use of android.view.RenderNodeAnimator in project android_packages_apps_DUI by DirtyUnicorns.
the class OpaLayout method getDeltaAnimatorX.
private Animator getDeltaAnimatorX(View v, Interpolator interpolator, float deltaX, int duration) {
RenderNodeAnimator anim = new RenderNodeAnimator(8, (int) (v.getX() + deltaX));
anim.setTarget(v);
anim.setInterpolator(interpolator);
anim.setDuration(duration);
return anim;
}
use of android.view.RenderNodeAnimator in project android_packages_apps_DUI by DirtyUnicorns.
the class OpaLayout method getScaleAnimatorX.
private Animator getScaleAnimatorX(View v, float factor, int duration, Interpolator interpolator) {
RenderNodeAnimator anim = new RenderNodeAnimator(3, factor);
anim.setTarget(v);
anim.setInterpolator(interpolator);
anim.setDuration(duration);
return anim;
}
use of android.view.RenderNodeAnimator in project android_packages_apps_DUI by DirtyUnicorns.
the class OpaLayout method getScaleAnimatorY.
private Animator getScaleAnimatorY(View v, float factor, int duration, Interpolator interpolator) {
RenderNodeAnimator anim = new RenderNodeAnimator(4, factor);
anim.setTarget(v);
anim.setInterpolator(interpolator);
anim.setDuration(duration);
return anim;
}
use of android.view.RenderNodeAnimator in project android_frameworks_base by AOSPA.
the class RippleForeground method createHardwareExit.
@Override
protected RenderNodeAnimatorSet createHardwareExit(Paint p) {
final int radiusDuration;
final int originDuration;
final int opacityDuration;
if (mIsBounded) {
computeBoundedTargetValues();
radiusDuration = BOUNDED_RADIUS_EXIT_DURATION;
originDuration = BOUNDED_ORIGIN_EXIT_DURATION;
opacityDuration = BOUNDED_OPACITY_EXIT_DURATION;
} else {
radiusDuration = getRadiusExitDuration();
originDuration = radiusDuration;
opacityDuration = getOpacityExitDuration();
}
final float startX = getCurrentX();
final float startY = getCurrentY();
final float startRadius = getCurrentRadius();
p.setAlpha((int) (p.getAlpha() * mOpacity + 0.5f));
mPropPaint = CanvasProperty.createPaint(p);
mPropRadius = CanvasProperty.createFloat(startRadius);
mPropX = CanvasProperty.createFloat(startX);
mPropY = CanvasProperty.createFloat(startY);
final RenderNodeAnimator radius = new RenderNodeAnimator(mPropRadius, mTargetRadius);
radius.setDuration(radiusDuration);
radius.setInterpolator(DECELERATE_INTERPOLATOR);
final RenderNodeAnimator x = new RenderNodeAnimator(mPropX, mTargetX);
x.setDuration(originDuration);
x.setInterpolator(DECELERATE_INTERPOLATOR);
final RenderNodeAnimator y = new RenderNodeAnimator(mPropY, mTargetY);
y.setDuration(originDuration);
y.setInterpolator(DECELERATE_INTERPOLATOR);
final RenderNodeAnimator opacity = new RenderNodeAnimator(mPropPaint, RenderNodeAnimator.PAINT_ALPHA, 0);
opacity.setDuration(opacityDuration);
opacity.setInterpolator(LINEAR_INTERPOLATOR);
opacity.addListener(mAnimationListener);
final RenderNodeAnimatorSet set = new RenderNodeAnimatorSet();
set.add(radius);
set.add(opacity);
set.add(x);
set.add(y);
return set;
}
use of android.view.RenderNodeAnimator in project android_frameworks_base by AOSPA.
the class KeyguardAffordanceView method startRtCircleFadeOut.
private void startRtCircleFadeOut(long duration) {
RenderNodeAnimator animator = new RenderNodeAnimator(mHwCirclePaint, RenderNodeAnimator.PAINT_ALPHA, 0);
animator.setDuration(duration);
animator.setInterpolator(Interpolators.ALPHA_OUT);
animator.setTarget(this);
animator.start();
}
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