use of com.builtbroken.mc.prefab.tile.Tile in project Engine by VoltzEngine-Project.
the class AbstractTileTest method testSetMeta.
@Test
public void testSetMeta() {
FakeWorld world = FakeWorld.newWorld("TestSetMeta");
world.setBlock(0, 0, 0, block);
Tile tile = ((Tile) world.getTileEntity(0, 0, 0));
tile.setMeta(10);
}
use of com.builtbroken.mc.prefab.tile.Tile in project Engine by VoltzEngine-Project.
the class AbstractTileTest method testMarkRender.
@Test
public void testMarkRender() {
FakeWorld world = FakeWorld.newWorld("TestMarkRender");
world.setBlock(0, 0, 0, block);
Tile tile = ((Tile) world.getTileEntity(0, 0, 0));
try {
Method method = Tile.class.getDeclaredMethod("markRender");
method.setAccessible(true);
method.invoke(tile);
} catch (NoSuchMethodException e) {
fail("Could not find method markRender");
} catch (InvocationTargetException e) {
e.printStackTrace();
fail("Failed to invoke method markRender");
} catch (IllegalAccessException e) {
fail("Couldn't access method markRender");
}
}
use of com.builtbroken.mc.prefab.tile.Tile in project Engine by VoltzEngine-Project.
the class AbstractTileTest method testRegisterSideTextureSet.
@Test
public void testRegisterSideTextureSet() {
FakeWorld world = FakeWorld.newWorld("TestRegisterSideTextureSet");
world.setBlock(0, 0, 0, block);
Tile tile = ((Tile) world.getTileEntity(0, 0, 0));
SudoIconReg reg = new SudoIconReg();
//TODO check to see if the texture exists
tile.registerSideTextureSet(reg);
}
use of com.builtbroken.mc.prefab.tile.Tile in project Engine by VoltzEngine-Project.
the class AbstractTileTest method testGetOwnerName.
@Test
public void testGetOwnerName() {
FakeWorld world = FakeWorld.newWorld("TestGetOwnerName");
world.setBlock(0, 0, 0, block);
Tile tile = ((Tile) world.getTileEntity(0, 0, 0));
tile.getOwnerName();
}
use of com.builtbroken.mc.prefab.tile.Tile in project Engine by VoltzEngine-Project.
the class AbstractTileTest method testBlockUpdate.
@Test
public void testBlockUpdate() {
FakeWorld world = FakeWorld.newWorld("TestBlockUpdate");
world.setBlock(0, 0, 0, block);
Tile tile = ((Tile) world.getTileEntity(0, 0, 0));
tile.blockUpdate();
}
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