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Example 6 with BlockEventPacket

use of cn.nukkit.network.protocol.BlockEventPacket in project Nukkit by Nukkit.

the class DoubleChestInventory method onOpen.

@Override
public void onOpen(Player who) {
    super.onOpen(who);
    this.left.viewers.add(who);
    this.right.viewers.add(who);
    if (this.getViewers().size() == 1) {
        BlockEventPacket pk1 = new BlockEventPacket();
        pk1.x = (int) this.left.getHolder().getX();
        pk1.y = (int) this.left.getHolder().getY();
        pk1.z = (int) this.left.getHolder().getZ();
        pk1.case1 = 1;
        pk1.case2 = 2;
        Level level = this.left.getHolder().getLevel();
        if (level != null) {
            level.addSound(this.left.getHolder().add(0.5, 0.5, 0.5), Sound.RANDOM_CHESTOPEN);
            level.addChunkPacket((int) this.left.getHolder().getX() >> 4, (int) this.left.getHolder().getZ() >> 4, pk1);
        }
        BlockEventPacket pk2 = new BlockEventPacket();
        pk2.x = (int) this.right.getHolder().getX();
        pk2.y = (int) this.right.getHolder().getY();
        pk2.z = (int) this.right.getHolder().getZ();
        pk2.case1 = 1;
        pk2.case2 = 2;
        level = this.right.getHolder().getLevel();
        if (level != null) {
            level.addSound(this.right.getHolder().add(0.5, 0.5, 0.5), Sound.RANDOM_CHESTOPEN);
            level.addChunkPacket((int) this.right.getHolder().getX() >> 4, (int) this.right.getHolder().getZ() >> 4, pk2);
        }
    }
}
Also used : BlockEventPacket(cn.nukkit.network.protocol.BlockEventPacket) Level(cn.nukkit.level.Level)

Example 7 with BlockEventPacket

use of cn.nukkit.network.protocol.BlockEventPacket in project Nukkit by Nukkit.

the class ChestInventory method onOpen.

@Override
public void onOpen(Player who) {
    super.onOpen(who);
    if (this.getViewers().size() == 1) {
        BlockEventPacket pk = new BlockEventPacket();
        pk.x = (int) this.getHolder().getX();
        pk.y = (int) this.getHolder().getY();
        pk.z = (int) this.getHolder().getZ();
        pk.case1 = 1;
        pk.case2 = 2;
        Level level = this.getHolder().getLevel();
        if (level != null) {
            level.addSound(this.getHolder().add(0.5, 0.5, 0.5), Sound.RANDOM_CHESTOPEN);
            level.addChunkPacket((int) this.getHolder().getX() >> 4, (int) this.getHolder().getZ() >> 4, pk);
        }
    }
}
Also used : BlockEventPacket(cn.nukkit.network.protocol.BlockEventPacket) Level(cn.nukkit.level.Level)

Aggregations

BlockEventPacket (cn.nukkit.network.protocol.BlockEventPacket)7 Level (cn.nukkit.level.Level)6 BlockEnderChest (cn.nukkit.block.BlockEnderChest)2 ContainerClosePacket (cn.nukkit.network.protocol.ContainerClosePacket)1 ContainerOpenPacket (cn.nukkit.network.protocol.ContainerOpenPacket)1