use of android.animation.LayoutTransition in project android_frameworks_base by ResurrectionRemix.
the class RenderSessionImpl method moveChild.
/**
* Moves a view to a new parent at a given location
* <p>
* {@link #acquire(long)} must have been called before this.
*
* @throws IllegalStateException if the current context is different than the one owned by
* the scene, or if {@link #acquire(long)} was not called.
*
* @see RenderSession#moveChild(Object, Object, int, Map, IAnimationListener)
*/
public Result moveChild(final ViewGroup newParentView, final View childView, final int index, Map<String, String> layoutParamsMap, final IAnimationListener listener) {
checkLock();
invalidateRenderingSize();
LayoutParams layoutParams = null;
if (layoutParamsMap != null) {
// need to create a new LayoutParams object for the new parent.
layoutParams = newParentView.generateLayoutParams(new BridgeLayoutParamsMapAttributes(layoutParamsMap));
}
// get the current parent of the view that needs to be moved.
final ViewGroup previousParent = (ViewGroup) childView.getParent();
if (listener != null) {
final LayoutParams params = layoutParams;
// parent views are different we fake the animation through a no animation thread.
if (previousParent != newParentView) {
new Thread("not animated moveChild") {
@Override
public void run() {
Result result = moveView(previousParent, newParentView, childView, index, params);
if (!result.isSuccess()) {
listener.done(result);
}
// ready to do the work, acquire the scene.
result = acquire(250);
if (!result.isSuccess()) {
listener.done(result);
return;
}
try {
result = render(false);
if (result.isSuccess()) {
listener.onNewFrame(RenderSessionImpl.this.getSession());
}
} finally {
release();
}
listener.done(result);
}
}.start();
} else {
new AnimationThread(this, "moveChild", listener) {
@Override
public Result preAnimation() {
// set up the transition for the parent.
LayoutTransition transition = new LayoutTransition();
previousParent.setLayoutTransition(transition);
// tweak the animation durations and start delays (to match the duration of
// animation playing just before).
// Note: Cannot user Animation.setDuration() directly. Have to set it
// on the LayoutTransition.
transition.setDuration(LayoutTransition.DISAPPEARING, 100);
// CHANGE_DISAPPEARING plays after DISAPPEARING
transition.setStartDelay(LayoutTransition.CHANGE_DISAPPEARING, 100);
transition.setDuration(LayoutTransition.CHANGE_DISAPPEARING, 100);
transition.setDuration(LayoutTransition.CHANGE_APPEARING, 100);
// CHANGE_APPEARING plays after CHANGE_APPEARING
transition.setStartDelay(LayoutTransition.APPEARING, 100);
transition.setDuration(LayoutTransition.APPEARING, 100);
return moveView(previousParent, newParentView, childView, index, params);
}
@Override
public void postAnimation() {
previousParent.setLayoutTransition(null);
newParentView.setLayoutTransition(null);
}
}.start();
}
// always return success since the real status will come through the listener.
return SUCCESS.createResult(layoutParams);
}
Result result = moveView(previousParent, newParentView, childView, index, layoutParams);
if (!result.isSuccess()) {
return result;
}
result = render(false);
if (layoutParams != null && result.isSuccess()) {
result = result.getCopyWithData(layoutParams);
}
return result;
}
use of android.animation.LayoutTransition in project android_frameworks_base by crdroidandroid.
the class ViewGroup method initFromAttributes.
