use of android.net.NetworkRequest in project platform_frameworks_base by android.
the class ConnectivityServiceTest method testMMSonWiFi.
@SmallTest
public void testMMSonWiFi() throws Exception {
// Test bringing up cellular without MMS NetworkRequest gets reaped
mCellNetworkAgent = new MockNetworkAgent(TRANSPORT_CELLULAR);
mCellNetworkAgent.addCapability(NET_CAPABILITY_MMS);
ConditionVariable cv = mCellNetworkAgent.getDisconnectedCV();
mCellNetworkAgent.connectWithoutInternet();
waitFor(cv);
mService.waitForIdle();
assertEquals(0, mCm.getAllNetworks().length);
verifyNoNetwork();
// Test bringing up validated WiFi.
mWiFiNetworkAgent = new MockNetworkAgent(TRANSPORT_WIFI);
cv = waitForConnectivityBroadcasts(1);
mWiFiNetworkAgent.connect(true);
waitFor(cv);
verifyActiveNetwork(TRANSPORT_WIFI);
// Register MMS NetworkRequest
NetworkRequest.Builder builder = new NetworkRequest.Builder();
builder.addCapability(NetworkCapabilities.NET_CAPABILITY_MMS);
final TestNetworkCallback networkCallback = new TestNetworkCallback();
mCm.requestNetwork(builder.build(), networkCallback);
// Test bringing up unvalidated cellular with MMS
mCellNetworkAgent = new MockNetworkAgent(TRANSPORT_CELLULAR);
mCellNetworkAgent.addCapability(NET_CAPABILITY_MMS);
mCellNetworkAgent.connectWithoutInternet();
networkCallback.expectAvailableCallbacks(mCellNetworkAgent);
verifyActiveNetwork(TRANSPORT_WIFI);
// Test releasing NetworkRequest disconnects cellular with MMS
cv = mCellNetworkAgent.getDisconnectedCV();
mCm.unregisterNetworkCallback(networkCallback);
waitFor(cv);
verifyActiveNetwork(TRANSPORT_WIFI);
}
use of android.net.NetworkRequest in project platform_frameworks_base by android.
the class ConnectivityServiceTest method testRequestBenchmark.
@SmallTest
public void testRequestBenchmark() throws Exception {
// TODO: turn this unit test into a real benchmarking test.
// Benchmarks connecting and switching performance in the presence of a large number of
// NetworkRequests.
// 1. File NUM_REQUESTS requests.
// 2. Have a network connect. Wait for NUM_REQUESTS onAvailable callbacks to fire.
// 3. Have a new network connect and outscore the previous. Wait for NUM_REQUESTS onLosing
// and NUM_REQUESTS onAvailable callbacks to fire.
// See how long it took.
final int NUM_REQUESTS = 90;
final NetworkRequest request = new NetworkRequest.Builder().clearCapabilities().build();
final NetworkCallback[] callbacks = new NetworkCallback[NUM_REQUESTS];
final CountDownLatch availableLatch = new CountDownLatch(NUM_REQUESTS);
final CountDownLatch losingLatch = new CountDownLatch(NUM_REQUESTS);
for (int i = 0; i < NUM_REQUESTS; i++) {
callbacks[i] = new NetworkCallback() {
@Override
public void onAvailable(Network n) {
availableLatch.countDown();
}
@Override
public void onLosing(Network n, int t) {
losingLatch.countDown();
}
};
}
final int REGISTER_TIME_LIMIT_MS = 180;
assertTimeLimit("Registering callbacks", REGISTER_TIME_LIMIT_MS, () -> {
for (NetworkCallback cb : callbacks) {
mCm.registerNetworkCallback(request, cb);
}
});
final int CONNECT_TIME_LIMIT_MS = 40;
mCellNetworkAgent = new MockNetworkAgent(TRANSPORT_CELLULAR);
// Don't request that the network validate, because otherwise connect() will block until
// the network gets NET_CAPABILITY_VALIDATED, after all the callbacks below have fired,
// and we won't actually measure anything.
mCellNetworkAgent.connect(false);
long onAvailableDispatchingDuration = durationOf(() -> {
if (!awaitLatch(availableLatch, CONNECT_TIME_LIMIT_MS)) {
fail(String.format("Only dispatched %d/%d onAvailable callbacks in %dms", NUM_REQUESTS - availableLatch.getCount(), NUM_REQUESTS, CONNECT_TIME_LIMIT_MS));
}
});
Log.d(TAG, String.format("Connect, %d callbacks: %dms, acceptable %dms", NUM_REQUESTS, onAvailableDispatchingDuration, CONNECT_TIME_LIMIT_MS));
final int SWITCH_TIME_LIMIT_MS = 40;
mWiFiNetworkAgent = new MockNetworkAgent(TRANSPORT_WIFI);
// Give wifi a high enough score that we'll linger cell when wifi comes up.
