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Example 6 with NbtMap

use of com.nukkitx.nbt.NbtMap in project Protocol by CloudburstMC.

the class BedrockPacketHelper_v291 method readItem.

@Override
public ItemData readItem(ByteBuf buffer, BedrockSession session) {
    Preconditions.checkNotNull(buffer, "buffer");
    int id = VarInts.readInt(buffer);
    if (id == 0) {
        // We don't need to read anything extra.
        return ItemData.AIR;
    }
    int aux = VarInts.readInt(buffer);
    int damage = (short) (aux >> 8);
    if (damage == Short.MAX_VALUE)
        damage = -1;
    int count = aux & 0xff;
    short nbtSize = buffer.readShortLE();
    NbtMap compoundTag = null;
    if (nbtSize > 0) {
        try (NBTInputStream reader = NbtUtils.createReaderLE(new ByteBufInputStream(buffer.readSlice(nbtSize)))) {
            Object tag = reader.readTag();
            if (tag instanceof NbtMap) {
                compoundTag = (NbtMap) tag;
            }
        } catch (IOException e) {
            throw new IllegalStateException("Unable to load NBT data", e);
        }
    }
    String[] canPlace = readArray(buffer, new String[0], this::readString);
    String[] canBreak = readArray(buffer, new String[0], this::readString);
    return ItemData.builder().id(id).damage(damage).count(count).tag(compoundTag).canPlace(canPlace).canBreak(canBreak).build();
}
Also used : NbtMap(com.nukkitx.nbt.NbtMap) NBTInputStream(com.nukkitx.nbt.NBTInputStream) ByteBufInputStream(io.netty.buffer.ByteBufInputStream) IOException(java.io.IOException)

Example 7 with NbtMap

use of com.nukkitx.nbt.NbtMap in project Protocol by CloudburstMC.

the class BedrockPacketHelper_v431 method readItemInstance.

@Override
public ItemData readItemInstance(ByteBuf buffer, BedrockSession session) {
    int id = VarInts.readInt(buffer);
    if (id == 0) {
        // We don't need to read anything extra.
        return ItemData.AIR;
    }
    int count = buffer.readUnsignedShortLE();
    int damage = VarInts.readUnsignedInt(buffer);
    int blockRuntimeId = VarInts.readInt(buffer);
    NbtMap compoundTag = null;
    long blockingTicks = 0;
    String[] canPlace;
    String[] canBreak;
    ByteBuf buf = buffer.readSlice(VarInts.readUnsignedInt(buffer));
    try (LittleEndianByteBufInputStream stream = new LittleEndianByteBufInputStream(buf);
        NBTInputStream nbtStream = new NBTInputStream(stream)) {
        int nbtSize = stream.readShort();
        if (nbtSize > 0) {
            compoundTag = (NbtMap) nbtStream.readTag();
        } else if (nbtSize == -1) {
            int tagCount = stream.readUnsignedByte();
            if (tagCount != 1)
                throw new IllegalArgumentException("Expected 1 tag but got " + tagCount);
            compoundTag = (NbtMap) nbtStream.readTag();
        }
        canPlace = new String[stream.readInt()];
        for (int i = 0; i < canPlace.length; i++) {
            canPlace[i] = stream.readUTF();
        }
        canBreak = new String[stream.readInt()];
        for (int i = 0; i < canBreak.length; i++) {
            canBreak[i] = stream.readUTF();
        }
        if (this.isBlockingItem(id, session)) {
            blockingTicks = stream.readLong();
        }
    } catch (IOException e) {
        throw new IllegalStateException("Unable to read item user data", e);
    }
    if (buf.isReadable()) {
        log.info("Item user data has {} readable bytes left\n{}", buf.readableBytes(), ByteBufUtil.prettyHexDump(buf.readerIndex(0)));
    }
    return ItemData.builder().id(id).damage(damage).count(count).tag(compoundTag).canPlace(canPlace).canBreak(canBreak).blockingTicks(blockingTicks).blockRuntimeId(blockRuntimeId).build();
}
Also used : NbtMap(com.nukkitx.nbt.NbtMap) NBTInputStream(com.nukkitx.nbt.NBTInputStream) LittleEndianByteBufInputStream(com.nukkitx.protocol.bedrock.util.LittleEndianByteBufInputStream) IOException(java.io.IOException) ByteBuf(io.netty.buffer.ByteBuf)

Example 8 with NbtMap

use of com.nukkitx.nbt.NbtMap in project Protocol by CloudburstMC.

the class StartGameSerializer_v428 method deserialize.

