use of com.badlogic.gdx.utils.GdxRuntimeException in project libgdx by libgdx.
the class OggInputStream method readPCM.
/** Decode the OGG file as shown in the jogg/jorbis examples */
private void readPCM() {
boolean wrote = false;
while (true) {
// we repeat if the bitstream is chained
if (endOfBitStream) {
if (!getPageAndPacket()) {
break;
}
endOfBitStream = false;
}
if (!inited) {
inited = true;
return;
}
float[][][] _pcm = new float[1][][];
int[] _index = new int[oggInfo.channels];
// The rest is just a straight decode loop until end of stream
while (!endOfBitStream) {
while (!endOfBitStream) {
int result = syncState.pageout(page);
if (result == 0) {
// need more data
break;
}
if (result == -1) {
// missing or corrupt data at this page position
// throw new GdxRuntimeException("Corrupt or missing data in bitstream.");
Gdx.app.log("gdx-audio", "Error reading OGG: Corrupt or missing data in bitstream.");
} else {
// can safely ignore errors at
streamState.pagein(page);
// this point
while (true) {
result = streamState.packetout(packet);
// need more data
if (result == 0)
break;
if (result == -1) {
// missing or corrupt data at this page position
// no reason to complain; already complained above
} else {
// we have a packet. Decode it
int samples;
if (vorbisBlock.synthesis(packet) == 0) {
// test for success!
dspState.synthesis_blockin(vorbisBlock);
}
while ((samples = dspState.synthesis_pcmout(_pcm, _index)) > 0) {
float[][] pcm = _pcm[0];
// boolean clipflag = false;
int bout = (samples < convsize ? samples : convsize);
// interleave
for (int i = 0; i < oggInfo.channels; i++) {
int ptr = i * 2;
// int ptr=i;
int mono = _index[i];
for (int j = 0; j < bout; j++) {
int val = (int) (pcm[i][mono + j] * 32767.);
// might as well guard against clipping
if (val > 32767) {
val = 32767;
}
if (val < -32768) {
val = -32768;
}
if (val < 0)
val = val | 0x8000;
if (bigEndian) {
convbuffer[ptr] = (byte) (val >>> 8);
convbuffer[ptr + 1] = (byte) (val);
} else {
convbuffer[ptr] = (byte) (val);
convbuffer[ptr + 1] = (byte) (val >>> 8);
}
ptr += 2 * (oggInfo.channels);
}
}
int bytesToWrite = 2 * oggInfo.channels * bout;
if (bytesToWrite > pcmBuffer.remaining()) {
throw new GdxRuntimeException("Ogg block too big to be buffered: " + bytesToWrite + " :: " + pcmBuffer.remaining());
} else {
pcmBuffer.put(convbuffer, 0, bytesToWrite);
}
wrote = true;
// tell libvorbis how
dspState.synthesis_read(bout);
// many samples we
// actually consumed
}
}
}
if (page.eos() != 0) {
endOfBitStream = true;
}
if ((!endOfBitStream) && (wrote)) {
return;
}
}
}
if (!endOfBitStream) {
bytes = 0;
int index = syncState.buffer(BUFFER_SIZE);
if (index >= 0) {
buffer = syncState.data;
try {
bytes = input.read(buffer, index, BUFFER_SIZE);
} catch (Exception e) {
throw new GdxRuntimeException("Error during Vorbis decoding.", e);
}
} else {
bytes = 0;
}
syncState.wrote(bytes);
if (bytes == 0) {
endOfBitStream = true;
}
}
}
// clean up this logical bitstream; before exit we see if we're
// followed by another [chained]
streamState.clear();
// ogg_page and ogg_packet structs always point to storage in
// libvorbis. They're never freed or manipulated directly
vorbisBlock.clear();
dspState.clear();
// must be called last
oggInfo.clear();
}
// OK, clean up the framer
syncState.clear();
endOfStream = true;
}
use of com.badlogic.gdx.utils.GdxRuntimeException in project libgdx by libgdx.
