use of com.android.server.connectivity.NetworkAgentInfo in project android_frameworks_base by DirtyUnicorns.
the class ConnectivityService method sendLegacyNetworkBroadcast.
private void sendLegacyNetworkBroadcast(NetworkAgentInfo nai, DetailedState state, int type) {
// The NetworkInfo we actually send out has no bearing on the real
// state of affairs. For example, if the default connection is mobile,
// and a request for HIPRI has just gone away, we need to pretend that
// HIPRI has just disconnected. So we need to set the type to HIPRI and
// the state to DISCONNECTED, even though the network is of type MOBILE
// and is still connected.
NetworkInfo info = new NetworkInfo(nai.networkInfo);
info.setType(type);
if (state != DetailedState.DISCONNECTED) {
info.setDetailedState(state, null, info.getExtraInfo());
sendConnectedBroadcast(info);
} else {
info.setDetailedState(state, info.getReason(), info.getExtraInfo());
Intent intent = new Intent(ConnectivityManager.CONNECTIVITY_ACTION);
intent.putExtra(ConnectivityManager.EXTRA_NETWORK_INFO, info);
intent.putExtra(ConnectivityManager.EXTRA_NETWORK_TYPE, info.getType());
if (info.isFailover()) {
intent.putExtra(ConnectivityManager.EXTRA_IS_FAILOVER, true);
nai.networkInfo.setFailover(false);
}
if (info.getReason() != null) {
intent.putExtra(ConnectivityManager.EXTRA_REASON, info.getReason());
}
if (info.getExtraInfo() != null) {
intent.putExtra(ConnectivityManager.EXTRA_EXTRA_INFO, info.getExtraInfo());
}
NetworkAgentInfo newDefaultAgent = null;
if (nai.isSatisfyingRequest(mDefaultRequest.requestId)) {
newDefaultAgent = getDefaultNetwork();
if (newDefaultAgent != null) {
intent.putExtra(ConnectivityManager.EXTRA_OTHER_NETWORK_INFO, newDefaultAgent.networkInfo);
} else {
intent.putExtra(ConnectivityManager.EXTRA_NO_CONNECTIVITY, true);
}
}
intent.putExtra(ConnectivityManager.EXTRA_INET_CONDITION, mDefaultInetConditionPublished);
sendStickyBroadcast(intent);
if (newDefaultAgent != null) {
sendConnectedBroadcast(newDefaultAgent.networkInfo);
}
}
}
use of com.android.server.connectivity.NetworkAgentInfo in project android_frameworks_base by DirtyUnicorns.
the class ConnectivityService method rematchNetworkAndRequests.
// Handles a network appearing or improving its score.
//
// - Evaluates all current NetworkRequests that can be
// satisfied by newNetwork, and reassigns to newNetwork
// any such requests for which newNetwork is the best.
//
// - Lingers any validated Networks that as a result are no longer
// needed. A network is needed if it is the best network for
// one or more NetworkRequests, or if it is a VPN.
//
// - Tears down newNetwork if it just became validated
// but turns out to be unneeded.
//
// - If reapUnvalidatedNetworks==REAP, tears down unvalidated
// networks that have no chance (i.e. even if validated)
// of becoming the highest scoring network.
//
// NOTE: This function only adds NetworkRequests that "newNetwork" could satisfy,
// it does not remove NetworkRequests that other Networks could better satisfy.
// If you need to handle decreases in score, use {@link rematchAllNetworksAndRequests}.
// This function should be used when possible instead of {@code rematchAllNetworksAndRequests}
// as it performs better by a factor of the number of Networks.
//
// @param newNetwork is the network to be matched against NetworkRequests.
