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Example 96 with DisplayInfo

use of android.view.DisplayInfo in project platform_frameworks_base by android.

the class WindowStateAnimator method calculateSystemDecorRect.

private void calculateSystemDecorRect() {
    final WindowState w = mWin;
    final Rect decorRect = w.mDecorFrame;
    final int width = w.mFrame.width();
    final int height = w.mFrame.height();
    // Compute the offset of the window in relation to the decor rect.
    final int left = w.mXOffset + w.mFrame.left;
    final int top = w.mYOffset + w.mFrame.top;
    // Initialize the decor rect to the entire frame.
    if (w.isDockedResizing() || (w.isChildWindow() && w.mAttachedWindow.isDockedResizing())) {
        // If we are resizing with the divider, the task bounds might be smaller than the
        // stack bounds. The system decor is used to clip to the task bounds, which we don't
        // want in this case in order to avoid holes.
        //
        // We take care to not shrink the width, for surfaces which are larger than
        // the display region. Of course this area will not eventually be visible
        // but if we truncate the width now, we will calculate incorrectly
        // when adjusting to the stack bounds.
        final DisplayInfo displayInfo = w.getDisplayContent().getDisplayInfo();
        mSystemDecorRect.set(0, 0, Math.max(width, displayInfo.logicalWidth), Math.max(height, displayInfo.logicalHeight));
    } else {
        mSystemDecorRect.set(0, 0, width, height);
    }
    // If a freeform window is animating from a position where it would be cutoff, it would be
    // cutoff during the animation. We don't want that, so for the duration of the animation
    // we ignore the decor cropping and depend on layering to position windows correctly.
    final boolean cropToDecor = !(w.inFreeformWorkspace() && w.isAnimatingLw());
    if (cropToDecor) {
        // Intersect with the decor rect, offsetted by window position.
        mSystemDecorRect.intersect(decorRect.left - left, decorRect.top - top, decorRect.right - left, decorRect.bottom - top);
    }
    // much and hide part of the window that should be seen.
    if (w.mEnforceSizeCompat && w.mInvGlobalScale != 1.0f) {
        final float scale = w.mInvGlobalScale;
        mSystemDecorRect.left = (int) (mSystemDecorRect.left * scale - 0.5f);
        mSystemDecorRect.top = (int) (mSystemDecorRect.top * scale - 0.5f);
        mSystemDecorRect.right = (int) ((mSystemDecorRect.right + 1) * scale - 0.5f);
        mSystemDecorRect.bottom = (int) ((mSystemDecorRect.bottom + 1) * scale - 0.5f);
    }
}
Also used : Rect(android.graphics.Rect) DisplayInfo(android.view.DisplayInfo) Point(android.graphics.Point)

Example 97 with DisplayInfo

use of android.view.DisplayInfo in project platform_frameworks_base by android.

the class WindowSurfacePlacer method createThumbnailAppAnimator.

