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Example 21 with BInventoryButton

use of com.bencodez.advancedcore.api.inventory.BInventoryButton in project AdvancedCore by BenCodez.

the class UserGUI method openUserGUI.

/**
 * Open user GUI.
 *
 * @param player     the player
 * @param playerName the player name
 */
public void openUserGUI(Player player, final String playerName) {
    if (!player.hasPermission("AdvancedCore.UserEdit")) {
        player.sendMessage("Not enough permissions");
        return;
    }
    BInventory inv = new BInventory("UserGUI: " + playerName);
    inv.addData("player", playerName);
    inv.addButton(new BInventoryButton("Give Reward File", new String[] {}, new ItemStack(Material.STONE)) {

        @Override
        public void onClick(ClickEvent clickEvent) {
            ArrayList<String> rewards = new ArrayList<String>();
            for (Reward reward : plugin.getRewardHandler().getRewards()) {
                rewards.add(reward.getRewardName());
            }
            new ValueRequest().requestString(clickEvent.getPlayer(), "", ArrayUtils.getInstance().convert(rewards), true, new StringListener() {

                @Override
                public void onInput(Player player, String value) {
                    AdvancedCoreUser user = plugin.getUserManager().getUser(UserGUI.getInstance().getCurrentPlayer(player));
                    plugin.getRewardHandler().giveReward(user, value, new RewardOptions());
                    player.sendMessage("Given " + user.getPlayerName() + " reward file " + value);
                }
            });
        }
    });
    inv.addButton(new BInventoryButton(new ItemBuilder("WRITABLE_BOOK").setName("Edit Data")) {

        @Override
        public void onClick(ClickEvent clickEvent) {
            Player player = clickEvent.getPlayer();
            EditGUI inv = new EditGUI("Edit Data, click to change");
            final AdvancedCoreUser user = plugin.getUserManager().getUser(playerName);
            for (final String key : user.getData().getKeys()) {
                String value = user.getData().getValue(key);
                inv.addButton(new EditGUIButton(new ItemBuilder(Material.STONE).setName(key + " = " + value), new EditGUIValueString(key, value) {

                    @Override
                    public void setValue(Player player, String value) {
                        if (value.equals("\"\"")) {
                            value = "";
                        }
                        user.getData().setString(key, value);
                        openUserGUI(player, playerName);
                    }
                }));
            }
            inv.openInventory(player);
        }
    });
    inv.addButton(new BInventoryButton(new ItemBuilder(Material.PAPER).setName("&cView player data")) {

        @Override
        public void onClick(ClickEvent clickEvent) {
            AdvancedCoreUser user = plugin.getUserManager().getUser(playerName);
            for (String key : user.getData().getKeys()) {
                String str = user.getData().getValue(key);
                user.sendMessage("&c&l" + key + " &c" + str);
            }
        }
    });
    for (BInventoryButton button : extraButtons.values()) {
        inv.addButton(button);
    }
    inv.openInventory(player);
}
Also used : EditGUI(com.bencodez.advancedcore.api.inventory.editgui.EditGUI) Player(org.bukkit.entity.Player) BInventoryButton(com.bencodez.advancedcore.api.inventory.BInventoryButton) ClickEvent(com.bencodez.advancedcore.api.inventory.BInventory.ClickEvent) ArrayList(java.util.ArrayList) EditGUIValueString(com.bencodez.advancedcore.api.inventory.editgui.valuetypes.EditGUIValueString) BInventory(com.bencodez.advancedcore.api.inventory.BInventory) EditGUIValueString(com.bencodez.advancedcore.api.inventory.editgui.valuetypes.EditGUIValueString) ValueRequest(com.bencodez.advancedcore.api.valuerequest.ValueRequest) AdvancedCoreUser(com.bencodez.advancedcore.api.user.AdvancedCoreUser) RewardOptions(com.bencodez.advancedcore.api.rewards.RewardOptions) ItemBuilder(com.bencodez.advancedcore.api.item.ItemBuilder) EditGUIButton(com.bencodez.advancedcore.api.inventory.editgui.EditGUIButton) Reward(com.bencodez.advancedcore.api.rewards.Reward) StringListener(com.bencodez.advancedcore.api.valuerequest.listeners.StringListener) ItemStack(org.bukkit.inventory.ItemStack)

Example 22 with BInventoryButton

use of com.bencodez.advancedcore.api.inventory.BInventoryButton in project AdvancedCore by BenCodez.

the class StringRequester method request.

