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Example 6 with TileEntityComputer

use of com.mraof.minestuck.tileentity.TileEntityComputer in project Minestuck by mraof.

the class SkaianetHandler method requestConnection.

public static void requestConnection(ComputerData player, PlayerIdentifier otherPlayer, boolean isClient) {
    if (player.dimension == -1)
        return;
    TileEntityComputer te = getComputer(player);
    if (te == null)
        return;
    if (// Is server
    !isClient) {
        if (serversOpen.containsKey(player.owner) || resumingServers.containsKey(player.owner))
            return;
        if (// Wants to open
        otherPlayer == null) {
            if (resumingClients.containsKey(getAssociatedPartner(player.owner, false)))
                connectTo(player, false, getAssociatedPartner(player.owner, false), resumingClients);
            else {
                te.getData(1).setBoolean("isOpen", true);
                serversOpen.put(player.owner, player);
            }
        } else if (// Wants to resume
        otherPlayer != null && getAssociatedPartner(player.owner, false).equals(otherPlayer)) {
            if (// The client is already waiting
            resumingClients.containsKey(otherPlayer))
                connectTo(player, false, otherPlayer, resumingClients);
            else // Client is not currently trying to resume
            {
                te.getData(1).setBoolean("isOpen", true);
                resumingServers.put(player.owner, player);
            }
        } else
            return;
    } else // Is client
    {
        if (getClientConnection(player.owner) != null || resumingClients.containsKey(player.owner))
            return;
        PlayerIdentifier p = getAssociatedPartner(player.owner, true);
        if (// If trying to connect to the associated partner
        p != null && (otherPlayer == null || p.equals(otherPlayer))) {
            if (// If server is "resuming".
            resumingServers.containsKey(p))
                connectTo(player, true, p, resumingServers);
            else if (// If server is normally open.
            serversOpen.containsKey(p))
                connectTo(player, true, p, serversOpen);
            else // If server isn't open
            {
                te.getData(0).setBoolean("isResuming", true);
                resumingClients.put(player.owner, player);
            }
        } else if (// If the server is open.
        serversOpen.containsKey(otherPlayer))
            connectTo(player, true, otherPlayer, serversOpen);
    }
    te.markBlockForUpdate();
    updateAll();
}
Also used : TileEntityComputer(com.mraof.minestuck.tileentity.TileEntityComputer) PlayerIdentifier(com.mraof.minestuck.util.IdentifierHandler.PlayerIdentifier)

Example 7 with TileEntityComputer

use of com.mraof.minestuck.tileentity.TileEntityComputer in project Minestuck by mraof.

the class SkaianetHandler method closeConnection.

public static void closeConnection(PlayerIdentifier player, PlayerIdentifier otherPlayer, boolean isClient) {
    if (otherPlayer == null) {
        if (isClient) {
            if (movingComputers.contains(resumingClients.get(player)))
                return;
            TileEntityComputer te = getComputer(resumingClients.remove(player));
            if (te != null) {
                te.getData(0).setBoolean("isResuming", false);
                te.latestmessage.put(0, "computer.messageResumeStop");
                te.markBlockForUpdate();
            }
        } else if (serversOpen.containsKey(player)) {
            if (movingComputers.contains(serversOpen.get(player)))
                return;
            TileEntityComputer te = getComputer(serversOpen.remove(player));
            if (te != null) {
                te.getData(1).setBoolean("isOpen", false);
                te.latestmessage.put(1, "computer.messageClosedServer");
                te.markBlockForUpdate();
            }
        } else if (resumingServers.containsKey(player)) {
            if (movingComputers.contains(resumingServers.get(player)))
                return;
            TileEntityComputer te = getComputer(resumingServers.remove(player));
            if (te != null) {
                te.getData(1).setBoolean("isOpen", false);
                te.latestmessage.put(1, "computer.messageResumeStop");
                te.markBlockForUpdate();
            }
        } else
            Debug.warn("[SKAIANET] Got disconnect request but server is not open! " + player);
    } else {
        SburbConnection c = isClient ? getConnection(player, otherPlayer) : getConnection(otherPlayer, player);
        if (c != null) {
            if (c.isActive) {
                if (movingComputers.contains(isClient ? c.client : c.server))
                    return;
                TileEntityComputer cc = getComputer(c.client), sc = getComputer(c.server);
                if (cc != null) {
                    cc.getData(0).setBoolean("connectedToServer", false);
                    cc.latestmessage.put(0, "computer.messageClosed");
                    cc.markBlockForUpdate();
                }
                if (sc != null) {
                    sc.getData(1).setString("connectedClient", "");
                    sc.latestmessage.put(1, "computer.messageClosed");
                    sc.markBlockForUpdate();
                }
                SessionHandler.onConnectionClosed(c, true);
                ServerEditHandler.onDisconnect(c);
                if (c.isMain)
                    // That's everything that is neccesary.
                    c.isActive = false;
                else
                    connections.remove(c);
            } else if (getAssociatedPartner(player, isClient).equals(otherPlayer)) {
                if (movingComputers.contains(isClient ? resumingClients.get(player) : resumingServers.get(player)))
                    return;
                TileEntityComputer te = getComputer(isClient ? resumingClients.remove(player) : resumingServers.remove(player));
                if (te != null) {
                    te.latestmessage.put(isClient ? 0 : 1, "computer.messageResumeStop");
                    te.markBlockForUpdate();
                }
            }
        }
    }
    updateAll();
}
Also used : TileEntityComputer(com.mraof.minestuck.tileentity.TileEntityComputer)

