use of android.graphics.SurfaceTexture in project android_frameworks_base by ParanoidAndroid.
the class SurfaceTextureSource method open.
@Override
public void open(FilterContext context) {
if (mLogVerbose)
Log.v(TAG, "Opening SurfaceTextureSource");
// Create SurfaceTexture anew each time - it can use substantial memory.
mSurfaceTexture = new SurfaceTexture(mMediaFrame.getTextureId());
// Connect SurfaceTexture to callback
mSurfaceTexture.setOnFrameAvailableListener(onFrameAvailableListener);
// Connect SurfaceTexture to source
mSourceListener.onSurfaceTextureSourceReady(mSurfaceTexture);
mFirstFrame = true;
}
use of android.graphics.SurfaceTexture in project android_frameworks_base by ParanoidAndroid.
the class EGLImpl method eglCreateWindowSurface.
public EGLSurface eglCreateWindowSurface(EGLDisplay display, EGLConfig config, Object native_window, int[] attrib_list) {
Surface sur = null;
if (native_window instanceof SurfaceView) {
SurfaceView surfaceView = (SurfaceView) native_window;
sur = surfaceView.getHolder().getSurface();
} else if (native_window instanceof SurfaceHolder) {
SurfaceHolder holder = (SurfaceHolder) native_window;
sur = holder.getSurface();
} else if (native_window instanceof Surface) {
sur = (Surface) native_window;
}
int eglSurfaceId;
if (sur != null) {
eglSurfaceId = _eglCreateWindowSurface(display, config, sur, attrib_list);
} else if (native_window instanceof SurfaceTexture) {
eglSurfaceId = _eglCreateWindowSurfaceTexture(display, config, native_window, attrib_list);
} else {
throw new java.lang.UnsupportedOperationException("eglCreateWindowSurface() can only be called with an instance of " + "Surface, SurfaceView, SurfaceHolder or SurfaceTexture at the moment.");
}
if (eglSurfaceId == 0) {
return EGL10.EGL_NO_SURFACE;
}
return new EGLSurfaceImpl(eglSurfaceId);
}
use of android.graphics.SurfaceTexture in project android_frameworks_base by ParanoidAndroid.
the class EGL14 method eglCreateWindowSurface.
public static EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, Object win, int[] attrib_list, int offset) {
Surface sur = null;
if (win instanceof SurfaceView) {
SurfaceView surfaceView = (SurfaceView) win;
sur = surfaceView.getHolder().getSurface();
} else if (win instanceof SurfaceHolder) {
SurfaceHolder holder = (SurfaceHolder) win;
sur = holder.getSurface();
} else if (win instanceof Surface) {
sur = (Surface) win;
}
EGLSurface surface;
if (sur != null) {
surface = _eglCreateWindowSurface(dpy, config, sur, attrib_list, offset);
} else if (win instanceof SurfaceTexture) {
surface = _eglCreateWindowSurfaceTexture(dpy, config, win, attrib_list, offset);
} else {
throw new java.lang.UnsupportedOperationException("eglCreateWindowSurface() can only be called with an instance of " + "Surface, SurfaceView, SurfaceTexture or SurfaceHolder at the moment, " + "this will be fixed later.");
}
return surface;
}
use of android.graphics.SurfaceTexture in project UltimateAndroid by cymcsg.
the class CameraPreviewInput method initWithGLContext.
@Override
protected void initWithGLContext() {
super.initWithGLContext();
int[] textures = new int[1];
GLES20.glGenTextures(1, textures, 0);
GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, textures[0]);
GLES20.glTexParameterf(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR);
GLES20.glTexParameterf(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR);
GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE);
GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE);
texture_in = textures[0];
camTex = new SurfaceTexture(texture_in);
camTex.setOnFrameAvailableListener(this);
boolean failed = true;
while (failed) {
try {
if (camera != null) {
camera.stopPreview();
camera.release();
camera = null;
}
camera = createCamera();
camera.setPreviewTexture(camTex);
camera.startPreview();
setRenderSizeToCameraSize();
failed = false;
} catch (Exception e) {
StringWriter sw = new StringWriter();
PrintWriter pw = new PrintWriter(sw);
e.printStackTrace(pw);
Log.e("CameraInput", sw.toString());
if (camera != null) {
camera.release();
camera = null;
}
}
}
}
use of android.graphics.SurfaceTexture in project UltimateAndroid by cymcsg.
the class VideoResourceInput method initWithGLContext.
@Override
protected void initWithGLContext() {
ready = false;
try {
player = MediaPlayer.create(context, id);
} catch (Exception e) {
Log.e("VideoPlayer", "Failed to load video");
StringWriter sw = new StringWriter();
PrintWriter pw = new PrintWriter(sw);
e.printStackTrace(pw);
Log.e("VideoPlayer", sw.toString());
player.release();
}
setRenderSize(player.getVideoWidth(), player.getVideoHeight());
super.initWithGLContext();
int[] textures = new int[1];
GLES20.glGenTextures(1, textures, 0);
GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, textures[0]);
GLES20.glTexParameterf(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR);
GLES20.glTexParameterf(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR);
GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE);
GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE);
texture_in = textures[0];
videoTex = new SurfaceTexture(texture_in);
videoTex.setOnFrameAvailableListener(this);
Surface surface = new Surface(videoTex);
player.setSurface(surface);
ready = true;
if (startWhenReady) {
player.start();
}
}
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