use of com.android.ide.common.rendering.api.HardwareConfig in project android_frameworks_base by DirtyUnicorns.
the class RenderSessionImpl method render.
/**
* Renders the scene.
* <p>
* {@link #acquire(long)} must have been called before this.
*
* @param freshRender whether the render is a new one and should erase the existing bitmap (in
* the case where bitmaps are reused). This is typically needed when not playing
* animations.)
*
* @throws IllegalStateException if the current context is different than the one owned by
* the scene, or if {@link #acquire(long)} was not called.
*
* @see SessionParams#getRenderingMode()
* @see RenderSession#render(long)
*/
public Result render(boolean freshRender) {
checkLock();
SessionParams params = getParams();
try {
if (mViewRoot == null) {
return ERROR_NOT_INFLATED.createResult();
}
measure(params);
HardwareConfig hardwareConfig = params.getHardwareConfig();
Result renderResult = SUCCESS.createResult();
if (params.isLayoutOnly()) {
// delete the canvas and image to reset them on the next full rendering
mImage = null;
mCanvas = null;
} else {
// draw the views
// create the BufferedImage into which the layout will be rendered.
boolean newImage = false;
// When disableBitmapCaching is true, we do not reuse mImage and
// we create a new one in every render.
// This is useful when mImage is just a wrapper of Graphics2D so
// it doesn't get cached.
boolean disableBitmapCaching = Boolean.TRUE.equals(params.getFlag(RenderParamsFlags.FLAG_KEY_DISABLE_BITMAP_CACHING));
if (mNewRenderSize || mCanvas == null || disableBitmapCaching) {
mNewRenderSize = false;
if (params.getImageFactory() != null) {
mImage = params.getImageFactory().getImage(mMeasuredScreenWidth, mMeasuredScreenHeight);
} else {
mImage = new BufferedImage(mMeasuredScreenWidth, mMeasuredScreenHeight, BufferedImage.TYPE_INT_ARGB);
newImage = true;
}
if (params.isBgColorOverridden()) {
// since we override the content, it's the same as if it was a new image.
newImage = true;
Graphics2D gc = mImage.createGraphics();
gc.setColor(new Color(params.getOverrideBgColor(), true));
gc.setComposite(AlphaComposite.Src);
gc.fillRect(0, 0, mMeasuredScreenWidth, mMeasuredScreenHeight);
gc.dispose();
}
// create an Android bitmap around the BufferedImage
Bitmap bitmap = Bitmap_Delegate.createBitmap(mImage, true, /*isMutable*/
hardwareConfig.getDensity());
if (mCanvas == null) {
// create a Canvas around the Android bitmap
mCanvas = new Canvas(bitmap);
} else {
mCanvas.setBitmap(bitmap);
}
mCanvas.setDensity(hardwareConfig.getDensity().getDpiValue());
}
if (freshRender && !newImage) {
Graphics2D gc = mImage.createGraphics();
gc.setComposite(AlphaComposite.Src);
gc.setColor(new Color(0x00000000, true));
gc.fillRect(0, 0, mMeasuredScreenWidth, mMeasuredScreenHeight);
// done
gc.dispose();
}
if (mElapsedFrameTimeNanos >= 0) {
long initialTime = System_Delegate.nanoTime();
if (!mFirstFrameExecuted) {
// We need to run an initial draw call to initialize the animations
render(getContext(), mViewRoot, NOP_CANVAS, mMeasuredScreenWidth, mMeasuredScreenHeight);
// The first frame will initialize the animations
Choreographer_Delegate.doFrame(initialTime);
mFirstFrameExecuted = true;
}
// Second frame will move the animations
Choreographer_Delegate.doFrame(initialTime + mElapsedFrameTimeNanos);
}
renderResult = render(getContext(), mViewRoot, mCanvas, mMeasuredScreenWidth, mMeasuredScreenHeight);
}
mSystemViewInfoList = visitAllChildren(mViewRoot, 0, params.getExtendedViewInfoMode(), false);
// success!
return renderResult;
} catch (Throwable e) {
// get the real cause of the exception.