private void createThumbnailAppAnimator(int transit, AppWindowToken appToken, int openingLayer, int closingLayer) {
    AppWindowAnimator openingAppAnimator = (appToken == null) ? null : appToken.mAppAnimator;
    if (openingAppAnimator == null || openingAppAnimator.animation == null) {
        return;
    }
    final int taskId = appToken.mTask.mTaskId;
    Bitmap thumbnailHeader = mService.mAppTransition.getAppTransitionThumbnailHeader(taskId);
    if (thumbnailHeader == null || thumbnailHeader.getConfig() == Bitmap.Config.ALPHA_8) {
        if (DEBUG_APP_TRANSITIONS)
            Slog.d(TAG, "No thumbnail header bitmap for: " + taskId);
        return;
    }
    // This thumbnail animation is very special, we need to have
    // an extra surface with the thumbnail included with the animation.
    Rect dirty = new Rect(0, 0, thumbnailHeader.getWidth(), thumbnailHeader.getHeight());
    try {
        // TODO(multi-display): support other displays
        final DisplayContent displayContent = mService.getDefaultDisplayContentLocked();
        final Display display = displayContent.getDisplay();
        final DisplayInfo displayInfo = displayContent.getDisplayInfo();
        // Create a new surface for the thumbnail
        SurfaceControl surfaceControl = new SurfaceControl(mService.mFxSession, "thumbnail anim", dirty.width(), dirty.height(), PixelFormat.TRANSLUCENT, SurfaceControl.HIDDEN);
        surfaceControl.setLayerStack(display.getLayerStack());
        if (SHOW_TRANSACTIONS) {
            Slog.i(TAG, "  THUMBNAIL " + surfaceControl + ": CREATE");
        }
        // Draw the thumbnail onto the surface
        Surface drawSurface = new Surface();
        drawSurface.copyFrom(surfaceControl);
        Canvas c = drawSurface.lockCanvas(dirty);
        c.drawBitmap(thumbnailHeader, 0, 0, null);
        drawSurface.unlockCanvasAndPost(c);
        drawSurface.release();
        // Get the thumbnail animation
        Animation anim;
        if (mService.mAppTransition.isNextThumbnailTransitionAspectScaled()) {
            // If this is a multi-window scenario, we use the windows frame as
            // destination of the thumbnail header animation. If this is a full screen
            // window scenario, we use the whole display as the target.
            WindowState win = appToken.findMainWindow();
            Rect appRect = win != null ? win.getContentFrameLw() : new Rect(0, 0, displayInfo.appWidth, displayInfo.appHeight);
            Rect insets = win != null ? win.mContentInsets : null;
            // For the new aspect-scaled transition, we want it to always show
            // above the animating opening/closing window, and we want to
            // synchronize its thumbnail surface with the surface for the
            // open/close animation (only on the way down)
            anim = mService.mAppTransition.createThumbnailAspectScaleAnimationLocked(appRect, insets, thumbnailHeader, taskId, mService.mCurConfiguration.uiMode, mService.mCurConfiguration.orientation);
            openingAppAnimator.thumbnailForceAboveLayer = Math.max(openingLayer, closingLayer);
            openingAppAnimator.deferThumbnailDestruction = !mService.mAppTransition.isNextThumbnailTransitionScaleUp();
        } else {
            anim = mService.mAppTransition.createThumbnailScaleAnimationLocked(displayInfo.appWidth, displayInfo.appHeight, transit, thumbnailHeader);
        }
        anim.restrictDuration(MAX_ANIMATION_DURATION);
        anim.scaleCurrentDuration(mService.getTransitionAnimationScaleLocked());
        openingAppAnimator.thumbnail = surfaceControl;
        openingAppAnimator.thumbnailLayer = openingLayer;
        openingAppAnimator.thumbnailAnimation = anim;
        mService.mAppTransition.getNextAppTransitionStartRect(taskId, mTmpStartRect);
    } catch (Surface.OutOfResourcesException e) {
        Slog.e(TAG, "Can't allocate thumbnail/Canvas surface w=" + dirty.width() + " h=" + dirty.height(), e);
        openingAppAnimator.clearThumbnail();
    }
}
Also used : Rect(android.graphics.Rect) DisplayInfo(android.view.DisplayInfo) SurfaceControl(android.view.SurfaceControl) Canvas(android.graphics.Canvas) Surface(android.view.Surface) Bitmap(android.graphics.Bitmap) Animation(android.view.animation.Animation) Display(android.view.Display)

Example 98 with DisplayInfo

use of android.view.DisplayInfo in project platform_frameworks_base by android.

the class WindowSurfacePlacer method performLayoutLockedInner.

