use of android.support.v4.view.animation.FastOutLinearInInterpolator in project android_packages_apps_Dialer by LineageOS.
the class FlingUpDownMethod method startSwipeToAnswerEntryAnimation.
private void startSwipeToAnswerEntryAnimation() {
LogUtil.i("FlingUpDownMethod.startSwipeToAnswerEntryAnimation", "Swipe entry animation.");
endAnimation();
lockEntryAnim = new AnimatorSet();
Animator textUp = ObjectAnimator.ofFloat(swipeToAnswerText, View.TRANSLATION_Y, DpUtil.dpToPx(getContext(), 192), DpUtil.dpToPx(getContext(), -20));
textUp.setDuration(ANIMATE_DURATION_NORMAL_MILLIS);
textUp.setInterpolator(new LinearOutSlowInInterpolator());
Animator textDown = ObjectAnimator.ofFloat(swipeToAnswerText, View.TRANSLATION_Y, DpUtil.dpToPx(getContext(), -20), /* dp */
0);
textDown.setDuration(ANIMATE_DURATION_NORMAL_MILLIS);
textUp.setInterpolator(new FastOutSlowInInterpolator());
// "Swipe down to reject" text fades in with a slight translation
swipeToRejectText.setAlpha(0f);
Animator rejectTextShow = ObjectAnimator.ofPropertyValuesHolder(swipeToRejectText, PropertyValuesHolder.ofFloat(View.ALPHA, 1f), PropertyValuesHolder.ofFloat(View.TRANSLATION_Y, DpUtil.dpToPx(getContext(), HINT_REJECT_FADE_TRANSLATION_Y_DP), 0f));
rejectTextShow.setInterpolator(new FastOutLinearInInterpolator());
rejectTextShow.setDuration(ANIMATE_DURATION_SHORT_MILLIS);
rejectTextShow.setStartDelay(SWIPE_TO_DECLINE_FADE_IN_DELAY_MILLIS);
Animator puckUp = ObjectAnimator.ofFloat(contactPuckContainer, View.TRANSLATION_Y, DpUtil.dpToPx(getContext(), 400), DpUtil.dpToPx(getContext(), -12));
puckUp.setDuration(ANIMATE_DURATION_LONG_MILLIS);
puckUp.setInterpolator(PathInterpolatorCompat.create(0, /* controlX1 */
0, /* controlY1 */
0, /* controlX2 */
1));
Animator puckDown = ObjectAnimator.ofFloat(contactPuckContainer, View.TRANSLATION_Y, DpUtil.dpToPx(getContext(), -12), 0);
puckDown.setDuration(ANIMATE_DURATION_NORMAL_MILLIS);
puckDown.setInterpolator(new FastOutSlowInInterpolator());
Animator puckScaleUp = createUniformScaleAnimators(contactPuckBackground, 0.33f, /* beginScale */
1.1f, /* endScale */
ANIMATE_DURATION_NORMAL_MILLIS, PathInterpolatorCompat.create(0.4f, /* controlX1 */
0, /* controlY1 */
0, /* controlX2 */
1));
Animator puckScaleDown = createUniformScaleAnimators(contactPuckBackground, 1.1f, /* beginScale */
1, /* endScale */
ANIMATE_DURATION_NORMAL_MILLIS, new FastOutSlowInInterpolator());
// Upward animation chain.
lockEntryAnim.play(textUp).with(puckScaleUp).with(puckUp);
// Downward animation chain.
lockEntryAnim.play(textDown).with(puckDown).with(puckScaleDown).after(puckUp);
lockEntryAnim.play(rejectTextShow).after(puckUp);
// Add vibration animation.
addVibrationAnimator(lockEntryAnim);
lockEntryAnim.addListener(new AnimatorListenerAdapter() {
public boolean canceled;
@Override
public void onAnimationCancel(Animator animation) {
super.onAnimationCancel(animation);
canceled = true;
}
@Override
public void onAnimationEnd(Animator animation) {
super.onAnimationEnd(animation);
if (!canceled) {
onEntryAnimationDone();
}
}
});
lockEntryAnim.start();
}
use of android.support.v4.view.animation.FastOutLinearInInterpolator in project android_packages_apps_Dialer by LineageOS.
the class FlingUpDownMethod method createBreatheAnimation.
