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Example 76 with SimActor

use of com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor in project skin-composer by raeleus.

the class TouchPadListeners method touchPadResetOnTouchUpListener.

public static EventListener touchPadResetOnTouchUpListener(final DialogSceneComposerEvents events, SimActor simActor) {
    var simTouchPad = (DialogSceneComposerModel.SimTouchPad) simActor;
    var popTableClickListener = new PopTableClickListener(skin) {

        {
            getPopTable().key(Keys.ESCAPE, popTable::hide);
        }

        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            update();
        }

        public void update() {
            var popTable = getPopTable();
            popTable.clearChildren();
            var table = new Table();
            popTable.add(table);
            table.defaults().left().spaceRight(5);
            var imageTextButton = new ImageTextButton("Reset on Touch Up", skin, "scene-checkbox-colored");
            imageTextButton.setChecked(simTouchPad.resetOnTouchUp);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Reset the position of the TouchPad on release of the widget.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.touchPadResetOnTouchUp(imageTextButton.isChecked());
                }
            });
        }
    };
    popTableClickListener.update();
    return popTableClickListener;
}
Also used : StyleSelectorPopTable(com.ray3k.skincomposer.dialog.scenecomposer.StyleSelectorPopTable) PopTableClickListener(com.ray3k.stripe.PopTableClickListener) Actor(com.badlogic.gdx.scenes.scene2d.Actor) SimActor(com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor) ChangeListener(com.badlogic.gdx.scenes.scene2d.utils.ChangeListener) InputEvent(com.badlogic.gdx.scenes.scene2d.InputEvent)

Example 77 with SimActor

use of com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor in project skin-composer by raeleus.

the class VerticalGroupListeners method verticalGroupWrapListener.

public static EventListener verticalGroupWrapListener(final DialogSceneComposerEvents events, SimActor simActor) {
    var simVerticalGroup = (DialogSceneComposerModel.SimVerticalGroup) simActor;
    var popTableClickListener = new PopTableClickListener(skin) {

        {
            getPopTable().key(Keys.ENTER, popTable::hide);
            getPopTable().key(Keys.NUMPAD_ENTER, popTable::hide);
            getPopTable().key(Keys.ESCAPE, popTable::hide);
        }

        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            update();
        }

        public void update() {
            var popTable = getPopTable();
            popTable.clearChildren();
            var table = new Table();
            popTable.add(table);
            table.defaults().left().spaceRight(5);
            var imageTextButton = new ImageTextButton("Wrap", skin, "scene-checkbox-colored");
            imageTextButton.setChecked(simVerticalGroup.wrap);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Whether the widgets will wrap to the next line.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupWrap(imageTextButton.isChecked());
                }
            });
            table.row();
            var label = new Label("Wrap Space:", skin, "scene-label-colored");
            table.add(label);
            var spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            spinner.setValue(simVerticalGroup.padRight);
            spinner.setName("padding-right");
            table.add(spinner);
            spinner.getTextField().addListener(ibeamListener);
            spinner.getButtonMinus().addListener(handListener);
            spinner.getButtonPlus().addListener(handListener);
            spinner.addListener(new TextTooltip("The vertical space between rows when wrap is enabled.", tooltipManager, skin, "scene"));
            spinner.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupWrapSpace(((Spinner) actor).getValueAsInt());
                }
            });
        }
    };
    popTableClickListener.update();
    return popTableClickListener;
}
Also used : PopTable(com.ray3k.stripe.PopTable) Spinner(com.ray3k.stripe.Spinner) PopTableClickListener(com.ray3k.stripe.PopTableClickListener) Actor(com.badlogic.gdx.scenes.scene2d.Actor) SimActor(com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor) ChangeListener(com.badlogic.gdx.scenes.scene2d.utils.ChangeListener) InputEvent(com.badlogic.gdx.scenes.scene2d.InputEvent)

Example 78 with SimActor

use of com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor in project skin-composer by raeleus.

