use of android.graphics.Canvas in project platform_frameworks_base by android.
the class TransitionUtils method createViewBitmap.
/**
* Creates a Bitmap of the given view, using the Matrix matrix to transform to the local
* coordinates. <code>matrix</code> will be modified during the bitmap creation.
*
* <p>If the bitmap is large, it will be scaled uniformly down to at most 1MB size.</p>
* @param view The view to create a bitmap for.
* @param matrix The matrix converting the view local coordinates to the coordinates that
* the bitmap will be displayed in. <code>matrix</code> will be modified before
* returning.
* @param bounds The bounds of the bitmap in the destination coordinate system (where the
* view should be presented. Typically, this is matrix.mapRect(viewBounds);
* @return A bitmap of the given view or null if bounds has no width or height.
*/
public static Bitmap createViewBitmap(View view, Matrix matrix, RectF bounds) {
Bitmap bitmap = null;
int bitmapWidth = Math.round(bounds.width());
int bitmapHeight = Math.round(bounds.height());
if (bitmapWidth > 0 && bitmapHeight > 0) {
float scale = Math.min(1f, ((float) MAX_IMAGE_SIZE) / (bitmapWidth * bitmapHeight));
bitmapWidth *= scale;
bitmapHeight *= scale;
matrix.postTranslate(-bounds.left, -bounds.top);
matrix.postScale(scale, scale);
bitmap = Bitmap.createBitmap(bitmapWidth, bitmapHeight, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
canvas.concat(matrix);
view.draw(canvas);
}
return bitmap;
}
use of android.graphics.Canvas in project platform_frameworks_base by android.
the class RenderDrawable method renderImage.
private BufferedImage renderImage(HardwareConfig hardwareConfig, Drawable d, BridgeContext context) {
// create a simple FrameLayout
FrameLayout content = new FrameLayout(context);
// get the actual Drawable object to draw
content.setBackground(d);
// set the AttachInfo on the root view.
AttachInfo_Accessor.setAttachInfo(content);
// measure
int w = d.getIntrinsicWidth();
int h = d.getIntrinsicHeight();
final int screenWidth = hardwareConfig.getScreenWidth();
final int screenHeight = hardwareConfig.getScreenHeight();
if (w == -1 || h == -1) {
// Use screen size when either intrinsic width or height isn't available
w = screenWidth;
h = screenHeight;
} else if (w > screenWidth || h > screenHeight) {
// If image wouldn't fit to the screen, resize it to avoid cropping.
// We need to find scale such that scale * w <= screenWidth, scale * h <= screenHeight
double scale = Math.min((double) screenWidth / w, (double) screenHeight / h);
// scale * w / scale * h = w / h, so, proportions are preserved.
w = (int) Math.floor(scale * w);
h = (int) Math.floor(scale * h);
}
int w_spec = MeasureSpec.makeMeasureSpec(w, MeasureSpec.EXACTLY);
int h_spec = MeasureSpec.makeMeasureSpec(h, MeasureSpec.EXACTLY);
content.measure(w_spec, h_spec);
// now do the layout.
content.layout(0, 0, w, h);
// preDraw setup
AttachInfo_Accessor.dispatchOnPreDraw(content);
// draw into a new image
BufferedImage image = getImage(w, h);
// create an Android bitmap around the BufferedImage
Bitmap bitmap = Bitmap_Delegate.createBitmap(image, true, /*isMutable*/
hardwareConfig.getDensity());
// create a Canvas around the Android bitmap
Canvas canvas = new Canvas(bitmap);
canvas.setDensity(hardwareConfig.getDensity().getDpiValue());
// and draw
content.draw(canvas);
return image;
}
use of android.graphics.Canvas in project platform_frameworks_base by android.
the class RenderSessionImpl method render.
/**
* Renders the scene.
* <p>
* {@link #acquire(long)} must have been called before this.
*
* @param freshRender whether the render is a new one and should erase the existing bitmap (in
* the case where bitmaps are reused). This is typically needed when not playing
* animations.)
*
* @throws IllegalStateException if the current context is different than the one owned by
* the scene, or if {@link #acquire(long)} was not called.
*
* @see SessionParams#getRenderingMode()
* @see RenderSession#render(long)
*/
public Result render(boolean freshRender) {
checkLock();
SessionParams params = getParams();
try {
if (mViewRoot == null) {
return ERROR_NOT_INFLATED.createResult();
}
measure(params);
HardwareConfig hardwareConfig = params.getHardwareConfig();
Result renderResult = SUCCESS.createResult();
if (params.isLayoutOnly()) {
// delete the canvas and image to reset them on the next full rendering
mImage = null;
mCanvas = null;
} else {
// draw the views
// create the BufferedImage into which the layout will be rendered.
boolean newImage = false;
// When disableBitmapCaching is true, we do not reuse mImage and
// we create a new one in every render.
// This is useful when mImage is just a wrapper of Graphics2D so
// it doesn't get cached.
boolean disableBitmapCaching = Boolean.TRUE.equals(params.getFlag(RenderParamsFlags.FLAG_KEY_DISABLE_BITMAP_CACHING));
if (mNewRenderSize || mCanvas == null || disableBitmapCaching) {
mNewRenderSize = false;
if (params.getImageFactory() != null) {
mImage = params.getImageFactory().getImage(mMeasuredScreenWidth, mMeasuredScreenHeight);
} else {
mImage = new BufferedImage(mMeasuredScreenWidth, mMeasuredScreenHeight, BufferedImage.TYPE_INT_ARGB);
newImage = true;
}
if (params.isBgColorOverridden()) {
// since we override the content, it's the same as if it was a new image.