private void initFromAttributes(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
final TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.ViewGroup, defStyleAttr, defStyleRes);
final int N = a.getIndexCount();
for (int i = 0; i < N; i++) {
int attr = a.getIndex(i);
switch(attr) {
case R.styleable.ViewGroup_clipChildren:
setClipChildren(a.getBoolean(attr, true));
break;
case R.styleable.ViewGroup_clipToPadding:
setClipToPadding(a.getBoolean(attr, true));
break;
case R.styleable.ViewGroup_animationCache:
setAnimationCacheEnabled(a.getBoolean(attr, true));
break;
case R.styleable.ViewGroup_persistentDrawingCache:
setPersistentDrawingCache(a.getInt(attr, PERSISTENT_SCROLLING_CACHE));
break;
case R.styleable.ViewGroup_addStatesFromChildren:
setAddStatesFromChildren(a.getBoolean(attr, false));
break;
case R.styleable.ViewGroup_alwaysDrawnWithCache:
setAlwaysDrawnWithCacheEnabled(a.getBoolean(attr, true));
break;
case R.styleable.ViewGroup_layoutAnimation:
int id = a.getResourceId(attr, -1);
if (id > 0) {
setLayoutAnimation(AnimationUtils.loadLayoutAnimation(mContext, id));
}
break;
case R.styleable.ViewGroup_descendantFocusability:
setDescendantFocusability(DESCENDANT_FOCUSABILITY_FLAGS[a.getInt(attr, 0)]);
break;
case R.styleable.ViewGroup_splitMotionEvents:
setMotionEventSplittingEnabled(a.getBoolean(attr, false));
break;
case R.styleable.ViewGroup_animateLayoutChanges:
boolean animateLayoutChanges = a.getBoolean(attr, false);
if (animateLayoutChanges) {
setLayoutTransition(new LayoutTransition());
}
break;
case R.styleable.ViewGroup_layoutMode:
setLayoutMode(a.getInt(attr, LAYOUT_MODE_UNDEFINED));
break;
case R.styleable.ViewGroup_transitionGroup:
setTransitionGroup(a.getBoolean(attr, false));
break;
case R.styleable.ViewGroup_touchscreenBlocksFocus:
setTouchscreenBlocksFocus(a.getBoolean(attr, false));
break;
}
}
a.recycle();
}
use of android.animation.LayoutTransition in project android_frameworks_base by crdroidandroid.
the class RenderSessionImpl method moveChild.
/**
* Moves a view to a new parent at a given location
* <p>
* {@link #acquire(long)} must have been called before this.
*
* @throws IllegalStateException if the current context is different than the one owned by
* the scene, or if {@link #acquire(long)} was not called.
*
* @see RenderSession#moveChild(Object, Object, int, Map, IAnimationListener)
*/
public Result moveChild(final ViewGroup newParentView, final View childView, final int index, Map<String, String> layoutParamsMap, final IAnimationListener listener) {
checkLock();
invalidateRenderingSize();
LayoutParams layoutParams = null;
if (layoutParamsMap != null) {
// need to create a new LayoutParams object for the new parent.
layoutParams = newParentView.generateLayoutParams(new BridgeLayoutParamsMapAttributes(layoutParamsMap));
}
// get the current parent of the view that needs to be moved.
final ViewGroup previousParent = (ViewGroup) childView.getParent();
if (listener != null) {
final LayoutParams params = layoutParams;
// parent views are different we fake the animation through a no animation thread.
if (previousParent != newParentView) {
new Thread("not animated moveChild") {
@Override
public void run() {
Result result = moveView(previousParent, newParentView, childView, index, params);
if (!result.isSuccess()) {
listener.done(result);
}
// ready to do the work, acquire the scene.
result = acquire(250);
if (!result.isSuccess()) {
listener.done(result);
return;
}
try {
result = render(false);
if (result.isSuccess()) {
listener.onNewFrame(RenderSessionImpl.this.getSession());
}
} finally {
release();
}
listener.done(result);
}
}.start();
} else {
new AnimationThread(this, "moveChild", listener) {
@Override
public Result preAnimation() {
// set up the transition for the parent.
LayoutTransition transition = new LayoutTransition();
previousParent.setLayoutTransition(transition);
// tweak the animation durations and start delays (to match the duration of
// animation playing just before).
// Note: Cannot user Animation.setDuration() directly. Have to set it
// on the LayoutTransition.
transition.setDuration(LayoutTransition.DISAPPEARING, 100);
// CHANGE_DISAPPEARING plays after DISAPPEARING
transition.setStartDelay(LayoutTransition.CHANGE_DISAPPEARING, 100);
transition.setDuration(LayoutTransition.CHANGE_DISAPPEARING, 100);
transition.setDuration(LayoutTransition.CHANGE_APPEARING, 100);
// CHANGE_APPEARING plays after CHANGE_APPEARING
transition.setStartDelay(LayoutTransition.APPEARING, 100);
transition.setDuration(LayoutTransition.APPEARING, 100);
return moveView(previousParent, newParentView, childView, index, params);
}
@Override
public void postAnimation() {
previousParent.setLayoutTransition(null);
newParentView.setLayoutTransition(null);
}
}.start();
}
// always return success since the real status will come through the listener.
return SUCCESS.createResult(layoutParams);
}
Result result = moveView(previousParent, newParentView, childView, index, layoutParams);
if (!result.isSuccess()) {
return result;
}
result = render(false);
if (layoutParams != null && result.isSuccess()) {
result = result.getCopyWithData(layoutParams);
}
return result;
}
use of android.animation.LayoutTransition in project android_frameworks_base by crdroidandroid.
the class RenderSessionImpl method moveView.