the class VerticalGroupListeners method verticalGroupExpandFillGrowListener.

public static EventListener verticalGroupExpandFillGrowListener(final DialogSceneComposerEvents events, SimActor simActor) {
    var simVerticalGroup = (DialogSceneComposerModel.SimVerticalGroup) simActor;
    var popTableClickListener = new PopTableClickListener(skin) {

        {
            getPopTable().key(Keys.ESCAPE, popTable::hide);
        }

        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            update();
        }

        public void update() {
            var popTable = getPopTable();
            popTable.clearChildren();
            var expand = new ImageTextButton("Expand", skin, "scene-checkbox-colored");
            var fill = new ImageTextButton("Fill", skin, "scene-checkbox-colored");
            var grow = new ImageTextButton("Grow", skin, "scene-checkbox-colored");
            var changeListener = new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupExpand(expand.isChecked());
                    events.verticalGroupFill(fill.isChecked());
                }
            };
            var table = new Table();
            popTable.add(table);
            table.defaults().left().spaceRight(5);
            expand.setChecked(simVerticalGroup.expand);
            expand.setProgrammaticChangeEvents(false);
            table.add(expand);
            expand.addListener(handListener);
            expand.addListener(new TextTooltip("Set the widgets to expand to the available space.", tooltipManager, skin, "scene"));
            expand.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    if (expand.isChecked() && fill.isChecked()) {
                        grow.setChecked(true);
                    } else {
                        grow.setChecked(false);
                    }
                }
            });
            expand.addListener(changeListener);
            table.row();
            fill.setChecked(simVerticalGroup.fill);
            fill.setProgrammaticChangeEvents(false);
            table.add(fill);
            fill.addListener(handListener);
            fill.addListener(new TextTooltip("Sets the widgets to fill the entire space.", tooltipManager, skin, "scene"));
            fill.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    if (expand.isChecked() && fill.isChecked()) {
                        grow.setChecked(true);
                    } else {
                        grow.setChecked(false);
                    }
                }
            });
            fill.addListener(changeListener);
            table.row();
            grow.setChecked(simVerticalGroup.expand && simVerticalGroup.fill);
            grow.setProgrammaticChangeEvents(false);
            table.add(grow);
            grow.addListener(handListener);
            grow.addListener(new TextTooltip("Sets the widgets to expand and fill.", tooltipManager, skin, "scene"));
            grow.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    expand.setChecked(grow.isChecked());
                    fill.setChecked(grow.isChecked());
                }
            });
            grow.addListener(changeListener);
        }
    };
    popTableClickListener.update();
    return popTableClickListener;
}
Also used : PopTable(com.ray3k.stripe.PopTable) PopTableClickListener(com.ray3k.stripe.PopTableClickListener) Actor(com.badlogic.gdx.scenes.scene2d.Actor) SimActor(com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor) ChangeListener(com.badlogic.gdx.scenes.scene2d.utils.ChangeListener) InputEvent(com.badlogic.gdx.scenes.scene2d.InputEvent)

Example 79 with SimActor

use of com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor in project skin-composer by raeleus.

the class VerticalGroupListeners method verticalGroupReverseListener.

public static EventListener verticalGroupReverseListener(final DialogSceneComposerEvents events, SimActor simActor) {
    var simVerticalGroup = (DialogSceneComposerModel.SimVerticalGroup) simActor;
    var popTableClickListener = new PopTableClickListener(skin) {

        {
            getPopTable().key(Keys.ESCAPE, popTable::hide);
        }

        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            update();
        }

        public void update() {
            var popTable = getPopTable();
            popTable.clearChildren();
            var table = new Table();
            popTable.add(table);
            table.defaults().left().spaceRight(5);
            var imageTextButton = new ImageTextButton("Reverse", skin, "scene-checkbox-colored");
            imageTextButton.setChecked(simVerticalGroup.reverse);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Reverse the display order of the widgets.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupReverse(imageTextButton.isChecked());
                }
            });
        }
    };
    popTableClickListener.update();
    return popTableClickListener;
}
Also used : PopTable(com.ray3k.stripe.PopTable) PopTableClickListener(com.ray3k.stripe.PopTableClickListener) Actor(com.badlogic.gdx.scenes.scene2d.Actor) SimActor(com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor) ChangeListener(com.badlogic.gdx.scenes.scene2d.utils.ChangeListener) InputEvent(com.badlogic.gdx.scenes.scene2d.InputEvent)