final void performLayoutLockedInner(final DisplayContent displayContent, boolean initial, boolean updateInputWindows) {
    if (!displayContent.layoutNeeded) {
        return;
    }
    displayContent.layoutNeeded = false;
    WindowList windows = displayContent.getWindowList();
    boolean isDefaultDisplay = displayContent.isDefaultDisplay;
    DisplayInfo displayInfo = displayContent.getDisplayInfo();
    final int dw = displayInfo.logicalWidth;
    final int dh = displayInfo.logicalHeight;
    if (mService.mInputConsumer != null) {
        mService.mInputConsumer.layout(dw, dh);
    }
    if (mService.mWallpaperInputConsumer != null) {
        mService.mWallpaperInputConsumer.layout(dw, dh);
    }
    final int N = windows.size();
    int i;
    if (DEBUG_LAYOUT) {
        Slog.v(TAG, "-------------------------------------");
        Slog.v(TAG, "performLayout: needed=" + displayContent.layoutNeeded + " dw=" + dw + " dh=" + dh);
    }
    mService.mPolicy.beginLayoutLw(isDefaultDisplay, dw, dh, mService.mRotation, mService.mCurConfiguration.uiMode);
    if (isDefaultDisplay) {
        // Not needed on non-default displays.
        mService.mSystemDecorLayer = mService.mPolicy.getSystemDecorLayerLw();
        mService.mScreenRect.set(0, 0, dw, dh);
    }
    mService.mPolicy.getContentRectLw(mTmpContentRect);
    displayContent.resize(mTmpContentRect);
    int seq = mService.mLayoutSeq + 1;
    if (seq < 0)
        seq = 0;
    mService.mLayoutSeq = seq;
    boolean behindDream = false;
    // First perform layout of any root windows (not attached
    // to another window).
    int topAttached = -1;
    for (i = N - 1; i >= 0; i--) {
        final WindowState win = windows.get(i);
        // Don't do layout of a window if it is not visible, or
        // soon won't be visible, to avoid wasting time and funky
        // changes while a window is animating away.
        final boolean gone = (behindDream && mService.mPolicy.canBeForceHidden(win, win.mAttrs)) || win.isGoneForLayoutLw();
        if (DEBUG_LAYOUT && !win.mLayoutAttached) {
            Slog.v(TAG, "1ST PASS " + win + ": gone=" + gone + " mHaveFrame=" + win.mHaveFrame + " mLayoutAttached=" + win.mLayoutAttached + " screen changed=" + win.isConfigChanged());
            final AppWindowToken atoken = win.mAppToken;
            if (gone)
                Slog.v(TAG, "  GONE: mViewVisibility=" + win.mViewVisibility + " mRelayoutCalled=" + win.mRelayoutCalled + " hidden=" + win.mRootToken.hidden + " hiddenRequested=" + (atoken != null && atoken.hiddenRequested) + " mAttachedHidden=" + win.mAttachedHidden);
            else
                Slog.v(TAG, "  VIS: mViewVisibility=" + win.mViewVisibility + " mRelayoutCalled=" + win.mRelayoutCalled + " hidden=" + win.mRootToken.hidden + " hiddenRequested=" + (atoken != null && atoken.hiddenRequested) + " mAttachedHidden=" + win.mAttachedHidden);
        }
        // just don't display").
        if (!gone || !win.mHaveFrame || win.mLayoutNeeded || ((win.isConfigChanged() || win.setReportResizeHints()) && !win.isGoneForLayoutLw() && ((win.mAttrs.privateFlags & PRIVATE_FLAG_KEYGUARD) != 0 || (win.mHasSurface && win.mAppToken != null && win.mAppToken.layoutConfigChanges)))) {
            if (!win.mLayoutAttached) {
                if (initial) {
                    //Slog.i(TAG, "Window " + this + " clearing mContentChanged - initial");
                    win.mContentChanged = false;
                }
                if (win.mAttrs.type == TYPE_DREAM) {
                    // Don't layout windows behind a dream, so that if it
                    // does stuff like hide the status bar we won't get a
                    // bad transition when it goes away.
                    behindDream = true;
                }
                win.mLayoutNeeded = false;
                win.prelayout();
                mService.mPolicy.layoutWindowLw(win, null);
                win.mLayoutSeq = seq;
                // Window frames may have changed. Update dim layer with the new bounds.
                final Task task = win.getTask();
                if (task != null) {
                    displayContent.mDimLayerController.updateDimLayer(task);
                }
                if (DEBUG_LAYOUT)
                    Slog.v(TAG, "  LAYOUT: mFrame=" + win.mFrame + " mContainingFrame=" + win.mContainingFrame + " mDisplayFrame=" + win.mDisplayFrame);
            } else {
                if (topAttached < 0)
                    topAttached = i;
            }
        }
    }
    boolean attachedBehindDream = false;
    // that are themselves attached.
    for (i = topAttached; i >= 0; i--) {
        final WindowState win = windows.get(i);
        if (win.mLayoutAttached) {
            if (DEBUG_LAYOUT)
                Slog.v(TAG, "2ND PASS " + win + " mHaveFrame=" + win.mHaveFrame + " mViewVisibility=" + win.mViewVisibility + " mRelayoutCalled=" + win.mRelayoutCalled);
            // just don't display").
            if (attachedBehindDream && mService.mPolicy.canBeForceHidden(win, win.mAttrs)) {
                continue;
            }
            if ((win.mViewVisibility != View.GONE && win.mRelayoutCalled) || !win.mHaveFrame || win.mLayoutNeeded) {
                if (initial) {
                    //Slog.i(TAG, "Window " + this + " clearing mContentChanged - initial");
                    win.mContentChanged = false;
                }
                win.mLayoutNeeded = false;
                win.prelayout();
                mService.mPolicy.layoutWindowLw(win, win.mAttachedWindow);
                win.mLayoutSeq = seq;
                if (DEBUG_LAYOUT)
                    Slog.v(TAG, "  LAYOUT: mFrame=" + win.mFrame + " mContainingFrame=" + win.mContainingFrame + " mDisplayFrame=" + win.mDisplayFrame);
            }
        } else if (win.mAttrs.type == TYPE_DREAM) {
            // Don't layout windows behind a dream, so that if it
            // does stuff like hide the status bar we won't get a
            // bad transition when it goes away.
            attachedBehindDream = behindDream;
        }
    }
    // Window frames may have changed. Tell the input dispatcher about it.
    mService.mInputMonitor.setUpdateInputWindowsNeededLw();
    if (updateInputWindows) {
        mService.mInputMonitor.updateInputWindowsLw(false);
    }
    mService.mPolicy.finishLayoutLw();
    mService.mH.sendEmptyMessage(UPDATE_DOCKED_STACK_DIVIDER);
}
Also used : DisplayInfo(android.view.DisplayInfo)

