use of com.android.systemui.statusbar.ExpandableView in project platform_frameworks_base by android.
the class StackScrollAlgorithm method initAlgorithmState.
/**
* Initialize the algorithm state like updating the visible children.
*/
private void initAlgorithmState(StackScrollState resultState, StackScrollAlgorithmState state, AmbientState ambientState) {
state.itemsInBottomStack = 0.0f;
state.partialInBottom = 0.0f;
float bottomOverScroll = ambientState.getOverScrollAmount(false);
int scrollY = ambientState.getScrollY();
// Due to the overScroller, the stackscroller can have negative scroll state. This is
// already accounted for by the top padding and doesn't need an additional adaption
scrollY = Math.max(0, scrollY);
state.scrollY = (int) (scrollY + bottomOverScroll);
//now init the visible children and update paddings
ViewGroup hostView = resultState.getHostView();
int childCount = hostView.getChildCount();
state.visibleChildren.clear();
state.visibleChildren.ensureCapacity(childCount);
state.increasedPaddingMap.clear();
int notGoneIndex = 0;
ExpandableView lastView = null;
for (int i = 0; i < childCount; i++) {
ExpandableView v = (ExpandableView) hostView.getChildAt(i);
if (v.getVisibility() != View.GONE) {
notGoneIndex = updateNotGoneIndex(resultState, state, notGoneIndex, v);
float increasedPadding = v.getIncreasedPaddingAmount();
if (increasedPadding != 0.0f) {
state.increasedPaddingMap.put(v, increasedPadding);
if (lastView != null) {
Float prevValue = state.increasedPaddingMap.get(lastView);
float newValue = prevValue != null ? Math.max(prevValue, increasedPadding) : increasedPadding;
state.increasedPaddingMap.put(lastView, newValue);
}
}
if (v instanceof ExpandableNotificationRow) {
ExpandableNotificationRow row = (ExpandableNotificationRow) v;
// handle the notgoneIndex for the children as well
List<ExpandableNotificationRow> children = row.getNotificationChildren();
if (row.isSummaryWithChildren() && children != null) {
for (ExpandableNotificationRow childRow : children) {
if (childRow.getVisibility() != View.GONE) {
StackViewState childState = resultState.getViewStateForView(childRow);
childState.notGoneIndex = notGoneIndex;
notGoneIndex++;
}
}
}
}
lastView = v;
}
}
}
use of com.android.systemui.statusbar.ExpandableView in project platform_frameworks_base by android.
the class StackScrollAlgorithm method updateZValuesForState.
/**
* Calculate the Z positions for all children based on the number of items in both stacks and
* save it in the resultState
* @param resultState The result state to update the zTranslation values
* @param algorithmState The state in which the current pass of the algorithm is currently in
* @param ambientState The ambient state of the algorithm
*/
private void updateZValuesForState(StackScrollState resultState, StackScrollAlgorithmState algorithmState, AmbientState ambientState) {
int childCount = algorithmState.visibleChildren.size();
float childrenOnTop = 0.0f;
for (int i = childCount - 1; i >= 0; i--) {
ExpandableView child = algorithmState.visibleChildren.get(i);
StackViewState childViewState = resultState.getViewStateForView(child);
if (i > (childCount - 1 - algorithmState.itemsInBottomStack)) {
// We are in the bottom stack
float numItemsAbove = i - (childCount - 1 - algorithmState.itemsInBottomStack);
float zSubtraction;
if (numItemsAbove <= 1.0f) {
float factor = 0.2f;
// Lets fade in slower to the threshold to make the shadow fade in look nicer
if (numItemsAbove <= factor) {
zSubtraction = FakeShadowView.SHADOW_SIBLING_TRESHOLD * numItemsAbove * (1.0f / factor);
} else {
zSubtraction = FakeShadowView.SHADOW_SIBLING_TRESHOLD + (numItemsAbove - factor) * (1.0f / (1.0f - factor)) * (mZDistanceBetweenElements - FakeShadowView.SHADOW_SIBLING_TRESHOLD);
}
} else {
zSubtraction = numItemsAbove * mZDistanceBetweenElements;
}
childViewState.zTranslation = mZBasicHeight - zSubtraction;
} else if (child.mustStayOnScreen() && childViewState.yTranslation < ambientState.getTopPadding() + ambientState.getStackTranslation()) {
if (childrenOnTop != 0.0f) {
childrenOnTop++;
} else {
float overlap = ambientState.getTopPadding() + ambientState.getStackTranslation() - childViewState.yTranslation;
childrenOnTop += Math.min(1.0f, overlap / childViewState.height);
}
childViewState.zTranslation = mZBasicHeight + childrenOnTop * mZDistanceBetweenElements;
} else {
childViewState.zTranslation = mZBasicHeight;
}
}
}
use of com.android.systemui.statusbar.ExpandableView in project platform_frameworks_base by android.
