use of android.view.Surface.OutOfResourcesException in project android_frameworks_base by AOSPA.
the class ViewRootImpl method performTraversals.
private void performTraversals() {
// cache mView since it is used so much below...
final View host = mView;
if (DBG) {
System.out.println("======================================");
System.out.println("performTraversals");
host.debug();
}
if (host == null || !mAdded)
return;
mIsInTraversal = true;
mWillDrawSoon = true;
boolean windowSizeMayChange = false;
boolean newSurface = false;
boolean surfaceChanged = false;
WindowManager.LayoutParams lp = mWindowAttributes;
int desiredWindowWidth;
int desiredWindowHeight;
final int viewVisibility = getHostVisibility();
final boolean viewVisibilityChanged = !mFirst && (mViewVisibility != viewVisibility || mNewSurfaceNeeded);
final boolean viewUserVisibilityChanged = !mFirst && ((mViewVisibility == View.VISIBLE) != (viewVisibility == View.VISIBLE));
WindowManager.LayoutParams params = null;
if (mWindowAttributesChanged) {
mWindowAttributesChanged = false;
surfaceChanged = true;
params = lp;
}
CompatibilityInfo compatibilityInfo = mDisplay.getDisplayAdjustments().getCompatibilityInfo();
if (compatibilityInfo.supportsScreen() == mLastInCompatMode) {
params = lp;
mFullRedrawNeeded = true;
mLayoutRequested = true;
if (mLastInCompatMode) {
params.privateFlags &= ~WindowManager.LayoutParams.PRIVATE_FLAG_COMPATIBLE_WINDOW;
mLastInCompatMode = false;
} else {
params.privateFlags |= WindowManager.LayoutParams.PRIVATE_FLAG_COMPATIBLE_WINDOW;
mLastInCompatMode = true;
}
}
mWindowAttributesChangesFlag = 0;
Rect frame = mWinFrame;
if (mFirst) {
mFullRedrawNeeded = true;
mLayoutRequested = true;
if (shouldUseDisplaySize(lp)) {
// NOTE -- system code, won't try to do compat mode.
Point size = new Point();
mDisplay.getRealSize(size);
desiredWindowWidth = size.x;
desiredWindowHeight = size.y;
} else {
Configuration config = mContext.getResources().getConfiguration();
desiredWindowWidth = dipToPx(config.screenWidthDp);
desiredWindowHeight = dipToPx(config.screenHeightDp);
}
// We used to use the following condition to choose 32 bits drawing caches:
// PixelFormat.hasAlpha(lp.format) || lp.format == PixelFormat.RGBX_8888
// However, windows are now always 32 bits by default, so choose 32 bits
mAttachInfo.mUse32BitDrawingCache = true;
mAttachInfo.mHasWindowFocus = false;
mAttachInfo.mWindowVisibility = viewVisibility;
mAttachInfo.mRecomputeGlobalAttributes = false;
mLastConfiguration.setTo(host.getResources().getConfiguration());
mLastSystemUiVisibility = mAttachInfo.mSystemUiVisibility;
// Set the layout direction if it has not been set before (inherit is the default)
if (mViewLayoutDirectionInitial == View.LAYOUT_DIRECTION_INHERIT) {
host.setLayoutDirection(mLastConfiguration.getLayoutDirection());
}
host.dispatchAttachedToWindow(mAttachInfo, 0);
mAttachInfo.mTreeObserver.dispatchOnWindowAttachedChange(true);
dispatchApplyInsets(host);
//Log.i(mTag, "Screen on initialized: " + attachInfo.mKeepScreenOn);
} else {
desiredWindowWidth = frame.width();
desiredWindowHeight = frame.height();
if (desiredWindowWidth != mWidth || desiredWindowHeight != mHeight) {
if (DEBUG_ORIENTATION)
Log.v(mTag, "View " + host + " resized to: " + frame);
mFullRedrawNeeded = true;
mLayoutRequested = true;
windowSizeMayChange = true;
}
}
if (viewVisibilityChanged) {
mAttachInfo.mWindowVisibility = viewVisibility;
host.dispatchWindowVisibilityChanged(viewVisibility);
if (viewUserVisibilityChanged) {
host.dispatchVisibilityAggregated(viewVisibility == View.VISIBLE);
}
if (viewVisibility != View.VISIBLE || mNewSurfaceNeeded) {
endDragResizing();
destroyHardwareResources();
}
if (viewVisibility == View.GONE) {
// After making a window gone, we will count it as being
// shown for the first time the next time it gets focus.
mHasHadWindowFocus = false;
}
}
// Non-visible windows can't hold accessibility focus.
if (mAttachInfo.mWindowVisibility != View.VISIBLE) {
host.clearAccessibilityFocus();
}
// Execute enqueued actions on every traversal in case a detached view enqueued an action
getRunQueue().executeActions(mAttachInfo.mHandler);
boolean insetsChanged = false;
boolean layoutRequested = mLayoutRequested && (!mStopped || mReportNextDraw);
if (layoutRequested) {
final Resources res = mView.getContext().getResources();
if (mFirst) {
// make sure touch mode code executes by setting cached value
// to opposite of the added touch mode.
mAttachInfo.mInTouchMode = !mAddedTouchMode;
ensureTouchModeLocally(mAddedTouchMode);
} else {
if (!mPendingOverscanInsets.equals(mAttachInfo.mOverscanInsets)) {
insetsChanged = true;
}
if (!mPendingContentInsets.equals(mAttachInfo.mContentInsets)) {
insetsChanged = true;
}
if (!mPendingStableInsets.equals(mAttachInfo.mStableInsets)) {
insetsChanged = true;
}
if (!mPendingVisibleInsets.equals(mAttachInfo.mVisibleInsets)) {
mAttachInfo.mVisibleInsets.set(mPendingVisibleInsets);
if (DEBUG_LAYOUT)
Log.v(mTag, "Visible insets changing to: " + mAttachInfo.mVisibleInsets);
}
if (!mPendingOutsets.equals(mAttachInfo.mOutsets)) {
insetsChanged = true;
}
if (mPendingAlwaysConsumeNavBar != mAttachInfo.mAlwaysConsumeNavBar) {
insetsChanged = true;
}
if (lp.width == ViewGroup.LayoutParams.WRAP_CONTENT || lp.height == ViewGroup.LayoutParams.WRAP_CONTENT) {
windowSizeMayChange = true;
if (shouldUseDisplaySize(lp)) {
// NOTE -- system code, won't try to do compat mode.
Point size = new Point();
mDisplay.getRealSize(size);
desiredWindowWidth = size.x;
desiredWindowHeight = size.y;
} else {
Configuration config = res.getConfiguration();
desiredWindowWidth = dipToPx(config.screenWidthDp);
desiredWindowHeight = dipToPx(config.screenHeightDp);
}
}
}
// Ask host how big it wants to be
windowSizeMayChange |= measureHierarchy(host, lp, res, desiredWindowWidth, desiredWindowHeight);
}
if (collectViewAttributes()) {
params = lp;
}
if (mAttachInfo.mForceReportNewAttributes) {
mAttachInfo.mForceReportNewAttributes = false;
params = lp;
}
if (mFirst || mAttachInfo.mViewVisibilityChanged) {
mAttachInfo.mViewVisibilityChanged = false;
int resizeMode = mSoftInputMode & WindowManager.LayoutParams.SOFT_INPUT_MASK_ADJUST;
// what mode to use now.
if (resizeMode == WindowManager.LayoutParams.SOFT_INPUT_ADJUST_UNSPECIFIED) {
final int N = mAttachInfo.mScrollContainers.size();
for (int i = 0; i < N; i++) {
if (mAttachInfo.mScrollContainers.get(i).isShown()) {
resizeMode = WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE;
}
}
if (resizeMode == 0) {
resizeMode = WindowManager.LayoutParams.SOFT_INPUT_ADJUST_PAN;
}
if ((lp.softInputMode & WindowManager.LayoutParams.SOFT_INPUT_MASK_ADJUST) != resizeMode) {
lp.softInputMode = (lp.softInputMode & ~WindowManager.LayoutParams.SOFT_INPUT_MASK_ADJUST) | resizeMode;
params = lp;
}
}
}
if (params != null) {
if ((host.mPrivateFlags & View.PFLAG_REQUEST_TRANSPARENT_REGIONS) != 0) {
if (!PixelFormat.formatHasAlpha(params.format)) {
params.format = PixelFormat.TRANSLUCENT;
}
}
mAttachInfo.mOverscanRequested = (params.flags & WindowManager.LayoutParams.FLAG_LAYOUT_IN_OVERSCAN) != 0;
}
if (mApplyInsetsRequested) {
mApplyInsetsRequested = false;
mLastOverscanRequested = mAttachInfo.mOverscanRequested;
dispatchApplyInsets(host);
if (mLayoutRequested) {
// Short-circuit catching a new layout request here, so
// we don't need to go through two layout passes when things
// change due to fitting system windows, which can happen a lot.
windowSizeMayChange |= measureHierarchy(host, lp, mView.getContext().getResources(), desiredWindowWidth, desiredWindowHeight);
}
}
if (layoutRequested) {
// Clear this now, so that if anything requests a layout in the
// rest of this function we will catch it and re-run a full
// layout pass.
mLayoutRequested = false;
}
boolean windowShouldResize = layoutRequested && windowSizeMayChange && ((mWidth != host.getMeasuredWidth() || mHeight != host.getMeasuredHeight()) || (lp.width == ViewGroup.LayoutParams.WRAP_CONTENT && frame.width() < desiredWindowWidth && frame.width() != mWidth) || (lp.height == ViewGroup.LayoutParams.WRAP_CONTENT && frame.height() < desiredWindowHeight && frame.height() != mHeight));
windowShouldResize |= mDragResizing && mResizeMode == RESIZE_MODE_FREEFORM;
// If the activity was just relaunched, it might have unfrozen the task bounds (while
// relaunching), so we need to force a call into window manager to pick up the latest
// bounds.
windowShouldResize |= mActivityRelaunched;
// Determine whether to compute insets.
