use of com.android.layoutlib.bridge.impl.GcSnapshot in project android_frameworks_base by ResurrectionRemix.
the class Canvas_Delegate method native_concat.
@LayoutlibDelegate
public static void native_concat(long nCanvas, long nMatrix) {
// get the delegate from the native int.
Canvas_Delegate canvasDelegate = sManager.getDelegate(nCanvas);
if (canvasDelegate == null) {
return;
}
Matrix_Delegate matrixDelegate = Matrix_Delegate.getDelegate(nMatrix);
if (matrixDelegate == null) {
return;
}
// get the current top graphics2D object.
GcSnapshot snapshot = canvasDelegate.getSnapshot();
// get its current matrix
AffineTransform currentTx = snapshot.getTransform();
// get the AffineTransform of the given matrix
AffineTransform matrixTx = matrixDelegate.getAffineTransform();
// combine them so that the given matrix is applied after.
currentTx.concatenate(matrixTx);
// give it to the graphics2D as a new matrix replacing all previous transform
snapshot.setTransform(currentTx);
}
use of com.android.layoutlib.bridge.impl.GcSnapshot in project android_frameworks_base by ResurrectionRemix.
the class Canvas_Delegate method native_skew.
@LayoutlibDelegate
public static void native_skew(long nativeCanvas, float kx, float ky) {
// get the delegate from the native int.
Canvas_Delegate canvasDelegate = sManager.getDelegate(nativeCanvas);
if (canvasDelegate == null) {
return;
}
// get the current top graphics2D object.
GcSnapshot g = canvasDelegate.getSnapshot();
// get its current matrix
AffineTransform currentTx = g.getTransform();
// get the AffineTransform for the given skew.
float[] mtx = Matrix_Delegate.getSkew(kx, ky);
AffineTransform matrixTx = Matrix_Delegate.getAffineTransform(mtx);
// combine them so that the given matrix is applied after.
currentTx.preConcatenate(matrixTx);
// give it to the graphics2D as a new matrix replacing all previous transform
g.setTransform(currentTx);
}
use of com.android.layoutlib.bridge.impl.GcSnapshot in project android_frameworks_base by crdroidandroid.
the class Canvas_Delegate method native_skew.
@LayoutlibDelegate
public static void native_skew(long nativeCanvas, float kx, float ky) {
// get the delegate from the native int.
Canvas_Delegate canvasDelegate = sManager.getDelegate(nativeCanvas);
if (canvasDelegate == null) {
return;
}
// get the current top graphics2D object.
GcSnapshot g = canvasDelegate.getSnapshot();
// get its current matrix
AffineTransform currentTx = g.getTransform();
// get the AffineTransform for the given skew.
float[] mtx = Matrix_Delegate.getSkew(kx, ky);
AffineTransform matrixTx = Matrix_Delegate.getAffineTransform(mtx);
// combine them so that the given matrix is applied after.
currentTx.preConcatenate(matrixTx);
// give it to the graphics2D as a new matrix replacing all previous transform
g.setTransform(currentTx);
}
use of com.android.layoutlib.bridge.impl.GcSnapshot in project android_frameworks_base by crdroidandroid.
the class Canvas_Delegate method native_concat.
@LayoutlibDelegate
public static void native_concat(long nCanvas, long nMatrix) {
// get the delegate from the native int.
Canvas_Delegate canvasDelegate = sManager.getDelegate(nCanvas);
if (canvasDelegate == null) {
return;
}
Matrix_Delegate matrixDelegate = Matrix_Delegate.getDelegate(nMatrix);
if (matrixDelegate == null) {
return;
}
// get the current top graphics2D object.
GcSnapshot snapshot = canvasDelegate.getSnapshot();
// get its current matrix
AffineTransform currentTx = snapshot.getTransform();
// get the AffineTransform of the given matrix
AffineTransform matrixTx = matrixDelegate.getAffineTransform();
// combine them so that the given matrix is applied after.
currentTx.concatenate(matrixTx);
// give it to the graphics2D as a new matrix replacing all previous transform
snapshot.setTransform(currentTx);
}
use of com.android.layoutlib.bridge.impl.GcSnapshot in project platform_frameworks_base by android.
the class Canvas_Delegate method native_skew.
@LayoutlibDelegate
public static void native_skew(long nativeCanvas, float kx, float ky) {
// get the delegate from the native int.
Canvas_Delegate canvasDelegate = sManager.getDelegate(nativeCanvas);
if (canvasDelegate == null) {
return;
}
// get the current top graphics2D object.
GcSnapshot g = canvasDelegate.getSnapshot();
// get its current matrix
AffineTransform currentTx = g.getTransform();
// get the AffineTransform for the given skew.
float[] mtx = Matrix_Delegate.getSkew(kx, ky);
AffineTransform matrixTx = Matrix_Delegate.getAffineTransform(mtx);
// combine them so that the given matrix is applied after.
currentTx.preConcatenate(matrixTx);
// give it to the graphics2D as a new matrix replacing all previous transform
g.setTransform(currentTx);
}
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