mWiFiNetworkAgent.adjustScore(40);
mWiFiNetworkAgent.connect(false);
long onLostDispatchingDuration = durationOf(() -> {
if (!awaitLatch(losingLatch, SWITCH_TIME_LIMIT_MS)) {
fail(String.format("Only dispatched %d/%d onLosing callbacks in %dms", NUM_REQUESTS - losingLatch.getCount(), NUM_REQUESTS, SWITCH_TIME_LIMIT_MS));
}
});
Log.d(TAG, String.format("Linger, %d callbacks: %dms, acceptable %dms", NUM_REQUESTS, onLostDispatchingDuration, SWITCH_TIME_LIMIT_MS));
final int UNREGISTER_TIME_LIMIT_MS = 10;
assertTimeLimit("Unregistering callbacks", UNREGISTER_TIME_LIMIT_MS, () -> {
for (NetworkCallback cb : callbacks) {
mCm.unregisterNetworkCallback(cb);
}
});
}
use of android.net.NetworkRequest in project platform_frameworks_base by android.
the class WifiManager method enableNetwork.
/**
* Allow a previously configured network to be associated with. If
* <code>attemptConnect</code> is true, an attempt to connect to the selected
* network is initiated. This may result in the asynchronous delivery
* of state change events.
* <p>
* <b>Note:</b> If an application's target SDK version is
* {@link android.os.Build.VERSION_CODES#LOLLIPOP} or newer, network
* communication may not use Wi-Fi even if Wi-Fi is connected; traffic may
* instead be sent through another network, such as cellular data,
* Bluetooth tethering, or Ethernet. For example, traffic will never use a
* Wi-Fi network that does not provide Internet access (e.g. a wireless
* printer), if another network that does offer Internet access (e.g.
* cellular data) is available. Applications that need to ensure that their
* network traffic uses Wi-Fi should use APIs such as
* {@link Network#bindSocket(java.net.Socket)},
* {@link Network#openConnection(java.net.URL)}, or
* {@link ConnectivityManager#bindProcessToNetwork} to do so.
*
* Applications are not allowed to enable networks created by other
* applications.
*
* @param netId the ID of the network as returned by {@link #addNetwork} or {@link
* #getConfiguredNetworks}.
* @param attemptConnect The way to select a particular network to connect to is specify
* {@code true} for this parameter.
* @return {@code true} if the operation succeeded
*/
public boolean enableNetwork(int netId, boolean attemptConnect) {
final boolean pin = attemptConnect && mTargetSdkVersion < Build.VERSION_CODES.LOLLIPOP;
if (pin) {
NetworkRequest request = new NetworkRequest.Builder().clearCapabilities().addTransportType(NetworkCapabilities.TRANSPORT_WIFI).build();
NetworkPinner.pin(mContext, request);
}
boolean success;
try {
success = mService.enableNetwork(netId, attemptConnect);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
if (pin && !success) {
NetworkPinner.unpin();
}
return success;
}
use of android.net.NetworkRequest in project android_frameworks_base by crdroidandroid.
the class ConnectivityService method rematchNetworkAndRequests.
// Handles a network appearing or improving its score.
//
// - Evaluates all current NetworkRequests that can be
// satisfied by newNetwork, and reassigns to newNetwork
// any such requests for which newNetwork is the best.
//
// - Lingers any validated Networks that as a result are no longer
// needed. A network is needed if it is the best network for
// one or more NetworkRequests, or if it is a VPN.
//
// - Tears down newNetwork if it just became validated
// but turns out to be unneeded.
//
// - If reapUnvalidatedNetworks==REAP, tears down unvalidated
// networks that have no chance (i.e. even if validated)
// of becoming the highest scoring network.
//
// NOTE: This function only adds NetworkRequests that "newNetwork" could satisfy,
// it does not remove NetworkRequests that other Networks could better satisfy.
// If you need to handle decreases in score, use {@link rematchAllNetworksAndRequests}.
// This function should be used when possible instead of {@code rematchAllNetworksAndRequests}
// as it performs better by a factor of the number of Networks.
//
// @param newNetwork is the network to be matched against NetworkRequests.
