use of com.jme3.renderer.opengl.GLImageFormat in project jmonkeyengine by jMonkeyEngine.
the class TextureUtil method uploadTexture.
public static void uploadTexture(Image image, int target, int index, int border, boolean linearizeSrgb) {
GL gl = GLContext.getCurrentGL();
Image.Format fmt = image.getFormat();
GLImageFormat glFmt = getImageFormatWithError(fmt, image.getColorSpace() == ColorSpace.sRGB && linearizeSrgb);
ByteBuffer data;
if (index >= 0 && image.getData() != null && image.getData().size() > 0) {
data = image.getData(index);
} else {
data = null;
}
int width = image.getWidth();
int height = image.getHeight();
int depth = image.getDepth();
if (data != null) {
if (abgrToRgbaConversionEnabled) {
convertABGRtoRGBA(data);
}
gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, 1);
}
int[] mipSizes = image.getMipMapSizes();
int pos = 0;
// TODO: Remove unneccessary allocation
if (mipSizes == null) {
if (data != null)
mipSizes = new int[] { data.capacity() };
else
mipSizes = new int[] { width * height * fmt.getBitsPerPixel() / 8 };
}
boolean subtex = false;
int samples = image.getMultiSamples();
for (int i = 0; i < mipSizes.length; i++) {
int mipWidth = Math.max(1, width >> i);
int mipHeight = Math.max(1, height >> i);
int mipDepth = Math.max(1, depth >> i);
if (data != null) {
data.position(pos);
data.limit(pos + mipSizes[i]);
}
if (glFmt.compressed && data != null) {
if (target == GL2ES2.GL_TEXTURE_3D) {
gl.getGL2ES2().glCompressedTexImage3D(target, i, glFmt.internalFormat, mipWidth, mipHeight, mipDepth, data.remaining(), border, data);
} else {
//all other targets use 2D: array, cubemap, 2d
gl.glCompressedTexImage2D(target, i, glFmt.internalFormat, mipWidth, mipHeight, data.remaining(), border, data);
}
} else {
if (target == GL2ES2.GL_TEXTURE_3D) {
gl.getGL2ES2().glTexImage3D(target, i, glFmt.internalFormat, mipWidth, mipHeight, mipDepth, border, glFmt.format, glFmt.dataType, data);
} else if (target == GL2ES3.GL_TEXTURE_2D_ARRAY) {
// or upload slice
if (index == -1) {
gl.getGL2ES2().glTexImage3D(target, 0, glFmt.internalFormat, mipWidth, mipHeight, //# of slices
image.getData().size(), border, glFmt.format, glFmt.dataType, data);
} else {
gl.getGL2ES2().glTexSubImage3D(target, // level
i, // xoffset
0, // yoffset
0, // zoffset
index, // width
width, // height
height, // depth
1, glFmt.format, glFmt.dataType, data);
}
} else {
if (subtex) {
if (samples > 1) {
throw new IllegalStateException("Cannot update multisample textures");
}
gl.glTexSubImage2D(target, i, 0, 0, mipWidth, mipHeight, glFmt.format, glFmt.dataType, data);
} else {
if (samples > 1) {
if (gl.isGL2GL3()) {
gl.getGL3().glTexImage2DMultisample(target, samples, glFmt.internalFormat, mipWidth, mipHeight, true);
}
} else {
gl.glTexImage2D(target, i, glFmt.internalFormat, mipWidth, mipHeight, border, glFmt.format, glFmt.dataType, data);
}
}
}
}
pos += mipSizes[i];
}
}
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