the class Lwjgl3Application method createGlfwWindow.
static long createGlfwWindow(Lwjgl3ApplicationConfiguration config, long sharedContextWindow) {
GLFW.glfwDefaultWindowHints();
GLFW.glfwWindowHint(GLFW.GLFW_VISIBLE, GLFW.GLFW_FALSE);
GLFW.glfwWindowHint(GLFW.GLFW_RESIZABLE, config.windowResizable ? GLFW.GLFW_TRUE : GLFW.GLFW_FALSE);
GLFW.glfwWindowHint(GLFW.GLFW_MAXIMIZED, config.windowMaximized ? GLFW.GLFW_TRUE : GLFW.GLFW_FALSE);
if (sharedContextWindow == 0) {
GLFW.glfwWindowHint(GLFW.GLFW_RED_BITS, config.r);
GLFW.glfwWindowHint(GLFW.GLFW_GREEN_BITS, config.g);
GLFW.glfwWindowHint(GLFW.GLFW_BLUE_BITS, config.b);
GLFW.glfwWindowHint(GLFW.GLFW_ALPHA_BITS, config.a);
GLFW.glfwWindowHint(GLFW.GLFW_STENCIL_BITS, config.stencil);
GLFW.glfwWindowHint(GLFW.GLFW_DEPTH_BITS, config.depth);
GLFW.glfwWindowHint(GLFW.GLFW_SAMPLES, config.samples);
}
if (config.useGL30) {
GLFW.glfwWindowHint(GLFW.GLFW_CONTEXT_VERSION_MAJOR, config.gles30ContextMajorVersion);
GLFW.glfwWindowHint(GLFW.GLFW_CONTEXT_VERSION_MINOR, config.gles30ContextMinorVersion);
if (SharedLibraryLoader.isMac) {
// hints mandatory on OS X for GL 3.2+ context creation, but fail on Windows if the
// WGL_ARB_create_context extension is not available
// see: http://www.glfw.org/docs/latest/compat.html
GLFW.glfwWindowHint(GLFW.GLFW_OPENGL_FORWARD_COMPAT, GLFW.GLFW_TRUE);
GLFW.glfwWindowHint(GLFW.GLFW_OPENGL_PROFILE, GLFW.GLFW_OPENGL_CORE_PROFILE);
}
}
if (config.debug) {
GLFW.glfwWindowHint(GLFW.GLFW_OPENGL_DEBUG_CONTEXT, GLFW.GLFW_TRUE);
}
long windowHandle = 0;
if (config.fullscreenMode != null) {
// glfwWindowHint(GLFW.GLFW_REFRESH_RATE, config.fullscreenMode.refreshRate);
windowHandle = GLFW.glfwCreateWindow(config.fullscreenMode.width, config.fullscreenMode.height, config.title, config.fullscreenMode.getMonitor(), sharedContextWindow);
} else {
GLFW.glfwWindowHint(GLFW.GLFW_DECORATED, config.windowDecorated ? GLFW.GLFW_TRUE : GLFW.GLFW_FALSE);
windowHandle = GLFW.glfwCreateWindow(config.windowWidth, config.windowHeight, config.title, 0, sharedContextWindow);
}
if (windowHandle == 0) {
throw new GdxRuntimeException("Couldn't create window");
}
Lwjgl3Window.setSizeLimits(windowHandle, config.windowMinWidth, config.windowMinHeight, config.windowMaxWidth, config.windowMaxHeight);
if (config.fullscreenMode == null && !config.windowMaximized) {
if (config.windowX == -1 && config.windowY == -1) {
int windowWidth = Math.max(config.windowWidth, config.windowMinWidth);
int windowHeight = Math.max(config.windowHeight, config.windowMinHeight);
if (config.windowMaxWidth > -1)
windowWidth = Math.min(windowWidth, config.windowMaxWidth);
if (config.windowMaxHeight > -1)
windowHeight = Math.min(windowHeight, config.windowMaxHeight);
GLFWVidMode vidMode = GLFW.glfwGetVideoMode(GLFW.glfwGetPrimaryMonitor());
GLFW.glfwSetWindowPos(windowHandle, vidMode.width() / 2 - windowWidth / 2, vidMode.height() / 2 - windowHeight / 2);
} else {
