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Example 11 with Tuple

use of com.minecolonies.api.util.Tuple in project minecolonies by Minecolonies.

the class SpecialAssignmentModuleWindow method onOpened.

@Override
public void onOpened() {
    super.onOpened();
    final List<Tuple<String, Integer>> workers = new ArrayList<>();
    for (final IAssignmentModuleView module : buildingView.getModuleViews(IAssignmentModuleView.class)) {
        for (final int worker : module.getAssignedCitizens()) {
            workers.add(new Tuple<>(new TranslationTextComponent(module.getJobEntry().getTranslationKey()).getString(), worker));
        }
    }
    if (findPaneByID(LIST_WORKERS) != null) {
        ScrollingList workerList = findPaneOfTypeByID(LIST_WORKERS, ScrollingList.class);
        workerList.setDataProvider(new ScrollingList.DataProvider() {

            @Override
            public int getElementCount() {
                return workers.size();
            }

            @Override
            public void updateElement(final int index, @NotNull final Pane rowPane) {
                final ICitizenDataView worker = buildingView.getColony().getCitizen(workers.get(index).getB());
                if (worker != null) {
                    rowPane.findPaneOfTypeByID(LABEL_WORKERNAME, Text.class).setText(new TranslationTextComponent(workers.get(index).getA()).getString() + ": " + worker.getName());
                }
            }
        });
    }
}
Also used : IAssignmentModuleView(com.minecolonies.api.colony.buildings.modules.IAssignmentModuleView) ArrayList(java.util.ArrayList) TranslationTextComponent(net.minecraft.util.text.TranslationTextComponent) ICitizenDataView(com.minecolonies.api.colony.ICitizenDataView) ScrollingList(com.ldtteam.blockout.views.ScrollingList) Pane(com.ldtteam.blockout.Pane) Tuple(com.minecolonies.api.util.Tuple)

Example 12 with Tuple

use of com.minecolonies.api.util.Tuple in project minecolonies by Minecolonies.

the class EventHandler method onEntityConverted.

/**
 * Gets called when a Hoglin, Pig, Piglin, Villager, or ZombieVillager gets converted to something else.
 *
 * @param event the event to handle.
 */
@SubscribeEvent
public static void onEntityConverted(@NotNull final LivingConversionEvent.Pre event) {
    LivingEntity entity = event.getEntityLiving();
    if (entity instanceof ZombieVillagerEntity && event.getOutcome() == EntityType.VILLAGER) {
        final World world = entity.getCommandSenderWorld();
        final IColony colony = IColonyManager.getInstance().getIColony(world, entity.blockPosition());
        if (colony != null && colony.hasBuilding("tavern", 1, false)) {
            event.setCanceled(true);
            if (ForgeEventFactory.canLivingConvert(entity, ModEntities.VISITOR, null)) {
                IVisitorData visitorData = (IVisitorData) colony.getVisitorManager().createAndRegisterCivilianData();
                BlockPos tavernPos = colony.getBuildingManager().getRandomBuilding(b -> !b.getModules(TavernBuildingModule.class).isEmpty());
                IBuilding tavern = colony.getBuildingManager().getBuilding(tavernPos);
                visitorData.setHomeBuilding(tavern);