/**
 * Request.
 *
 * @param player            the player
 * @param method            the method
 * @param currentValue      the current value
 * @param promptText        the prompt text
 * @param options           the options
 * @param allowCustomOption the allow custom option
 * @param listener          the listener
 */
public void request(Player player, InputMethod method, String currentValue, LinkedHashMap<String, ItemStack> options, String promptText, boolean allowCustomOption, StringListener listener) {
    if ((options == null || options.size() == 0) && method.equals(InputMethod.INVENTORY) && allowCustomOption) {
        method = InputMethod.CHAT;
    }
    if (AdvancedCorePlugin.getInstance().getOptions().getDisabledRequestMethods().contains(method.toString())) {
        player.sendMessage("Disabled method: " + method.toString());
    }
    if (method.equals(InputMethod.INVENTORY)) {
        if (options == null) {
            player.sendMessage("There are no choices to choice from to use this method");
            return;
        }
        BInventory inv = new BInventory("Click one of the following:");
        for (Entry<String, ItemStack> entry : options.entrySet()) {
            inv.addButton(inv.getNextSlot(), new BInventoryButton(entry.getKey(), new String[] {}, entry.getValue()) {

                @Override
                public void onClick(ClickEvent clickEvent) {
                    listener.onInput(clickEvent.getPlayer(), clickEvent.getClickedItem().getItemMeta().getDisplayName());
                }
            });
        }
        if (allowCustomOption) {
            inv.addButton(inv.getNextSlot(), new BInventoryButton("&cClick to enter custom value", new String[] {}, new ItemStack(Material.ANVIL)) {

                @Override
                public void onClick(ClickEvent clickEvent) {
                    new ValueRequest().requestString(clickEvent.getPlayer(), listener);
                }
            });
        }
        inv.openInventory(player);
    } else if (method.equals(InputMethod.CHAT)) {
        if (options != null && options.size() != 0) {
            AdvancedCoreUser user = AdvancedCorePlugin.getInstance().getUserManager().getUser(player);
            user.sendMessage("&cClick one of the following options below:");
            PlayerUtils.getInstance().setPlayerMeta(player, "ValueRequestString", listener);
            for (String option : options.keySet()) {
                TextComponent comp = new TextComponent(option);
                comp.setClickEvent(new net.md_5.bungee.api.chat.ClickEvent(Action.RUN_COMMAND, "/" + AdvancedCorePlugin.getInstance().getName() + "valuerequestinput String " + option));
                user.sendJson(comp);
            }
            if (allowCustomOption) {
                String option = "CustomValue";
                TextComponent comp = new TextComponent(option);
                comp.setClickEvent(new net.md_5.bungee.api.chat.ClickEvent(Action.RUN_COMMAND, "/" + AdvancedCorePlugin.getInstance().getName() + "valuerequestinput String " + option));
                user.sendJson(comp);
            }
        } else {
            ConversationFactory convoFactory = new ConversationFactory(AdvancedCorePlugin.getInstance()).withModality(true).withEscapeSequence("cancel").withTimeout(60);
            PromptManager prompt = new PromptManager(promptText + " Current value: " + currentValue, convoFactory);
            prompt.stringPrompt(player, new PromptReturnString() {

                @Override
                public void onInput(ConversationContext context, Conversable conversable, String input) {
                    Bukkit.getScheduler().runTaskAsynchronously(AdvancedCorePlugin.getInstance(), new Runnable() {

                        @Override
                        public void run() {
                            listener.onInput((Player) conversable, input);
                        }
                    });
                }
            });
        }
    } else if (method.equals(InputMethod.BOOK)) {
        new BookManager(player, currentValue, new BookSign() {

            @Override
            public void onBookSign(Player player, String input) {
                listener.onInput(player, input);
            }
        });
    } else if (method.equals(InputMethod.SIGN)) {
        AdvancedCorePlugin.getInstance().getSignMenu().open(player.getUniqueId(), new String[] { "", "", "", "" }, new InputReceiver() {

