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Example 21 with Screen

use of com.b3dgs.lionengine.graphic.Screen in project lionengine by b3dgs.

the class LoopHybridTest method testNoSync.

/**
 * Test without sync.
 */
@Test
void testNoSync() {
    ScreenMock.setScreenWait(false);
    final Screen screen = new ScreenMock(new Config(new Resolution(320, 240, 0), 16, true));
    final Thread thread = getTask(screen);
    thread.start();
    assertTimeout(1000L, thread::join);
    assertEquals(maxTick.get(), tick.get());
    assertTrue(rendered.get() <= tick.get(), rendered.get() + " " + tick.get());
    assertTrue(extrapolation.get().doubleValue() < 1.0, String.valueOf(extrapolation.get()));
    final int expectedRate = screen.getConfig().getOutput().getRate();
    assertTrue(computed.get() > expectedRate, String.valueOf(computed.get()));
}
Also used : Screen(com.b3dgs.lionengine.graphic.Screen) Config(com.b3dgs.lionengine.Config) ScreenMock(com.b3dgs.lionengine.graphic.ScreenMock) Resolution(com.b3dgs.lionengine.Resolution) Test(org.junit.jupiter.api.Test)

Example 22 with Screen

use of com.b3dgs.lionengine.graphic.Screen in project lionengine by b3dgs.

the class LoopHybridTest method testNoSyncFullscreen.

/**
 * Test without sync full screen.
 */
@Test
void testNoSyncFullscreen() {
    ScreenMock.setScreenWait(false);
    final Screen screen = new ScreenMock(new Config(new Resolution(320, 240, 0), 16, false));
    loop.notifyRateChanged(50);
    final Thread thread = getTask(screen);
    thread.start();
    assertTimeout(1000L, thread::join);
    assertEquals(maxTick.get(), tick.get());
    assertTrue(rendered.get() <= tick.get(), rendered.get() + " " + tick.get());
    assertTrue(extrapolation.get().doubleValue() > 0, String.valueOf(extrapolation.get()));
    final int expectedRate = screen.getConfig().getOutput().getRate();
    assertTrue(computed.get() > expectedRate, String.valueOf(computed.get()));
}
Also used : Screen(com.b3dgs.lionengine.graphic.Screen) Config(com.b3dgs.lionengine.Config) ScreenMock(com.b3dgs.lionengine.graphic.ScreenMock) Resolution(com.b3dgs.lionengine.Resolution) Test(org.junit.jupiter.api.Test)

Example 23 with Screen

use of com.b3dgs.lionengine.graphic.Screen in project lionengine by b3dgs.

the class LoopUnlockedTest method testUnready.

/**
 * Test with not ready screen.
 */
@Test
void testUnready() {
    ScreenMock.setScreenWait(true);
    try {
        final Screen screen = new ScreenMock(new Config(new Resolution(320, 240, 50), 16, true));
        final Thread thread = getTask(screen);
        thread.start();
        assertTimeout(1000L, latch::await);
        loop.stop();
        assertTimeout(1000L, thread::join);
        assertEquals(0, rendered.get());
        assertEquals(0, tick.get());
        assertEquals(-1, computed.get());
    } finally {
        ScreenMock.setScreenWait(false);
    }
}
Also used : Screen(com.b3dgs.lionengine.graphic.Screen) Config(com.b3dgs.lionengine.Config) ScreenMock(com.b3dgs.lionengine.graphic.ScreenMock) Resolution(com.b3dgs.lionengine.Resolution) Test(org.junit.jupiter.api.Test)

Example 24 with Screen

use of com.b3dgs.lionengine.graphic.Screen in project lionengine by b3dgs.

the class Loader method handle.

/**
 * Handle the sequence with its screen until no more sequence to run.
 *
 * @param config The configuration used.
 * @param sequenceClass The the next sequence to start.
 * @param arguments The sequence arguments list if needed by its constructor.
 * @throws LionEngineException If an exception occurred.
 */
private static void handle(Config config, Class<? extends Sequencable> sequenceClass, Object... arguments) {
    final Screen screen = Graphics.createScreen(config);
    try {
        screen.start();
        screen.awaitReady();
        Sequencable nextSequence = UtilSequence.create(sequenceClass, screen, arguments);
        while (nextSequence != null) {
            final Sequencable sequence = nextSequence;
            final String sequenceName = sequence.getClass().getName();
            Verbose.info(SEQUENCE_START, sequenceName);
            sequence.start(screen);
            Verbose.info(SEQUENCE_END, sequenceName);
            nextSequence = sequence.getNextSequence();
            sequence.onTerminated(nextSequence != null);
        }
    } finally {
        screen.dispose();
    }
}
Also used : Screen(com.b3dgs.lionengine.graphic.Screen)

Example 25 with Screen

use of com.b3dgs.lionengine.graphic.Screen in project lionengine by b3dgs.

the class FactoryGraphicAwt method createScreen.

/*
     * FactoryGraphic
     */
@Override
public Screen createScreen(Config config) {
    Check.notNull(config);
    final Screen screen;
    if (config.getApplet(AppletAwt.class).isPresent()) {
        screen = new ScreenAppletAwt(config);
    } else if (config.isWindowed()) {
        screen = new ScreenWindowedAwt(config);
    } else {
        screen = new ScreenFullAwt(config);
    }
    return screen;
}
Also used : Screen(com.b3dgs.lionengine.graphic.Screen)

Aggregations

Screen (com.b3dgs.lionengine.graphic.Screen)56 Config (com.b3dgs.lionengine.Config)47 Resolution (com.b3dgs.lionengine.Resolution)45 ScreenMock (com.b3dgs.lionengine.graphic.ScreenMock)45 Test (org.junit.jupiter.api.Test)26 Test (org.junit.Test)23 Semaphore (java.util.concurrent.Semaphore)4 AtomicReference (java.util.concurrent.atomic.AtomicReference)4 InputDeviceKeyListener (com.b3dgs.lionengine.InputDeviceKeyListener)3 ScreenListener (com.b3dgs.lionengine.graphic.ScreenListener)3 AtomicBoolean (java.util.concurrent.atomic.AtomicBoolean)3 FactoryGraphicMock (com.b3dgs.lionengine.graphic.FactoryGraphicMock)2 Context (com.b3dgs.lionengine.Context)1 InputDevice (com.b3dgs.lionengine.InputDevice)1