use of com.minecolonies.api.colony.buildings.IRSComponent in project minecolonies by Minecolonies.
the class BuildToolPlaceMessage method setupBuilding.
/**
* setup the building once it has been placed.
*
* @param world World the hut is being placed into.
* @param player Who placed the hut.
* @param sn The name of the structure.
* @param rotation The number of times the structure should be rotated.
* @param buildPos The location the hut is being placed.
* @param mirror Whether or not the structure is mirrored.
* @param level the future initial building level.
* @param complete if pasted.
*/
private static void setupBuilding(@NotNull final World world, @NotNull final PlayerEntity player, final StructureName sn, final int rotation, @NotNull final BlockPos buildPos, final boolean mirror, final int level, final boolean complete) {
@Nullable final IBuilding building = IColonyManager.getInstance().getBuilding(world, buildPos);
if (building == null) {
if (!sn.getHutName().equals(ModBuildings.TOWNHALL_ID)) {
SoundUtils.playErrorSound(player, player.blockPosition());
Log.getLogger().error("BuildTool: building is null!", new Exception());
}
} else {
SoundUtils.playSuccessSound(player, player.blockPosition());
if (building.getTileEntity() != null) {
final IColony colony = IColonyManager.getInstance().getColonyByPosFromWorld(world, buildPos);
if (colony == null) {
Log.getLogger().info("No colony for " + player.getName().getString());
} else {
building.getTileEntity().setColony(colony);
}
}
building.setStyle(sn.getStyle());
building.setBuildingLevel(level);
if (level > 0) {
building.setDeconstructed();
}
if (!(building instanceof IRSComponent)) {
ConstructionTapeHelper.placeConstructionTape(building.getCorners(), world);
}
building.setIsMirrored(mirror);
if (complete) {
building.onUpgradeComplete(building.getBuildingLevel());
}
}
}
use of com.minecolonies.api.colony.buildings.IRSComponent in project minecolonies by ldtteam.
the class BuildToolPlaceMessage method setupBuilding.
/**
* setup the building once it has been placed.
*
* @param world World the hut is being placed into.
* @param player Who placed the hut.
* @param sn The name of the structure.
* @param rotation The number of times the structure should be rotated.
* @param buildPos The location the hut is being placed.
* @param mirror Whether or not the structure is mirrored.
* @param level the future initial building level.
* @param complete if pasted.
*/
private static void setupBuilding(@NotNull final World world, @NotNull final PlayerEntity player, final StructureName sn, final int rotation, @NotNull final BlockPos buildPos, final boolean mirror, final int level, final boolean complete) {
@Nullable final IBuilding building = IColonyManager.getInstance().getBuilding(world, buildPos);
if (building == null) {
if (!sn.getHutName().equals(ModBuildings.TOWNHALL_ID)) {
SoundUtils.playErrorSound(player, player.blockPosition());
Log.getLogger().error("BuildTool: building is null!", new Exception());
}
} else {
SoundUtils.playSuccessSound(player, player.blockPosition());
if (building.getTileEntity() != null) {
final IColony colony = IColonyManager.getInstance().getColonyByPosFromWorld(world, buildPos);
if (colony == null) {
Log.getLogger().info("No colony for " + player.getName().getString());
} else {
building.getTileEntity().setColony(colony);
}
}
building.setStyle(sn.getStyle());
building.setBuildingLevel(level);
if (level > 0) {
building.setDeconstructed();
}
if (!(building instanceof IRSComponent)) {
ConstructionTapeHelper.placeConstructionTape(building.getCorners(), world);
}
building.setIsMirrored(mirror);
if (complete) {
building.onUpgradeComplete(building.getBuildingLevel());
}
}
}
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