use of android.text.DynamicLayout in project TapTargetView by KeepSafe.
the class TapTargetView method drawDebugInformation.
void drawDebugInformation(Canvas c) {
if (debugPaint == null) {
debugPaint = new Paint();
debugPaint.setARGB(255, 255, 0, 0);
debugPaint.setStyle(Paint.Style.STROKE);
debugPaint.setStrokeWidth(UiUtil.dp(getContext(), 1));
}
if (debugTextPaint == null) {
debugTextPaint = new TextPaint();
debugTextPaint.setColor(0xFFFF0000);
debugTextPaint.setTextSize(UiUtil.sp(getContext(), 16));
}
// Draw wireframe
debugPaint.setStyle(Paint.Style.STROKE);
c.drawRect(textBounds, debugPaint);
c.drawRect(targetBounds, debugPaint);
c.drawCircle(outerCircleCenter[0], outerCircleCenter[1], 10, debugPaint);
c.drawCircle(outerCircleCenter[0], outerCircleCenter[1], calculatedOuterCircleRadius - CIRCLE_PADDING, debugPaint);
c.drawCircle(targetBounds.centerX(), targetBounds.centerY(), TARGET_RADIUS + TARGET_PADDING, debugPaint);
// Draw positions and dimensions
debugPaint.setStyle(Paint.Style.FILL);
final String debugText = "Text bounds: " + textBounds.toShortString() + "\n" + "Target bounds: " + targetBounds.toShortString() + "\n" + "Center: " + outerCircleCenter[0] + " " + outerCircleCenter[1] + "\n" + "View size: " + getWidth() + " " + getHeight() + "\n" + "Target bounds: " + targetBounds.toShortString();
if (debugStringBuilder == null) {
debugStringBuilder = new SpannableStringBuilder(debugText);
} else {
debugStringBuilder.clear();
debugStringBuilder.append(debugText);
}
if (debugLayout == null) {
debugLayout = new DynamicLayout(debugText, debugTextPaint, getWidth(), Layout.Alignment.ALIGN_NORMAL, 1.0f, 0.0f, false);
}
final int saveCount = c.save();
{
debugPaint.setARGB(220, 0, 0, 0);
c.translate(0.0f, topBoundary);
c.drawRect(0.0f, 0.0f, debugLayout.getWidth(), debugLayout.getHeight(), debugPaint);
debugPaint.setARGB(255, 255, 0, 0);
debugLayout.draw(c);
}
c.restoreToCount(saveCount);
}
use of android.text.DynamicLayout in project android_frameworks_base by DirtyUnicorns.
the class Editor method invalidateTextDisplayList.
/**
* Invalidates all the sub-display lists that overlap the specified character range
*/
void invalidateTextDisplayList(Layout layout, int start, int end) {
if (mTextRenderNodes != null && layout instanceof DynamicLayout) {
final int firstLine = layout.getLineForOffset(start);
final int lastLine = layout.getLineForOffset(end);
DynamicLayout dynamicLayout = (DynamicLayout) layout;
int[] blockEndLines = dynamicLayout.getBlockEndLines();
int[] blockIndices = dynamicLayout.getBlockIndices();
final int numberOfBlocks = dynamicLayout.getNumberOfBlocks();
int i = 0;
// Skip the blocks before firstLine
while (i < numberOfBlocks) {
if (blockEndLines[i] >= firstLine)
break;
i++;
}
// Invalidate all subsequent blocks until lastLine is passed
while (i < numberOfBlocks) {
final int blockIndex = blockIndices[i];
if (blockIndex != DynamicLayout.INVALID_BLOCK_INDEX) {
mTextRenderNodes[blockIndex].isDirty = true;
}
if (blockEndLines[i] >= lastLine)
break;
i++;
}
}
}
use of android.text.DynamicLayout in project android_frameworks_base by DirtyUnicorns.
the class Editor method drawHardwareAccelerated.