// @param reapUnvalidatedNetworks indicates if an additional pass over all networks should be
// performed to tear down unvalidated networks that have no chance (i.e. even if
// validated) of becoming the highest scoring network.
private void rematchNetworkAndRequests(NetworkAgentInfo newNetwork, ReapUnvalidatedNetworks reapUnvalidatedNetworks, long now) {
if (!newNetwork.everConnected)
return;
boolean keep = newNetwork.isVPN();
boolean isNewDefault = false;
NetworkAgentInfo oldDefaultNetwork = null;
final boolean wasBackgroundNetwork = newNetwork.isBackgroundNetwork();
final int score = newNetwork.getCurrentScore();
if (VDBG)
log("rematching " + newNetwork.name());
// Find and migrate to this Network any NetworkRequests for
// which this network is now the best.
ArrayList<NetworkAgentInfo> affectedNetworks = new ArrayList<NetworkAgentInfo>();
ArrayList<NetworkRequestInfo> addedRequests = new ArrayList<NetworkRequestInfo>();
NetworkCapabilities nc = newNetwork.networkCapabilities;
if (VDBG)
log(" network has: " + nc);
for (NetworkRequestInfo nri : mNetworkRequests.values()) {
// requests or not, and doesn't affect the network's score.
if (nri.request.isListen())
continue;
final NetworkAgentInfo currentNetwork = mNetworkForRequestId.get(nri.request.requestId);
final boolean satisfies = newNetwork.satisfies(nri.request);
if (newNetwork == currentNetwork && satisfies) {
if (VDBG) {
log("Network " + newNetwork.name() + " was already satisfying" + " request " + nri.request.requestId + ". No change.");
}
keep = true;
continue;
}
// check if it satisfies the NetworkCapabilities
if (VDBG)
log(" checking if request is satisfied: " + nri.request);
if (satisfies) {
// this request
if (VDBG) {
log("currentScore = " + (currentNetwork != null ? currentNetwork.getCurrentScore() : 0) + ", newScore = " + score);
}
if (currentNetwork == null || currentNetwork.getCurrentScore() < score) {
if (VDBG)
log("rematch for " + newNetwork.name());
if (currentNetwork != null) {
if (VDBG)
log(" accepting network in place of " + currentNetwork.name());
currentNetwork.removeRequest(nri.request.requestId);
currentNetwork.lingerRequest(nri.request, now, mLingerDelayMs);
affectedNetworks.add(currentNetwork);
} else {
if (VDBG)
log(" accepting network in place of null");
}
newNetwork.unlingerRequest(nri.request);
mNetworkForRequestId.put(nri.request.requestId, newNetwork);
if (!newNetwork.addRequest(nri.request)) {
Slog.wtf(TAG, "BUG: " + newNetwork.name() + " already has " + nri.request);
}
addedRequests.add(nri);
keep = true;
// Tell NetworkFactories about the new score, so they can stop
// trying to connect if they know they cannot match it.
// TODO - this could get expensive if we have alot of requests for this
// network. Think about if there is a way to reduce this. Push
// netid->request mapping to each factory?
sendUpdatedScoreToFactories(nri.request, score);
if (isDefaultRequest(nri)) {
isNewDefault = true;
oldDefaultNetwork = currentNetwork;
if (currentNetwork != null) {
mLingerMonitor.noteLingerDefaultNetwork(currentNetwork, newNetwork);
}
}
}
} else if (newNetwork.isSatisfyingRequest(nri.request.requestId)) {
// longer satisfies "nri" when "currentNetwork" does not equal "newNetwork".
if (DBG) {
log("Network " + newNetwork.name() + " stopped satisfying" + " request " + nri.request.requestId);
}
newNetwork.removeRequest(nri.request.requestId);
if (currentNetwork == newNetwork) {
mNetworkForRequestId.remove(nri.request.requestId);
sendUpdatedScoreToFactories(nri.request, 0);
} else {
Slog.wtf(TAG, "BUG: Removing request " + nri.request.requestId + " from " + newNetwork.name() + " without updating mNetworkForRequestId or factories!");
}
// TODO: Technically, sending CALLBACK_LOST here is
// incorrect if there is a replacement network currently
// connected that can satisfy nri, which is a request
// (not a listen). However, the only capability that can both
// a) be requested and b) change is NET_CAPABILITY_TRUSTED,
// so this code is only incorrect for a network that loses
// the TRUSTED capability, which is a rare case.
callCallbackForRequest(nri, newNetwork, ConnectivityManager.CALLBACK_LOST, 0);
}
}
if (isNewDefault) {
// Notify system services that this network is up.
makeDefault(newNetwork);
// Log 0 -> X and Y -> X default network transitions, where X is the new default.
