Search in sources :

Example 11 with EntityPlayer

use of net.minecraft.server.v1_11_R1.EntityPlayer in project Citizens2 by CitizensDev.

the class CitizensBlockBreaker method run.

@Override
public BehaviorStatus run() {
    if (entity.dead) {
        return BehaviorStatus.FAILURE;
    }
    if (!isDigging) {
        return BehaviorStatus.SUCCESS;
    }
    // CraftBukkit
    currentTick = (int) (System.currentTimeMillis() / 50);
    if (configuration.radiusSquared() > 0 && distanceSquared() >= configuration.radiusSquared()) {
        startDigTick = currentTick;
        if (entity instanceof NPCHolder) {
            NPC npc = ((NPCHolder) entity).getNPC();
            if (npc != null && !npc.getNavigator().isNavigating()) {
                npc.getNavigator().setTarget(entity.world.getWorld().getBlockAt(x, y, z).getLocation().add(0, 1, 0));
            }
        }
        return BehaviorStatus.RUNNING;
    }
    Util.faceLocation(entity.getBukkitEntity(), location);
    if (entity instanceof EntityPlayer) {
        PlayerAnimation.ARM_SWING.play((Player) entity.getBukkitEntity());
    }
    IBlockData block = entity.world.getType(new BlockPosition(x, y, z));
    if (block == null || block == Blocks.AIR) {
        return BehaviorStatus.SUCCESS;
    } else {
        int tickDifference = currentTick - startDigTick;
        float damage = getStrength(block) * (tickDifference + 1) * configuration.blockStrengthModifier();
        if (damage >= 1F) {
            entity.world.getWorld().getBlockAt(x, y, z).breakNaturally(CraftItemStack.asCraftMirror(getCurrentItem()));
            return BehaviorStatus.SUCCESS;
        }
        int modifiedDamage = (int) (damage * 10.0F);
        if (modifiedDamage != currentDamage) {
            setBlockDamage(modifiedDamage);
            currentDamage = modifiedDamage;
        }
    }
    return BehaviorStatus.RUNNING;
}
Also used : NPC(net.citizensnpcs.api.npc.NPC) IBlockData(net.minecraft.server.v1_10_R1.IBlockData) BlockPosition(net.minecraft.server.v1_10_R1.BlockPosition) NPCHolder(net.citizensnpcs.npc.ai.NPCHolder) EntityPlayer(net.minecraft.server.v1_10_R1.EntityPlayer)

Example 12 with EntityPlayer

use of net.minecraft.server.v1_11_R1.EntityPlayer in project Citizens2 by CitizensDev.

the class NMSImpl method sendTabListAdd.

@Override
public void sendTabListAdd(Player recipient, Player listPlayer) {
    Preconditions.checkNotNull(recipient);
    Preconditions.checkNotNull(listPlayer);
    EntityPlayer entity = ((CraftPlayer) listPlayer).getHandle();
    NMSImpl.sendPacket(recipient, new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.ADD_PLAYER, entity));
}
Also used : EntityPlayer(net.minecraft.server.v1_10_R1.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer) PacketPlayOutPlayerInfo(net.minecraft.server.v1_10_R1.PacketPlayOutPlayerInfo)

Example 13 with EntityPlayer

use of net.minecraft.server.v1_11_R1.EntityPlayer in project Citizens2 by CitizensDev.

the class NMSImpl method attack.

@Override
public void attack(LivingEntity attacker, LivingEntity btarget) {
    EntityLiving handle = getHandle(attacker);
    EntityLiving target = getHandle(btarget);
    if (handle instanceof EntityPlayer) {
        EntityPlayer humanHandle = (EntityPlayer) handle;
        humanHandle.attack(target);
        PlayerAnimation.ARM_SWING.play(humanHandle.getBukkitEntity());
        return;
    }
    AttributeInstance attackDamage = handle.getAttributeInstance(GenericAttributes.ATTACK_DAMAGE);
    float f = (float) (attackDamage == null ? 1 : attackDamage.getValue());
    int i = 0;
    if (target instanceof EntityLiving) {
        f += EnchantmentManager.a(handle.getItemInMainHand(), target.getMonsterType());
        i += EnchantmentManager.a(handle);
    }
    boolean flag = target.damageEntity(DamageSource.mobAttack(handle), f);
    if (!flag)
        return;
    if (i > 0) {
        target.g(-Math.sin(handle.yaw * Math.PI / 180.0F) * i * 0.5F, 0.1D, Math.cos(handle.yaw * Math.PI / 180.0F) * i * 0.5F);
        handle.motX *= 0.6D;
        handle.motZ *= 0.6D;
    }
    int fireAspectLevel = EnchantmentManager.getFireAspectEnchantmentLevel(handle);
    if (fireAspectLevel > 0) {
        target.setOnFire(fireAspectLevel * 4);
    }
}
Also used : EntityLiving(net.minecraft.server.v1_10_R1.EntityLiving) AttributeInstance(net.minecraft.server.v1_10_R1.AttributeInstance) EntityPlayer(net.minecraft.server.v1_10_R1.EntityPlayer) PathPoint(net.minecraft.server.v1_10_R1.PathPoint)