@Override
public void deserialize(ByteBuf buffer, BedrockPacketHelper helper, StartGamePacket packet, BedrockSession session) {
    packet.setUniqueEntityId(VarInts.readLong(buffer));
    packet.setRuntimeEntityId(VarInts.readUnsignedLong(buffer));
    packet.setPlayerGameType(GameType.from(VarInts.readInt(buffer)));
    packet.setPlayerPosition(helper.readVector3f(buffer));
    packet.setRotation(helper.readVector2f(buffer));
    this.readLevelSettings(buffer, helper, packet);
    packet.setLevelId(helper.readString(buffer));
    packet.setLevelName(helper.readString(buffer));
    packet.setPremiumWorldTemplateId(helper.readString(buffer));
    packet.setTrial(buffer.readBoolean());
    // new for v428
    packet.setPlayerMovementSettings(readSyncedPlayerMovementSettings(buffer, helper));
    packet.setCurrentTick(buffer.readLongLE());
    packet.setEnchantmentSeed(VarInts.readInt(buffer));
    helper.readArray(buffer, packet.getBlockProperties(), (buf, packetHelper) -> {
        String name = packetHelper.readString(buf);
        NbtMap properties = packetHelper.readTag(buf);
        return new BlockPropertyData(name, properties);
    });
    helper.readArray(buffer, packet.getItemEntries(), session, (buf, packetHelper, aSession) -> {
        String identifier = packetHelper.readString(buf);
        short id = buf.readShortLE();
        boolean componentBased = buf.readBoolean();
        if (identifier.equals(packetHelper.getBlockingItemIdentifier())) {
            aSession.getHardcodedBlockingId().set(id);
        }
        return new StartGamePacket.ItemEntry(identifier, id, componentBased);
    });
    packet.setMultiplayerCorrelationId(helper.readString(buffer));
    packet.setInventoriesServerAuthoritative(buffer.readBoolean());
}
Also used : BlockPropertyData(com.nukkitx.protocol.bedrock.data.BlockPropertyData) NbtMap(com.nukkitx.nbt.NbtMap)

Example 9 with NbtMap

use of com.nukkitx.nbt.NbtMap in project Protocol by CloudburstMC.

the class ItemComponentSerializer_v419 method deserialize.

@Override
public void deserialize(ByteBuf buffer, BedrockPacketHelper helper, ItemComponentPacket packet) {
    helper.readArray(buffer, packet.getItems(), (buf, packetHelper) -> {
        String name = packetHelper.readString(buf);
        NbtMap data = packetHelper.readTag(buf);
        return new ComponentItemData(name, data);
    });
}
Also used : ComponentItemData(com.nukkitx.protocol.bedrock.data.inventory.ComponentItemData) NbtMap(com.nukkitx.nbt.NbtMap)

Example 10 with NbtMap

use of com.nukkitx.nbt.NbtMap in project Geyser by GeyserMC.

the class JavaLevelChunkWithLightTranslator method translate.