// If there are no inset listeners remaining then we may still need to compute
// insets in case the old insets were non-empty and must be reset.
final boolean computesInternalInsets = mAttachInfo.mTreeObserver.hasComputeInternalInsetsListeners() || mAttachInfo.mHasNonEmptyGivenInternalInsets;
boolean insetsPending = false;
int relayoutResult = 0;
boolean updatedConfiguration = false;
final int surfaceGenerationId = mSurface.getGenerationId();
final boolean isViewVisible = viewVisibility == View.VISIBLE;
if (mFirst || windowShouldResize || insetsChanged || viewVisibilityChanged || params != null || mForceNextWindowRelayout) {
mForceNextWindowRelayout = false;
if (isViewVisible) {
// If this window is giving internal insets to the window
// manager, and it is being added or changing its visibility,
// then we want to first give the window manager "fake"
// insets to cause it to effectively ignore the content of
// the window during layout. This avoids it briefly causing
// other windows to resize/move based on the raw frame of the
// window, waiting until we can finish laying out this window
// and get back to the window manager with the ultimately
// computed insets.
insetsPending = computesInternalInsets && (mFirst || viewVisibilityChanged);
}
if (mSurfaceHolder != null) {
mSurfaceHolder.mSurfaceLock.lock();
mDrawingAllowed = true;
}
boolean hwInitialized = false;
boolean contentInsetsChanged = false;
boolean hadSurface = mSurface.isValid();
try {
if (DEBUG_LAYOUT) {
Log.i(mTag, "host=w:" + host.getMeasuredWidth() + ", h:" + host.getMeasuredHeight() + ", params=" + params);
}
if (mAttachInfo.mHardwareRenderer != null) {
// and stop using the surface in case it gets destroyed.
if (mAttachInfo.mHardwareRenderer.pauseSurface(mSurface)) {
// Animations were running so we need to push a frame
// to resume them
mDirty.set(0, 0, mWidth, mHeight);
}
mChoreographer.mFrameInfo.addFlags(FrameInfo.FLAG_WINDOW_LAYOUT_CHANGED);
}
relayoutResult = relayoutWindow(params, viewVisibility, insetsPending);
if (DEBUG_LAYOUT)
Log.v(mTag, "relayout: frame=" + frame.toShortString() + " overscan=" + mPendingOverscanInsets.toShortString() + " content=" + mPendingContentInsets.toShortString() + " visible=" + mPendingVisibleInsets.toShortString() + " visible=" + mPendingStableInsets.toShortString() + " outsets=" + mPendingOutsets.toShortString() + " surface=" + mSurface);
if (mPendingConfiguration.seq != 0) {
if (DEBUG_CONFIGURATION)
Log.v(mTag, "Visible with new config: " + mPendingConfiguration);
updateConfiguration(new Configuration(mPendingConfiguration), !mFirst);
mPendingConfiguration.seq = 0;
updatedConfiguration = true;
}
final boolean overscanInsetsChanged = !mPendingOverscanInsets.equals(mAttachInfo.mOverscanInsets);
contentInsetsChanged = !mPendingContentInsets.equals(mAttachInfo.mContentInsets);
final boolean visibleInsetsChanged = !mPendingVisibleInsets.equals(mAttachInfo.mVisibleInsets);
final boolean stableInsetsChanged = !mPendingStableInsets.equals(mAttachInfo.mStableInsets);
final boolean outsetsChanged = !mPendingOutsets.equals(mAttachInfo.mOutsets);
final boolean surfaceSizeChanged = (relayoutResult & WindowManagerGlobal.RELAYOUT_RES_SURFACE_RESIZED) != 0;
final boolean alwaysConsumeNavBarChanged = mPendingAlwaysConsumeNavBar != mAttachInfo.mAlwaysConsumeNavBar;
if (contentInsetsChanged) {
mAttachInfo.mContentInsets.set(mPendingContentInsets);
if (DEBUG_LAYOUT)
Log.v(mTag, "Content insets changing to: " + mAttachInfo.mContentInsets);
}
if (overscanInsetsChanged) {
mAttachInfo.mOverscanInsets.set(mPendingOverscanInsets);
if (DEBUG_LAYOUT)
Log.v(mTag, "Overscan insets changing to: " + mAttachInfo.mOverscanInsets);
// Need to relayout with content insets.
contentInsetsChanged = true;
}
if (stableInsetsChanged) {
mAttachInfo.mStableInsets.set(mPendingStableInsets);
if (DEBUG_LAYOUT)
Log.v(mTag, "Decor insets changing to: " + mAttachInfo.mStableInsets);
// Need to relayout with content insets.
contentInsetsChanged = true;
}
if (alwaysConsumeNavBarChanged) {
mAttachInfo.mAlwaysConsumeNavBar = mPendingAlwaysConsumeNavBar;
contentInsetsChanged = true;
}
if (contentInsetsChanged || mLastSystemUiVisibility != mAttachInfo.mSystemUiVisibility || mApplyInsetsRequested || mLastOverscanRequested != mAttachInfo.mOverscanRequested || outsetsChanged) {
mLastSystemUiVisibility = mAttachInfo.mSystemUiVisibility;
mLastOverscanRequested = mAttachInfo.mOverscanRequested;
mAttachInfo.mOutsets.set(mPendingOutsets);
mApplyInsetsRequested = false;
dispatchApplyInsets(host);
}
if (visibleInsetsChanged) {
mAttachInfo.mVisibleInsets.set(mPendingVisibleInsets);
if (DEBUG_LAYOUT)
Log.v(mTag, "Visible insets changing to: " + mAttachInfo.mVisibleInsets);
}
if (!hadSurface) {
if (mSurface.isValid()) {
// If we are creating a new surface, then we need to
// completely redraw it. Also, when we get to the
// point of drawing it we will hold off and schedule
// a new traversal instead. This is so we can tell the
// window manager about all of the windows being displayed
// before actually drawing them, so it can display then
// all at once.
newSurface = true;
mFullRedrawNeeded = true;
mPreviousTransparentRegion.setEmpty();
// will be transparent
if (mAttachInfo.mHardwareRenderer != null) {
try {
hwInitialized = mAttachInfo.mHardwareRenderer.initialize(mSurface);
if (hwInitialized && (host.mPrivateFlags & View.PFLAG_REQUEST_TRANSPARENT_REGIONS) == 0) {
// Don't pre-allocate if transparent regions
// are requested as they may not be needed
mSurface.allocateBuffers();
}
} catch (OutOfResourcesException e) {
handleOutOfResourcesException(e);
return;
}
}
}
} else if (!mSurface.isValid()) {
// positions.
if (mLastScrolledFocus != null) {
mLastScrolledFocus.clear();
}
mScrollY = mCurScrollY = 0;
if (mView instanceof RootViewSurfaceTaker) {
((RootViewSurfaceTaker) mView).onRootViewScrollYChanged(mCurScrollY);
}
if (mScroller != null) {
mScroller.abortAnimation();
}
// Our surface is gone
if (mAttachInfo.mHardwareRenderer != null && mAttachInfo.mHardwareRenderer.isEnabled()) {
mAttachInfo.mHardwareRenderer.destroy();
}
} else if ((surfaceGenerationId != mSurface.getGenerationId() || surfaceSizeChanged) && mSurfaceHolder == null && mAttachInfo.mHardwareRenderer != null) {
mFullRedrawNeeded = true;
try {
// Need to do updateSurface (which leads to CanvasContext::setSurface and
// re-create the EGLSurface) if either the Surface changed (as indicated by
// generation id), or WindowManager changed the surface size. The latter is
// because on some chips, changing the consumer side's BufferQueue size may
// not take effect immediately unless we create a new EGLSurface.
// Note that frame size change doesn't always imply surface size change (eg.