Example 14 with EntityPlayer

use of net.minecraft.server.v1_11_R1.EntityPlayer in project Citizens2 by CitizensDev.

the class NMSImpl method sendTabListRemove.

@Override
public void sendTabListRemove(Player recipient, Collection<? extends SkinnableEntity> skinnableNPCs) {
    Preconditions.checkNotNull(recipient);
    Preconditions.checkNotNull(skinnableNPCs);
    EntityPlayer[] entities = new EntityPlayer[skinnableNPCs.size()];
    int i = 0;
    for (SkinnableEntity skinnable : skinnableNPCs) {
        entities[i] = (EntityPlayer) skinnable;
        i++;
    }
    NMSImpl.sendPacket(recipient, new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.REMOVE_PLAYER, entities));
}
Also used : SkinnableEntity(net.citizensnpcs.npc.skin.SkinnableEntity) EntityPlayer(net.minecraft.server.v1_10_R1.EntityPlayer) PacketPlayOutPlayerInfo(net.minecraft.server.v1_10_R1.PacketPlayOutPlayerInfo) PathPoint(net.minecraft.server.v1_10_R1.PathPoint)

Example 15 with EntityPlayer

use of net.minecraft.server.v1_11_R1.EntityPlayer in project Citizens2 by CitizensDev.

the class NMSImpl method sendTabListRemove.

@Override
public void sendTabListRemove(Player recipient, Collection<? extends SkinnableEntity> skinnableNPCs) {
    Preconditions.checkNotNull(recipient);
    Preconditions.checkNotNull(skinnableNPCs);
    EntityPlayer[] entities = new EntityPlayer[skinnableNPCs.size()];
    int i = 0;
    for (SkinnableEntity skinnable : skinnableNPCs) {
        entities[i] = (EntityPlayer) skinnable;
        i++;
    }
    NMSImpl.sendPacket(recipient, new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.REMOVE_PLAYER, entities));
}
Also used : SkinnableEntity(net.citizensnpcs.npc.skin.SkinnableEntity) EntityPlayer(net.minecraft.server.v1_8_R3.EntityPlayer) PacketPlayOutPlayerInfo(net.minecraft.server.v1_8_R3.PacketPlayOutPlayerInfo) PathPoint(net.minecraft.server.v1_8_R3.PathPoint)

Aggregations

Player (org.bukkit.entity.Player)17 EntityPlayer (net.minecraft.server.v1_8_R3.EntityPlayer)14 EntityPlayer (net.minecraft.server.v1_10_R1.EntityPlayer)12 EntityPlayer (net.minecraft.server.v1_11_R1.EntityPlayer)12 EntityPlayer (net.minecraft.server.v1_12_R1.EntityPlayer)12 MyPet (de.Keyle.MyPet.api.entity.MyPet)9 Behavior (de.Keyle.MyPet.skill.skills.Behavior)9 NPC (net.citizensnpcs.api.npc.NPC)8 NPCHolder (net.citizensnpcs.npc.ai.NPCHolder)8 SkinnableEntity (net.citizensnpcs.npc.skin.SkinnableEntity)8 CraftPlayer (org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer)8 CraftPlayer (org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer)8 BukkitRunnable (org.bukkit.scheduler.BukkitRunnable)8 UUID (java.util.UUID)6 CraftPlayer (org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer)6 CraftPlayer (org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer)5 PacketPlayOutPlayerInfo (net.minecraft.server.v1_10_R1.PacketPlayOutPlayerInfo)4 EntityPlayer (net.minecraft.server.v1_9_R2.EntityPlayer)4 CraftPlayer (org.bukkit.craftbukkit.v1_9_R2.entity.CraftPlayer)4 ArmorStandTrait (net.citizensnpcs.trait.ArmorStandTrait)3