// @param reapUnvalidatedNetworks indicates if an additional pass over all networks should be
// performed to tear down unvalidated networks that have no chance (i.e. even if
// validated) of becoming the highest scoring network.
private void rematchNetworkAndRequests(NetworkAgentInfo newNetwork, ReapUnvalidatedNetworks reapUnvalidatedNetworks, long now) {
if (!newNetwork.everConnected)
return;
boolean keep = newNetwork.isVPN();
boolean isNewDefault = false;
NetworkAgentInfo oldDefaultNetwork = null;
final boolean wasBackgroundNetwork = newNetwork.isBackgroundNetwork();
final int score = newNetwork.getCurrentScore();
if (VDBG)
log("rematching " + newNetwork.name());
// Find and migrate to this Network any NetworkRequests for
// which this network is now the best.
ArrayList<NetworkAgentInfo> affectedNetworks = new ArrayList<NetworkAgentInfo>();
ArrayList<NetworkRequestInfo> addedRequests = new ArrayList<NetworkRequestInfo>();
NetworkCapabilities nc = newNetwork.networkCapabilities;
if (VDBG)
log(" network has: " + nc);
for (NetworkRequestInfo nri : mNetworkRequests.values()) {
// requests or not, and doesn't affect the network's score.
if (nri.request.isListen())
continue;
final NetworkAgentInfo currentNetwork = mNetworkForRequestId.get(nri.request.requestId);
final boolean satisfies = newNetwork.satisfies(nri.request);
if (newNetwork == currentNetwork && satisfies) {
if (VDBG) {
log("Network " + newNetwork.name() + " was already satisfying" + " request " + nri.request.requestId + ". No change.");
}
keep = true;
continue;
}
// check if it satisfies the NetworkCapabilities
if (VDBG)
log(" checking if request is satisfied: " + nri.request);
if (satisfies) {
// this request
if (VDBG) {
log("currentScore = " + (currentNetwork != null ? currentNetwork.getCurrentScore() : 0) + ", newScore = " + score);
}
if (currentNetwork == null || currentNetwork.getCurrentScore() < score) {
if (VDBG)
log("rematch for " + newNetwork.name());
if (currentNetwork != null) {
if (VDBG)
log(" accepting network in place of " + currentNetwork.name());
currentNetwork.removeRequest(nri.request.requestId);
currentNetwork.lingerRequest(nri.request, now, mLingerDelayMs);
affectedNetworks.add(currentNetwork);
} else {
if (VDBG)
log(" accepting network in place of null");
}
newNetwork.unlingerRequest(nri.request);
mNetworkForRequestId.put(nri.request.requestId, newNetwork);
if (!newNetwork.addRequest(nri.request)) {
Slog.wtf(TAG, "BUG: " + newNetwork.name() + " already has " + nri.request);
}
addedRequests.add(nri);
keep = true;
// Tell NetworkFactories about the new score, so they can stop
// trying to connect if they know they cannot match it.
// TODO - this could get expensive if we have alot of requests for this
// network. Think about if there is a way to reduce this. Push
// netid->request mapping to each factory?
sendUpdatedScoreToFactories(nri.request, score);
if (isDefaultRequest(nri)) {
isNewDefault = true;
oldDefaultNetwork = currentNetwork;
if (currentNetwork != null) {
mLingerMonitor.noteLingerDefaultNetwork(currentNetwork, newNetwork);
}
}
}
} else if (newNetwork.isSatisfyingRequest(nri.request.requestId)) {
// longer satisfies "nri" when "currentNetwork" does not equal "newNetwork".
if (DBG) {
log("Network " + newNetwork.name() + " stopped satisfying" + " request " + nri.request.requestId);
}
newNetwork.removeRequest(nri.request.requestId);
if (currentNetwork == newNetwork) {
mNetworkForRequestId.remove(nri.request.requestId);
sendUpdatedScoreToFactories(nri.request, 0);
} else {
Slog.wtf(TAG, "BUG: Removing request " + nri.request.requestId + " from " + newNetwork.name() + " without updating mNetworkForRequestId or factories!");
}
// TODO: Technically, sending CALLBACK_LOST here is
// incorrect if there is a replacement network currently
// connected that can satisfy nri, which is a request
// (not a listen). However, the only capability that can both
// a) be requested and b) change is NET_CAPABILITY_TRUSTED,
// so this code is only incorrect for a network that loses
// the TRUSTED capability, which is a rare case.