@Override
public void translate(GeyserSession session, ClientboundLevelChunkWithLightPacket packet) {
    if (session.isSpawned()) {
        ChunkUtils.updateChunkPosition(session, session.getPlayerEntity().getPosition().toInt());
    }
    // Ensure that, if the player is using lower world heights, the position is not offset
    int yOffset = session.getChunkCache().getChunkMinY();
    int chunkSize = session.getChunkCache().getChunkHeightY();
    int biomeGlobalPalette = session.getBiomeGlobalPalette();
    DataPalette[] javaChunks = new DataPalette[chunkSize];
    DataPalette[] javaBiomes = new DataPalette[chunkSize];
    final BlockEntityInfo[] blockEntities = packet.getBlockEntities();
    final List<NbtMap> bedrockBlockEntities = new ObjectArrayList<>(blockEntities.length);
    BitSet waterloggedPaletteIds = new BitSet();
    BitSet pistonOrFlowerPaletteIds = new BitSet();
    boolean overworld = session.getChunkCache().isExtendedHeight();
    int maxBedrockSectionY = ((overworld ? MAXIMUM_ACCEPTED_HEIGHT_OVERWORLD : MAXIMUM_ACCEPTED_HEIGHT) >> 4) - 1;
    int sectionCount;
    byte[] payload;
    ByteBuf byteBuf = null;
    GeyserChunkSection[] sections = new GeyserChunkSection[javaChunks.length - (yOffset + ((overworld ? MINIMUM_ACCEPTED_HEIGHT_OVERWORLD : MINIMUM_ACCEPTED_HEIGHT) >> 4))];
    try {
        NetInput in = new StreamNetInput(new ByteArrayInputStream(packet.getChunkData()));
        for (int sectionY = 0; sectionY < chunkSize; sectionY++) {
            ChunkSection javaSection = ChunkSection.read(in, biomeGlobalPalette);
            javaChunks[sectionY] = javaSection.getChunkData();
            javaBiomes[sectionY] = javaSection.getBiomeData();
            int bedrockSectionY = sectionY + (yOffset - ((overworld ? MINIMUM_ACCEPTED_HEIGHT_OVERWORLD : MINIMUM_ACCEPTED_HEIGHT) >> 4));
            if (bedrockSectionY < 0 || maxBedrockSectionY < bedrockSectionY) {
                // Ignore this chunk section since it goes outside the bounds accepted by the Bedrock client
                continue;
            }
            // No need to encode an empty section...
            if (javaSection.isBlockCountEmpty()) {
                continue;
            }
            Palette javaPalette = javaSection.getChunkData().getPalette();
            BitStorage javaData = javaSection.getChunkData().getStorage();
            if (javaPalette instanceof GlobalPalette) {
                // As this is the global palette, simply iterate through the whole chunk section once
                GeyserChunkSection section = new GeyserChunkSection(session.getBlockMappings().getBedrockAirId());
                for (int yzx = 0; yzx < BlockStorage.SIZE; yzx++) {
                    int javaId = javaData.get(yzx);
                    int bedrockId = session.getBlockMappings().getBedrockBlockId(javaId);
                    int xzy = indexYZXtoXZY(yzx);
                    section.getBlockStorageArray()[0].setFullBlock(xzy, bedrockId);
                    if (BlockRegistries.WATERLOGGED.get().contains(javaId)) {
                        section.getBlockStorageArray()[1].setFullBlock(xzy, session.getBlockMappings().getBedrockWaterId());
                    }
                    // Check if block is piston or flower to see if we'll need to create additional block entities, as they're only block entities in Bedrock
                    if (BlockStateValues.getFlowerPotValues().containsKey(javaId) || BlockStateValues.getPistonValues().containsKey(javaId)) {
                        bedrockBlockEntities.add(BedrockOnlyBlockEntity.getTag(session, Vector3i.from((packet.getX() << 4) + (yzx & 0xF), ((sectionY + yOffset) << 4) + ((yzx >> 8) & 0xF), (packet.getZ() << 4) + ((yzx >> 4) & 0xF)), javaId));
                    }
                }
                sections[bedrockSectionY] = section;
                continue;
            }
            if (javaPalette instanceof SingletonPalette) {
                // There's only one block here. Very easy!
                int javaId = javaPalette.idToState(0);
                int bedrockId = session.getBlockMappings().getBedrockBlockId(javaId);
                BlockStorage blockStorage = new BlockStorage(SingletonBitArray.INSTANCE, IntLists.singleton(bedrockId));
                if (BlockRegistries.WATERLOGGED.get().contains(javaId)) {
                    BlockStorage waterlogged = new BlockStorage(SingletonBitArray.INSTANCE, IntLists.singleton(session.getBlockMappings().getBedrockWaterId()));
                    sections[bedrockSectionY] = new GeyserChunkSection(new BlockStorage[] { blockStorage, waterlogged });
                } else {
                    sections[bedrockSectionY] = new GeyserChunkSection(new BlockStorage[] { blockStorage });
                }
                // If a chunk contains all of the same piston or flower pot then god help us
                continue;
            }
            IntList bedrockPalette = new IntArrayList(javaPalette.size());
            waterloggedPaletteIds.clear();
            pistonOrFlowerPaletteIds.clear();
            // Iterate through palette and convert state IDs to Bedrock, doing some additional checks as we go
            for (int i = 0; i < javaPalette.size(); i++) {
                int javaId = javaPalette.idToState(i);
                bedrockPalette.add(session.getBlockMappings().getBedrockBlockId(javaId));
                if (BlockRegistries.WATERLOGGED.get().contains(javaId)) {
                    waterloggedPaletteIds.set(i);
                }
                // Check if block is piston or flower to see if we'll need to create additional block entities, as they're only block entities in Bedrock