logDefaultNetworkEvent(newNetwork, oldDefaultNetwork);
synchronized (ConnectivityService.this) {
// to reconnect over the new network
if (mNetTransitionWakeLock.isHeld()) {
mHandler.sendMessageDelayed(mHandler.obtainMessage(EVENT_CLEAR_NET_TRANSITION_WAKELOCK, mNetTransitionWakeLockSerialNumber, 0), 1000);
}
}
}
if (!newNetwork.networkCapabilities.equalRequestableCapabilities(nc)) {
Slog.wtf(TAG, String.format("BUG: %s changed requestable capabilities during rematch: %s -> %s", nc, newNetwork.networkCapabilities));
}
if (newNetwork.getCurrentScore() != score) {
Slog.wtf(TAG, String.format("BUG: %s changed score during rematch: %d -> %d", score, newNetwork.getCurrentScore()));
}
// Second pass: process all listens.
if (wasBackgroundNetwork != newNetwork.isBackgroundNetwork()) {
// If the network went from background to foreground or vice versa, we need to update
// its foreground state. It is safe to do this after rematching the requests because
// NET_CAPABILITY_FOREGROUND does not affect requests, as is not a requestable
// capability and does not affect the network's score (see the Slog.wtf call above).
updateCapabilities(score, newNetwork, newNetwork.networkCapabilities);
} else {
processListenRequests(newNetwork, false);
}
// before LegacyTypeTracker sends legacy broadcasts
for (NetworkRequestInfo nri : addedRequests) notifyNetworkCallback(newNetwork, nri);
// available callback for newNetwork.
for (NetworkAgentInfo nai : affectedNetworks) {
updateLingerState(nai, now);
}
// Possibly unlinger newNetwork. Unlingering a network does not send any callbacks so it
// does not need to be done in any particular order.
updateLingerState(newNetwork, now);
if (isNewDefault) {
// the new one connected.
if (oldDefaultNetwork != null) {
mLegacyTypeTracker.remove(oldDefaultNetwork.networkInfo.getType(), oldDefaultNetwork, true);
}
mDefaultInetConditionPublished = newNetwork.lastValidated ? 100 : 0;
mLegacyTypeTracker.add(newNetwork.networkInfo.getType(), newNetwork);
notifyLockdownVpn(newNetwork);
}
if (keep) {
// TODO: Avoid redoing this; this must only be done once when a network comes online.
try {
final IBatteryStats bs = BatteryStatsService.getService();
final int type = newNetwork.networkInfo.getType();
final String baseIface = newNetwork.linkProperties.getInterfaceName();
bs.noteNetworkInterfaceType(baseIface, type);
for (LinkProperties stacked : newNetwork.linkProperties.getStackedLinks()) {
final String stackedIface = stacked.getInterfaceName();
bs.noteNetworkInterfaceType(stackedIface, type);
NetworkStatsFactory.noteStackedIface(stackedIface, baseIface);
}
} catch (RemoteException ignored) {
}
// This is on top of the multiple intent sequencing referenced in the todo above.
for (int i = 0; i < newNetwork.numNetworkRequests(); i++) {
NetworkRequest nr = newNetwork.requestAt(i);
if (nr.legacyType != TYPE_NONE && nr.isRequest()) {
// legacy type tracker filters out repeat adds
mLegacyTypeTracker.add(nr.legacyType, newNetwork);
}
}
// newNetwork to the tracker explicitly (it's a no-op if it has already been added).
if (newNetwork.isVPN()) {
mLegacyTypeTracker.add(TYPE_VPN, newNetwork);
}
}
if (reapUnvalidatedNetworks == ReapUnvalidatedNetworks.REAP) {
for (NetworkAgentInfo nai : mNetworkAgentInfos.values()) {
if (unneeded(nai, UnneededFor.TEARDOWN)) {
if (nai.getLingerExpiry() > 0) {
// This network has active linger timers and no requests, but is not
// lingering. Linger it.
//
// One way (the only way?) this can happen if this network is unvalidated
// and became unneeded due to another network improving its score to the
// point where this network will no longer be able to satisfy any requests
// even if it validates.
updateLingerState(nai, now);
} else {
if (DBG)
log("Reaping " + nai.name());
teardownUnneededNetwork(nai);
}
}
}
}
}
use of android.net.NetworkRequest in project android_frameworks_base by crdroidandroid.
the class ConnectivityService method createInternetRequestForTransport.
private NetworkRequest createInternetRequestForTransport(int transportType, NetworkRequest.Type type) {
NetworkCapabilities netCap = new NetworkCapabilities();
netCap.addCapability(NET_CAPABILITY_INTERNET);
netCap.addCapability(NET_CAPABILITY_NOT_RESTRICTED);
if (transportType > -1) {
netCap.addTransportType(transportType);
}
return new NetworkRequest(netCap, TYPE_NONE, nextNetworkRequestId(), type);
}
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