// drag resizing uses fullscreen surface), need to check surfaceSizeChanged
// flag from WindowManager.
mAttachInfo.mHardwareRenderer.updateSurface(mSurface);
} catch (OutOfResourcesException e) {
handleOutOfResourcesException(e);
return;
}
}
final boolean freeformResizing = (relayoutResult & WindowManagerGlobal.RELAYOUT_RES_DRAG_RESIZING_FREEFORM) != 0;
final boolean dockedResizing = (relayoutResult & WindowManagerGlobal.RELAYOUT_RES_DRAG_RESIZING_DOCKED) != 0;
final boolean dragResizing = freeformResizing || dockedResizing;
if (mDragResizing != dragResizing) {
if (dragResizing) {
mResizeMode = freeformResizing ? RESIZE_MODE_FREEFORM : RESIZE_MODE_DOCKED_DIVIDER;
startDragResizing(mPendingBackDropFrame, mWinFrame.equals(mPendingBackDropFrame), mPendingVisibleInsets, mPendingStableInsets, mResizeMode);
} else {
// We shouldn't come here, but if we come we should end the resize.
endDragResizing();
}
}
if (!USE_MT_RENDERER) {
if (dragResizing) {
mCanvasOffsetX = mWinFrame.left;
mCanvasOffsetY = mWinFrame.top;
} else {
mCanvasOffsetX = mCanvasOffsetY = 0;
}
}
} catch (RemoteException e) {
}
if (DEBUG_ORIENTATION)
Log.v(TAG, "Relayout returned: frame=" + frame + ", surface=" + mSurface);
mAttachInfo.mWindowLeft = frame.left;
mAttachInfo.mWindowTop = frame.top;
// the window session beforehand.
if (mWidth != frame.width() || mHeight != frame.height()) {
mWidth = frame.width();
mHeight = frame.height();
}
if (mSurfaceHolder != null) {
// The app owns the surface; tell it about what is going on.
if (mSurface.isValid()) {
// XXX .copyFrom() doesn't work!
//mSurfaceHolder.mSurface.copyFrom(mSurface);
mSurfaceHolder.mSurface = mSurface;
}
mSurfaceHolder.setSurfaceFrameSize(mWidth, mHeight);
mSurfaceHolder.mSurfaceLock.unlock();
if (mSurface.isValid()) {
if (!hadSurface) {
mSurfaceHolder.ungetCallbacks();
mIsCreating = true;
mSurfaceHolderCallback.surfaceCreated(mSurfaceHolder);
SurfaceHolder.Callback[] callbacks = mSurfaceHolder.getCallbacks();
if (callbacks != null) {
for (SurfaceHolder.Callback c : callbacks) {
c.surfaceCreated(mSurfaceHolder);
}
}
surfaceChanged = true;
}
if (surfaceChanged || surfaceGenerationId != mSurface.getGenerationId()) {
mSurfaceHolderCallback.surfaceChanged(mSurfaceHolder, lp.format, mWidth, mHeight);
SurfaceHolder.Callback[] callbacks = mSurfaceHolder.getCallbacks();
if (callbacks != null) {
for (SurfaceHolder.Callback c : callbacks) {
c.surfaceChanged(mSurfaceHolder, lp.format, mWidth, mHeight);
}
}
}
mIsCreating = false;
} else if (hadSurface) {
mSurfaceHolder.ungetCallbacks();
SurfaceHolder.Callback[] callbacks = mSurfaceHolder.getCallbacks();
mSurfaceHolderCallback.surfaceDestroyed(mSurfaceHolder);
if (callbacks != null) {
for (SurfaceHolder.Callback c : callbacks) {
c.surfaceDestroyed(mSurfaceHolder);
}
}
mSurfaceHolder.mSurfaceLock.lock();
try {
mSurfaceHolder.mSurface = new Surface();
} finally {
mSurfaceHolder.mSurfaceLock.unlock();
}
}
}
final ThreadedRenderer hardwareRenderer = mAttachInfo.mHardwareRenderer;
if (hardwareRenderer != null && hardwareRenderer.isEnabled()) {
if (hwInitialized || mWidth != hardwareRenderer.getWidth() || mHeight != hardwareRenderer.getHeight() || mNeedsHwRendererSetup) {
hardwareRenderer.setup(mWidth, mHeight, mAttachInfo, mWindowAttributes.surfaceInsets);
mNeedsHwRendererSetup = false;
}
}
if (!mStopped || mReportNextDraw) {
boolean focusChangedDueToTouchMode = ensureTouchModeLocally((relayoutResult & WindowManagerGlobal.RELAYOUT_RES_IN_TOUCH_MODE) != 0);
if (focusChangedDueToTouchMode || mWidth != host.getMeasuredWidth() || mHeight != host.getMeasuredHeight() || contentInsetsChanged || updatedConfiguration) {
int childWidthMeasureSpec = getRootMeasureSpec(mWidth, lp.width);
int childHeightMeasureSpec = getRootMeasureSpec(mHeight, lp.height);
if (DEBUG_LAYOUT)
Log.v(mTag, "Ooops, something changed! mWidth=" + mWidth + " measuredWidth=" + host.getMeasuredWidth() + " mHeight=" + mHeight + " measuredHeight=" + host.getMeasuredHeight() + " coveredInsetsChanged=" + contentInsetsChanged);
// Ask host how big it wants to be
performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);
// Implementation of weights from WindowManager.LayoutParams
// We just grow the dimensions as needed and re-measure if
// needs be
int width = host.getMeasuredWidth();
int height = host.getMeasuredHeight();
boolean measureAgain = false;
if (lp.horizontalWeight > 0.0f) {
width += (int) ((mWidth - width) * lp.horizontalWeight);
childWidthMeasureSpec = MeasureSpec.makeMeasureSpec(width, MeasureSpec.EXACTLY);
measureAgain = true;
}
if (lp.verticalWeight > 0.0f) {
height += (int) ((mHeight - height) * lp.verticalWeight);
childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(height, MeasureSpec.EXACTLY);
measureAgain = true;
}
if (measureAgain) {
if (DEBUG_LAYOUT)
Log.v(mTag, "And hey let's measure once more: width=" + width + " height=" + height);
performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);
}
layoutRequested = true;
}
}
} else {
// Not the first pass and no window/insets/visibility change but the window
// may have moved and we need check that and if so to update the left and right
// in the attach info. We translate only the window frame since on window move
// the window manager tells us only for the new frame but the insets are the
// same and we do not want to translate them more than once.
maybeHandleWindowMove(frame);
}
final boolean didLayout = layoutRequested && (!mStopped || mReportNextDraw);
boolean triggerGlobalLayoutListener = didLayout || mAttachInfo.mRecomputeGlobalAttributes;
if (didLayout) {
performLayout(lp, mWidth, mHeight);
if ((host.mPrivateFlags & View.PFLAG_REQUEST_TRANSPARENT_REGIONS) != 0) {
// start out transparent
// TODO: AVOID THAT CALL BY CACHING THE RESULT?
host.getLocationInWindow(mTmpLocation);
mTransparentRegion.set(mTmpLocation[0], mTmpLocation[1], mTmpLocation[0] + host.mRight - host.mLeft, mTmpLocation[1] + host.mBottom - host.mTop);
host.gatherTransparentRegion(mTransparentRegion);
if (mTranslator != null) {
mTranslator.translateRegionInWindowToScreen(mTransparentRegion);
}
if (!mTransparentRegion.equals(mPreviousTransparentRegion)) {
mPreviousTransparentRegion.set(mTransparentRegion);
mFullRedrawNeeded = true;
// reconfigure window manager
try {
mWindowSession.setTransparentRegion(mWindow, mTransparentRegion);
} catch (RemoteException e) {
}
}
}
if (DBG) {
System.out.println("======================================");
System.out.println("performTraversals -- after setFrame");
host.debug();
}
}
if (triggerGlobalLayoutListener) {
mAttachInfo.mRecomputeGlobalAttributes = false;
mAttachInfo.mTreeObserver.dispatchOnGlobalLayout();
}
if (computesInternalInsets) {
// Clear the original insets.
final ViewTreeObserver.InternalInsetsInfo insets = mAttachInfo.mGivenInternalInsets;
insets.reset();
// Compute new insets in place.
mAttachInfo.mTreeObserver.dispatchOnComputeInternalInsets(insets);
mAttachInfo.mHasNonEmptyGivenInternalInsets = !insets.isEmpty();
// Tell the window manager.
if (insetsPending || !mLastGivenInsets.equals(insets)) {
mLastGivenInsets.set(insets);
// Translate insets to screen coordinates if needed.
final Rect contentInsets;
final Rect visibleInsets;
final Region touchableRegion;
if (mTranslator != null) {
contentInsets = mTranslator.getTranslatedContentInsets(insets.contentInsets);
visibleInsets = mTranslator.getTranslatedVisibleInsets(insets.visibleInsets);
touchableRegion = mTranslator.getTranslatedTouchableArea(insets.touchableRegion);
} else {
contentInsets = insets.contentInsets;
visibleInsets = insets.visibleInsets;
touchableRegion = insets.touchableRegion;
}
try {
mWindowSession.setInsets(mWindow, insets.mTouchableInsets, contentInsets, visibleInsets, touchableRegion);
} catch (RemoteException e) {
}
}
}
if (mFirst) {
// handle first focus request
if (DEBUG_INPUT_RESIZE)
Log.v(mTag, "First: mView.hasFocus()=" + mView.hasFocus());
if (mView != null) {
if (!mView.hasFocus()) {
mView.requestFocus(View.FOCUS_FORWARD);
if (DEBUG_INPUT_RESIZE)
Log.v(mTag, "First: requested focused view=" + mView.findFocus());
} else {
if (DEBUG_INPUT_RESIZE)
Log.v(mTag, "First: existing focused view=" + mView.findFocus());
}
}
}
final boolean changedVisibility = (viewVisibilityChanged || mFirst) && isViewVisible;
final boolean hasWindowFocus = mAttachInfo.mHasWindowFocus && isViewVisible;
final boolean regainedFocus = hasWindowFocus && mLostWindowFocus;
if (regainedFocus) {
mLostWindowFocus = false;
} else if (!hasWindowFocus && mHadWindowFocus) {
mLostWindowFocus = true;
}
if (changedVisibility || regainedFocus) {
// Toasts are presented as notifications - don't present them as windows as well
boolean isToast = (mWindowAttributes == null) ? false : (mWindowAttributes.type == WindowManager.LayoutParams.TYPE_TOAST);
if (!isToast) {
host.sendAccessibilityEvent(AccessibilityEvent.TYPE_WINDOW_STATE_CHANGED);
}
}
mFirst = false;
mWillDrawSoon = false;
mNewSurfaceNeeded = false;
mActivityRelaunched = false;
mViewVisibility = viewVisibility;
mHadWindowFocus = hasWindowFocus;
if (hasWindowFocus && !isInLocalFocusMode()) {
final boolean imTarget = WindowManager.LayoutParams.mayUseInputMethod(mWindowAttributes.flags);
if (imTarget != mLastWasImTarget) {
mLastWasImTarget = imTarget;
InputMethodManager imm = InputMethodManager.peekInstance();
if (imm != null && imTarget) {
imm.onPreWindowFocus(mView, hasWindowFocus);
imm.onPostWindowFocus(mView, mView.findFocus(), mWindowAttributes.softInputMode, !mHasHadWindowFocus, mWindowAttributes.flags);
}
}
}
// Remember if we must report the next draw.