                visitorData.setBedPos(tavernPos);
                tavern.getModules(TavernBuildingModule.class).forEach(mod -> mod.getExternalCitizens().add(visitorData.getId()));
                int recruitLevel = world.random.nextInt(10 * tavern.getBuildingLevel()) + 15;
                List<com.minecolonies.api.util.Tuple<Item, Integer>> recruitCosts = IColonyManager.getInstance().getCompatibilityManager().getRecruitmentCostsWeights();
                visitorData.getCitizenSkillHandler().init(recruitLevel);
                colony.getVisitorManager().spawnOrCreateCivilian(visitorData, world, entity.blockPosition(), false);
                colony.getEventDescriptionManager().addEventDescription(new VisitorSpawnedEvent(entity.blockPosition(), visitorData.getName()));
                if (visitorData.getEntity().isPresent()) {
                    AbstractEntityCitizen visitorEntity = visitorData.getEntity().get();
                    for (EquipmentSlotType slotType : EquipmentSlotType.values()) {
                        ItemStack itemstack = entity.getItemBySlot(slotType);
                        if (slotType.getType() == EquipmentSlotType.Group.ARMOR && !itemstack.isEmpty()) {
                            visitorEntity.setItemSlot(slotType, itemstack);
                        }
                    }
                }
                if (!entity.isSilent()) {
                    world.levelEvent((PlayerEntity) null, 1027, entity.blockPosition(), 0);
                }
                entity.remove();
                Tuple<Item, Integer> cost = recruitCosts.get(world.random.nextInt(recruitCosts.size()));
                visitorData.setRecruitCosts(new ItemStack(cost.getA(), (int) (recruitLevel * 3.0 / cost.getB())));
                visitorData.triggerInteraction(new RecruitmentInteraction(new TranslationTextComponent("com.minecolonies.coremod.gui.chat.recruitstorycured", visitorData.getName().split(" ")[0]), ChatPriority.IMPORTANT));
            }
        }
    }
}
Also used : VisitorSpawnedEvent(com.minecolonies.coremod.colony.colonyEvents.citizenEvents.VisitorSpawnedEvent) IBuilding(com.minecolonies.api.colony.buildings.IBuilding) EquipmentSlotType(net.minecraft.inventory.EquipmentSlotType) AbstractEntityCitizen(com.minecolonies.api.entity.citizen.AbstractEntityCitizen) World(net.minecraft.world.World) ClientWorld(net.minecraft.client.world.ClientWorld) ServerWorld(net.minecraft.world.server.ServerWorld) EntryPoint(com.minecolonies.coremod.commands.EntryPoint) LivingEntity(net.minecraft.entity.LivingEntity) Item(net.minecraft.item.Item) BlockItem(net.minecraft.item.BlockItem) RecruitmentInteraction(com.minecolonies.coremod.colony.interactionhandling.RecruitmentInteraction) ZombieVillagerEntity(net.minecraft.entity.monster.ZombieVillagerEntity) TranslationTextComponent(net.minecraft.util.text.TranslationTextComponent) BlockPos(net.minecraft.util.math.BlockPos) ItemStack(net.minecraft.item.ItemStack) TavernBuildingModule(com.minecolonies.coremod.colony.buildings.modules.TavernBuildingModule) Tuple(com.minecolonies.api.util.Tuple) SubscribeEvent(net.minecraftforge.eventbus.api.SubscribeEvent)