                if (BlockStateValues.getFlowerPotValues().containsKey(javaId) || BlockStateValues.getPistonValues().containsKey(javaId)) {
                    pistonOrFlowerPaletteIds.set(i);
                }
            }
            // for no reason, as most sections will not contain any pistons or flower pots
            if (!pistonOrFlowerPaletteIds.isEmpty()) {
                for (int yzx = 0; yzx < BlockStorage.SIZE; yzx++) {
                    int paletteId = javaData.get(yzx);
                    if (pistonOrFlowerPaletteIds.get(paletteId)) {
                        bedrockBlockEntities.add(BedrockOnlyBlockEntity.getTag(session, Vector3i.from((packet.getX() << 4) + (yzx & 0xF), ((sectionY + yOffset) << 4) + ((yzx >> 8) & 0xF), (packet.getZ() << 4) + ((yzx >> 4) & 0xF)), javaPalette.idToState(paletteId)));
                    }
                }
            }
            BitArray bedrockData = BitArrayVersion.forBitsCeil(javaData.getBitsPerEntry()).createArray(BlockStorage.SIZE);
            BlockStorage layer0 = new BlockStorage(bedrockData, bedrockPalette);
            BlockStorage[] layers;
            // Convert data array from YZX to XZY coordinate order
            if (waterloggedPaletteIds.isEmpty()) {
                // This could probably be optimized further...
                for (int yzx = 0; yzx < BlockStorage.SIZE; yzx++) {
                    bedrockData.set(indexYZXtoXZY(yzx), javaData.get(yzx));
                }
                layers = new BlockStorage[] { layer0 };
            } else {
                // The section contains waterlogged blocks, we need to convert coordinate order AND generate a V1 block storage for
                // layer 1 with palette ID 1 indicating water
                int[] layer1Data = new int[BlockStorage.SIZE >> 5];
                for (int yzx = 0; yzx < BlockStorage.SIZE; yzx++) {
                    int paletteId = javaData.get(yzx);
                    int xzy = indexYZXtoXZY(yzx);
                    bedrockData.set(xzy, paletteId);
                    if (waterloggedPaletteIds.get(paletteId)) {
                        layer1Data[xzy >> 5] |= 1 << (xzy & 0x1F);
                    }
                }
                // V1 palette
                IntList layer1Palette = new IntArrayList(2);
                // Air - see BlockStorage's constructor for more information
                layer1Palette.add(session.getBlockMappings().getBedrockAirId());
                layer1Palette.add(session.getBlockMappings().getBedrockWaterId());
                layers = new BlockStorage[] { layer0, new BlockStorage(BitArrayVersion.V1.createArray(BlockStorage.SIZE, layer1Data), layer1Palette) };
            }
            sections[bedrockSectionY] = new GeyserChunkSection(layers);
        }
        session.getChunkCache().addToCache(packet.getX(), packet.getZ(), javaChunks);
        final int chunkBlockX = packet.getX() << 4;
        final int chunkBlockZ = packet.getZ() << 4;
        for (BlockEntityInfo blockEntity : blockEntities) {
            BlockEntityType type = blockEntity.getType();
            if (type == null) {
                // Vanilla Minecraft gracefully handles this
                continue;
            }
            CompoundTag tag = blockEntity.getNbt();
            // Relative to chunk
            int x = blockEntity.getX();
            int y = blockEntity.getY();
            // Relative to chunk
            int z = blockEntity.getZ();
            // Get the Java block state ID from block entity position
            DataPalette section = javaChunks[(y >> 4) - yOffset];
            int blockState = section.get(x, y & 0xF, z);
            if (type == BlockEntityType.LECTERN && BlockStateValues.getLecternBookStates().get(blockState)) {
                // If getLecternBookStates is false, let's just treat it like a normal block entity
                bedrockBlockEntities.add(session.getGeyser().getWorldManager().getLecternDataAt(session, x + chunkBlockX, y, z + chunkBlockZ, true));
                continue;
            }
            BlockEntityTranslator blockEntityTranslator = BlockEntityUtils.getBlockEntityTranslator(type);
            bedrockBlockEntities.add(blockEntityTranslator.getBlockEntityTag(type, x + chunkBlockX, y, z + chunkBlockZ, tag, blockState));
            // Check for custom skulls
            if (session.getPreferencesCache().showCustomSkulls() && type == BlockEntityType.SKULL && tag != null && tag.contains("SkullOwner")) {
                SkullBlockEntityTranslator.spawnPlayer(session, tag, x + chunkBlockX, y, z + chunkBlockZ, blockState);
            }
        }
        // Find highest section
        sectionCount = sections.length - 1;
        while (sectionCount >= 0 && sections[sectionCount] == null) {
            sectionCount--;
        }
        sectionCount++;
        // Estimate chunk size
        int size = 0;
        for (int i = 0; i < sectionCount; i++) {
            GeyserChunkSection section = sections[i];
            if (section != null) {
                size += section.estimateNetworkSize();
            } else {
                size += SERIALIZED_CHUNK_DATA.length;
            }
        }
        // Consists only of biome data
        size += ChunkUtils.EMPTY_CHUNK_DATA.length;
        // Border blocks
        size += 1;
        // Extra data length (always 0)
        size += 1;
        // Conservative estimate of 64 bytes per tile entity
        size += bedrockBlockEntities.size() * 64;
        // Allocate output buffer
        byteBuf = ByteBufAllocator.DEFAULT.buffer(size);
        for (int i = 0; i < sectionCount; i++) {