if ((relayoutResult & WindowManagerGlobal.RELAYOUT_RES_FIRST_TIME) != 0) {
mReportNextDraw = true;
}
boolean cancelDraw = mAttachInfo.mTreeObserver.dispatchOnPreDraw() || !isViewVisible;
if (!cancelDraw && !newSurface) {
if (mPendingTransitions != null && mPendingTransitions.size() > 0) {
for (int i = 0; i < mPendingTransitions.size(); ++i) {
mPendingTransitions.get(i).startChangingAnimations();
}
mPendingTransitions.clear();
}
performDraw();
} else {
if (isViewVisible) {
// Try again
scheduleTraversals();
} else if (mPendingTransitions != null && mPendingTransitions.size() > 0) {
for (int i = 0; i < mPendingTransitions.size(); ++i) {
mPendingTransitions.get(i).endChangingAnimations();
}
mPendingTransitions.clear();
}
}
mIsInTraversal = false;
}
use of android.view.Surface.OutOfResourcesException in project android_frameworks_base by ResurrectionRemix.
the class ViewRootImpl method performTraversals.
private void performTraversals() {
// cache mView since it is used so much below...
final View host = mView;
if (DBG) {
System.out.println("======================================");
System.out.println("performTraversals");
host.debug();
}
if (host == null || !mAdded)
return;
mIsInTraversal = true;
mWillDrawSoon = true;
boolean windowSizeMayChange = false;
boolean newSurface = false;
boolean surfaceChanged = false;
WindowManager.LayoutParams lp = mWindowAttributes;
int desiredWindowWidth;
int desiredWindowHeight;
final int viewVisibility = getHostVisibility();
final boolean viewVisibilityChanged = !mFirst && (mViewVisibility != viewVisibility || mNewSurfaceNeeded);
final boolean viewUserVisibilityChanged = !mFirst && ((mViewVisibility == View.VISIBLE) != (viewVisibility == View.VISIBLE));
WindowManager.LayoutParams params = null;
if (mWindowAttributesChanged) {
mWindowAttributesChanged = false;
surfaceChanged = true;
params = lp;
}
CompatibilityInfo compatibilityInfo = mDisplay.getDisplayAdjustments().getCompatibilityInfo();
if (compatibilityInfo.supportsScreen() == mLastInCompatMode) {
params = lp;
mFullRedrawNeeded = true;
mLayoutRequested = true;
if (mLastInCompatMode) {
params.privateFlags &= ~WindowManager.LayoutParams.PRIVATE_FLAG_COMPATIBLE_WINDOW;
mLastInCompatMode = false;
} else {
params.privateFlags |= WindowManager.LayoutParams.PRIVATE_FLAG_COMPATIBLE_WINDOW;
mLastInCompatMode = true;
}
}
mWindowAttributesChangesFlag = 0;
Rect frame = mWinFrame;
if (mFirst) {
mFullRedrawNeeded = true;
mLayoutRequested = true;
if (shouldUseDisplaySize(lp)) {
// NOTE -- system code, won't try to do compat mode.
Point size = new Point();
mDisplay.getRealSize(size);
desiredWindowWidth = size.x;
desiredWindowHeight = size.y;
} else {
Configuration config = mContext.getResources().getConfiguration();
desiredWindowWidth = dipToPx(config.screenWidthDp);
desiredWindowHeight = dipToPx(config.screenHeightDp);
}
// We used to use the following condition to choose 32 bits drawing caches:
// PixelFormat.hasAlpha(lp.format) || lp.format == PixelFormat.RGBX_8888
// However, windows are now always 32 bits by default, so choose 32 bits
mAttachInfo.mUse32BitDrawingCache = true;
mAttachInfo.mHasWindowFocus = false;
mAttachInfo.mWindowVisibility = viewVisibility;
mAttachInfo.mRecomputeGlobalAttributes = false;
mLastConfiguration.setTo(host.getResources().getConfiguration());
mLastSystemUiVisibility = mAttachInfo.mSystemUiVisibility;
// Set the layout direction if it has not been set before (inherit is the default)
if (mViewLayoutDirectionInitial == View.LAYOUT_DIRECTION_INHERIT) {
host.setLayoutDirection(mLastConfiguration.getLayoutDirection());
}
host.dispatchAttachedToWindow(mAttachInfo, 0);
mAttachInfo.mTreeObserver.dispatchOnWindowAttachedChange(true);
dispatchApplyInsets(host);
//Log.i(mTag, "Screen on initialized: " + attachInfo.mKeepScreenOn);
} else {
desiredWindowWidth = frame.width();
desiredWindowHeight = frame.height();
if (desiredWindowWidth != mWidth || desiredWindowHeight != mHeight) {
if (DEBUG_ORIENTATION)
Log.v(mTag, "View " + host + " resized to: " + frame);
mFullRedrawNeeded = true;
mLayoutRequested = true;
windowSizeMayChange = true;
}
}
if (viewVisibilityChanged) {
mAttachInfo.mWindowVisibility = viewVisibility;
host.dispatchWindowVisibilityChanged(viewVisibility);
if (viewUserVisibilityChanged) {
host.dispatchVisibilityAggregated(viewVisibility == View.VISIBLE);
}
if (viewVisibility != View.VISIBLE || mNewSurfaceNeeded) {
endDragResizing();
destroyHardwareResources();
}
if (viewVisibility == View.GONE) {
// After making a window gone, we will count it as being
// shown for the first time the next time it gets focus.
mHasHadWindowFocus = false;
}
}
// Non-visible windows can't hold accessibility focus.
if (mAttachInfo.mWindowVisibility != View.VISIBLE) {
host.clearAccessibilityFocus();
}
// Execute enqueued actions on every traversal in case a detached view enqueued an action
getRunQueue().executeActions(mAttachInfo.mHandler);
boolean insetsChanged = false;
boolean layoutRequested = mLayoutRequested && (!mStopped || mReportNextDraw);
if (layoutRequested) {
final Resources res = mView.getContext().getResources();
if (mFirst) {
// make sure touch mode code executes by setting cached value
// to opposite of the added touch mode.
mAttachInfo.mInTouchMode = !mAddedTouchMode;
ensureTouchModeLocally(mAddedTouchMode);
} else {
if (!mPendingOverscanInsets.equals(mAttachInfo.mOverscanInsets)) {
insetsChanged = true;
}
if (!mPendingContentInsets.equals(mAttachInfo.mContentInsets)) {
insetsChanged = true;
}
if (!mPendingStableInsets.equals(mAttachInfo.mStableInsets)) {
insetsChanged = true;
}
if (!mPendingVisibleInsets.equals(mAttachInfo.mVisibleInsets)) {
mAttachInfo.mVisibleInsets.set(mPendingVisibleInsets);
if (DEBUG_LAYOUT)
Log.v(mTag, "Visible insets changing to: " + mAttachInfo.mVisibleInsets);
}
if (!mPendingOutsets.equals(mAttachInfo.mOutsets)) {
insetsChanged = true;
}
if (mPendingAlwaysConsumeNavBar != mAttachInfo.mAlwaysConsumeNavBar) {
insetsChanged = true;
}
if (lp.width == ViewGroup.LayoutParams.WRAP_CONTENT || lp.height == ViewGroup.LayoutParams.WRAP_CONTENT) {
windowSizeMayChange = true;
if (shouldUseDisplaySize(lp)) {
// NOTE -- system code, won't try to do compat mode.