Throwable t = e;
while (t.getCause() != null) {
t = t.getCause();
}
return ERROR_UNKNOWN.createResult(t.getMessage(), t);
}
}
use of com.android.ide.common.rendering.api.HardwareConfig in project android_frameworks_base by DirtyUnicorns.
the class RenderAction method init.
/**
* Initializes and acquires the scene, creating various Android objects such as context,
* inflater, and parser.
*
* @param timeout the time to wait if another rendering is happening.
*
* @return whether the scene was prepared
*
* @see #acquire(long)
* @see #release()
*/
public Result init(long timeout) {
// acquire the lock. if the result is null, lock was just acquired, otherwise, return
// the result.
Result result = acquireLock(timeout);
if (result != null) {
return result;
}
HardwareConfig hardwareConfig = mParams.getHardwareConfig();
// setup the display Metrics.
DisplayMetrics metrics = new DisplayMetrics();
metrics.densityDpi = metrics.noncompatDensityDpi = hardwareConfig.getDensity().getDpiValue();
metrics.density = metrics.noncompatDensity = metrics.densityDpi / (float) DisplayMetrics.DENSITY_DEFAULT;
metrics.scaledDensity = metrics.noncompatScaledDensity = metrics.density;
metrics.widthPixels = metrics.noncompatWidthPixels = hardwareConfig.getScreenWidth();
metrics.heightPixels = metrics.noncompatHeightPixels = hardwareConfig.getScreenHeight();
metrics.xdpi = metrics.noncompatXdpi = hardwareConfig.getXdpi();
metrics.ydpi = metrics.noncompatYdpi = hardwareConfig.getYdpi();
RenderResources resources = mParams.getResources();
// build the context
mContext = new BridgeContext(mParams.getProjectKey(), metrics, resources, mParams.getAssets(), mParams.getLayoutlibCallback(), getConfiguration(mParams), mParams.getTargetSdkVersion(), mParams.isRtlSupported());
setUp();
return SUCCESS.createResult();
}
use of com.android.ide.common.rendering.api.HardwareConfig in project android_frameworks_base by ResurrectionRemix.
the class RenderSessionImpl method render.
/**
* Renders the scene.
* <p>
* {@link #acquire(long)} must have been called before this.
*
* @param freshRender whether the render is a new one and should erase the existing bitmap (in
* the case where bitmaps are reused). This is typically needed when not playing
* animations.)
*
* @throws IllegalStateException if the current context is different than the one owned by
* the scene, or if {@link #acquire(long)} was not called.
*
* @see SessionParams#getRenderingMode()
* @see RenderSession#render(long)
*/
public Result render(boolean freshRender) {
checkLock();
SessionParams params = getParams();
try {
if (mViewRoot == null) {
return ERROR_NOT_INFLATED.createResult();
}
measure(params);
HardwareConfig hardwareConfig = params.getHardwareConfig();
Result renderResult = SUCCESS.createResult();
if (params.isLayoutOnly()) {
// delete the canvas and image to reset them on the next full rendering
mImage = null;
mCanvas = null;
} else {
// draw the views
// create the BufferedImage into which the layout will be rendered.
boolean newImage = false;
// When disableBitmapCaching is true, we do not reuse mImage and
// we create a new one in every render.