            GeyserChunkSection section = sections[i];
            if (section != null) {
                section.writeToNetwork(byteBuf);
            } else {
                byteBuf.writeBytes(SERIALIZED_CHUNK_DATA);
            }
        }
        // As of 1.17.10, Bedrock hardcodes to always read 32 biome sections
        // As of 1.18, this hardcode was lowered to 25
        boolean isNewVersion = session.getUpstream().getProtocolVersion() >= Bedrock_v475.V475_CODEC.getProtocolVersion();
        int biomeCount = isNewVersion ? 25 : 32;
        int dimensionOffset = (overworld ? MINIMUM_ACCEPTED_HEIGHT_OVERWORLD : MINIMUM_ACCEPTED_HEIGHT) >> 4;
        for (int i = 0; i < biomeCount; i++) {
            int biomeYOffset = dimensionOffset + i;
            if (biomeYOffset < yOffset) {
                // Ignore this biome section since it goes below the height of the Java world
                byteBuf.writeBytes(ChunkUtils.EMPTY_BIOME_DATA);
                continue;
            }
            if (biomeYOffset >= (chunkSize + yOffset)) {
                // This biome section goes above the height of the Java world
                if (isNewVersion) {
                    // A header that says to carry on the biome data from the previous chunk
                    // This notably fixes biomes in the End
                    byteBuf.writeByte((127 << 1) | 1);
                } else {
                    byteBuf.writeBytes(ChunkUtils.EMPTY_BIOME_DATA);
                }
                continue;
            }
            BiomeTranslator.toNewBedrockBiome(session, javaBiomes[i + (dimensionOffset - yOffset)]).writeToNetwork(byteBuf);
        }
        // Border blocks - Edu edition only
        byteBuf.writeByte(0);
        // extra data length, 0 for now
        VarInts.writeUnsignedInt(byteBuf, 0);
        // Encode tile entities into buffer
        NBTOutputStream nbtStream = NbtUtils.createNetworkWriter(new ByteBufOutputStream(byteBuf));
        for (NbtMap blockEntity : bedrockBlockEntities) {
            nbtStream.writeTag(blockEntity);
        }
        // Copy data into byte[], because the protocol lib really likes things that are s l o w
        byteBuf.readBytes(payload = new byte[byteBuf.readableBytes()]);
    } catch (IOException e) {
        session.getGeyser().getLogger().error("IO error while encoding chunk", e);
        return;
    } finally {
        if (byteBuf != null) {
            // Release buffer to allow buffer pooling to be useful
            byteBuf.release();
        }
    }
    LevelChunkPacket levelChunkPacket = new LevelChunkPacket();
    levelChunkPacket.setSubChunksLength(sectionCount);
    levelChunkPacket.setCachingEnabled(false);
    levelChunkPacket.setChunkX(packet.getX());
    levelChunkPacket.setChunkZ(packet.getZ());
    levelChunkPacket.setData(payload);
    session.sendUpstreamPacket(levelChunkPacket);
    for (Map.Entry<Vector3i, ItemFrameEntity> entry : session.getItemFrameCache().entrySet()) {
        Vector3i position = entry.getKey();
        if ((position.getX() >> 4) == packet.getX() && (position.getZ() >> 4) == packet.getZ()) {
            // Update this item frame so it doesn't get lost in the abyss
            // TODO optimize
            entry.getValue().updateBlock(true);
        }
    }
}
Also used : SingletonPalette(com.github.steveice10.mc.protocol.data.game.chunk.palette.SingletonPalette) DataPalette(com.github.steveice10.mc.protocol.data.game.chunk.DataPalette) GlobalPalette(com.github.steveice10.mc.protocol.data.game.chunk.palette.GlobalPalette) Palette(com.github.steveice10.mc.protocol.data.game.chunk.palette.Palette) ByteBuf(io.netty.buffer.ByteBuf) DataPalette(com.github.steveice10.mc.protocol.data.game.chunk.DataPalette) BlockStorage(org.geysermc.geyser.level.chunk.BlockStorage) ObjectArrayList(it.unimi.dsi.fastutil.objects.ObjectArrayList) NetInput(com.github.steveice10.packetlib.io.NetInput) StreamNetInput(com.github.steveice10.packetlib.io.stream.StreamNetInput) SingletonPalette(com.github.steveice10.mc.protocol.data.game.chunk.palette.SingletonPalette) SingletonBitArray(org.geysermc.geyser.level.chunk.bitarray.SingletonBitArray) BitArray(org.geysermc.geyser.level.chunk.bitarray.BitArray) BlockEntityInfo(com.github.steveice10.mc.protocol.data.game.level.block.BlockEntityInfo) StreamNetInput(com.github.steveice10.packetlib.io.stream.StreamNetInput) CompoundTag(com.github.steveice10.opennbt.tag.builtin.CompoundTag) BlockEntityType(com.github.steveice10.mc.protocol.data.game.level.block.BlockEntityType) ByteBufOutputStream(io.netty.buffer.ByteBufOutputStream) GeyserChunkSection(org.geysermc.geyser.level.chunk.GeyserChunkSection) NbtMap(com.nukkitx.nbt.NbtMap) LevelChunkPacket(com.nukkitx.protocol.bedrock.packet.LevelChunkPacket) IOException(java.io.IOException) NBTOutputStream(com.nukkitx.nbt.NBTOutputStream) GlobalPalette(com.github.steveice10.mc.protocol.data.game.chunk.palette.GlobalPalette) IntList(it.unimi.dsi.fastutil.ints.IntList) ItemFrameEntity(org.geysermc.geyser.entity.type.ItemFrameEntity) ByteArrayInputStream(java.io.ByteArrayInputStream) SkullBlockEntityTranslator(org.geysermc.geyser.translator.level.block.entity.SkullBlockEntityTranslator) BlockEntityTranslator(org.geysermc.geyser.translator.level.block.entity.BlockEntityTranslator) Vector3i(com.nukkitx.math.vector.Vector3i) IntArrayList(it.unimi.dsi.fastutil.ints.IntArrayList) ChunkSection(com.github.steveice10.mc.protocol.data.game.chunk.ChunkSection) GeyserChunkSection(org.geysermc.geyser.level.chunk.GeyserChunkSection) NbtMap(com.nukkitx.nbt.NbtMap) BitStorage(com.github.steveice10.mc.protocol.data.game.chunk.BitStorage)