Point size = new Point();
mDisplay.getRealSize(size);
desiredWindowWidth = size.x;
desiredWindowHeight = size.y;
} else {
Configuration config = res.getConfiguration();
desiredWindowWidth = dipToPx(config.screenWidthDp);
desiredWindowHeight = dipToPx(config.screenHeightDp);
}
}
}
// Ask host how big it wants to be
windowSizeMayChange |= measureHierarchy(host, lp, res, desiredWindowWidth, desiredWindowHeight);
}
if (collectViewAttributes()) {
params = lp;
}
if (mAttachInfo.mForceReportNewAttributes) {
mAttachInfo.mForceReportNewAttributes = false;
params = lp;
}
if (mFirst || mAttachInfo.mViewVisibilityChanged) {
mAttachInfo.mViewVisibilityChanged = false;
int resizeMode = mSoftInputMode & WindowManager.LayoutParams.SOFT_INPUT_MASK_ADJUST;
// what mode to use now.
if (resizeMode == WindowManager.LayoutParams.SOFT_INPUT_ADJUST_UNSPECIFIED) {
final int N = mAttachInfo.mScrollContainers.size();
for (int i = 0; i < N; i++) {
if (mAttachInfo.mScrollContainers.get(i).isShown()) {
resizeMode = WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE;
}
}
if (resizeMode == 0) {
resizeMode = WindowManager.LayoutParams.SOFT_INPUT_ADJUST_PAN;
}
if ((lp.softInputMode & WindowManager.LayoutParams.SOFT_INPUT_MASK_ADJUST) != resizeMode) {
lp.softInputMode = (lp.softInputMode & ~WindowManager.LayoutParams.SOFT_INPUT_MASK_ADJUST) | resizeMode;
params = lp;
}
}
}
if (params != null) {
if ((host.mPrivateFlags & View.PFLAG_REQUEST_TRANSPARENT_REGIONS) != 0) {
if (!PixelFormat.formatHasAlpha(params.format)) {
params.format = PixelFormat.TRANSLUCENT;
}
}
mAttachInfo.mOverscanRequested = (params.flags & WindowManager.LayoutParams.FLAG_LAYOUT_IN_OVERSCAN) != 0;
}
if (mApplyInsetsRequested) {
mApplyInsetsRequested = false;
mLastOverscanRequested = mAttachInfo.mOverscanRequested;
dispatchApplyInsets(host);
if (mLayoutRequested) {
// Short-circuit catching a new layout request here, so
// we don't need to go through two layout passes when things
// change due to fitting system windows, which can happen a lot.
windowSizeMayChange |= measureHierarchy(host, lp, mView.getContext().getResources(), desiredWindowWidth, desiredWindowHeight);
}
}
if (layoutRequested) {
// Clear this now, so that if anything requests a layout in the
// rest of this function we will catch it and re-run a full
// layout pass.
mLayoutRequested = false;
}
boolean windowShouldResize = layoutRequested && windowSizeMayChange && ((mWidth != host.getMeasuredWidth() || mHeight != host.getMeasuredHeight()) || (lp.width == ViewGroup.LayoutParams.WRAP_CONTENT && frame.width() < desiredWindowWidth && frame.width() != mWidth) || (lp.height == ViewGroup.LayoutParams.WRAP_CONTENT && frame.height() < desiredWindowHeight && frame.height() != mHeight));
windowShouldResize |= mDragResizing && mResizeMode == RESIZE_MODE_FREEFORM;
// If the activity was just relaunched, it might have unfrozen the task bounds (while
// relaunching), so we need to force a call into window manager to pick up the latest
// bounds.
windowShouldResize |= mActivityRelaunched;
// Determine whether to compute insets.
// If there are no inset listeners remaining then we may still need to compute
// insets in case the old insets were non-empty and must be reset.
final boolean computesInternalInsets = mAttachInfo.mTreeObserver.hasComputeInternalInsetsListeners() || mAttachInfo.mHasNonEmptyGivenInternalInsets;
boolean insetsPending = false;
int relayoutResult = 0;
boolean updatedConfiguration = false;
final int surfaceGenerationId = mSurface.getGenerationId();
final boolean isViewVisible = viewVisibility == View.VISIBLE;
if (mFirst || windowShouldResize || insetsChanged || viewVisibilityChanged || params != null || mForceNextWindowRelayout) {
mForceNextWindowRelayout = false;
if (isViewVisible) {
// If this window is giving internal insets to the window
// manager, and it is being added or changing its visibility,
// then we want to first give the window manager "fake"
// insets to cause it to effectively ignore the content of
// the window during layout. This avoids it briefly causing
// other windows to resize/move based on the raw frame of the
// window, waiting until we can finish laying out this window
// and get back to the window manager with the ultimately
// computed insets.
insetsPending = computesInternalInsets && (mFirst || viewVisibilityChanged);
}
if (mSurfaceHolder != null) {
mSurfaceHolder.mSurfaceLock.lock();
mDrawingAllowed = true;
}
boolean hwInitialized = false;
boolean contentInsetsChanged = false;
boolean hadSurface = mSurface.isValid();
try {
if (DEBUG_LAYOUT) {
Log.i(mTag, "host=w:" + host.getMeasuredWidth() + ", h:" + host.getMeasuredHeight() + ", params=" + params);
}
if (mAttachInfo.mHardwareRenderer != null) {
// and stop using the surface in case it gets destroyed.
if (mAttachInfo.mHardwareRenderer.pauseSurface(mSurface)) {
// Animations were running so we need to push a frame
// to resume them
mDirty.set(0, 0, mWidth, mHeight);
}
mChoreographer.mFrameInfo.addFlags(FrameInfo.FLAG_WINDOW_LAYOUT_CHANGED);
}
relayoutResult = relayoutWindow(params, viewVisibility, insetsPending);
if (DEBUG_LAYOUT)
Log.v(mTag, "relayout: frame=" + frame.toShortString() + " overscan=" + mPendingOverscanInsets.toShortString() + " content=" + mPendingContentInsets.toShortString() + " visible=" + mPendingVisibleInsets.toShortString() + " visible=" + mPendingStableInsets.toShortString() + " outsets=" + mPendingOutsets.toShortString() + " surface=" + mSurface);
if (mPendingConfiguration.seq != 0) {
if (DEBUG_CONFIGURATION)
Log.v(mTag, "Visible with new config: " + mPendingConfiguration);
updateConfiguration(new Configuration(mPendingConfiguration), !mFirst);
mPendingConfiguration.seq = 0;
updatedConfiguration = true;
}
final boolean overscanInsetsChanged = !mPendingOverscanInsets.equals(mAttachInfo.mOverscanInsets);
contentInsetsChanged = !mPendingContentInsets.equals(mAttachInfo.mContentInsets);
final boolean visibleInsetsChanged = !mPendingVisibleInsets.equals(mAttachInfo.mVisibleInsets);
final boolean stableInsetsChanged = !mPendingStableInsets.equals(mAttachInfo.mStableInsets);
final boolean outsetsChanged = !mPendingOutsets.equals(mAttachInfo.mOutsets);
final boolean surfaceSizeChanged = (relayoutResult & WindowManagerGlobal.RELAYOUT_RES_SURFACE_RESIZED) != 0;
final boolean alwaysConsumeNavBarChanged = mPendingAlwaysConsumeNavBar != mAttachInfo.mAlwaysConsumeNavBar;
if (contentInsetsChanged) {
mAttachInfo.mContentInsets.set(mPendingContentInsets);
if (DEBUG_LAYOUT)
Log.v(mTag, "Content insets changing to: " + mAttachInfo.mContentInsets);
}
if (overscanInsetsChanged) {
mAttachInfo.mOverscanInsets.set(mPendingOverscanInsets);
if (DEBUG_LAYOUT)
Log.v(mTag, "Overscan insets changing to: " + mAttachInfo.mOverscanInsets);
// Need to relayout with content insets.
contentInsetsChanged = true;
}
if (stableInsetsChanged) {
mAttachInfo.mStableInsets.set(mPendingStableInsets);
if (DEBUG_LAYOUT)
Log.v(mTag, "Decor insets changing to: " + mAttachInfo.mStableInsets);
// Need to relayout with content insets.
contentInsetsChanged = true;
}
if (alwaysConsumeNavBarChanged) {
mAttachInfo.mAlwaysConsumeNavBar = mPendingAlwaysConsumeNavBar;
contentInsetsChanged = true;
}
if (contentInsetsChanged || mLastSystemUiVisibility != mAttachInfo.mSystemUiVisibility || mApplyInsetsRequested || mLastOverscanRequested != mAttachInfo.mOverscanRequested || outsetsChanged) {
mLastSystemUiVisibility = mAttachInfo.mSystemUiVisibility;
mLastOverscanRequested = mAttachInfo.mOverscanRequested;
mAttachInfo.mOutsets.set(mPendingOutsets);
mApplyInsetsRequested = false;
dispatchApplyInsets(host);
}
if (visibleInsetsChanged) {
mAttachInfo.mVisibleInsets.set(mPendingVisibleInsets);
if (DEBUG_LAYOUT)
Log.v(mTag, "Visible insets changing to: " + mAttachInfo.mVisibleInsets);
}
if (!hadSurface) {
if (mSurface.isValid()) {
// If we are creating a new surface, then we need to
// completely redraw it. Also, when we get to the
// point of drawing it we will hold off and schedule
// a new traversal instead. This is so we can tell the
// window manager about all of the windows being displayed
// before actually drawing them, so it can display then
// all at once.
