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Example 11 with Color

use of javafx.scene.paint.Color in project fxexperience2 by EricCanull.

the class ColorPickerControl method onPickerRegionPressed.

@FXML
void onPickerRegionPressed(MouseEvent e) {
    double mx = e.getX();
    double my = e.getY();
    // Update UI
    final Color color = updateUI_OnPickerChange(mx, my);
    // Update model
    setPaintProperty(color);
}
Also used : Color(javafx.scene.paint.Color) FXML(javafx.fxml.FXML)

Example 12 with Color

use of javafx.scene.paint.Color in project fxexperience2 by EricCanull.

the class ColorPickerControl method onHSBChange.

private void onHSBChange(ActionEvent event) {
    // Update UI
    final Color color = updateUI_OnHSBChange();
    final Object source = event.getSource();
    assert source instanceof TextField;
    ((TextField) source).selectAll();
    // Update model
    setPaintProperty(color);
}
Also used : Color(javafx.scene.paint.Color) TextField(javafx.scene.control.TextField)

Example 13 with Color

use of javafx.scene.paint.Color in project fxexperience2 by EricCanull.

the class WebColorFieldSkin method updateText.

@Override
protected void updateText() {
    Color color = ((WebColorField) control).getValue();
    if (color == null)
        color = Color.BLACK;
    getTextField().setText(getWebColor(color));
}
Also used : Color(javafx.scene.paint.Color) WebColorField(com.fxexperience.javafx.scene.control.WebColorField)

Example 14 with Color

use of javafx.scene.paint.Color in project fxexperience2 by EricCanull.

the class DerivationController method updateReverse.

private void updateReverse() {
    Color desiredColor = desiredColorPicker.getColor();
    final Color base = baseColorPicker.getColor();
    //                System.out.println("base = " + base);
    double desiredBrightness = desiredColor.getBrightness();
    //                System.out.println("desiredBrightness = " + desiredBrightness);
    //    double desiredSaturation = desiredColor.getSaturation();
    //                System.out.println("desiredSaturation = " + desiredSaturation);
    double derivation = 0, max = 1, min = -1;
    Color derivedColor = Color.WHITE;
    for (int i = 0; i < 100; i++) {
        //                    System.out.println("---------- "+i+" ----------------");
        //                    System.out.println("derivation = " + derivation);
        //                    System.out.println("max = " + max);
        //                    System.out.println("min = " + min);
        derivedColor = ColorEncoder.deriveColor(base, derivation);
        double derivedBrightness = derivedColor.getBrightness();
        //                    System.out.println("derivedBrightness = " + derivedBrightness);
        //    double derivedSaturation = derivedColor.getSaturation();
        //                    System.out.println("derivedSaturation = " + derivedSaturation);
        //     double saturationDifference = Math.abs(derivedSaturation-desiredSaturation);
        //                    System.out.println("saturationDifference = " + saturationDifference);
        double difference = Math.abs(derivedBrightness - desiredBrightness);
        //                    System.out.println("brightness difference = " + difference);
        if (difference < 0.0001) {
            // GOOD ENOUGH
            break;
        } else if (min == 1 || max == -1) {
            // TO DIFFERENT
            break;
        } else if (derivedBrightness > desiredBrightness) {
            // TO BRIGHT
            //                        System.out.println("NEED DARKER");
            max = derivation;
            derivation = derivation + ((min - derivation) / 2);
        } else {
            // TO DARK
            //                        System.out.println("NEED BRIGHTER");
            min = derivation;
            derivation = derivation + ((max - derivation) / 2);
        }
    }
    //       System.out.println("\nFINAL \nderivation = " + derivation+"\n\n");
    reverseDerivationLabel.setText(String.format("%3.3f%%", derivation));
    reverseResultLabel.setText(getColorString(derivedColor));
    reverseResultColor.setStyle("-fx-border-color: black; " + "-fx-background-color: " + getWebColor(derivedColor) + ";");
    alert.setVisible(!getWebColor(desiredColor).equals(getWebColor(derivedColor)));
}
Also used : Color(javafx.scene.paint.Color)

Example 15 with Color

use of javafx.scene.paint.Color in project FXyzLib by Birdasaur.

the class BillBoardBehaviorTest method createSubscene.