/**
* Moves a View from its current parent to a new given parent at a new given location, with
* an optional new {@link LayoutParams} instance
*
* @param previousParent the previous parent, still owning the child at the time of the call.
* @param newParent the new parent
* @param movedView the view to move
* @param index the new location in the new parent
* @param params an option (can be null) {@link LayoutParams} instance.
*
* @return a Result with {@link Status#SUCCESS} or
* {@link Status#ERROR_VIEWGROUP_NO_CHILDREN} if the given parent doesn't support
* adding views.
*/
private Result moveView(ViewGroup previousParent, final ViewGroup newParent, final View movedView, final int index, final LayoutParams params) {
try {
// check if there is a transition on the previousParent.
LayoutTransition previousTransition = previousParent.getLayoutTransition();
if (previousTransition != null) {
// in this case there is an animation. This means we have to wait for the child's
// parent reference to be null'ed out so that we can add it to the new parent.
// It is technically removed right before the DISAPPEARING animation is done (if
// the animation of this type is not null, otherwise it's after which is impossible
// to handle).
// Because there is no move animation, if the new parent is the same as the old
// parent, we need to wait until the CHANGE_DISAPPEARING animation is done before
// adding the child or the child will appear in its new location before the
// other children have made room for it.
// add a listener to the transition to be notified of the actual removal.
previousTransition.addTransitionListener(new TransitionListener() {
private int mChangeDisappearingCount = 0;
@Override
public void startTransition(LayoutTransition transition, ViewGroup container, View view, int transitionType) {
if (transitionType == LayoutTransition.CHANGE_DISAPPEARING) {
mChangeDisappearingCount++;
}
}
@Override
public void endTransition(LayoutTransition transition, ViewGroup container, View view, int transitionType) {
if (transitionType == LayoutTransition.CHANGE_DISAPPEARING) {
mChangeDisappearingCount--;
}
if (transitionType == LayoutTransition.CHANGE_DISAPPEARING && mChangeDisappearingCount == 0) {
// add it to the parentView in the correct location
if (params != null) {
newParent.addView(movedView, index, params);
} else {
newParent.addView(movedView, index);
}
}
}
});
// remove the view from the current parent.
previousParent.removeView(movedView);
// and return since adding the view to the new parent is done in the listener.
return SUCCESS.createResult();
} else {
// standard code with no animation. pretty simple.
previousParent.removeView(movedView);
// add it to the parentView in the correct location
if (params != null) {
newParent.addView(movedView, index, params);
} else {
newParent.addView(movedView, index);
}
return SUCCESS.createResult();
}
} catch (UnsupportedOperationException e) {
// looks like this is a view class that doesn't support children manipulation!
return ERROR_VIEWGROUP_NO_CHILDREN.createResult();
}
}
use of android.animation.LayoutTransition in project android_frameworks_base by crdroidandroid.
the class RenderSessionImpl method insertChild.
/**
* Insert a new child into an existing parent.
* <p>
* {@link #acquire(long)} must have been called before this.
*
* @throws IllegalStateException if the current context is different than the one owned by
* the scene, or if {@link #acquire(long)} was not called.
*
* @see RenderSession#insertChild(Object, ILayoutPullParser, int, IAnimationListener)
*/
public Result insertChild(final ViewGroup parentView, ILayoutPullParser childXml, final int index, IAnimationListener listener) {
checkLock();
BridgeContext context = getContext();
// create a block parser for the XML
BridgeXmlBlockParser blockParser = new BridgeXmlBlockParser(childXml, context, false);
// inflate the child without adding it to the root since we want to control where it'll
// get added. We do pass the parentView however to ensure that the layoutParams will
// be created correctly.
final View child = mInflater.inflate(blockParser, parentView, false);
blockParser.ensurePopped();
invalidateRenderingSize();
if (listener != null) {
new AnimationThread(this, "insertChild", listener) {
@Override
public Result preAnimation() {
parentView.setLayoutTransition(new LayoutTransition());
return addView(parentView, child, index);
}
@Override
public void postAnimation() {
parentView.setLayoutTransition(null);
}
}.start();
// always return success since the real status will come through the listener.
return SUCCESS.createResult(child);
}
// add it to the parentView in the correct location
Result result = addView(parentView, child, index);
if (!result.isSuccess()) {
return result;
}
result = render(false);
if (result.isSuccess()) {
result = result.getCopyWithData(child);
}
return result;
}
Aggregations