            @Override
            public void receive(Player player, String[] text) {
                String str = "";
                for (String t : text) {
                    str += t;
                }
                listener.onInput(player, str);
            }
        });
    } else {
        player.sendMessage("Invalid method/disabled method, change your request method");
    }
}
Also used : TextComponent(net.md_5.bungee.api.chat.TextComponent) InputReceiver(com.bencodez.advancedcore.api.valuerequest.sign.SignMenu.InputReceiver) Player(org.bukkit.entity.Player) ConversationFactory(org.bukkit.conversations.ConversationFactory) BInventoryButton(com.bencodez.advancedcore.api.inventory.BInventoryButton) ClickEvent(com.bencodez.advancedcore.api.inventory.BInventory.ClickEvent) Conversable(org.bukkit.conversations.Conversable) BInventory(com.bencodez.advancedcore.api.inventory.BInventory) PromptReturnString(com.bencodez.advancedcore.api.valuerequest.prompt.PromptReturnString) ValueRequest(com.bencodez.advancedcore.api.valuerequest.ValueRequest) PromptReturnString(com.bencodez.advancedcore.api.valuerequest.prompt.PromptReturnString) AdvancedCoreUser(com.bencodez.advancedcore.api.user.AdvancedCoreUser) BookSign(com.bencodez.advancedcore.api.valuerequest.book.BookSign) ItemStack(org.bukkit.inventory.ItemStack) ConversationContext(org.bukkit.conversations.ConversationContext) BookManager(com.bencodez.advancedcore.api.valuerequest.book.BookManager) PromptManager(com.bencodez.advancedcore.api.valuerequest.prompt.PromptManager)

Example 23 with BInventoryButton

use of com.bencodez.advancedcore.api.inventory.BInventoryButton in project AdvancedCore by BenCodez.

the class RewardEditLucky method openRename.

public void openRename(Player player, RewardEditData reward) {
    EditGUI inv = new EditGUI("Edit Lucky Rename: " + reward.getName());
    inv.addData("Reward", reward);
    for (String key : reward.getData().getConfigurationSection("Lucky").getKeys(false)) {
        inv.addButton(new BInventoryButton(new ItemBuilder(Material.PAPER).setName("&a" + key).addLoreLine("&aClick to rename")) {

            @Override
            public void onClick(ClickEvent clickEvent) {
                new ValueRequestBuilder(new NumberListener() {

                    @Override
                    public void onInput(Player player, Number value) {
                        RewardEditData reward = (RewardEditData) getInv().getData("Reward");
                        reward.setValue("Lucky." + value.intValue(), reward.getData().getConfigurationSection("Lucky." + key));
                        reward.setValue("Lucky." + key, null);
                        reloadAdvancedCore();
                        open(player, reward);
                    }
                }, new Number[] {}).usingMethod(InputMethod.CHAT).request(clickEvent.getPlayer());
            }
        });
    }
    inv.addButton(getBackButtonCustom(reward, new EditGUIValueInventory("") {

        @Override
        public void openInventory(ClickEvent clickEvent) {
            RewardEditData reward = (RewardEditData) getInv().getData("Reward");
            open(player, reward);
        }
    }));
    inv.openInventory(player);
}
Also used : EditGUI(com.bencodez.advancedcore.api.inventory.editgui.EditGUI) ItemBuilder(com.bencodez.advancedcore.api.item.ItemBuilder) NumberListener(com.bencodez.advancedcore.api.valuerequest.listeners.NumberListener) Player(org.bukkit.entity.Player) RewardEditData(com.bencodez.advancedcore.api.rewards.RewardEditData) BInventoryButton(com.bencodez.advancedcore.api.inventory.BInventoryButton) ClickEvent(com.bencodez.advancedcore.api.inventory.BInventory.ClickEvent) EditGUIValueInventory(com.bencodez.advancedcore.api.inventory.editgui.valuetypes.EditGUIValueInventory) ValueRequestBuilder(com.bencodez.advancedcore.api.valuerequest.ValueRequestBuilder)

Example 24 with BInventoryButton

use of com.bencodez.advancedcore.api.inventory.BInventoryButton in project AdvancedCore by BenCodez.

the class RewardEditLucky method openEditSub.

public void openEditSub(Player player, RewardEditData reward) {
    EditGUI inv = new EditGUI("Edit Lucky Edit Sub: " + reward.getName());
    inv.addData("Reward", reward);
    for (String key : reward.getData().getConfigurationSection("Lucky").getKeys(false)) {
        inv.addButton(new BInventoryButton(new ItemBuilder(Material.PAPER).setName("&a" + key).addLoreLine("&aClick to edit")) {

            @Override
            public void onClick(ClickEvent clickEvent) {
                RewardEditData reward = (RewardEditData) getInv().getData("Reward");
                openSubReward(clickEvent.getPlayer(), "Lucky." + key, reward);
            }
        });
    }
    inv.addButton(getBackButtonCustom(reward, new EditGUIValueInventory("") {

