use of com.facebook.binaryresource.FileBinaryResource in project remusic by aa112901.
the class RadioDetailActivity method setAlbumart.
private void setAlbumart() {
albumTitle.setText(albumName);
albumArtSmall.setImageURI(Uri.parse(albumPath));
try {
ImageRequest imageRequest = ImageRequest.fromUri(albumPath);
CacheKey cacheKey = DefaultCacheKeyFactory.getInstance().getEncodedCacheKey(imageRequest);
BinaryResource resource = ImagePipelineFactory.getInstance().getMainDiskStorageCache().getResource(cacheKey);
File file = ((FileBinaryResource) resource).getFile();
if (file != null) {
new setBlurredAlbumArt().execute(ImageUtils.getArtworkQuick(file, 300, 300));
return;
}
imageRequest = ImageRequestBuilder.newBuilderWithSource(Uri.parse(albumPath)).setProgressiveRenderingEnabled(true).build();
ImagePipeline imagePipeline = Fresco.getImagePipeline();
DataSource<CloseableReference<CloseableImage>> dataSource = imagePipeline.fetchDecodedImage(imageRequest, RadioDetailActivity.this);
dataSource.subscribe(new BaseBitmapDataSubscriber() {
@Override
public void onNewResultImpl(@Nullable Bitmap bitmap) {
// No need to do any cleanup.
if (bitmap != null) {
new setBlurredAlbumArt().execute(bitmap);
}
;
}
@Override
public void onFailureImpl(DataSource dataSource) {
// No cleanup required here.
}
}, CallerThreadExecutor.getInstance());
//drawable = Drawable.createFromStream( new URL(albumPath).openStream(),"src");
} catch (Exception e) {
}
}
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