Example 99 with DisplayInfo

use of android.view.DisplayInfo in project platform_frameworks_base by android.

the class WallpaperController method updateWallpaperWindowsPlacement.

boolean updateWallpaperWindowsPlacement(WindowList windows, WindowState wallpaperTarget, int wallpaperTargetIndex, boolean visible) {
    // TODO(multidisplay): Wallpapers on main screen only.
    final DisplayInfo displayInfo = mService.getDefaultDisplayContentLocked().getDisplayInfo();
    final int dw = displayInfo.logicalWidth;
    final int dh = displayInfo.logicalHeight;
    // Start stepping backwards from here, ensuring that our wallpaper windows
    // are correctly placed.
    boolean changed = false;
    for (int curTokenNdx = mWallpaperTokens.size() - 1; curTokenNdx >= 0; curTokenNdx--) {
        WindowToken token = mWallpaperTokens.get(curTokenNdx);
        if (token.hidden == visible) {
            if (DEBUG_WALLPAPER_LIGHT)
                Slog.d(TAG, "Wallpaper token " + token + " hidden=" + !visible);
            token.hidden = !visible;
            // Need to do a layout to ensure the wallpaper now has the correct size.
            mService.getDefaultDisplayContentLocked().layoutNeeded = true;
        }
        final WindowList tokenWindows = token.windows;
        for (int wallpaperNdx = tokenWindows.size() - 1; wallpaperNdx >= 0; wallpaperNdx--) {
            WindowState wallpaper = tokenWindows.get(wallpaperNdx);
            if (visible) {
                updateWallpaperOffset(wallpaper, dw, dh, false);
            }
            // First, make sure the client has the current visibility state.
            dispatchWallpaperVisibility(wallpaper, visible);
            wallpaper.mWinAnimator.mAnimLayer = wallpaper.mLayer + mWallpaperAnimLayerAdjustment;
            if (DEBUG_LAYERS || DEBUG_WALLPAPER_LIGHT)
                Slog.v(TAG, "adjustWallpaper win " + wallpaper + " anim layer: " + wallpaper.mWinAnimator.mAnimLayer);
            // First, if this window is at the current index, then all is well.
            if (wallpaper == wallpaperTarget) {
                wallpaperTargetIndex--;
                wallpaperTarget = wallpaperTargetIndex > 0 ? windows.get(wallpaperTargetIndex - 1) : null;
                continue;
            }
            // The window didn't match...  the current wallpaper window,
            // wherever it is, is in the wrong place, so make sure it is not in the list.
            int oldIndex = windows.indexOf(wallpaper);
            if (oldIndex >= 0) {
                if (DEBUG_WINDOW_MOVEMENT)
                    Slog.v(TAG, "Wallpaper removing at " + oldIndex + ": " + wallpaper);
                windows.remove(oldIndex);
                mService.mWindowsChanged = true;
                if (oldIndex < wallpaperTargetIndex) {
                    wallpaperTargetIndex--;
                }
            }
            // Now stick it in. For apps over wallpaper keep the wallpaper at the bottommost
            // layer. For keyguard over wallpaper put the wallpaper under the lowest window that
            // is currently on screen, i.e. not hidden by policy.
            int insertionIndex = 0;
            if (visible && wallpaperTarget != null) {
                final int type = wallpaperTarget.mAttrs.type;
                final int privateFlags = wallpaperTarget.mAttrs.privateFlags;
                if ((privateFlags & PRIVATE_FLAG_KEYGUARD) != 0 || type == TYPE_KEYGUARD_SCRIM) {
                    insertionIndex = Math.min(windows.indexOf(wallpaperTarget), findLowestWindowOnScreen(windows));
                }
            }
            if (DEBUG_WALLPAPER_LIGHT || DEBUG_WINDOW_MOVEMENT || (DEBUG_ADD_REMOVE && oldIndex != insertionIndex))
                Slog.v(TAG, "Moving wallpaper " + wallpaper + " from " + oldIndex + " to " + insertionIndex);
            windows.add(insertionIndex, wallpaper);
            mService.mWindowsChanged = true;
            changed = true;
        }
    }
    return changed;
}
Also used : DisplayInfo(android.view.DisplayInfo)

