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Example 16 with Point

use of android.filterfw.geometry.Point in project android_frameworks_base by ResurrectionRemix.

the class FixedRotationFilter method process.

@Override
public void process(FilterContext context) {
    Frame input = pullInput("image");
    if (mRotation == 0) {
        pushOutput("image", input);
        return;
    }
    FrameFormat inputFormat = input.getFormat();
    // Create program if not created already
    if (mProgram == null) {
        mProgram = ShaderProgram.createIdentity(context);
    }
    MutableFrameFormat outputFormat = inputFormat.mutableCopy();
    int width = inputFormat.getWidth();
    int height = inputFormat.getHeight();
    Point p1 = new Point(0.0f, 0.0f);
    Point p2 = new Point(1.0f, 0.0f);
    Point p3 = new Point(0.0f, 1.0f);
    Point p4 = new Point(1.0f, 1.0f);
    Quad sourceRegion;
    switch(((int) Math.round(mRotation / 90f)) % 4) {
        case 1:
            sourceRegion = new Quad(p3, p1, p4, p2);
            outputFormat.setDimensions(height, width);
            break;
        case 2:
            sourceRegion = new Quad(p4, p3, p2, p1);
            break;
        case 3:
            sourceRegion = new Quad(p2, p4, p1, p3);
            outputFormat.setDimensions(height, width);
            break;
        case 0:
        default:
            sourceRegion = new Quad(p1, p2, p3, p4);
            break;
    }
    // Create output frame
    Frame output = context.getFrameManager().newFrame(outputFormat);
    // Set the source region
    mProgram.setSourceRegion(sourceRegion);
    // Process
    mProgram.process(input, output);
    // Push output
    pushOutput("image", output);
    // Release pushed frame
    output.release();
}
Also used : FrameFormat(android.filterfw.core.FrameFormat) MutableFrameFormat(android.filterfw.core.MutableFrameFormat) Quad(android.filterfw.geometry.Quad) Frame(android.filterfw.core.Frame) MutableFrameFormat(android.filterfw.core.MutableFrameFormat) Point(android.filterfw.geometry.Point) Point(android.filterfw.geometry.Point)

Example 17 with Point

use of android.filterfw.geometry.Point in project android_frameworks_base by ResurrectionRemix.

the class Rectangle method fromRotatedRect.

public static Rectangle fromRotatedRect(Point center, Point size, float rotation) {
    Point p0 = new Point(center.x - size.x / 2f, center.y - size.y / 2f);
    Point p1 = new Point(center.x + size.x / 2f, center.y - size.y / 2f);
    Point p2 = new Point(center.x - size.x / 2f, center.y + size.y / 2f);
    Point p3 = new Point(center.x + size.x / 2f, center.y + size.y / 2f);
    return new Rectangle(p0.rotatedAround(center, rotation), p1.rotatedAround(center, rotation), p2.rotatedAround(center, rotation), p3.rotatedAround(center, rotation));
}
Also used : Point(android.filterfw.geometry.Point)

Example 18 with Point

use of android.filterfw.geometry.Point in project android_frameworks_base by ResurrectionRemix.

the class Rectangle method fromCenterVerticalAxis.

public static Rectangle fromCenterVerticalAxis(Point center, Point vAxis, Point size) {
    Point dy = vAxis.scaledTo(size.y / 2.0f);
    Point dx = vAxis.rotated90(1).scaledTo(size.x / 2.0f);
    return new Rectangle(center.minus(dx).minus(dy), center.plus(dx).minus(dy), center.minus(dx).plus(dy), center.plus(dx).plus(dy));
}
Also used : Point(android.filterfw.geometry.Point)

Example 19 with Point

use of android.filterfw.geometry.Point in project android_frameworks_base by crdroidandroid.

the class StraightenFilter method updateParameters.