Example 8 with TileEntityComputer

use of com.mraof.minestuck.tileentity.TileEntityComputer in project Minestuck by mraof.

the class ClearMessagePacket method execute.

@Override
public void execute(EntityPlayer player) {
    TileEntityComputer te = SkaianetHandler.getComputer(computer);
    if (te != null) {
        te.latestmessage.put(program, "");
        te.markBlockForUpdate();
    }
}
Also used : TileEntityComputer(com.mraof.minestuck.tileentity.TileEntityComputer)

Example 9 with TileEntityComputer

use of com.mraof.minestuck.tileentity.TileEntityComputer in project Minestuck by mraof.

the class ItemCruxiteArtifact method makeDestination.

@Override
public void makeDestination(Entity entity, WorldServer worldserver0, WorldServer worldserver1) {
    if (entity instanceof EntityPlayerMP) {
        // ((EntityPlayerMP) entity).addStat(MinestuckAchievementHandler.enterMedium);
        Debug.infof("Starting entry for player %s", entity.getName());
        int x = (int) entity.posX;
        if (entity.posX < 0)
            x--;
        int y = (int) entity.posY;
        int z = (int) entity.posZ;
        if (entity.posZ < 0)
            z--;
        boolean creative = ((EntityPlayerMP) entity).interactionManager.isCreative();
        int topY = MinestuckConfig.adaptEntryBlockHeight ? getTopHeight(worldserver0, x, y, z) : y + artifactRange;
        int yDiff = 127 - topY;
        // Set again, but with a more precise now that the y-coordinate is properly decided.
        MinestuckDimensionHandler.setSpawn(worldserver1.provider.getDimension(), new BlockPos(x, y + yDiff, z));
        Debug.debug("Loading spawn chunks...");
        for (// Prevent anything to generate on the piece that we move
        int chunkX = ((x - artifactRange) >> 4) - 1; // Prevent anything to generate on the piece that we move
        chunkX <= ((x + artifactRange) >> 4) + 2; // Prevent anything to generate on the piece that we move
        chunkX++) for (// from the overworld.
        int chunkZ = ((z - artifactRange) >> 4) - 1; // from the overworld.
        chunkZ <= ((z + artifactRange) >> 4) + 2; // from the overworld.
        chunkZ++) worldserver1.getChunkProvider().provideChunk(chunkX, chunkZ);
        Debug.debug("Placing blocks...");
        long time = System.currentTimeMillis();
        int bl = 0;
        for (int blockX = x - artifactRange; blockX <= x + artifactRange; blockX++) {
            int zWidth = (int) Math.sqrt((artifactRange + 0.5) * (artifactRange + 0.5) - (blockX - x) * (blockX - x));
            for (int blockZ = z - zWidth; blockZ <= z + zWidth; blockZ++) {
                Chunk chunk = worldserver1.getChunkFromChunkCoords(blockX >> 4, blockZ >> 4);
                Chunk chunk2 = worldserver0.getChunkFromChunkCoords(blockX >> 4, blockZ >> 4);
                int height = (int) Math.sqrt(artifactRange * artifactRange - (((blockX - x) * (blockX - x) + (blockZ - z) * (blockZ - z)) / 2));
                for (int blockY = Math.max(0, y - height); blockY <= Math.min(topY, y + height); blockY++) {
                    BlockPos pos = new BlockPos(blockX, blockY, blockZ);
                    BlockPos pos1 = pos.up(yDiff);
                    IBlockState block = worldserver0.getBlockState(pos);
                    TileEntity te = worldserver0.getTileEntity(pos);
                    long t = System.currentTimeMillis();
                    if (block.getBlock() != Blocks.BEDROCK && block.getBlock() != Blocks.PORTAL) {
                        copyBlockDirect(chunk, chunk2, blockX & 15, blockY + yDiff, blockY, blockZ & 15);
                    } else {
                        worldserver1.setBlockState(new BlockPos(blockX, blockY + yDiff, blockZ), Blocks.AIR.getDefaultState(), 3);
                    }
                    bl += System.currentTimeMillis() - t;
                    if ((te) != null) {
                        TileEntity te1 = null;
                        try {
                            te1 = te.getClass().newInstance();
                        } catch (Exception e) {
                            e.printStackTrace();
                            continue;
                        }
                        NBTTagCompound nbt = new NBTTagCompound();
                        te.writeToNBT(nbt);
                        nbt.setInteger("y", pos1.getY());
                        te1.readFromNBT(nbt);
                        worldserver1.removeTileEntity(pos1);
                        worldserver1.setTileEntity(pos1, te1);
                        if (te instanceof TileEntityComputer)
                            SkaianetHandler.movingComputer((TileEntityComputer) te, (TileEntityComputer) te1);
                    }
                }
                for (int blockY = Math.min(topY, y + height) + yDiff + 1; blockY < 256; blockY++) worldserver1.setBlockState(new BlockPos(blockX, blockY, blockZ), Blocks.AIR.getDefaultState(), 0);
            }
        }
        int total = (int) (System.currentTimeMillis() - time);
        Debug.debugf("Total: %d, block: %d", total, bl);
        Debug.debug("Teleporting entities...");
        AxisAlignedBB entityTeleportBB = entity.getEntityBoundingBox().grow((double) artifactRange, artifactRange, (double) artifactRange);
        List<Entity> list = worldserver0.getEntitiesWithinAABBExcludingEntity(entity, entityTeleportBB);
        Iterator<Entity> iterator = list.iterator();
        entity.setPositionAndUpdate(entity.posX, entity.posY + yDiff, entity.posZ);