private void drawHardwareAccelerated(Canvas canvas, Layout layout, Path highlight, Paint highlightPaint, int cursorOffsetVertical) {
final long lineRange = layout.getLineRangeForDraw(canvas);
int firstLine = TextUtils.unpackRangeStartFromLong(lineRange);
int lastLine = TextUtils.unpackRangeEndFromLong(lineRange);
if (lastLine < 0)
return;
layout.drawBackground(canvas, highlight, highlightPaint, cursorOffsetVertical, firstLine, lastLine);
if (layout instanceof DynamicLayout) {
if (mTextRenderNodes == null) {
mTextRenderNodes = ArrayUtils.emptyArray(TextRenderNode.class);
}
DynamicLayout dynamicLayout = (DynamicLayout) layout;
int[] blockEndLines = dynamicLayout.getBlockEndLines();
int[] blockIndices = dynamicLayout.getBlockIndices();
final int numberOfBlocks = dynamicLayout.getNumberOfBlocks();
final int indexFirstChangedBlock = dynamicLayout.getIndexFirstChangedBlock();
int endOfPreviousBlock = -1;
int searchStartIndex = 0;
for (int i = 0; i < numberOfBlocks; i++) {
int blockEndLine = blockEndLines[i];
int blockIndex = blockIndices[i];
final boolean blockIsInvalid = blockIndex == DynamicLayout.INVALID_BLOCK_INDEX;
if (blockIsInvalid) {
blockIndex = getAvailableDisplayListIndex(blockIndices, numberOfBlocks, searchStartIndex);
// Note how dynamic layout's internal block indices get updated from Editor
blockIndices[i] = blockIndex;
if (mTextRenderNodes[blockIndex] != null) {
mTextRenderNodes[blockIndex].isDirty = true;
}
searchStartIndex = blockIndex + 1;
}
if (mTextRenderNodes[blockIndex] == null) {
mTextRenderNodes[blockIndex] = new TextRenderNode("Text " + blockIndex);
}
final boolean blockDisplayListIsInvalid = mTextRenderNodes[blockIndex].needsRecord();
RenderNode blockDisplayList = mTextRenderNodes[blockIndex].renderNode;
if (i >= indexFirstChangedBlock || blockDisplayListIsInvalid) {
final int blockBeginLine = endOfPreviousBlock + 1;
final int top = layout.getLineTop(blockBeginLine);
final int bottom = layout.getLineBottom(blockEndLine);
int left = 0;
int right = mTextView.getWidth();
if (mTextView.getHorizontallyScrolling()) {
float min = Float.MAX_VALUE;
float max = Float.MIN_VALUE;
for (int line = blockBeginLine; line <= blockEndLine; line++) {
min = Math.min(min, layout.getLineLeft(line));
max = Math.max(max, layout.getLineRight(line));
}
left = (int) min;
right = (int) (max + 0.5f);
}
// Rebuild display list if it is invalid
if (blockDisplayListIsInvalid) {
final DisplayListCanvas displayListCanvas = blockDisplayList.start(right - left, bottom - top);
try {
// drawText is always relative to TextView's origin, this translation
// brings this range of text back to the top left corner of the viewport
displayListCanvas.translate(-left, -top);
layout.drawText(displayListCanvas, blockBeginLine, blockEndLine);
mTextRenderNodes[blockIndex].isDirty = false;
// No need to untranslate, previous context is popped after
// drawDisplayList
} finally {
blockDisplayList.end(displayListCanvas);
// Same as drawDisplayList below, handled by our TextView's parent
blockDisplayList.setClipToBounds(false);
}
}
// Valid disply list whose index is >= indexFirstChangedBlock
// only needs to update its drawing location.
blockDisplayList.setLeftTopRightBottom(left, top, right, bottom);
}
((DisplayListCanvas) canvas).drawRenderNode(blockDisplayList);
endOfPreviousBlock = blockEndLine;
}
dynamicLayout.setIndexFirstChangedBlock(numberOfBlocks);
} else {
// Boring layout is used for empty and hint text
layout.drawText(canvas, firstLine, lastLine);
}
}
use of android.text.DynamicLayout in project android_frameworks_base by ResurrectionRemix.
the class TextView method makeSingleLayout.