Example 13 with Tuple

use of com.minecolonies.api.util.Tuple in project minecolonies by Minecolonies.

the class AbstractWarehouseRequestResolver method attemptResolveRequest.

/*
     * Moving the curly braces really makes the code hard to read.
     */
@Nullable
@Override
@SuppressWarnings("squid:LeftCurlyBraceStartLineCheck")
public List<IToken<?>> attemptResolveRequest(@NotNull final IRequestManager manager, @NotNull final IRequest<? extends IDeliverable> request) {
    if (manager.getColony().getWorld().isClientSide) {
        return Lists.newArrayList();
    }
    if (!(manager.getColony() instanceof Colony)) {
        return Lists.newArrayList();
    }
    final Colony colony = (Colony) manager.getColony();
    final List<TileEntityWareHouse> wareHouses = getWareHousesInColony(colony, request.getRequester().getLocation().getInDimensionLocation());
    final int totalRequested = request.getRequest().getCount();
    int totalAvailable = 0;
    if (request.getRequest() instanceof INonExhaustiveDeliverable) {
        totalAvailable -= ((INonExhaustiveDeliverable) request.getRequest()).getLeftOver();
    }
    for (final TileEntityWareHouse tile : wareHouses) {
        final List<Tuple<ItemStack, BlockPos>> inv = tile.getMatchingItemStacksInWarehouse(itemStack -> request.getRequest().matches(itemStack));
        for (final Tuple<ItemStack, BlockPos> stack : inv) {
            if (!stack.getA().isEmpty()) {
                totalAvailable += stack.getA().getCount();
            }
        }
    }
    if (totalAvailable >= totalRequested || totalAvailable >= request.getRequest().getMinimumCount()) {
        return Lists.newArrayList();
    }
    if (totalAvailable < 0) {
        totalAvailable = 0;
    }
    final int totalRemainingRequired = totalRequested - totalAvailable;
    final IDeliverable remainingRequest = request.getRequest().copyWithCount(totalRemainingRequired);
    return Lists.newArrayList(manager.createRequest(this, remainingRequest));
}
Also used : TileEntityWareHouse(com.minecolonies.coremod.tileentities.TileEntityWareHouse) Colony(com.minecolonies.coremod.colony.Colony) INonExhaustiveDeliverable(com.minecolonies.api.colony.requestsystem.requestable.INonExhaustiveDeliverable) BlockPos(net.minecraft.util.math.BlockPos) ItemStack(net.minecraft.item.ItemStack) Tuple(com.minecolonies.api.util.Tuple) IDeliverable(com.minecolonies.api.colony.requestsystem.requestable.IDeliverable) Nullable(org.jetbrains.annotations.Nullable)

Example 14 with Tuple

use of com.minecolonies.api.util.Tuple in project minecolonies by Minecolonies.

the class AbstractWarehouseRequestResolver method getFollowupRequestForCompletion.