newSurface = true;
mFullRedrawNeeded = true;
mPreviousTransparentRegion.setEmpty();
// will be transparent
if (mAttachInfo.mHardwareRenderer != null) {
try {
hwInitialized = mAttachInfo.mHardwareRenderer.initialize(mSurface);
if (hwInitialized && (host.mPrivateFlags & View.PFLAG_REQUEST_TRANSPARENT_REGIONS) == 0) {
// Don't pre-allocate if transparent regions
// are requested as they may not be needed
mSurface.allocateBuffers();
}
} catch (OutOfResourcesException e) {
handleOutOfResourcesException(e);
return;
}
}
}
} else if (!mSurface.isValid()) {
// positions.
if (mLastScrolledFocus != null) {
mLastScrolledFocus.clear();
}
mScrollY = mCurScrollY = 0;
if (mView instanceof RootViewSurfaceTaker) {
((RootViewSurfaceTaker) mView).onRootViewScrollYChanged(mCurScrollY);
}
if (mScroller != null) {
mScroller.abortAnimation();
}
// Our surface is gone
if (mAttachInfo.mHardwareRenderer != null && mAttachInfo.mHardwareRenderer.isEnabled()) {
mAttachInfo.mHardwareRenderer.destroy();
}
} else if ((surfaceGenerationId != mSurface.getGenerationId() || surfaceSizeChanged) && mSurfaceHolder == null && mAttachInfo.mHardwareRenderer != null) {
mFullRedrawNeeded = true;
try {
// Need to do updateSurface (which leads to CanvasContext::setSurface and
// re-create the EGLSurface) if either the Surface changed (as indicated by
// generation id), or WindowManager changed the surface size. The latter is
// because on some chips, changing the consumer side's BufferQueue size may
// not take effect immediately unless we create a new EGLSurface.
// Note that frame size change doesn't always imply surface size change (eg.
// drag resizing uses fullscreen surface), need to check surfaceSizeChanged
// flag from WindowManager.
mAttachInfo.mHardwareRenderer.updateSurface(mSurface);
} catch (OutOfResourcesException e) {
handleOutOfResourcesException(e);
return;
}
}
final boolean freeformResizing = (relayoutResult & WindowManagerGlobal.RELAYOUT_RES_DRAG_RESIZING_FREEFORM) != 0;
final boolean dockedResizing = (relayoutResult & WindowManagerGlobal.RELAYOUT_RES_DRAG_RESIZING_DOCKED) != 0;
final boolean dragResizing = freeformResizing || dockedResizing;
if (mDragResizing != dragResizing) {
if (dragResizing) {
mResizeMode = freeformResizing ? RESIZE_MODE_FREEFORM : RESIZE_MODE_DOCKED_DIVIDER;
startDragResizing(mPendingBackDropFrame, mWinFrame.equals(mPendingBackDropFrame), mPendingVisibleInsets, mPendingStableInsets, mResizeMode);
} else {
// We shouldn't come here, but if we come we should end the resize.
endDragResizing();
}
}
if (!USE_MT_RENDERER) {
if (dragResizing) {
mCanvasOffsetX = mWinFrame.left;
mCanvasOffsetY = mWinFrame.top;
} else {
mCanvasOffsetX = mCanvasOffsetY = 0;
}
}
} catch (RemoteException e) {
}
if (DEBUG_ORIENTATION)
Log.v(TAG, "Relayout returned: frame=" + frame + ", surface=" + mSurface);
mAttachInfo.mWindowLeft = frame.left;
mAttachInfo.mWindowTop = frame.top;
// the window session beforehand.
if (mWidth != frame.width() || mHeight != frame.height()) {
mWidth = frame.width();
mHeight = frame.height();
}
if (mSurfaceHolder != null) {
// The app owns the surface; tell it about what is going on.
if (mSurface.isValid()) {
// XXX .copyFrom() doesn't work!
//mSurfaceHolder.mSurface.copyFrom(mSurface);
mSurfaceHolder.mSurface = mSurface;
}
mSurfaceHolder.setSurfaceFrameSize(mWidth, mHeight);
mSurfaceHolder.mSurfaceLock.unlock();
if (mSurface.isValid()) {
if (!hadSurface) {
mSurfaceHolder.ungetCallbacks();
mIsCreating = true;
mSurfaceHolderCallback.surfaceCreated(mSurfaceHolder);
SurfaceHolder.Callback[] callbacks = mSurfaceHolder.getCallbacks();
if (callbacks != null) {
for (SurfaceHolder.Callback c : callbacks) {
c.surfaceCreated(mSurfaceHolder);
}
}
surfaceChanged = true;
}
if (surfaceChanged || surfaceGenerationId != mSurface.getGenerationId()) {
mSurfaceHolderCallback.surfaceChanged(mSurfaceHolder, lp.format, mWidth, mHeight);
SurfaceHolder.Callback[] callbacks = mSurfaceHolder.getCallbacks();
if (callbacks != null) {
for (SurfaceHolder.Callback c : callbacks) {
c.surfaceChanged(mSurfaceHolder, lp.format, mWidth, mHeight);
}
}
}
mIsCreating = false;
} else if (hadSurface) {
mSurfaceHolder.ungetCallbacks();
SurfaceHolder.Callback[] callbacks = mSurfaceHolder.getCallbacks();
mSurfaceHolderCallback.surfaceDestroyed(mSurfaceHolder);
if (callbacks != null) {
for (SurfaceHolder.Callback c : callbacks) {
c.surfaceDestroyed(mSurfaceHolder);
}
}
mSurfaceHolder.mSurfaceLock.lock();
try {
mSurfaceHolder.mSurface = new Surface();
} finally {
mSurfaceHolder.mSurfaceLock.unlock();
}
}
}
final ThreadedRenderer hardwareRenderer = mAttachInfo.mHardwareRenderer;
if (hardwareRenderer != null && hardwareRenderer.isEnabled()) {
if (hwInitialized || mWidth != hardwareRenderer.getWidth() || mHeight != hardwareRenderer.getHeight() || mNeedsHwRendererSetup) {
hardwareRenderer.setup(mWidth, mHeight, mAttachInfo, mWindowAttributes.surfaceInsets);
mNeedsHwRendererSetup = false;
}
}
if (!mStopped || mReportNextDraw) {
boolean focusChangedDueToTouchMode = ensureTouchModeLocally((relayoutResult & WindowManagerGlobal.RELAYOUT_RES_IN_TOUCH_MODE) != 0);
if (focusChangedDueToTouchMode || mWidth != host.getMeasuredWidth() || mHeight != host.getMeasuredHeight() || contentInsetsChanged || updatedConfiguration) {
int childWidthMeasureSpec = getRootMeasureSpec(mWidth, lp.width);
int childHeightMeasureSpec = getRootMeasureSpec(mHeight, lp.height);
if (DEBUG_LAYOUT)
Log.v(mTag, "Ooops, something changed! mWidth=" + mWidth + " measuredWidth=" + host.getMeasuredWidth() + " mHeight=" + mHeight + " measuredHeight=" + host.getMeasuredHeight() + " coveredInsetsChanged=" + contentInsetsChanged);
// Ask host how big it wants to be
performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);
// Implementation of weights from WindowManager.LayoutParams
// We just grow the dimensions as needed and re-measure if
// needs be
int width = host.getMeasuredWidth();
int height = host.getMeasuredHeight();
boolean measureAgain = false;
if (lp.horizontalWeight > 0.0f) {
width += (int) ((mWidth - width) * lp.horizontalWeight);
childWidthMeasureSpec = MeasureSpec.makeMeasureSpec(width, MeasureSpec.EXACTLY);
measureAgain = true;
}
if (lp.verticalWeight > 0.0f) {
height += (int) ((mHeight - height) * lp.verticalWeight);
childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(height, MeasureSpec.EXACTLY);
measureAgain = true;
}
if (measureAgain) {
if (DEBUG_LAYOUT)
Log.v(mTag, "And hey let's measure once more: width=" + width + " height=" + height);
performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);
}
layoutRequested = true;
}
}
} else {
// Not the first pass and no window/insets/visibility change but the window
// may have moved and we need check that and if so to update the left and right
// in the attach info. We translate only the window frame since on window move
// the window manager tells us only for the new frame but the insets are the
// same and we do not want to translate them more than once.
maybeHandleWindowMove(frame);
}
final boolean didLayout = layoutRequested && (!mStopped || mReportNextDraw);
boolean triggerGlobalLayoutListener = didLayout || mAttachInfo.mRecomputeGlobalAttributes;
if (didLayout) {
performLayout(lp, mWidth, mHeight);
if ((host.mPrivateFlags & View.PFLAG_REQUEST_TRANSPARENT_REGIONS) != 0) {
// start out transparent
// TODO: AVOID THAT CALL BY CACHING THE RESULT?
host.getLocationInWindow(mTmpLocation);
mTransparentRegion.set(mTmpLocation[0], mTmpLocation[1], mTmpLocation[0] + host.mRight - host.mLeft, mTmpLocation[1] + host.mBottom - host.mTop);
host.gatherTransparentRegion(mTransparentRegion);
if (mTranslator != null) {
mTranslator.translateRegionInWindowToScreen(mTransparentRegion);
}
if (!mTransparentRegion.equals(mPreviousTransparentRegion)) {
mPreviousTransparentRegion.set(mTransparentRegion);
mFullRedrawNeeded = true;
// reconfigure window manager
try {
mWindowSession.setTransparentRegion(mWindow, mTransparentRegion);
} catch (RemoteException e) {
}
}
}
if (DBG) {
System.out.println("======================================");
System.out.println("performTraversals -- after setFrame");
host.debug();
}
}
if (triggerGlobalLayoutListener) {
mAttachInfo.mRecomputeGlobalAttributes = false;
mAttachInfo.mTreeObserver.dispatchOnGlobalLayout();
}
if (computesInternalInsets) {
// Clear the original insets.