private Animator createBreatheAnimation() {
AnimatorSet breatheAnimation = new AnimatorSet();
float textOffset = DpUtil.dpToPx(getContext(), 42);
Animator textUp = ObjectAnimator.ofFloat(swipeToAnswerText, View.TRANSLATION_Y, 0, /* begin pos */
-textOffset);
textUp.setInterpolator(new FastOutSlowInInterpolator());
textUp.setDuration(ANIMATE_DURATION_NORMAL_MILLIS);
Animator textDown = ObjectAnimator.ofFloat(swipeToAnswerText, View.TRANSLATION_Y, -textOffset, 0);
textDown.setInterpolator(new FastOutSlowInInterpolator());
textDown.setDuration(ANIMATE_DURATION_NORMAL_MILLIS);
// "Swipe down to reject" text fade in
Animator rejectTextShow = ObjectAnimator.ofFloat(swipeToRejectText, View.ALPHA, 1f);
rejectTextShow.setInterpolator(new LinearOutSlowInInterpolator());
rejectTextShow.setDuration(ANIMATE_DURATION_SHORT_MILLIS);
rejectTextShow.setStartDelay(SWIPE_TO_DECLINE_FADE_IN_DELAY_MILLIS);
// reject hint text translate in
Animator rejectTextTranslate = ObjectAnimator.ofFloat(swipeToRejectText, View.TRANSLATION_Y, DpUtil.dpToPx(getContext(), HINT_REJECT_FADE_TRANSLATION_Y_DP), 0f);
rejectTextTranslate.setInterpolator(new FastOutSlowInInterpolator());
rejectTextTranslate.setDuration(ANIMATE_DURATION_NORMAL_MILLIS);
// reject hint text fade out
Animator rejectTextHide = ObjectAnimator.ofFloat(swipeToRejectText, View.ALPHA, 0f);
rejectTextHide.setInterpolator(new FastOutLinearInInterpolator());
rejectTextHide.setDuration(ANIMATE_DURATION_SHORT_MILLIS);
Interpolator curve = PathInterpolatorCompat.create(0.4f, /* controlX1 */
0, /* controlY1 */
0, /* controlX2 */
1);
float puckOffset = DpUtil.dpToPx(getContext(), 42);
Animator puckUp = ObjectAnimator.ofFloat(contactPuckContainer, View.TRANSLATION_Y, -puckOffset);
puckUp.setInterpolator(curve);
puckUp.setDuration(ANIMATE_DURATION_LONG_MILLIS);
final float scale = 1.0625f;
Animator puckScaleUp = createUniformScaleAnimators(contactPuckBackground, 1, /* beginScale */
scale, ANIMATE_DURATION_NORMAL_MILLIS, curve);
Animator puckDown = ObjectAnimator.ofFloat(contactPuckContainer, View.TRANSLATION_Y, 0);
puckDown.setInterpolator(new FastOutSlowInInterpolator());
puckDown.setDuration(ANIMATE_DURATION_NORMAL_MILLIS);
Animator puckScaleDown = createUniformScaleAnimators(contactPuckBackground, scale, 1, /* endScale */
ANIMATE_DURATION_NORMAL_MILLIS, new FastOutSlowInInterpolator());
// Bounce upward animation chain.
breatheAnimation.play(textUp).with(rejectTextHide).with(puckUp).with(puckScaleUp).after(167);
// Bounce downward animation chain.
breatheAnimation.play(puckDown).with(textDown).with(puckScaleDown).with(rejectTextShow).with(rejectTextTranslate).after(puckUp);
// Add vibration animation to the animator set.
addVibrationAnimator(breatheAnimation);
return breatheAnimation;
}
use of android.support.v4.view.animation.FastOutLinearInInterpolator in project android_packages_apps_Dialer by LineageOS.
the class SurfaceViewVideoCallFragment method enterFullscreenMode.
private void enterFullscreenMode() {
LogUtil.i("SurfaceViewVideoCallFragment.enterFullscreenMode", null);
hideSystemUI();
Interpolator fastOutLinearInInterpolator = new FastOutLinearInInterpolator();
// Animate controls to the hidden state.
Point offset = getControlsOffsetEndHidden(controls);
controls.animate().translationX(offset.x).translationY(offset.y).setInterpolator(fastOutLinearInInterpolator).alpha(0).start();
// Animate onHold to the hidden state.
offset = getSwitchOnHoldOffsetEndHidden(switchOnHoldButton);
switchOnHoldButton.animate().translationX(offset.x).translationY(offset.y).setInterpolator(fastOutLinearInInterpolator).alpha(0);
View contactGridView = contactGridManager.getContainerView();
// Animate contact grid to the hidden state.
offset = getContactGridOffsetEndHidden(contactGridView);
contactGridView.animate().translationX(offset.x).translationY(offset.y).setInterpolator(fastOutLinearInInterpolator).alpha(0);
offset = getEndCallOffsetEndHidden(endCallButton);
// Use a fast out interpolator to quickly fade out the button. This is important because the
// button can't draw under the navigation bar which means that it'll look weird if it just
// abruptly disappears when it reaches the edge of the naivgation bar.
endCallButton.animate().translationX(offset.x).translationY(offset.y).setInterpolator(fastOutLinearInInterpolator).alpha(0).withEndAction(new Runnable() {
@Override
public void run() {
endCallButton.setVisibility(View.INVISIBLE);
}
}).setInterpolator(new FastOutLinearInInterpolator()).start();
// a fixed position.
if (!isInGreenScreenMode) {
for (View view : getAllPreviewRelatedViews()) {
// Animate down with the navigation bar hidden.
view.animate().translationX(0).translationY(0).setInterpolator(new AccelerateDecelerateInterpolator()).start();
}
}
updateOverlayBackground();
}
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