callCallbackForRequest(nri, newNetwork, ConnectivityManager.CALLBACK_LOST, 0);
}
}
if (isNewDefault) {
// Notify system services that this network is up.
makeDefault(newNetwork);
// Log 0 -> X and Y -> X default network transitions, where X is the new default.
logDefaultNetworkEvent(newNetwork, oldDefaultNetwork);
synchronized (ConnectivityService.this) {
// to reconnect over the new network
if (mNetTransitionWakeLock.isHeld()) {
mHandler.sendMessageDelayed(mHandler.obtainMessage(EVENT_CLEAR_NET_TRANSITION_WAKELOCK, mNetTransitionWakeLockSerialNumber, 0), 1000);
}
}
}
if (!newNetwork.networkCapabilities.equalRequestableCapabilities(nc)) {
Slog.wtf(TAG, String.format("BUG: %s changed requestable capabilities during rematch: %s -> %s", nc, newNetwork.networkCapabilities));
}
if (newNetwork.getCurrentScore() != score) {
Slog.wtf(TAG, String.format("BUG: %s changed score during rematch: %d -> %d", score, newNetwork.getCurrentScore()));
}
// Second pass: process all listens.
if (wasBackgroundNetwork != newNetwork.isBackgroundNetwork()) {
// If the network went from background to foreground or vice versa, we need to update
// its foreground state. It is safe to do this after rematching the requests because
// NET_CAPABILITY_FOREGROUND does not affect requests, as is not a requestable
// capability and does not affect the network's score (see the Slog.wtf call above).
updateCapabilities(score, newNetwork, newNetwork.networkCapabilities);
} else {
processListenRequests(newNetwork, false);
}
// before LegacyTypeTracker sends legacy broadcasts
for (NetworkRequestInfo nri : addedRequests) notifyNetworkCallback(newNetwork, nri);
// available callback for newNetwork.
for (NetworkAgentInfo nai : affectedNetworks) {
updateLingerState(nai, now);
}
// Possibly unlinger newNetwork. Unlingering a network does not send any callbacks so it
// does not need to be done in any particular order.
updateLingerState(newNetwork, now);
if (isNewDefault) {
// the new one connected.
if (oldDefaultNetwork != null) {
mLegacyTypeTracker.remove(oldDefaultNetwork.networkInfo.getType(), oldDefaultNetwork, true);
}
mDefaultInetConditionPublished = newNetwork.lastValidated ? 100 : 0;
mLegacyTypeTracker.add(newNetwork.networkInfo.getType(), newNetwork);
notifyLockdownVpn(newNetwork);
}
if (keep) {
// TODO: Avoid redoing this; this must only be done once when a network comes online.
try {
final IBatteryStats bs = BatteryStatsService.getService();
final int type = newNetwork.networkInfo.getType();
final String baseIface = newNetwork.linkProperties.getInterfaceName();
bs.noteNetworkInterfaceType(baseIface, type);
for (LinkProperties stacked : newNetwork.linkProperties.getStackedLinks()) {
final String stackedIface = stacked.getInterfaceName();
bs.noteNetworkInterfaceType(stackedIface, type);
NetworkStatsFactory.noteStackedIface(stackedIface, baseIface);
}
} catch (RemoteException ignored) {
}
// This is on top of the multiple intent sequencing referenced in the todo above.
for (int i = 0; i < newNetwork.numNetworkRequests(); i++) {
NetworkRequest nr = newNetwork.requestAt(i);
if (nr.legacyType != TYPE_NONE && nr.isRequest()) {
// legacy type tracker filters out repeat adds
mLegacyTypeTracker.add(nr.legacyType, newNetwork);
}
}
// newNetwork to the tracker explicitly (it's a no-op if it has already been added).
if (newNetwork.isVPN()) {
mLegacyTypeTracker.add(TYPE_VPN, newNetwork);
}
}
if (reapUnvalidatedNetworks == ReapUnvalidatedNetworks.REAP) {
for (NetworkAgentInfo nai : mNetworkAgentInfos.values()) {
if (unneeded(nai, UnneededFor.TEARDOWN)) {
if (nai.getLingerExpiry() > 0) {
// This network has active linger timers and no requests, but is not
// lingering. Linger it.