Aggregations

NbtMap (com.nukkitx.nbt.NbtMap)50 Item (org.jukeboxmc.item.Item)16 NbtMapBuilder (com.nukkitx.nbt.NbtMapBuilder)14 IOException (java.io.IOException)12 ArrayList (java.util.ArrayList)11 NBTInputStream (com.nukkitx.nbt.NBTInputStream)9 ItemData (com.nukkitx.protocol.bedrock.data.inventory.ItemData)5 ByteBuf (io.netty.buffer.ByteBuf)5 ByteBufInputStream (io.netty.buffer.ByteBufInputStream)5 ByteArrayInputStream (java.io.ByteArrayInputStream)4 Map (java.util.Map)4 BlockEntityShulkerBox (org.jukeboxmc.blockentity.BlockEntityShulkerBox)4 CompoundTag (com.github.steveice10.opennbt.tag.builtin.CompoundTag)3 Vector3i (com.nukkitx.math.vector.Vector3i)3 InputStream (java.io.InputStream)3 ItemAir (org.jukeboxmc.item.ItemAir)3 JsonNode (com.fasterxml.jackson.databind.JsonNode)2 ComponentItemData (com.nukkitx.protocol.bedrock.data.inventory.ComponentItemData)2 BlockEntityDataPacket (com.nukkitx.protocol.bedrock.packet.BlockEntityDataPacket)2 UpdateBlockPacket (com.nukkitx.protocol.bedrock.packet.UpdateBlockPacket)2