        @Override
        public void openInventory(ClickEvent clickEvent) {
            RewardEditData reward = (RewardEditData) getInv().getData("Reward");
            open(player, reward);
        }
    }));
    inv.openInventory(player);
}
Also used : EditGUI(com.bencodez.advancedcore.api.inventory.editgui.EditGUI) ItemBuilder(com.bencodez.advancedcore.api.item.ItemBuilder) RewardEditData(com.bencodez.advancedcore.api.rewards.RewardEditData) BInventoryButton(com.bencodez.advancedcore.api.inventory.BInventoryButton) ClickEvent(com.bencodez.advancedcore.api.inventory.BInventory.ClickEvent) EditGUIValueInventory(com.bencodez.advancedcore.api.inventory.editgui.valuetypes.EditGUIValueInventory)

Example 25 with BInventoryButton

use of com.bencodez.advancedcore.api.inventory.BInventoryButton in project AdvancedCore by BenCodez.

the class RewardEditPotions method openEditSub.

public void openEditSub(Player player, RewardEditData reward) {
    EditGUI inv = new EditGUI("Edit Potions Edit Sub: " + reward.getName());
    inv.addData("Reward", reward);
    for (String key : reward.getData().getConfigurationSection("Potions").getKeys(false)) {
        inv.addButton(new BInventoryButton(new ItemBuilder(Material.PAPER).setName("&a" + key).addLoreLine("&aClick to edit")) {

            @Override
            public void onClick(ClickEvent clickEvent) {
                RewardEditData reward = (RewardEditData) getInv().getData("Reward");
                openEditSub(player, reward, key);
            }
        });
    }
    inv.addButton(getBackButtonCustom(reward, new EditGUIValueInventory("") {

        @Override
        public void openInventory(ClickEvent clickEvent) {
            RewardEditData reward = (RewardEditData) getInv().getData("Reward");
            open(player, reward);
        }
    }));
    inv.openInventory(player);
}
Also used : EditGUI(com.bencodez.advancedcore.api.inventory.editgui.EditGUI) ItemBuilder(com.bencodez.advancedcore.api.item.ItemBuilder) RewardEditData(com.bencodez.advancedcore.api.rewards.RewardEditData) BInventoryButton(com.bencodez.advancedcore.api.inventory.BInventoryButton) ClickEvent(com.bencodez.advancedcore.api.inventory.BInventory.ClickEvent) EditGUIValueInventory(com.bencodez.advancedcore.api.inventory.editgui.valuetypes.EditGUIValueInventory)

Aggregations

BInventoryButton (com.bencodez.advancedcore.api.inventory.BInventoryButton)66 ClickEvent (com.bencodez.advancedcore.api.inventory.BInventory.ClickEvent)65 ItemBuilder (com.bencodez.advancedcore.api.item.ItemBuilder)57 EditGUI (com.bencodez.advancedcore.api.inventory.editgui.EditGUI)33 Player (org.bukkit.entity.Player)32 BInventory (com.bencodez.advancedcore.api.inventory.BInventory)31 RewardEditData (com.bencodez.advancedcore.api.rewards.RewardEditData)29 EditGUIValueInventory (com.bencodez.advancedcore.api.inventory.editgui.valuetypes.EditGUIValueInventory)26 ArrayList (java.util.ArrayList)15 ValueRequestBuilder (com.bencodez.advancedcore.api.valuerequest.ValueRequestBuilder)11 EditGUIValueString (com.bencodez.advancedcore.api.inventory.editgui.valuetypes.EditGUIValueString)10 StringListener (com.bencodez.advancedcore.api.valuerequest.listeners.StringListener)10 ItemStack (org.bukkit.inventory.ItemStack)10 ValueRequest (com.bencodez.advancedcore.api.valuerequest.ValueRequest)9 EditGUIButton (com.bencodez.advancedcore.api.inventory.editgui.EditGUIButton)8 UpdatingBInventoryButton (com.bencodez.advancedcore.api.inventory.UpdatingBInventoryButton)7 Reward (com.bencodez.advancedcore.api.rewards.Reward)7 AdvancedCoreUser (com.bencodez.advancedcore.api.user.AdvancedCoreUser)7 VoteSite (com.bencodez.votingplugin.objects.VoteSite)7 NumberListener (com.bencodez.advancedcore.api.valuerequest.listeners.NumberListener)5