//
// One way (the only way?) this can happen if this network is unvalidated
// and became unneeded due to another network improving its score to the
// point where this network will no longer be able to satisfy any requests
// even if it validates.
updateLingerState(nai, now);
} else {
if (DBG)
log("Reaping " + nai.name());
teardownUnneededNetwork(nai);
}
}
}
}
}
use of com.android.server.connectivity.NetworkAgentInfo in project android_frameworks_base by DirtyUnicorns.
the class ConnectivityService method dumpAvoidBadWifiSettings.
// TODO: Evaluate whether this is of interest to other consumers of
// AvoidBadWifiTracker and worth moving out of here.
private void dumpAvoidBadWifiSettings(IndentingPrintWriter pw) {
final boolean configRestrict = mAvoidBadWifiTracker.configRestrictsAvoidBadWifi();
if (!configRestrict) {
pw.println("Bad Wi-Fi avoidance: unrestricted");
return;
}
pw.println("Bad Wi-Fi avoidance: " + avoidBadWifi());
pw.increaseIndent();
pw.println("Config restrict: " + configRestrict);
final String value = mAvoidBadWifiTracker.getSettingsValue();
String description;
// Can't use a switch statement because strings are legal case labels, but null is not.
if ("0".equals(value)) {
description = "get stuck";
} else if (value == null) {
description = "prompt";
} else if ("1".equals(value)) {
description = "avoid";
} else {
description = value + " (?)";
}
pw.println("User setting: " + description);
pw.println("Network overrides:");
pw.increaseIndent();
for (NetworkAgentInfo nai : mNetworkAgentInfos.values()) {
if (nai.avoidUnvalidated) {
pw.println(nai.name());
}
}
pw.decreaseIndent();
pw.decreaseIndent();
}
use of com.android.server.connectivity.NetworkAgentInfo in project android_frameworks_base by DirtyUnicorns.
the class ConnectivityService method rematchAllNetworksAndRequests.
/**
* Attempt to rematch all Networks with NetworkRequests. This may result in Networks
* being disconnected.
* @param changed If only one Network's score or capabilities have been modified since the last
* time this function was called, pass this Network in this argument, otherwise pass
* null.
* @param oldScore If only one Network has been changed but its NetworkCapabilities have not
* changed, pass in the Network's score (from getCurrentScore()) prior to the change via
* this argument, otherwise pass {@code changed.getCurrentScore()} or 0 if
* {@code changed} is {@code null}. This is because NetworkCapabilities influence a
* network's score.
*/
private void rematchAllNetworksAndRequests(NetworkAgentInfo changed, int oldScore) {
// TODO: This may get slow. The "changed" parameter is provided for future optimization
// to avoid the slowness. It is not simply enough to process just "changed", for
// example in the case where "changed"'s score decreases and another network should begin
// satifying a NetworkRequest that "changed" currently satisfies.
// Optimization: Only reprocess "changed" if its score improved. This is safe because it
// can only add more NetworkRequests satisfied by "changed", and this is exactly what
// rematchNetworkAndRequests() handles.
final long now = SystemClock.elapsedRealtime();
if (changed != null && oldScore < changed.getCurrentScore()) {
rematchNetworkAndRequests(changed, ReapUnvalidatedNetworks.REAP, now);
} else {
final NetworkAgentInfo[] nais = mNetworkAgentInfos.values().toArray(new NetworkAgentInfo[mNetworkAgentInfos.size()]);
// Rematch higher scoring networks first to prevent requests first matching a lower
// scoring network and then a higher scoring network, which could produce multiple
// callbacks and inadvertently unlinger networks.