GLFW.glfwSetWindowPos(windowHandle, config.windowX, config.windowY);
}
}
if (config.windowIconPaths != null) {
Lwjgl3Window.setIcon(windowHandle, config.windowIconPaths, config.windowIconFileType);
}
GLFW.glfwMakeContextCurrent(windowHandle);
GLFW.glfwSwapInterval(config.vSyncEnabled ? 1 : 0);
GL.createCapabilities();
initiateGL();
if (!glVersion.isVersionEqualToOrHigher(2, 0))
throw new GdxRuntimeException("OpenGL 2.0 or higher with the FBO extension is required. OpenGL version: " + GL11.glGetString(GL11.GL_VERSION) + "\n" + glVersion.getDebugVersionString());
if (!supportsFBO()) {
throw new GdxRuntimeException("OpenGL 2.0 or higher with the FBO extension is required. OpenGL version: " + GL11.glGetString(GL11.GL_VERSION) + ", FBO extension: false\n" + glVersion.getDebugVersionString());
}
if (config.debug) {
glDebugCallback = GLUtil.setupDebugMessageCallback(config.debugStream);
setGLDebugMessageControl(GLDebugMessageSeverity.NOTIFICATION, false);
}
return windowHandle;
}
use of com.badlogic.gdx.utils.GdxRuntimeException in project libgdx by libgdx.
the class HeadlessApplication method initialize.
private void initialize() {
mainLoopThread = new Thread("HeadlessApplication") {
@Override
public void run() {
try {
HeadlessApplication.this.mainLoop();
} catch (Throwable t) {
if (t instanceof RuntimeException)
throw (RuntimeException) t;
else
throw new GdxRuntimeException(t);
}
}
};
mainLoopThread.start();
}
use of com.badlogic.gdx.utils.GdxRuntimeException in project libgdx by libgdx.
the class LwjglGraphics method getDisplayModes.
@Override
public DisplayMode[] getDisplayModes() {
try {
org.lwjgl.opengl.DisplayMode[] availableDisplayModes = Display.getAvailableDisplayModes();
DisplayMode[] modes = new DisplayMode[availableDisplayModes.length];
int idx = 0;
for (org.lwjgl.opengl.DisplayMode mode : availableDisplayModes) {
if (mode.isFullscreenCapable()) {
modes[idx++] = new LwjglDisplayMode(mode.getWidth(), mode.getHeight(), mode.getFrequency(), mode.getBitsPerPixel(), mode);
}
}
return modes;
} catch (LWJGLException e) {
throw new GdxRuntimeException("Couldn't fetch available display modes", e);
}
}
use of com.badlogic.gdx.utils.GdxRuntimeException in project libgdx by libgdx.
the class LwjglGraphics method initiateGLInstances.
public void initiateGLInstances() {
if (usingGL30) {
gl30 = new LwjglGL30();
gl20 = gl30;
} else {
gl20 = new LwjglGL20();
}
if (!glVersion.isVersionEqualToOrHigher(2, 0))
throw new GdxRuntimeException("OpenGL 2.0 or higher with the FBO extension is required. OpenGL version: " + GL11.glGetString(GL11.GL_VERSION) + "\n" + glVersion.getDebugVersionString());
if (!supportsFBO()) {
throw new GdxRuntimeException("OpenGL 2.0 or higher with the FBO extension is required. OpenGL version: " + GL11.glGetString(GL11.GL_VERSION) + ", FBO extension: false\n" + glVersion.getDebugVersionString());
}
Gdx.gl = gl20;
Gdx.gl20 = gl20;
Gdx.gl30 = gl30;
}
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