final ViewTreeObserver.InternalInsetsInfo insets = mAttachInfo.mGivenInternalInsets;
insets.reset();
// Compute new insets in place.
mAttachInfo.mTreeObserver.dispatchOnComputeInternalInsets(insets);
mAttachInfo.mHasNonEmptyGivenInternalInsets = !insets.isEmpty();
// Tell the window manager.
if (insetsPending || !mLastGivenInsets.equals(insets)) {
mLastGivenInsets.set(insets);
// Translate insets to screen coordinates if needed.
final Rect contentInsets;
final Rect visibleInsets;
final Region touchableRegion;
if (mTranslator != null) {
contentInsets = mTranslator.getTranslatedContentInsets(insets.contentInsets);
visibleInsets = mTranslator.getTranslatedVisibleInsets(insets.visibleInsets);
touchableRegion = mTranslator.getTranslatedTouchableArea(insets.touchableRegion);
} else {
contentInsets = insets.contentInsets;
visibleInsets = insets.visibleInsets;
touchableRegion = insets.touchableRegion;
}
try {
mWindowSession.setInsets(mWindow, insets.mTouchableInsets, contentInsets, visibleInsets, touchableRegion);
} catch (RemoteException e) {
}
}
}
if (mFirst) {
// handle first focus request
if (DEBUG_INPUT_RESIZE)
Log.v(mTag, "First: mView.hasFocus()=" + mView.hasFocus());
if (mView != null) {
if (!mView.hasFocus()) {
mView.requestFocus(View.FOCUS_FORWARD);
if (DEBUG_INPUT_RESIZE)
Log.v(mTag, "First: requested focused view=" + mView.findFocus());
} else {
if (DEBUG_INPUT_RESIZE)
Log.v(mTag, "First: existing focused view=" + mView.findFocus());
}
}
}
final boolean changedVisibility = (viewVisibilityChanged || mFirst) && isViewVisible;
final boolean hasWindowFocus = mAttachInfo.mHasWindowFocus && isViewVisible;
final boolean regainedFocus = hasWindowFocus && mLostWindowFocus;
if (regainedFocus) {
mLostWindowFocus = false;
} else if (!hasWindowFocus && mHadWindowFocus) {
mLostWindowFocus = true;
}
if (changedVisibility || regainedFocus) {
// Toasts are presented as notifications - don't present them as windows as well
boolean isToast = (mWindowAttributes == null) ? false : (mWindowAttributes.type == WindowManager.LayoutParams.TYPE_TOAST);
if (!isToast) {
host.sendAccessibilityEvent(AccessibilityEvent.TYPE_WINDOW_STATE_CHANGED);
}
}
mFirst = false;
mWillDrawSoon = false;
mNewSurfaceNeeded = false;
mActivityRelaunched = false;
mViewVisibility = viewVisibility;
mHadWindowFocus = hasWindowFocus;
if (hasWindowFocus && !isInLocalFocusMode()) {
final boolean imTarget = WindowManager.LayoutParams.mayUseInputMethod(mWindowAttributes.flags);
if (imTarget != mLastWasImTarget) {
mLastWasImTarget = imTarget;
InputMethodManager imm = InputMethodManager.peekInstance();
if (imm != null && imTarget) {
imm.onPreWindowFocus(mView, hasWindowFocus);
imm.onPostWindowFocus(mView, mView.findFocus(), mWindowAttributes.softInputMode, !mHasHadWindowFocus, mWindowAttributes.flags);
}
}
}
// Remember if we must report the next draw.
if ((relayoutResult & WindowManagerGlobal.RELAYOUT_RES_FIRST_TIME) != 0) {
mReportNextDraw = true;
}
boolean cancelDraw = mAttachInfo.mTreeObserver.dispatchOnPreDraw() || !isViewVisible;
if (!cancelDraw && !newSurface) {
if (mPendingTransitions != null && mPendingTransitions.size() > 0) {
for (int i = 0; i < mPendingTransitions.size(); ++i) {
mPendingTransitions.get(i).startChangingAnimations();
}
mPendingTransitions.clear();
}
performDraw();
} else {
if (isViewVisible) {
// Try again
scheduleTraversals();
} else if (mPendingTransitions != null && mPendingTransitions.size() > 0) {
for (int i = 0; i < mPendingTransitions.size(); ++i) {
mPendingTransitions.get(i).endChangingAnimations();
}
mPendingTransitions.clear();
}
}
mIsInTraversal = false;
}
use of android.view.Surface.OutOfResourcesException in project android_frameworks_base by ResurrectionRemix.
the class EmulatorDisplayOverlay method drawIfNeeded.
private void drawIfNeeded() {
if (!mDrawNeeded || !mVisible) {
return;
}
mDrawNeeded = false;
Rect dirty = new Rect(0, 0, mScreenSize.x, mScreenSize.y);
Canvas c = null;
try {
c = mSurface.lockCanvas(dirty);
} catch (IllegalArgumentException e) {
} catch (OutOfResourcesException e) {
}
if (c == null) {
return;
}
c.drawColor(Color.TRANSPARENT, PorterDuff.Mode.SRC);
mSurfaceControl.setPosition(0, 0);
// Always draw the overlay with square dimensions
int size = Math.max(mScreenSize.x, mScreenSize.y);
mOverlay.setBounds(0, 0, size, size);
mOverlay.draw(c);
mSurface.unlockCanvasAndPost(c);
}
use of android.view.Surface.OutOfResourcesException in project android_frameworks_base by ResurrectionRemix.
the class ScreenRotationAnimation method startAnimation.
/**
* Returns true if animating.
*/
private boolean startAnimation(SurfaceSession session, long maxAnimationDuration, float animationScale, int finalWidth, int finalHeight, boolean dismissing, int exitAnim, int enterAnim) {
if (mSurfaceControl == null) {
// Can't do animation.
return false;
}
if (mStarted) {
return true;
}
mStarted = true;
boolean firstStart = false;
// Figure out how the screen has moved from the original rotation.
int delta = DisplayContent.deltaRotation(mCurRotation, mOriginalRotation);
if (TWO_PHASE_ANIMATION && mFinishExitAnimation == null && (!dismissing || delta != Surface.ROTATION_0)) {
if (DEBUG_STATE)
Slog.v(TAG, "Creating start and finish animations");
firstStart = true;
mStartExitAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_start_exit);
mStartEnterAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_start_enter);
if (USE_CUSTOM_BLACK_FRAME) {
mStartFrameAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_start_frame);
}
mFinishExitAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_finish_exit);
mFinishEnterAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_finish_enter);
if (USE_CUSTOM_BLACK_FRAME) {
mFinishFrameAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_finish_frame);
}
}
if (DEBUG_STATE)
Slog.v(TAG, "Rotation delta: " + delta + " finalWidth=" + finalWidth + " finalHeight=" + finalHeight + " origWidth=" + mOriginalWidth + " origHeight=" + mOriginalHeight);
final boolean customAnim;
if (exitAnim != 0 && enterAnim != 0) {
customAnim = true;
mRotateExitAnimation = AnimationUtils.loadAnimation(mContext, exitAnim);
mRotateEnterAnimation = AnimationUtils.loadAnimation(mContext, enterAnim);
} else {
customAnim = false;
switch(delta) {
case Surface.ROTATION_0:
mRotateExitAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_0_exit);
mRotateEnterAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_0_enter);
if (USE_CUSTOM_BLACK_FRAME) {
mRotateFrameAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_0_frame);
}
break;
case Surface.ROTATION_90:
mRotateExitAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_plus_90_exit);
mRotateEnterAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_plus_90_enter);
if (USE_CUSTOM_BLACK_FRAME) {
mRotateFrameAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_plus_90_frame);
}
break;
case Surface.ROTATION_180:
mRotateExitAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_180_exit);
mRotateEnterAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_180_enter);
if (USE_CUSTOM_BLACK_FRAME) {
mRotateFrameAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_180_frame);
}
break;
case Surface.ROTATION_270:
mRotateExitAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_minus_90_exit);
mRotateEnterAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_minus_90_enter);
if (USE_CUSTOM_BLACK_FRAME) {
mRotateFrameAnimation = AnimationUtils.loadAnimation(mContext, com.android.internal.R.anim.screen_rotate_minus_90_frame);
}
break;
}
}
// screen's current/new size.
if (TWO_PHASE_ANIMATION && firstStart) {
// Compute partial steps between original and final sizes. These
// are used for the dimensions of the exiting and entering elements,
// so they are never stretched too significantly.