private void updateParameters() {
    float cosTheta = (float) Math.cos(mAngle * DEGREE_TO_RADIAN);
    float sinTheta = (float) Math.sin(mAngle * DEGREE_TO_RADIAN);
    if (mMaxAngle <= 0)
        throw new RuntimeException("Max angle is out of range (0-180).");
    mMaxAngle = (mMaxAngle > 90) ? 90 : mMaxAngle;
    Point p0 = new Point(-cosTheta * mWidth + sinTheta * mHeight, -sinTheta * mWidth - cosTheta * mHeight);
    Point p1 = new Point(cosTheta * mWidth + sinTheta * mHeight, sinTheta * mWidth - cosTheta * mHeight);
    Point p2 = new Point(-cosTheta * mWidth - sinTheta * mHeight, -sinTheta * mWidth + cosTheta * mHeight);
    Point p3 = new Point(cosTheta * mWidth - sinTheta * mHeight, sinTheta * mWidth + cosTheta * mHeight);
    float maxWidth = (float) Math.max(Math.abs(p0.x), Math.abs(p1.x));
    float maxHeight = (float) Math.max(Math.abs(p0.y), Math.abs(p1.y));
    float scale = 0.5f * Math.min(mWidth / maxWidth, mHeight / maxHeight);
    p0.set(scale * p0.x / mWidth + 0.5f, scale * p0.y / mHeight + 0.5f);
    p1.set(scale * p1.x / mWidth + 0.5f, scale * p1.y / mHeight + 0.5f);
    p2.set(scale * p2.x / mWidth + 0.5f, scale * p2.y / mHeight + 0.5f);
    p3.set(scale * p3.x / mWidth + 0.5f, scale * p3.y / mHeight + 0.5f);
    Quad quad = new Quad(p0, p1, p2, p3);
    ((ShaderProgram) mProgram).setSourceRegion(quad);
}
Also used : Quad(android.filterfw.geometry.Quad) ShaderProgram(android.filterfw.core.ShaderProgram) Point(android.filterfw.geometry.Point)

Example 20 with Point

use of android.filterfw.geometry.Point in project android_frameworks_base by ParanoidAndroid.

the class FixedRotationFilter method process.

@Override
public void process(FilterContext context) {
    Frame input = pullInput("image");
    if (mRotation == 0) {
        pushOutput("image", input);
        return;
    }
    FrameFormat inputFormat = input.getFormat();
    // Create program if not created already
    if (mProgram == null) {
        mProgram = ShaderProgram.createIdentity(context);
    }
    MutableFrameFormat outputFormat = inputFormat.mutableCopy();
    int width = inputFormat.getWidth();
    int height = inputFormat.getHeight();
    Point p1 = new Point(0.0f, 0.0f);
    Point p2 = new Point(1.0f, 0.0f);
    Point p3 = new Point(0.0f, 1.0f);
    Point p4 = new Point(1.0f, 1.0f);
    Quad sourceRegion;
    switch(((int) Math.round(mRotation / 90f)) % 4) {
        case 1:
            sourceRegion = new Quad(p3, p1, p4, p2);
            outputFormat.setDimensions(height, width);
            break;
        case 2:
            sourceRegion = new Quad(p4, p3, p2, p1);
            break;
        case 3:
            sourceRegion = new Quad(p2, p4, p1, p3);
            outputFormat.setDimensions(height, width);
            break;
        case 0:
        default:
            sourceRegion = new Quad(p1, p2, p3, p4);
            break;
    }
    // Create output frame
    Frame output = context.getFrameManager().newFrame(outputFormat);
    // Set the source region
    mProgram.setSourceRegion(sourceRegion);
    // Process
    mProgram.process(input, output);
    // Push output
    pushOutput("image", output);
    // Release pushed frame
    output.release();
}
Also used : FrameFormat(android.filterfw.core.FrameFormat) MutableFrameFormat(android.filterfw.core.MutableFrameFormat) Quad(android.filterfw.geometry.Quad) Frame(android.filterfw.core.Frame) MutableFrameFormat(android.filterfw.core.MutableFrameFormat) Point(android.filterfw.geometry.Point) Point(android.filterfw.geometry.Point)

Aggregations

Point (android.filterfw.geometry.Point)30 Quad (android.filterfw.geometry.Quad)18 ShaderProgram (android.filterfw.core.ShaderProgram)12 Frame (android.filterfw.core.Frame)6 FrameFormat (android.filterfw.core.FrameFormat)6 MutableFrameFormat (android.filterfw.core.MutableFrameFormat)6