
    Frame output = env.getFrameManager().newFrame(sourceFrame.getFormat());
    output.setDataFromFrame(sourceFrame);
    // Draw onto output
    mProgram.process(overlayFrame, output);
    // Push output
    pushOutput("image", output);
    // Release pushed frame
    output.release();
}
Also used : Quad(android.filterfw.geometry.Quad) Frame(android.filterfw.core.Frame) GLFrame(android.filterfw.core.GLFrame) NativeFrame(android.filterfw.core.NativeFrame)

Example 29 with Quad

use of android.filterfw.geometry.Quad in project android_frameworks_base by ParanoidAndroid.

the class DrawRectFilter method process.

@Override
public void process(FilterContext env) {
    // Get input frame
    Frame imageFrame = pullInput("image");
    Frame boxFrame = pullInput("box");
    // Get the box
    Quad box = (Quad) boxFrame.getObjectValue();
    box = box.scaled(2.0f).translated(-1.0f, -1.0f);
    // Create output frame with copy of input
    GLFrame output = (GLFrame) env.getFrameManager().duplicateFrame(imageFrame);
    // Draw onto output
    output.focus();
    renderBox(box);
    // Push output
    pushOutput("image", output);
    // Release pushed frame
    output.release();
}
Also used : Quad(android.filterfw.geometry.Quad) Frame(android.filterfw.core.Frame) GLFrame(android.filterfw.core.GLFrame) NativeFrame(android.filterfw.core.NativeFrame) GLFrame(android.filterfw.core.GLFrame)

Example 30 with Quad

use of android.filterfw.geometry.Quad in project android_frameworks_base by ParanoidAndroid.

the class FixedRotationFilter method process.

@Override
public void process(FilterContext context) {
    Frame input = pullInput("image");
    if (mRotation == 0) {
        pushOutput("image", input);
        return;
    }
    FrameFormat inputFormat = input.getFormat();
    // Create program if not created already
    if (mProgram == null) {
        mProgram = ShaderProgram.createIdentity(context);
    }
    MutableFrameFormat outputFormat = inputFormat.mutableCopy();
    int width = inputFormat.getWidth();
    int height = inputFormat.getHeight();
    Point p1 = new Point(0.0f, 0.0f);
    Point p2 = new Point(1.0f, 0.0f);
    Point p3 = new Point(0.0f, 1.0f);
    Point p4 = new Point(1.0f, 1.0f);
    Quad sourceRegion;
    switch(((int) Math.round(mRotation / 90f)) % 4) {
        case 1:
            sourceRegion = new Quad(p3, p1, p4, p2);
            outputFormat.setDimensions(height, width);
            break;
        case 2:
            sourceRegion = new Quad(p4, p3, p2, p1);
            break;
        case 3:
            sourceRegion = new Quad(p2, p4, p1, p3);
            outputFormat.setDimensions(height, width);
            break;
        case 0:
        default:
            sourceRegion = new Quad(p1, p2, p3, p4);
            break;
    }
    // Create output frame
    Frame output = context.getFrameManager().newFrame(outputFormat);
    // Set the source region
    mProgram.setSourceRegion(sourceRegion);
    // Process
    mProgram.process(input, output);
    // Push output
    pushOutput("image", output);
    // Release pushed frame
    output.release();
}
Also used : FrameFormat(android.filterfw.core.FrameFormat) MutableFrameFormat(android.filterfw.core.MutableFrameFormat) Quad(android.filterfw.geometry.Quad) Frame(android.filterfw.core.Frame) MutableFrameFormat(android.filterfw.core.MutableFrameFormat) Point(android.filterfw.geometry.Point) Point(android.filterfw.geometry.Point)

Aggregations

Quad (android.filterfw.geometry.Quad)42 Frame (android.filterfw.core.Frame)24 ShaderProgram (android.filterfw.core.ShaderProgram)18 Point (android.filterfw.geometry.Point)18 MutableFrameFormat (android.filterfw.core.MutableFrameFormat)12 GLFrame (android.filterfw.core.GLFrame)7 FrameFormat (android.filterfw.core.FrameFormat)6 NativeFrame (android.filterfw.core.NativeFrame)3