final int halfWidth = (finalWidth + mOriginalWidth) / 2;
final int halfHeight = (finalHeight + mOriginalHeight) / 2;
if (DEBUG_STATE)
Slog.v(TAG, "Initializing start and finish animations");
mStartEnterAnimation.initialize(finalWidth, finalHeight, halfWidth, halfHeight);
mStartExitAnimation.initialize(halfWidth, halfHeight, mOriginalWidth, mOriginalHeight);
mFinishEnterAnimation.initialize(finalWidth, finalHeight, halfWidth, halfHeight);
mFinishExitAnimation.initialize(halfWidth, halfHeight, mOriginalWidth, mOriginalHeight);
if (USE_CUSTOM_BLACK_FRAME) {
mStartFrameAnimation.initialize(finalWidth, finalHeight, mOriginalWidth, mOriginalHeight);
mFinishFrameAnimation.initialize(finalWidth, finalHeight, mOriginalWidth, mOriginalHeight);
}
}
mRotateEnterAnimation.initialize(finalWidth, finalHeight, mOriginalWidth, mOriginalHeight);
mRotateExitAnimation.initialize(finalWidth, finalHeight, mOriginalWidth, mOriginalHeight);
if (USE_CUSTOM_BLACK_FRAME) {
mRotateFrameAnimation.initialize(finalWidth, finalHeight, mOriginalWidth, mOriginalHeight);
}
mAnimRunning = false;
mFinishAnimReady = false;
mFinishAnimStartTime = -1;
if (TWO_PHASE_ANIMATION && firstStart) {
mStartExitAnimation.restrictDuration(maxAnimationDuration);
mStartExitAnimation.scaleCurrentDuration(animationScale);
mStartEnterAnimation.restrictDuration(maxAnimationDuration);
mStartEnterAnimation.scaleCurrentDuration(animationScale);
mFinishExitAnimation.restrictDuration(maxAnimationDuration);
mFinishExitAnimation.scaleCurrentDuration(animationScale);
mFinishEnterAnimation.restrictDuration(maxAnimationDuration);
mFinishEnterAnimation.scaleCurrentDuration(animationScale);
if (USE_CUSTOM_BLACK_FRAME) {
mStartFrameAnimation.restrictDuration(maxAnimationDuration);
mStartFrameAnimation.scaleCurrentDuration(animationScale);
mFinishFrameAnimation.restrictDuration(maxAnimationDuration);
mFinishFrameAnimation.scaleCurrentDuration(animationScale);
}
}
mRotateExitAnimation.restrictDuration(maxAnimationDuration);
mRotateExitAnimation.scaleCurrentDuration(animationScale);
mRotateEnterAnimation.restrictDuration(maxAnimationDuration);
mRotateEnterAnimation.scaleCurrentDuration(animationScale);
if (USE_CUSTOM_BLACK_FRAME) {
mRotateFrameAnimation.restrictDuration(maxAnimationDuration);
mRotateFrameAnimation.scaleCurrentDuration(animationScale);
}
final int layerStack = mDisplayContent.getDisplay().getLayerStack();
if (USE_CUSTOM_BLACK_FRAME && mCustomBlackFrame == null) {
if (SHOW_LIGHT_TRANSACTIONS || DEBUG_STATE)
Slog.i(TAG_WM, ">>> OPEN TRANSACTION ScreenRotationAnimation.startAnimation");
SurfaceControl.openTransaction();
// Compute the transformation matrix that must be applied
// the the black frame to make it stay in the initial position
// before the new screen rotation. This is different than the
// snapshot transformation because the snapshot is always based
// of the native orientation of the screen, not the orientation
// we were last in.
createRotationMatrix(delta, mOriginalWidth, mOriginalHeight, mFrameInitialMatrix);
try {
Rect outer = new Rect(-mOriginalWidth * 1, -mOriginalHeight * 1, mOriginalWidth * 2, mOriginalHeight * 2);
Rect inner = new Rect(0, 0, mOriginalWidth, mOriginalHeight);
mCustomBlackFrame = new BlackFrame(session, outer, inner, SCREEN_FREEZE_LAYER_CUSTOM, layerStack, false);
mCustomBlackFrame.setMatrix(mFrameInitialMatrix);
} catch (OutOfResourcesException e) {
Slog.w(TAG, "Unable to allocate black surface", e);
} finally {
SurfaceControl.closeTransaction();
if (SHOW_LIGHT_TRANSACTIONS || DEBUG_STATE)
Slog.i(TAG_WM, "<<< CLOSE TRANSACTION ScreenRotationAnimation.startAnimation");
}
}
if (!customAnim && mExitingBlackFrame == null) {
if (SHOW_LIGHT_TRANSACTIONS || DEBUG_STATE)
Slog.i(TAG_WM, ">>> OPEN TRANSACTION ScreenRotationAnimation.startAnimation");
SurfaceControl.openTransaction();
try {
// Compute the transformation matrix that must be applied
// the the black frame to make it stay in the initial position
// before the new screen rotation. This is different than the
// snapshot transformation because the snapshot is always based
// of the native orientation of the screen, not the orientation
// we were last in.
createRotationMatrix(delta, mOriginalWidth, mOriginalHeight, mFrameInitialMatrix);
final Rect outer;
final Rect inner;
if (mForceDefaultOrientation) {
// Going from a smaller Display to a larger Display, add curtains to sides
// or top and bottom. Going from a larger to smaller display will result in
// no BlackSurfaces being constructed.
outer = mCurrentDisplayRect;
inner = mOriginalDisplayRect;
} else {
outer = new Rect(-mOriginalWidth * 1, -mOriginalHeight * 1, mOriginalWidth * 2, mOriginalHeight * 2);
inner = new Rect(0, 0, mOriginalWidth, mOriginalHeight);
}
mExitingBlackFrame = new BlackFrame(session, outer, inner, SCREEN_FREEZE_LAYER_EXIT, layerStack, mForceDefaultOrientation);
mExitingBlackFrame.setMatrix(mFrameInitialMatrix);
} catch (OutOfResourcesException e) {
Slog.w(TAG, "Unable to allocate black surface", e);
} finally {
SurfaceControl.closeTransaction();
if (SHOW_LIGHT_TRANSACTIONS || DEBUG_STATE)
Slog.i(TAG_WM, "<<< CLOSE TRANSACTION ScreenRotationAnimation.startAnimation");
}
}
if (customAnim && mEnteringBlackFrame == null) {
if (SHOW_LIGHT_TRANSACTIONS || DEBUG_STATE)
Slog.i(TAG_WM, ">>> OPEN TRANSACTION ScreenRotationAnimation.startAnimation");
SurfaceControl.openTransaction();
try {
Rect outer = new Rect(-finalWidth * 1, -finalHeight * 1, finalWidth * 2, finalHeight * 2);
Rect inner = new Rect(0, 0, finalWidth, finalHeight);
mEnteringBlackFrame = new BlackFrame(session, outer, inner, SCREEN_FREEZE_LAYER_ENTER, layerStack, false);
} catch (OutOfResourcesException e) {
Slog.w(TAG, "Unable to allocate black surface", e);
} finally {
SurfaceControl.closeTransaction();
if (SHOW_LIGHT_TRANSACTIONS || DEBUG_STATE)
Slog.i(TAG_WM, "<<< CLOSE TRANSACTION ScreenRotationAnimation.startAnimation");
}
}
return true;
}
use of android.view.Surface.OutOfResourcesException in project android_frameworks_base by ResurrectionRemix.
the class WindowManagerService method prepareDragSurface.
// -------------------------------------------------------------
// Drag and drop
// -------------------------------------------------------------
IBinder prepareDragSurface(IWindow window, SurfaceSession session, int flags, int width, int height, Surface outSurface) {
if (DEBUG_DRAG) {
Slog.d(TAG_WM, "prepare drag surface: w=" + width + " h=" + height + " flags=" + Integer.toHexString(flags) + " win=" + window + " asbinder=" + window.asBinder());
}
final int callerPid = Binder.getCallingPid();
final int callerUid = Binder.getCallingUid();
final long origId = Binder.clearCallingIdentity();
IBinder token = null;
try {
synchronized (mWindowMap) {
try {
if (mDragState == null) {
// TODO(multi-display): support other displays
final DisplayContent displayContent = getDefaultDisplayContentLocked();
final Display display = displayContent.getDisplay();
SurfaceControl surface = new SurfaceControl(session, "drag surface", width, height, PixelFormat.TRANSLUCENT, SurfaceControl.HIDDEN);
surface.setLayerStack(display.getLayerStack());
float alpha = 1;
if ((flags & View.DRAG_FLAG_OPAQUE) == 0) {
alpha = DRAG_SHADOW_ALPHA_TRANSPARENT;
}
surface.setAlpha(alpha);
if (SHOW_TRANSACTIONS)
Slog.i(TAG_WM, " DRAG " + surface + ": CREATE");
outSurface.copyFrom(surface);
final IBinder winBinder = window.asBinder();
token = new Binder();
mDragState = new DragState(this, token, surface, flags, winBinder);
mDragState.mPid = callerPid;
mDragState.mUid = callerUid;
mDragState.mOriginalAlpha = alpha;
token = mDragState.mToken = new Binder();
// 5 second timeout for this window to actually begin the drag
mH.removeMessages(H.DRAG_START_TIMEOUT, winBinder);
Message msg = mH.obtainMessage(H.DRAG_START_TIMEOUT, winBinder);
mH.sendMessageDelayed(msg, 5000);
} else {
Slog.w(TAG_WM, "Drag already in progress");
}
} catch (OutOfResourcesException e) {
Slog.e(TAG_WM, "Can't allocate drag surface w=" + width + " h=" + height, e);
if (mDragState != null) {
mDragState.reset();
mDragState = null;
}
}
}
} finally {
Binder.restoreCallingIdentity(origId);
}
return token;
}
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