@Nullable
@Override
public List<IRequest<?>> getFollowupRequestForCompletion(@NotNull final IRequestManager manager, @NotNull final IRequest<? extends IDeliverable> completedRequest) {
    if (manager.getColony().getWorld().isClientSide) {
        return null;
    }
    final Colony colony = (Colony) manager.getColony();
    final List<TileEntityWareHouse> wareHouses = getWareHousesInColony(colony, completedRequest.getRequester().getLocation().getInDimensionLocation());
    List<IRequest<?>> deliveries = Lists.newArrayList();
    int remainingCount = completedRequest.getRequest().getCount();
    final Map<ItemStorage, Integer> storages = new HashMap<>();
    final int keep = completedRequest.getRequest() instanceof INonExhaustiveDeliverable ? ((INonExhaustiveDeliverable) completedRequest.getRequest()).getLeftOver() : 0;
    tileentities: for (final TileEntityWareHouse wareHouse : wareHouses) {
        final List<Tuple<ItemStack, BlockPos>> targetStacks = wareHouse.getMatchingItemStacksInWarehouse(itemStack -> completedRequest.getRequest().matches(itemStack));
        for (final Tuple<ItemStack, BlockPos> tuple : targetStacks) {
            if (ItemStackUtils.isEmpty(tuple.getA())) {
                continue;
            }
            int leftOver = tuple.getA().getCount();
            if (keep > 0) {
                int kept = storages.getOrDefault(new ItemStorage(tuple.getA()), 0);
                if (kept < keep) {
                    if (leftOver + kept <= keep) {
                        storages.put(new ItemStorage(tuple.getA()), storages.getOrDefault(new ItemStorage(tuple.getA()), 0) + tuple.getA().getCount());
                        continue;
                    }
                    int toKeep = (leftOver + kept) - keep;
                    leftOver -= toKeep;
                    storages.put(new ItemStorage(tuple.getA()), storages.getOrDefault(new ItemStorage(tuple.getA()), 0) + toKeep);
                }
            }
            int count = Math.min(remainingCount, leftOver);
            final ItemStack matchingStack = tuple.getA().copy();
            matchingStack.setCount(count);
            completedRequest.addDelivery(matchingStack);
            final ILocation itemStackLocation = manager.getFactoryController().getNewInstance(TypeConstants.ILOCATION, tuple.getB(), wareHouse.getLevel().dimension());
            final Delivery delivery = new Delivery(itemStackLocation, completedRequest.getRequester().getLocation(), matchingStack, getDefaultDeliveryPriority(true));
            final IToken<?> requestToken = manager.createRequest(manager.getFactoryController().getNewInstance(TypeToken.of(this.getClass()), completedRequest.getRequester().getLocation(), completedRequest.getId()), delivery);
            deliveries.add(manager.getRequestForToken(requestToken));
            remainingCount -= count;
            if (remainingCount <= 0) {
                break tileentities;
            }
        }
    }
    return deliveries.isEmpty() ? null : deliveries;
}
Also used : IRequest(com.minecolonies.api.colony.requestsystem.request.IRequest) java.util(java.util) ItemStackUtils(com.minecolonies.api.util.ItemStackUtils) AbstractDeliverymanRequestable.getDefaultDeliveryPriority(com.minecolonies.api.colony.requestsystem.requestable.deliveryman.AbstractDeliverymanRequestable.getDefaultDeliveryPriority) IToken(com.minecolonies.api.colony.requestsystem.token.IToken) IFormattableTextComponent(net.minecraft.util.text.IFormattableTextComponent) TypeToken(com.google.common.reflect.TypeToken) BuildingWareHouse(com.minecolonies.coremod.colony.buildings.workerbuildings.BuildingWareHouse) IRequestManager(com.minecolonies.api.colony.requestsystem.manager.IRequestManager) TranslationTextComponent(net.minecraft.util.text.TranslationTextComponent) ItemStack(net.minecraft.item.ItemStack) CONST_WAREHOUSE_RESOLVER_PRIORITY(com.minecolonies.api.util.constant.RSConstants.CONST_WAREHOUSE_RESOLVER_PRIORITY) Lists(com.google.common.collect.Lists) Tuple(com.minecolonies.api.util.Tuple) BuildingBasedRequester(com.minecolonies.coremod.colony.requestsystem.requesters.BuildingBasedRequester) Delivery(com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Delivery) Log(com.minecolonies.api.util.Log) TileEntityWareHouse(com.minecolonies.coremod.tileentities.TileEntityWareHouse) TranslationConstants(com.minecolonies.api.util.constant.TranslationConstants) IDeliverable(com.minecolonies.api.colony.requestsystem.requestable.IDeliverable) IRequester(com.minecolonies.api.colony.requestsystem.requester.IRequester) Colony(com.minecolonies.coremod.colony.Colony) ILocation(com.minecolonies.api.colony.requestsystem.location.ILocation) RequestState(com.minecolonies.api.colony.requestsystem.request.RequestState) BlockPos(net.minecraft.util.math.BlockPos) Nullable(org.jetbrains.annotations.Nullable) TypeConstants(com.minecolonies.api.util.constant.TypeConstants) IBuilding(com.minecolonies.api.colony.buildings.IBuilding) INonExhaustiveDeliverable(com.minecolonies.api.colony.requestsystem.requestable.INonExhaustiveDeliverable) ItemStorage(com.minecolonies.api.crafting.ItemStorage) NotNull(org.jetbrains.annotations.NotNull) TileEntityWareHouse(com.minecolonies.coremod.tileentities.TileEntityWareHouse) ItemStorage(com.minecolonies.api.crafting.ItemStorage) ILocation(com.minecolonies.api.colony.requestsystem.location.ILocation) IToken(com.minecolonies.api.colony.requestsystem.token.IToken) Colony(com.minecolonies.coremod.colony.Colony) INonExhaustiveDeliverable(com.minecolonies.api.colony.requestsystem.requestable.INonExhaustiveDeliverable) BlockPos(net.minecraft.util.math.BlockPos) IRequest(com.minecolonies.api.colony.requestsystem.request.IRequest) Delivery(com.minecolonies.api.colony.requestsystem.requestable.deliveryman.Delivery) ItemStack(net.minecraft.item.ItemStack) Tuple(com.minecolonies.api.util.Tuple) Nullable(org.jetbrains.annotations.Nullable)