Example 100 with DisplayInfo

use of android.view.DisplayInfo in project platform_frameworks_base by android.

the class WallpaperController method updateWallpaperVisibility.

void updateWallpaperVisibility() {
    final DisplayContent displayContent = mWallpaperTarget.getDisplayContent();
    if (displayContent == null) {
        return;
    }
    final boolean visible = isWallpaperVisible(mWallpaperTarget);
    final DisplayInfo displayInfo = displayContent.getDisplayInfo();
    final int dw = displayInfo.logicalWidth;
    final int dh = displayInfo.logicalHeight;
    for (int curTokenNdx = mWallpaperTokens.size() - 1; curTokenNdx >= 0; curTokenNdx--) {
        WindowToken token = mWallpaperTokens.get(curTokenNdx);
        if (token.hidden == visible) {
            token.hidden = !visible;
            // Need to do a layout to ensure the wallpaper now has the
            // correct size.
            displayContent.layoutNeeded = true;
        }
        final WindowList windows = token.windows;
        for (int wallpaperNdx = windows.size() - 1; wallpaperNdx >= 0; wallpaperNdx--) {
            WindowState wallpaper = windows.get(wallpaperNdx);
            if (visible) {
                updateWallpaperOffset(wallpaper, dw, dh, false);
            }
            dispatchWallpaperVisibility(wallpaper, visible);
        }
    }
}
Also used : DisplayInfo(android.view.DisplayInfo)

Aggregations

DisplayInfo (android.view.DisplayInfo)186 Point (android.graphics.Point)53 Rect (android.graphics.Rect)29 RemoteException (android.os.RemoteException)19 Display (android.view.Display)11 Animation (android.view.animation.Animation)10 Bitmap (android.graphics.Bitmap)9 WindowManager (android.view.WindowManager)8 DividerSnapAlgorithm (com.android.internal.policy.DividerSnapAlgorithm)8 Canvas (android.graphics.Canvas)6 SurfaceControl (android.view.SurfaceControl)6 LayoutParams (android.view.WindowManager.LayoutParams)6 DisplayManager (android.hardware.display.DisplayManager)5 DisplayMetrics (android.util.DisplayMetrics)5 Surface (android.view.Surface)5 InputDevice (android.view.InputDevice)4 SnapTarget (com.android.internal.policy.DividerSnapAlgorithm.SnapTarget)4 FileNotFoundException (java.io.FileNotFoundException)4 IOException (java.io.IOException)4 OutOfResourcesException (android.view.Surface.OutOfResourcesException)3