Arrays.sort(nais);
for (NetworkAgentInfo nai : nais) {
rematchNetworkAndRequests(nai, // rematched.
(nai != nais[nais.length - 1]) ? ReapUnvalidatedNetworks.DONT_REAP : ReapUnvalidatedNetworks.REAP, now);
}
}
}
use of com.android.server.connectivity.NetworkAgentInfo in project android_frameworks_base by DirtyUnicorns.
the class ConnectivityService method handleAsyncChannelDisconnected.
private void handleAsyncChannelDisconnected(Message msg) {
NetworkAgentInfo nai = mNetworkAgentInfos.get(msg.replyTo);
if (nai != null) {
if (DBG) {
log(nai.name() + " got DISCONNECTED, was satisfying " + nai.numNetworkRequests());
}
// disconnect the channel.
if (nai.networkInfo.isConnected()) {
nai.networkInfo.setDetailedState(NetworkInfo.DetailedState.DISCONNECTED, null, null);
}
final boolean wasDefault = isDefaultNetwork(nai);
if (wasDefault) {
mDefaultInetConditionPublished = 0;
// Log default network disconnection before required book-keeping.
// Let rematchAllNetworksAndRequests() below record a new default network event
// if there is a fallback. Taken together, the two form a X -> 0, 0 -> Y sequence
// whose timestamps tell how long it takes to recover a default network.
logDefaultNetworkEvent(null, nai);
}
notifyIfacesChangedForNetworkStats();
// TODO - we shouldn't send CALLBACK_LOST to requests that can be satisfied
// by other networks that are already connected. Perhaps that can be done by
// sending all CALLBACK_LOST messages (for requests, not listens) at the end
// of rematchAllNetworksAndRequests
notifyNetworkCallbacks(nai, ConnectivityManager.CALLBACK_LOST);
mKeepaliveTracker.handleStopAllKeepalives(nai, ConnectivityManager.PacketKeepalive.ERROR_INVALID_NETWORK);
nai.networkMonitor.sendMessage(NetworkMonitor.CMD_NETWORK_DISCONNECTED);
mNetworkAgentInfos.remove(msg.replyTo);
updateClat(null, nai.linkProperties, nai);
synchronized (mNetworkForNetId) {
// Remove the NetworkAgent, but don't mark the netId as
// available until we've told netd to delete it below.
mNetworkForNetId.remove(nai.network.netId);
}
// Remove all previously satisfied requests.
for (int i = 0; i < nai.numNetworkRequests(); i++) {
NetworkRequest request = nai.requestAt(i);
NetworkAgentInfo currentNetwork = mNetworkForRequestId.get(request.requestId);
if (currentNetwork != null && currentNetwork.network.netId == nai.network.netId) {
mNetworkForRequestId.remove(request.requestId);
sendUpdatedScoreToFactories(request, 0);
}
}
nai.clearLingerState();
if (nai.isSatisfyingRequest(mDefaultRequest.requestId)) {
removeDataActivityTracking(nai);
notifyLockdownVpn(nai);
requestNetworkTransitionWakelock(nai.name());
}
mLegacyTypeTracker.remove(nai, wasDefault);
rematchAllNetworksAndRequests(null, 0);
mLingerMonitor.noteDisconnect(nai);
if (nai.created) {
// long time.
try {
mNetd.removeNetwork(nai.network.netId);
} catch (Exception e) {
loge("Exception removing network: " + e);
}
}
synchronized (mNetworkForNetId) {
mNetIdInUse.delete(nai.network.netId);
}
} else {
NetworkFactoryInfo nfi = mNetworkFactoryInfos.remove(msg.replyTo);
if (DBG && nfi != null)
log("unregisterNetworkFactory for " + nfi.name);
}
}
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