newImage = true;
Graphics2D gc = mImage.createGraphics();
gc.setColor(new Color(params.getOverrideBgColor(), true));
gc.setComposite(AlphaComposite.Src);
gc.fillRect(0, 0, mMeasuredScreenWidth, mMeasuredScreenHeight);
gc.dispose();
}
// create an Android bitmap around the BufferedImage
Bitmap bitmap = Bitmap_Delegate.createBitmap(mImage, true, /*isMutable*/
hardwareConfig.getDensity());
if (mCanvas == null) {
// create a Canvas around the Android bitmap
mCanvas = new Canvas(bitmap);
} else {
mCanvas.setBitmap(bitmap);
}
mCanvas.setDensity(hardwareConfig.getDensity().getDpiValue());
}
if (freshRender && !newImage) {
Graphics2D gc = mImage.createGraphics();
gc.setComposite(AlphaComposite.Src);
gc.setColor(new Color(0x00000000, true));
gc.fillRect(0, 0, mMeasuredScreenWidth, mMeasuredScreenHeight);
// done
gc.dispose();
}
if (mElapsedFrameTimeNanos >= 0) {
long initialTime = System_Delegate.nanoTime();
if (!mFirstFrameExecuted) {
// We need to run an initial draw call to initialize the animations
render(getContext(), mViewRoot, NOP_CANVAS, mMeasuredScreenWidth, mMeasuredScreenHeight);
// The first frame will initialize the animations
Choreographer_Delegate.doFrame(initialTime);
mFirstFrameExecuted = true;
}
// Second frame will move the animations
Choreographer_Delegate.doFrame(initialTime + mElapsedFrameTimeNanos);
}
renderResult = render(getContext(), mViewRoot, mCanvas, mMeasuredScreenWidth, mMeasuredScreenHeight);
}
mSystemViewInfoList = visitAllChildren(mViewRoot, 0, params.getExtendedViewInfoMode(), false);
// success!
return renderResult;
} catch (Throwable e) {
// get the real cause of the exception.
Throwable t = e;
while (t.getCause() != null) {
t = t.getCause();
}
return ERROR_UNKNOWN.createResult(t.getMessage(), t);
}
}
use of android.graphics.Canvas in project platform_packages_apps_launcher by android.
the class Utilities method createIconThumbnail.
/**
* Returns a Drawable representing the thumbnail of the specified Drawable.
* The size of the thumbnail is defined by the dimension
* android.R.dimen.launcher_application_icon_size.
*
* This method is not thread-safe and should be invoked on the UI thread only.
*
* @param icon The icon to get a thumbnail of.
* @param context The application's context.
*
* @return A thumbnail for the specified icon or the icon itself if the
* thumbnail could not be created.
*/
static Drawable createIconThumbnail(Drawable icon, Context context) {
if (sIconWidth == -1) {
final Resources resources = context.getResources();
sIconWidth = sIconHeight = (int) resources.getDimension(android.R.dimen.app_icon_size);
}
int width = sIconWidth;
int height = sIconHeight;
float scale = 1.0f;
if (icon instanceof PaintDrawable) {
PaintDrawable painter = (PaintDrawable) icon;
painter.setIntrinsicWidth(width);
painter.setIntrinsicHeight(height);
} else if (icon instanceof BitmapDrawable) {
// Ensure the bitmap has a density.
BitmapDrawable bitmapDrawable = (BitmapDrawable) icon;
Bitmap bitmap = bitmapDrawable.getBitmap();
if (bitmap.getDensity() == Bitmap.DENSITY_NONE) {
bitmapDrawable.setTargetDensity(context.getResources().getDisplayMetrics());
}
}
int iconWidth = icon.getIntrinsicWidth();
int iconHeight = icon.getIntrinsicHeight();
if (width > 0 && height > 0) {
if (width < iconWidth || height < iconHeight || scale != 1.0f) {
final float ratio = (float) iconWidth / iconHeight;
if (iconWidth > iconHeight) {
height = (int) (width / ratio);
} else if (iconHeight > iconWidth) {
width = (int) (height * ratio);
}
final Bitmap.Config c = icon.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888 : Bitmap.Config.RGB_565;
final Bitmap thumb = Bitmap.createBitmap(sIconWidth, sIconHeight, c);
final Canvas canvas = sCanvas;
canvas.setBitmap(thumb);
// Copy the old bounds to restore them later
// If we were to do oldBounds = icon.getBounds(),
// the call to setBounds() that follows would
// change the same instance and we would lose the
// old bounds
sOldBounds.set(icon.getBounds());
final int x = (sIconWidth - width) / 2;
final int y = (sIconHeight - height) / 2;
icon.setBounds(x, y, x + width, y + height);
icon.draw(canvas);
icon.setBounds(sOldBounds);
icon = new FastBitmapDrawable(thumb);
} else if (iconWidth < width && iconHeight < height) {
final Bitmap.Config c = Bitmap.Config.ARGB_8888;
final Bitmap thumb = Bitmap.createBitmap(sIconWidth, sIconHeight, c);
final Canvas canvas = sCanvas;
canvas.setBitmap(thumb);
sOldBounds.set(icon.getBounds());
final int x = (width - iconWidth) / 2;
final int y = (height - iconHeight) / 2;
icon.setBounds(x, y, x + iconWidth, y + iconHeight);
icon.draw(canvas);
icon.setBounds(sOldBounds);
icon = new FastBitmapDrawable(thumb);
}
}
return icon;
}
use of android.graphics.Canvas in project androidquery by androidquery.
the class BitmapAjaxCallback method getRoundedCornerBitmap.
private static Bitmap getRoundedCornerBitmap(Bitmap bitmap, int pixels) {
Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888);
Canvas canvas = new Canvas(output);
final int color = 0xff424242;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
final RectF rectF = new RectF(rect);
final float roundPx = pixels;
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bitmap, rect, rect, paint);
return output;
}
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