        while (iterator.hasNext()) {
            Entity e = iterator.next();
            if (MinestuckConfig.entryCrater || e instanceof EntityPlayer || !creative && e instanceof EntityItem) {
                if (e instanceof EntityPlayer && ServerEditHandler.getData((EntityPlayer) e) != null)
                    ServerEditHandler.reset(ServerEditHandler.getData((EntityPlayer) e));
                else {
                    Teleport.teleportEntity(e, worldserver1.provider.getDimension(), null, e.posX, e.posY + yDiff, e.posZ);
                }
            } else // Copy instead of teleport
            {
                Entity newEntity = EntityList.newEntity(entity.getClass(), worldserver1);
                if (newEntity != null) {
                    NBTTagCompound nbttagcompound = new NBTTagCompound();
                    entity.writeToNBT(nbttagcompound);
                    nbttagcompound.removeTag("Dimension");
                    newEntity.readFromNBT(nbttagcompound);
                    newEntity.dimension = worldserver1.provider.getDimension();
                    newEntity.setPosition(newEntity.posX, newEntity.posY + yDiff, newEntity.posZ);
                    worldserver1.spawnEntity(newEntity);
                }
            }
        }
        Debug.debug("Removing old blocks...");
        for (int blockX = x - artifactRange; blockX <= x + artifactRange; blockX++) {
            int zWidth = (int) Math.sqrt(artifactRange * artifactRange - (blockX - x) * (blockX - x));
            boolean isEdgeX = Math.abs(blockX - x) == artifactRange;
            for (int blockZ = z - zWidth; blockZ <= z + zWidth; blockZ++) {
                double radius = Math.sqrt(((blockX - x) * (blockX - x) + (blockZ - z) * (blockZ - z)) / 2);
                int height = (int) (Math.sqrt(artifactRange * artifactRange - radius * radius));
                int minY = y - height;
                minY = minY < 0 ? 0 : minY;
                int maxY = MinestuckConfig.entryCrater ? Math.min(topY, y + height) + 1 : 256;
                boolean isEdgeZ = Math.abs(blockZ - z) == zWidth;
                for (int blockY = minY; blockY < maxY; blockY++) {
                    BlockPos pos = new BlockPos(blockX, blockY, blockZ);
                    if (MinestuckConfig.entryCrater) {
                        if (worldserver0.getBlockState(pos).getBlock() != Blocks.BEDROCK) {
                            if (isEdgeX || isEdgeZ || blockY == minY || blockY == maxY - 1) {
                                worldserver0.setBlockState(pos, Blocks.AIR.getDefaultState(), 3);
                            } else {
                                worldserver0.setBlockState(pos, Blocks.AIR.getDefaultState(), 2);
                            }
                        }
                    } else {
                        TileEntity tileEntity = worldserver0.getTileEntity(pos);
                        if (tileEntity != null)
                            if (!creative)
                                worldserver0.setBlockState(pos, Blocks.AIR.getDefaultState(), 3);
                            else if (// Avoid duplicating computer data when a computer is kept in the overworld
                            tileEntity instanceof TileEntityComputer)
                                ((TileEntityComputer) tileEntity).programData = new NBTTagCompound();
                            else if (tileEntity instanceof TileEntityTransportalizer)
                                worldserver0.removeTileEntity(pos);
                    }
                }
            }
        }
        SkaianetHandler.clearMovingList();
        if (!creative || MinestuckConfig.entryCrater) {
            // Normally only items in containers
            Debug.debug("Removing entities created from removing blocks...");
            list = worldserver0.getEntitiesWithinAABBExcludingEntity(entity, entityTeleportBB);
            iterator = list.iterator();
            while (iterator.hasNext()) if (MinestuckConfig.entryCrater)
                iterator.next().setDead();
            else {
                Entity e = iterator.next();
                if (e instanceof EntityItem)
                    e.setDead();
            }
        }
        Debug.debug("Placing gates...");
        GateHandler.findGatePlacement(worldserver1);
        placeGate(1, new BlockPos(x, GateHandler.gateHeight1, z), worldserver1);
        placeGate(2, new BlockPos(x, GateHandler.gateHeight2, z), worldserver1);
        ServerEventHandler.tickTasks.add(new PostEntryTask(worldserver1.provider.getDimension(), x, y + yDiff, z, artifactRange, (byte) 0));
        Debug.info("Entry finished");
    }
}
Also used : AxisAlignedBB(net.minecraft.util.math.AxisAlignedBB) Entity(net.minecraft.entity.Entity) TileEntity(net.minecraft.tileentity.TileEntity) IBlockState(net.minecraft.block.state.IBlockState) TileEntityComputer(com.mraof.minestuck.tileentity.TileEntityComputer) NBTTagCompound(net.minecraft.nbt.NBTTagCompound) Chunk(net.minecraft.world.chunk.Chunk) PostEntryTask(com.mraof.minestuck.util.PostEntryTask) TileEntityTransportalizer(com.mraof.minestuck.tileentity.TileEntityTransportalizer) TileEntity(net.minecraft.tileentity.TileEntity) EntityPlayer(net.minecraft.entity.player.EntityPlayer) EntityPlayerMP(net.minecraft.entity.player.EntityPlayerMP) BlockPos(net.minecraft.util.math.BlockPos) EntityItem(net.minecraft.entity.item.EntityItem)