// This is useful when mImage is just a wrapper of Graphics2D so
// it doesn't get cached.
boolean disableBitmapCaching = Boolean.TRUE.equals(params.getFlag(RenderParamsFlags.FLAG_KEY_DISABLE_BITMAP_CACHING));
if (mNewRenderSize || mCanvas == null || disableBitmapCaching) {
mNewRenderSize = false;
if (params.getImageFactory() != null) {
mImage = params.getImageFactory().getImage(mMeasuredScreenWidth, mMeasuredScreenHeight);
} else {
mImage = new BufferedImage(mMeasuredScreenWidth, mMeasuredScreenHeight, BufferedImage.TYPE_INT_ARGB);
newImage = true;
}
if (params.isBgColorOverridden()) {
// since we override the content, it's the same as if it was a new image.
newImage = true;
Graphics2D gc = mImage.createGraphics();
gc.setColor(new Color(params.getOverrideBgColor(), true));
gc.setComposite(AlphaComposite.Src);
gc.fillRect(0, 0, mMeasuredScreenWidth, mMeasuredScreenHeight);
gc.dispose();
}
// create an Android bitmap around the BufferedImage
Bitmap bitmap = Bitmap_Delegate.createBitmap(mImage, true, /*isMutable*/
hardwareConfig.getDensity());
if (mCanvas == null) {
// create a Canvas around the Android bitmap
mCanvas = new Canvas(bitmap);
} else {
mCanvas.setBitmap(bitmap);
}
mCanvas.setDensity(hardwareConfig.getDensity().getDpiValue());
}
if (freshRender && !newImage) {
Graphics2D gc = mImage.createGraphics();
gc.setComposite(AlphaComposite.Src);
gc.setColor(new Color(0x00000000, true));
gc.fillRect(0, 0, mMeasuredScreenWidth, mMeasuredScreenHeight);
// done
gc.dispose();
}
if (mElapsedFrameTimeNanos >= 0) {
long initialTime = System_Delegate.nanoTime();
if (!mFirstFrameExecuted) {
// We need to run an initial draw call to initialize the animations
render(getContext(), mViewRoot, NOP_CANVAS, mMeasuredScreenWidth, mMeasuredScreenHeight);
// The first frame will initialize the animations
Choreographer_Delegate.doFrame(initialTime);
mFirstFrameExecuted = true;
}
// Second frame will move the animations
Choreographer_Delegate.doFrame(initialTime + mElapsedFrameTimeNanos);
}
renderResult = render(getContext(), mViewRoot, mCanvas, mMeasuredScreenWidth, mMeasuredScreenHeight);
}
mSystemViewInfoList = visitAllChildren(mViewRoot, 0, params.getExtendedViewInfoMode(), false);
// success!
return renderResult;
} catch (Throwable e) {
// get the real cause of the exception.
Throwable t = e;
while (t.getCause() != null) {
t = t.getCause();
}
return ERROR_UNKNOWN.createResult(t.getMessage(), t);
}
}
use of com.android.ide.common.rendering.api.HardwareConfig in project android_frameworks_base by ResurrectionRemix.
the class RenderSessionImpl method measure.
/**
* Measures the the current layout if needed (see {@link #invalidateRenderingSize}).
*/
private void measure(@NonNull SessionParams params) {
// only do the screen measure when needed.
if (mMeasuredScreenWidth != -1) {
return;
}
RenderingMode renderingMode = params.getRenderingMode();
HardwareConfig hardwareConfig = params.getHardwareConfig();
mNewRenderSize = true;
mMeasuredScreenWidth = hardwareConfig.getScreenWidth();
mMeasuredScreenHeight = hardwareConfig.getScreenHeight();
if (renderingMode != RenderingMode.NORMAL) {
int widthMeasureSpecMode = renderingMode.isHorizExpand() ? // this lets us know the actual needed size
MeasureSpec.UNSPECIFIED : MeasureSpec.EXACTLY;
int heightMeasureSpecMode = renderingMode.isVertExpand() ? // this lets us know the actual needed size
MeasureSpec.UNSPECIFIED : MeasureSpec.EXACTLY;
// We used to compare the measured size of the content to the screen size but
// this does not work anymore due to the 2 following issues:
// - If the content is in a decor (system bar, title/action bar), the root view
// will not resize even with the UNSPECIFIED because of the embedded layout.