the class StackScrollAlgorithm method updateClipping.
private void updateClipping(StackScrollState resultState, StackScrollAlgorithmState algorithmState, AmbientState ambientState) {
float drawStart = ambientState.getTopPadding() + ambientState.getStackTranslation();
float previousNotificationEnd = 0;
float previousNotificationStart = 0;
int childCount = algorithmState.visibleChildren.size();
for (int i = 0; i < childCount; i++) {
ExpandableView child = algorithmState.visibleChildren.get(i);
StackViewState state = resultState.getViewStateForView(child);
if (!child.mustStayOnScreen()) {
previousNotificationEnd = Math.max(drawStart, previousNotificationEnd);
previousNotificationStart = Math.max(drawStart, previousNotificationStart);
}
float newYTranslation = state.yTranslation;
float newHeight = state.height;
float newNotificationEnd = newYTranslation + newHeight;
boolean isHeadsUp = (child instanceof ExpandableNotificationRow) && ((ExpandableNotificationRow) child).isPinned();
if (newYTranslation < previousNotificationEnd && (!isHeadsUp || ambientState.isShadeExpanded())) {
// The previous view is overlapping on top, clip!
float overlapAmount = previousNotificationEnd - newYTranslation;
state.clipTopAmount = (int) overlapAmount;
} else {
state.clipTopAmount = 0;
}
if (!child.isTransparent()) {
// Only update the previous values if we are not transparent,
// otherwise we would clip to a transparent view.
previousNotificationEnd = newNotificationEnd;
previousNotificationStart = newYTranslation;
}
}
}
use of com.android.systemui.statusbar.ExpandableView in project platform_frameworks_base by android.
the class StackScrollState method resetViewStates.
public void resetViewStates() {
int numChildren = mHostView.getChildCount();
for (int i = 0; i < numChildren; i++) {
ExpandableView child = (ExpandableView) mHostView.getChildAt(i);
resetViewState(child);
// handling reset for child notifications
if (child instanceof ExpandableNotificationRow) {
ExpandableNotificationRow row = (ExpandableNotificationRow) child;
List<ExpandableNotificationRow> children = row.getNotificationChildren();
if (row.isSummaryWithChildren() && children != null) {
for (ExpandableNotificationRow childRow : children) {
resetViewState(childRow);
}
}
}
}
}
use of com.android.systemui.statusbar.ExpandableView in project platform_frameworks_base by android.
the class StackScrollState method apply.
/**
* Apply the properties saved in {@link #mStateMap} to the children of the {@link #mHostView}.
* The properties are only applied if they effectively changed.
*/
public void apply() {
int numChildren = mHostView.getChildCount();
for (int i = 0; i < numChildren; i++) {
ExpandableView child = (ExpandableView) mHostView.getChildAt(i);
StackViewState state = mStateMap.get(child);
if (!applyState(child, state)) {
continue;
}
if (child instanceof DismissView) {
DismissView dismissView = (DismissView) child;
boolean visible = state.clipTopAmount < mClearAllTopPadding;
dismissView.performVisibilityAnimation(visible && !dismissView.willBeGone());
} else if (child instanceof EmptyShadeView) {
EmptyShadeView emptyShadeView = (EmptyShadeView) child;
boolean visible = state.clipTopAmount <= 0;
emptyShadeView.performVisibilityAnimation(visible && !emptyShadeView.willBeGone());
}
}
}
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