use of com.laytonsmith.abstraction.MCWorld in project CommandHelper by EngineHub.
the class ObjectGenerator method location.
/**
* Given a Location Object, returns a MCLocation. If the optional world is not specified in the object, the world
* provided is used instead. Location "objects" are MethodScript arrays that represent a location in game. There are
* 4 usages: <ul> <li>(x, y, z)</li> <li>(x, y, z, world)</li> <li>(x, y, z, yaw, pitch)</li> <li>(x, y, z, world,
* yaw, pitch)</li> </ul> In all cases, the pitch and yaw default to 0, and the world defaults to the specified
* world. <em>More conveniently: ([world], x, y, z, [yaw, pitch])</em>
*/
public MCLocation location(Construct c, MCWorld w, Target t) {
if (!(c instanceof CArray)) {
throw new CREFormatException("Expecting an array, received " + c.getCType(), t);
}
CArray array = (CArray) c;
MCWorld world = w;
double x = 0;
double y = 0;
double z = 0;
float yaw = 0;
float pitch = 0;
if (!array.inAssociativeMode()) {
if (array.size() == 3) {
// Just the xyz, with default yaw and pitch, and given world
x = Static.getNumber(array.get(0, t), t);
y = Static.getNumber(array.get(1, t), t);
z = Static.getNumber(array.get(2, t), t);
} else if (array.size() == 4) {
// x, y, z, world
x = Static.getNumber(array.get(0, t), t);
y = Static.getNumber(array.get(1, t), t);
z = Static.getNumber(array.get(2, t), t);
world = Static.getServer().getWorld(array.get(3, t).val());
} else if (array.size() == 5) {
// x, y, z, yaw, pitch, with given world
x = Static.getNumber(array.get(0, t), t);
y = Static.getNumber(array.get(1, t), t);
z = Static.getNumber(array.get(2, t), t);
yaw = (float) Static.getNumber(array.get(3, t), t);
pitch = (float) Static.getNumber(array.get(4, t), t);
} else if (array.size() == 6) {
// All have been given
x = Static.getNumber(array.get(0, t), t);
y = Static.getNumber(array.get(1, t), t);
z = Static.getNumber(array.get(2, t), t);
world = Static.getServer().getWorld(array.get(3, t).val());
yaw = (float) Static.getNumber(array.get(4, t), t);
pitch = (float) Static.getNumber(array.get(5, t), t);
} else {
throw new CREFormatException("Expecting a Location array, but the array did not meet the format specifications", t);
}
} else {
if (array.containsKey("x")) {
x = Static.getNumber(array.get("x", t), t);
}
if (array.containsKey("y")) {
y = Static.getNumber(array.get("y", t), t);
}
if (array.containsKey("z")) {
z = Static.getNumber(array.get("z", t), t);
}
if (array.containsKey("world")) {
world = Static.getServer().getWorld(array.get("world", t).val());
}
if (array.containsKey("yaw")) {
yaw = (float) Static.getDouble(array.get("yaw", t), t);
}
if (array.containsKey("pitch")) {
pitch = (float) Static.getDouble(array.get("pitch", t), t);
}
}
// If world is still null at this point, it's an error
if (world == null) {
throw new CREInvalidWorldException("The specified world doesn't exist, or no world was provided", t);
}
return StaticLayer.GetLocation(world, x, y, z, yaw, pitch);
}
Aggregations