use of com.fastasyncworldedit.core.math.MutableVector3 in project FastAsyncWorldEdit by IntellectualSites.
the class SplineBrush method getCentroid.
private Vector3 getCentroid(Collection<BlockVector3> points) {
MutableVector3 sum = new MutableVector3();
for (BlockVector3 p : points) {
sum.mutX(sum.getX() + p.getX());
sum.mutY(sum.getY() + p.getY());
sum.mutZ(sum.getZ() + p.getZ());
}
return sum.multiply(1.0 / points.size());
}
use of com.fastasyncworldedit.core.math.MutableVector3 in project FastAsyncWorldEdit by IntellectualSites.
the class EditSession method makeBlob.
/**
* Makes a distorted sphere.
*
* @param position Center of blob
* @param pattern pattern to use
* @param size overall size of the blob
* @param frequency distortion amount (0 to 1)
* @param amplitude distortion amplitude (0 to 1)
* @param radius radii to multiply x/y/z by
* @param sphericity how spherical to make the blob. 1 = very spherical, 0 = not
* @return changes
*/
public int makeBlob(BlockVector3 position, Pattern pattern, double size, double frequency, double amplitude, Vector3 radius, double sphericity) {
double seedX = ThreadLocalRandom.current().nextDouble();
double seedY = ThreadLocalRandom.current().nextDouble();
double seedZ = ThreadLocalRandom.current().nextDouble();
int px = position.getBlockX();
int py = position.getBlockY();
int pz = position.getBlockZ();
double distort = frequency / size;
double modX = 1d / radius.getX();
double modY = 1d / radius.getY();
double modZ = 1d / radius.getZ();
int r = (int) size;
int radiusSqr = (int) (size * size);
int sizeInt = (int) size * 2;
if (sphericity == 1) {
for (int x = -sizeInt; x <= sizeInt; x++) {
double nx = seedX + x * distort;
double d1 = x * x * modX;
for (int y = -sizeInt; y <= sizeInt; y++) {
double d2 = d1 + y * y * modY;
double ny = seedY + y * distort;
for (int z = -sizeInt; z <= sizeInt; z++) {
double nz = seedZ + z * distort;
double distance = d2 + z * z * modZ;
double noise = amplitude * SimplexNoise.noise(nx, ny, nz);
if (distance + distance * noise < radiusSqr) {
setBlock(px + x, py + y, pz + z, pattern);
}
}
}
}
} else {
AffineTransform transform = new AffineTransform().rotateX(ThreadLocalRandom.current().nextInt(360)).rotateY(ThreadLocalRandom.current().nextInt(360)).rotateZ(ThreadLocalRandom.current().nextInt(360));
double manScaleX = 1.25 + seedX * 0.5;
double manScaleY = 1.25 + seedY * 0.5;
double manScaleZ = 1.25 + seedZ * 0.5;
MutableVector3 mutable = new MutableVector3();
double roughness = 1 - sphericity;
for (int xr = -sizeInt; xr <= sizeInt; xr++) {
for (int yr = -sizeInt; yr <= sizeInt; yr++) {
for (int zr = -sizeInt; zr <= sizeInt; zr++) {
// pt == mutable as it's a MutableVector3
// so it must be set each time
mutable.mutX(xr);
mutable.mutY(yr);
mutable.mutZ(zr);
Vector3 pt = transform.apply(mutable);
int x = MathMan.roundInt(pt.getX());
int y = MathMan.roundInt(pt.getY());
int z = MathMan.roundInt(pt.getZ());
double xScaled = Math.abs(x) * modX;
double yScaled = Math.abs(y) * modY;
double zScaled = Math.abs(z) * modZ;
double manDist = xScaled + yScaled + zScaled;
double distSqr = x * x * modX + z * z * modZ + y * y * modY;
double distance = Math.sqrt(distSqr) * sphericity + MathMan.max(manDist, xScaled * manScaleX, yScaled * manScaleY, zScaled * manScaleZ) * roughness;
double noise = amplitude * SimplexNoise.noise(seedX + x * distort, seedZ + z * distort, seedZ + z * distort);
if (distance + distance * noise < r) {
setBlock(px + xr, py + yr, pz + zr, pattern);
}
}
}
}
}
return changes;
}
use of com.fastasyncworldedit.core.math.MutableVector3 in project FastAsyncWorldEdit by IntellectualSites.
the class ScaleTransform method setBiome.
@Override
public boolean setBiome(int x1, int y1, int z1, BiomeType biome) {
boolean result = false;
MutableVector3 vector3 = getPos(x1, y1, z1);
MutableBlockVector3 pos = new MutableBlockVector3();
double sx = vector3.getX();
double sy = vector3.getY();
double sz = vector3.getZ();
double ex = sx + dx;
double ey = Math.max(minY, Math.min(maxy, sy + dy));
double ez = sz + dz;
for (pos.mutY(sy); pos.getY() < ey; pos.mutY(pos.getY() + 1)) {
for (pos.mutZ(sz); pos.getZ() < ez; pos.mutZ(pos.getZ() + 1)) {
for (pos.mutX(sx); pos.getX() < ex; pos.mutX(pos.getX() + 1)) {
if (!getExtent().contains(pos)) {
continue;
}
result |= super.setBiome(pos, biome);
}
}
}
return result;
}
use of com.fastasyncworldedit.core.math.MutableVector3 in project FastAsyncWorldEdit by IntellectualSites.
the class ScaleTransform method setExtent.
@Override
public ResettableExtent setExtent(Extent extent) {
min = null;
mutable = new MutableVector3();
this.minY = extent.getMinY();
this.maxy = extent.getMaxY();
return super.setExtent(extent);
}
use of com.fastasyncworldedit.core.math.MutableVector3 in project FastAsyncWorldEdit by IntellectualSites.
the class NoiseFilter method setNoiseGenerator.
/**
* Set the noise generator.
*
* @param noiseGenerator a noise generator
*/
public void setNoiseGenerator(NoiseGenerator noiseGenerator) {
checkNotNull(noiseGenerator);
this.noiseGenerator = noiseGenerator;
// FAWE start - mutable
this.mutable = new MutableVector3();
// FAWE end
}
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