private void createSubscene() {
    subScene = new SubScene(root, 800, 600, true, SceneAntialiasing.BALANCED);
    camera = new PerspectiveCamera(true);
    cameraTransform.setTranslate(0, 0, 0);
    cameraTransform.getChildren().addAll(camera);
    camera.setNearClip(0.1);
    camera.setFarClip(100000.0);
    camera.setFieldOfView(35);
    camera.setTranslateZ(-cameraDistance);
    cameraTransform.ry.setAngle(-45.0);
    cameraTransform.rx.setAngle(-10.0);
    //add a Point Light for better viewing of the grid coordinate system
    PointLight light = new PointLight(Color.WHITE);
    cameraTransform.getChildren().add(light);
    light.setTranslateX(camera.getTranslateX());
    light.setTranslateY(camera.getTranslateY());
    light.setTranslateZ(camera.getTranslateZ());
    root.getChildren().add(cameraTransform);
    subScene.setCamera(camera);
    initFirstPersonControls(subScene);
    skyBox = new Skybox(new Image("http://www.zfight.com/misc/images/textures/envmaps/violentdays_large.jpg"), 100000, camera);
    //Make a bunch of semi random Torusesessses(toroids?) and stuff : from torustest
    Group torusGroup = new Group();
    for (int i = 0; i < 10; i++) {
        Random r = new Random();
        //A lot of magic numbers in here that just artificially constrain the math
        float randomRadius = (float) ((r.nextFloat() * 300) + 50);
        float randomTubeRadius = (float) ((r.nextFloat() * 100) + 1);
        int randomTubeDivisions = (int) ((r.nextFloat() * 64) + 1);
        int randomRadiusDivisions = (int) ((r.nextFloat() * 64) + 1);
        Color randomColor = new Color(r.nextDouble(), r.nextDouble(), r.nextDouble(), r.nextDouble());
        boolean ambientRandom = r.nextBoolean();
        boolean fillRandom = r.nextBoolean();
        if (i == 0) {
            torusGroup.getChildren().add(bill);
        }
        TorusMesh torus = new TorusMesh(randomTubeDivisions, randomRadiusDivisions, randomRadius, randomTubeRadius);
        double translationX = Math.random() * 1024 * 1.95;
        if (Math.random() >= 0.5) {
            translationX *= -1;
        }
        double translationY = Math.random() * 1024 * 1.95;
        if (Math.random() >= 0.5) {
            translationY *= -1;
        }
        double translationZ = Math.random() * 1024 * 1.95;
        if (Math.random() >= 0.5) {
            translationZ *= -1;
        }
        Translate translate = new Translate(translationX, translationY, translationZ);
        Rotate rotateX = new Rotate(Math.random() * 360, Rotate.X_AXIS);
        Rotate rotateY = new Rotate(Math.random() * 360, Rotate.Y_AXIS);
        Rotate rotateZ = new Rotate(Math.random() * 360, Rotate.Z_AXIS);
        torus.getTransforms().addAll(translate, rotateX, rotateY, rotateZ);
        //torus.getTransforms().add(translate);
        torusGroup.getChildren().add(torus);
    }
    root.getChildren().addAll(skyBox, torusGroup);
    rootPane.getChildren().add(subScene);
    //Enable subScene resizing
    subScene.widthProperty().bind(rootPane.widthProperty());
    subScene.heightProperty().bind(rootPane.heightProperty());
    subScene.setFocusTraversable(true);
}
Also used : Group(javafx.scene.Group) Rotate(javafx.scene.transform.Rotate) Color(javafx.scene.paint.Color) PerspectiveCamera(javafx.scene.PerspectiveCamera) Image(javafx.scene.image.Image) Skybox(org.fxyz.extras.Skybox) Random(java.util.Random) SubScene(javafx.scene.SubScene) PointLight(javafx.scene.PointLight) Translate(javafx.scene.transform.Translate) TorusMesh(org.fxyz.shapes.primitives.TorusMesh)

Aggregations

Color (javafx.scene.paint.Color)52 Rotate (javafx.scene.transform.Rotate)12 Random (java.util.Random)10 Group (javafx.scene.Group)10 Translate (javafx.scene.transform.Translate)10 Scene (javafx.scene.Scene)9 MouseEvent (javafx.scene.input.MouseEvent)7 FXML (javafx.fxml.FXML)6 IOException (java.io.IOException)5 List (java.util.List)5 ObservableList (javafx.collections.ObservableList)5 PerspectiveCamera (javafx.scene.PerspectiveCamera)5 KeyCode (javafx.scene.input.KeyCode)5 StackPane (javafx.scene.layout.StackPane)5 Node (javafx.scene.Node)4 TextField (javafx.scene.control.TextField)4 Background (javafx.scene.layout.Background)4 JFXRadioButton (com.jfoenix.controls.JFXRadioButton)3 File (java.io.File)3 ArrayList (java.util.ArrayList)3