// - If there is no decor, but a dialog frame, then the dialog padding prevents
// comparing the size of the content to the screen frame (as it would not
// take into account the dialog padding).
// The solution is to first get the content size in a normal rendering, inside
// the decor or the dialog padding.
// Then measure only the content with UNSPECIFIED to see the size difference
// and apply this to the screen size.
// first measure the full layout, with EXACTLY to get the size of the
// content as it is inside the decor/dialog
@SuppressWarnings("deprecation") Pair<Integer, Integer> exactMeasure = measureView(mViewRoot, mContentRoot.getChildAt(0), mMeasuredScreenWidth, MeasureSpec.EXACTLY, mMeasuredScreenHeight, MeasureSpec.EXACTLY);
// now measure the content only using UNSPECIFIED (where applicable, based on
// the rendering mode). This will give us the size the content needs.
@SuppressWarnings("deprecation") Pair<Integer, Integer> result = measureView(mContentRoot, mContentRoot.getChildAt(0), mMeasuredScreenWidth, widthMeasureSpecMode, mMeasuredScreenHeight, heightMeasureSpecMode);
// now look at the difference and add what is needed.
if (renderingMode.isHorizExpand()) {
int measuredWidth = exactMeasure.getFirst();
int neededWidth = result.getFirst();
if (neededWidth > measuredWidth) {
mMeasuredScreenWidth += neededWidth - measuredWidth;
}
if (mMeasuredScreenWidth < measuredWidth) {
// If the screen width is less than the exact measured width,
// expand to match.
mMeasuredScreenWidth = measuredWidth;
}
}
if (renderingMode.isVertExpand()) {
int measuredHeight = exactMeasure.getSecond();
int neededHeight = result.getSecond();
if (neededHeight > measuredHeight) {
mMeasuredScreenHeight += neededHeight - measuredHeight;
}
if (mMeasuredScreenHeight < measuredHeight) {
// If the screen height is less than the exact measured height,
// expand to match.
mMeasuredScreenHeight = measuredHeight;
}
}
}
}
use of com.android.ide.common.rendering.api.HardwareConfig in project android_frameworks_base by ResurrectionRemix.
the class RenderAction method init.
/**
* Initializes and acquires the scene, creating various Android objects such as context,
* inflater, and parser.
*
* @param timeout the time to wait if another rendering is happening.
*
* @return whether the scene was prepared
*
* @see #acquire(long)
* @see #release()
*/
public Result init(long timeout) {
// acquire the lock. if the result is null, lock was just acquired, otherwise, return
// the result.
Result result = acquireLock(timeout);
if (result != null) {
return result;
}
HardwareConfig hardwareConfig = mParams.getHardwareConfig();
// setup the display Metrics.
DisplayMetrics metrics = new DisplayMetrics();
metrics.densityDpi = metrics.noncompatDensityDpi = hardwareConfig.getDensity().getDpiValue();
metrics.density = metrics.noncompatDensity = metrics.densityDpi / (float) DisplayMetrics.DENSITY_DEFAULT;
metrics.scaledDensity = metrics.noncompatScaledDensity = metrics.density;
metrics.widthPixels = metrics.noncompatWidthPixels = hardwareConfig.getScreenWidth();
metrics.heightPixels = metrics.noncompatHeightPixels = hardwareConfig.getScreenHeight();
metrics.xdpi = metrics.noncompatXdpi = hardwareConfig.getXdpi();
metrics.ydpi = metrics.noncompatYdpi = hardwareConfig.getYdpi();
RenderResources resources = mParams.getResources();
// build the context
mContext = new BridgeContext(mParams.getProjectKey(), metrics, resources, mParams.getAssets(), mParams.getLayoutlibCallback(), getConfiguration(mParams), mParams.getTargetSdkVersion(), mParams.isRtlSupported());
setUp();
return SUCCESS.createResult();
}
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