Example 15 with Tuple

use of com.minecolonies.api.util.Tuple in project minecolonies by Minecolonies.

the class AbstractEntityAICrafting method checkForItems.

/**
 * Check for all items of the required recipe.
 *
 * @param storage the recipe storage.
 * @return the next state to go to.
 */
protected IAIState checkForItems(@NotNull final IRecipeStorage storage) {
    final int inProgressCount = getExtendedCount(currentRecipeStorage.getPrimaryOutput());
    final int countPerIteration = currentRecipeStorage.getPrimaryOutput().getCount();
    final int progressOpsCount = inProgressCount / Math.max(countPerIteration, 1);
    final List<ItemStorage> input = storage.getCleanedInput();
    for (final ItemStorage inputStorage : input) {
        final Predicate<ItemStack> predicate = stack -> !ItemStackUtils.isEmpty(stack) && new Stack(stack, false).matches(inputStorage.getItemStack());
        final int invCount = InventoryUtils.getItemCountInItemHandler(worker.getInventoryCitizen(), predicate);
        final ItemStack container = inputStorage.getItem().getContainerItem(inputStorage.getItemStack());
        final int remaining;
        if (!currentRecipeStorage.getCraftingToolsAndSecondaryOutputs().isEmpty() && ItemStackUtils.compareItemStackListIgnoreStackSize(currentRecipeStorage.getCraftingToolsAndSecondaryOutputs(), inputStorage.getItemStack(), false, true)) {
            remaining = inputStorage.getAmount();
        } else if (!ItemStackUtils.isEmpty(container) && ItemStackUtils.compareItemStacksIgnoreStackSize(inputStorage.getItemStack(), container, false, true)) {
            remaining = inputStorage.getAmount();
        } else {
            remaining = inputStorage.getAmount() * Math.max(job.getMaxCraftingCount(), 1);
        }
        if (invCount <= 0 || invCount + ((job.getCraftCounter() + progressOpsCount) * inputStorage.getAmount()) < remaining) {
            if (InventoryUtils.hasItemInProvider(building, predicate)) {
                needsCurrently = new Tuple<>(predicate, remaining);
                return GATHERING_REQUIRED_MATERIALS;
            }
            currentRecipeStorage = null;
            currentRequest = null;
            return GET_RECIPE;
        }
    }
    return CRAFT;
}
Also used : ServerWorld(net.minecraft.world.server.ServerWorld) IRequest(com.minecolonies.api.colony.requestsystem.request.IRequest) ItemStackUtils(com.minecolonies.api.util.ItemStackUtils) IRecipeStorage(com.minecolonies.api.crafting.IRecipeStorage) AbstractJobCrafter(com.minecolonies.coremod.colony.jobs.AbstractJobCrafter) ItemStack(net.minecraft.item.ItemStack) AbstractAdvancedPathNavigate(com.minecolonies.api.entity.pathfinding.AbstractAdvancedPathNavigate) LootContext(net.minecraft.loot.LootContext) Tuple(com.minecolonies.api.util.Tuple) ImmutableList(com.google.common.collect.ImmutableList) IAIState(com.minecolonies.api.entity.ai.statemachine.states.IAIState) CraftingWorkerBuildingModule(com.minecolonies.coremod.colony.buildings.modules.CraftingWorkerBuildingModule) Hand(net.minecraft.util.Hand) AITarget(com.minecolonies.api.entity.ai.statemachine.AITarget) Stack(com.minecolonies.api.colony.requestsystem.requestable.Stack) RecipeStorage(com.minecolonies.api.crafting.RecipeStorage) Predicate(java.util.function.Predicate) ICraftingBuildingModule(com.minecolonies.api.colony.buildings.modules.ICraftingBuildingModule) RequestState(com.minecolonies.api.colony.requestsystem.request.RequestState) VisibleCitizenStatus(com.minecolonies.api.entity.citizen.VisibleCitizenStatus) LootParameters(net.minecraft.loot.LootParameters) AbstractBuilding(com.minecolonies.coremod.colony.buildings.AbstractBuilding) AIWorkerState(com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState) DamageSource(net.minecraft.util.DamageSource) FakePlayerFactory(net.minecraftforge.common.util.FakePlayerFactory) DEFAULT_SPEED(com.minecolonies.api.util.constant.Constants.DEFAULT_SPEED) List(java.util.List) PublicCrafting(com.minecolonies.api.colony.requestsystem.requestable.crafting.PublicCrafting) InventoryUtils(com.minecolonies.api.util.InventoryUtils) ItemStorage(com.minecolonies.api.crafting.ItemStorage) NotNull(org.jetbrains.annotations.NotNull) FakePlayer(net.minecraftforge.common.util.FakePlayer) ItemStack(net.minecraft.item.ItemStack) ItemStorage(com.minecolonies.api.crafting.ItemStorage) ItemStack(net.minecraft.item.ItemStack) Stack(com.minecolonies.api.colony.requestsystem.requestable.Stack)

Aggregations

Tuple (com.minecolonies.api.util.Tuple)34 BlockPos (net.minecraft.util.math.BlockPos)22 ItemStack (net.minecraft.item.ItemStack)20 TranslationTextComponent (net.minecraft.util.text.TranslationTextComponent)20 NotNull (org.jetbrains.annotations.NotNull)18 IAIState (com.minecolonies.api.entity.ai.statemachine.states.IAIState)14 AIWorkerState (com.minecolonies.api.entity.ai.statemachine.states.AIWorkerState)12 InventoryUtils (com.minecolonies.api.util.InventoryUtils)12 ItemStackUtils (com.minecolonies.api.util.ItemStackUtils)12 ItemStorage (com.minecolonies.api.crafting.ItemStorage)10 AITarget (com.minecolonies.api.entity.ai.statemachine.AITarget)10 ArrayList (java.util.ArrayList)10 List (java.util.List)10 Predicate (java.util.function.Predicate)10 Hand (net.minecraft.util.Hand)10 TypeToken (com.google.common.reflect.TypeToken)8 ICitizenDataView (com.minecolonies.api.colony.ICitizenDataView)8 ChatPriority (com.minecolonies.api.colony.interactionhandling.ChatPriority)8 RequestState (com.minecolonies.api.colony.requestsystem.request.RequestState)8 StackList (com.minecolonies.api.colony.requestsystem.requestable.StackList)8