Example 10 with TileEntityComputer

use of com.mraof.minestuck.tileentity.TileEntityComputer in project Minestuck by mraof.

the class BlockComputerOff method onBlockActivated.

@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
    ItemStack heldItem = playerIn.getHeldItem(hand);
    if (playerIn.isSneaking() || !EnumFacing.UP.equals(facing) || !heldItem.isEmpty() && ComputerProgram.getProgramID(heldItem) == -2)
        return false;
    if (!worldIn.isRemote) {
        worldIn.setBlockState(pos, MinestuckBlocks.blockComputerOn.getDefaultState().withProperty(DIRECTION, state.getValue(DIRECTION)), 2);
        TileEntityComputer te = (TileEntityComputer) worldIn.getTileEntity(pos);
        te.owner = IdentifierHandler.encode(playerIn);
        MinestuckBlocks.blockComputerOn.onBlockActivated(worldIn, pos, worldIn.getBlockState(pos), playerIn, hand, facing, hitX, hitY, hitZ);
    }
    return true;
}
Also used : TileEntityComputer(com.mraof.minestuck.tileentity.TileEntityComputer) ItemStack(net.minecraft.item.ItemStack)

Aggregations

TileEntityComputer (com.mraof.minestuck.tileentity.TileEntityComputer)10 BlockPos (net.minecraft.util.math.BlockPos)3 PlayerIdentifier (com.mraof.minestuck.util.IdentifierHandler.PlayerIdentifier)2 EntityItem (net.minecraft.entity.item.EntityItem)2 EntityPlayerMP (net.minecraft.entity.player.EntityPlayerMP)2 NBTTagList (net.minecraft.nbt.NBTTagList)2 TileEntity (net.minecraft.tileentity.TileEntity)2 TileEntityTransportalizer (com.mraof.minestuck.tileentity.TileEntityTransportalizer)1 PostEntryTask (com.mraof.minestuck.util.PostEntryTask)1 Entry (java.util.Map.Entry)1 IBlockState (net.minecraft.block.state.IBlockState)1 Entity (net.minecraft.entity.Entity)1 EntityPlayer (net.minecraft.entity.player.EntityPlayer)1 ItemStack (net.minecraft.item.ItemStack)1 NBTTagCompound (net.minecraft.nbt.NBTTagCompound)1 UserListOpsEntry (net.minecraft.server.management.UserListOpsEntry)1 AxisAlignedBB (net.minecraft.util.math.AxisAlignedBB)1 TextComponentString (net.minecraft.util.text.TextComponentString)1 World (net.minecraft.world.World)1 Chunk (net.minecraft.world.chunk.Chunk)1