/**
* @hide
*/
protected Layout makeSingleLayout(int wantWidth, BoringLayout.Metrics boring, int ellipsisWidth, Layout.Alignment alignment, boolean shouldEllipsize, TruncateAt effectiveEllipsize, boolean useSaved) {
Layout result = null;
if (mText instanceof Spannable) {
result = new DynamicLayout(mText, mTransformed, mTextPaint, wantWidth, alignment, mTextDir, mSpacingMult, mSpacingAdd, mIncludePad, mBreakStrategy, mHyphenationFrequency, getKeyListener() == null ? effectiveEllipsize : null, ellipsisWidth);
} else {
if (boring == UNKNOWN_BORING) {
boring = BoringLayout.isBoring(mTransformed, mTextPaint, mTextDir, mBoring);
if (boring != null) {
mBoring = boring;
}
}
if (boring != null) {
if (boring.width <= wantWidth && (effectiveEllipsize == null || boring.width <= ellipsisWidth)) {
if (useSaved && mSavedLayout != null) {
result = mSavedLayout.replaceOrMake(mTransformed, mTextPaint, wantWidth, alignment, mSpacingMult, mSpacingAdd, boring, mIncludePad);
} else {
result = BoringLayout.make(mTransformed, mTextPaint, wantWidth, alignment, mSpacingMult, mSpacingAdd, boring, mIncludePad);
}
if (useSaved) {
mSavedLayout = (BoringLayout) result;
}
} else if (shouldEllipsize && boring.width <= wantWidth) {
if (useSaved && mSavedLayout != null) {
result = mSavedLayout.replaceOrMake(mTransformed, mTextPaint, wantWidth, alignment, mSpacingMult, mSpacingAdd, boring, mIncludePad, effectiveEllipsize, ellipsisWidth);
} else {
result = BoringLayout.make(mTransformed, mTextPaint, wantWidth, alignment, mSpacingMult, mSpacingAdd, boring, mIncludePad, effectiveEllipsize, ellipsisWidth);
}
}
}
}
if (result == null) {
StaticLayout.Builder builder = StaticLayout.Builder.obtain(mTransformed, 0, mTransformed.length(), mTextPaint, wantWidth).setAlignment(alignment).setTextDirection(mTextDir).setLineSpacing(mSpacingAdd, mSpacingMult).setIncludePad(mIncludePad).setBreakStrategy(mBreakStrategy).setHyphenationFrequency(mHyphenationFrequency);
if (shouldEllipsize) {
builder.setEllipsize(effectiveEllipsize).setEllipsizedWidth(ellipsisWidth).setMaxLines(mMaxMode == LINES ? mMaximum : Integer.MAX_VALUE);
}
// TODO: explore always setting maxLines
result = builder.build();
}
return result;
}
use of android.text.DynamicLayout in project android_frameworks_base by ResurrectionRemix.
the class Editor method invalidateTextDisplayList.
/**
* Invalidates all the sub-display lists that overlap the specified character range
*/
void invalidateTextDisplayList(Layout layout, int start, int end) {
if (mTextRenderNodes != null && layout instanceof DynamicLayout) {
final int firstLine = layout.getLineForOffset(start);
final int lastLine = layout.getLineForOffset(end);
DynamicLayout dynamicLayout = (DynamicLayout) layout;
int[] blockEndLines = dynamicLayout.getBlockEndLines();
int[] blockIndices = dynamicLayout.getBlockIndices();
final int numberOfBlocks = dynamicLayout.getNumberOfBlocks();
int i = 0;
// Skip the blocks before firstLine
while (i < numberOfBlocks) {
if (blockEndLines[i] >= firstLine)
break;
i++;
}
// Invalidate all subsequent blocks until lastLine is passed
while (i < numberOfBlocks) {
final int blockIndex = blockIndices[i];
if (blockIndex != DynamicLayout.INVALID_BLOCK_INDEX) {
mTextRenderNodes[blockIndex].isDirty = true;
}
if (blockEndLines[i] >= lastLine)
break;
i++;
}
}
}
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