Example 80 with SimActor

use of com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor in project skin-composer by raeleus.

the class VerticalGroupListeners method verticalGroupAlignmentListener.

public static EventListener verticalGroupAlignmentListener(final DialogSceneComposerEvents events, final SimActor simActor) {
    var popTableClickListener = new PopTableClickListener(skin) {

        {
            getPopTable().key(Keys.ESCAPE, popTable::hide);
        }

        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            update();
        }

        public void update() {
            var simVerticalGroup = (DialogSceneComposerModel.SimVerticalGroup) simActor;
            var popTable = getPopTable();
            popTable.clearChildren();
            var table = new Table();
            popTable.add(table);
            var label = new Label("Alignment:", skin, "scene-label-colored");
            table.add(label).colspan(3);
            table.row();
            table.defaults().space(10).left().uniformX();
            var buttonGroup = new ButtonGroup<ImageTextButton>();
            var imageTextButton = new ImageTextButton("Top-Left", skin, "scene-checkbox-colored");
            var topLeft = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the top left.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupAlignment(Align.topLeft);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Top", skin, "scene-checkbox-colored");
            var top = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the top center.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupAlignment(Align.top);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Top-Right", skin, "scene-checkbox-colored");
            var topRight = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the top right.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupAlignment(Align.topRight);
                }
            });
            buttonGroup.add(imageTextButton);
            table.row();
            imageTextButton = new ImageTextButton("Left", skin, "scene-checkbox-colored");
            var left = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the middle left.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupAlignment(Align.left);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Center", skin, "scene-checkbox-colored");
            var center = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the center.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupAlignment(Align.center);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Right", skin, "scene-checkbox-colored");
            var right = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the middle right.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupAlignment(Align.right);
                }
            });
            buttonGroup.add(imageTextButton);
            table.row();
            imageTextButton = new ImageTextButton("Bottom-Left", skin, "scene-checkbox-colored");
            var bottomLeft = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the bottom left.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupAlignment(Align.bottomLeft);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Bottom", skin, "scene-checkbox-colored");
            var bottom = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the bottom center.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupAlignment(Align.bottom);
                }
            });
            buttonGroup.add(imageTextButton);
            imageTextButton = new ImageTextButton("Bottom-Right", skin, "scene-checkbox-colored");
            var bottomRight = imageTextButton;
            imageTextButton.setProgrammaticChangeEvents(false);
            table.add(imageTextButton);
            imageTextButton.addListener(handListener);
            imageTextButton.addListener(new TextTooltip("Align the widgets to the bottom right.", tooltipManager, skin, "scene"));
            imageTextButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.verticalGroupAlignment(Align.bottomRight);
                }
            });
            buttonGroup.add(imageTextButton);
            switch(simVerticalGroup.alignment) {
                case Align.topLeft:
                    topLeft.setChecked(true);
                    break;
                case Align.top:
                    top.setChecked(true);
                    break;
                case Align.topRight:
                    topRight.setChecked(true);
                    break;
                case Align.right:
                    right.setChecked(true);
                    break;
                case Align.bottomRight:
                    bottomRight.setChecked(true);
                    break;
                case Align.bottom:
                    bottom.setChecked(true);
                    break;
                case Align.bottomLeft:
                    bottomLeft.setChecked(true);
                    break;
                case Align.left:
                    left.setChecked(true);
                    break;
                case Align.center:
                    center.setChecked(true);
                    break;
            }
        }
    };
    popTableClickListener.update();
    return popTableClickListener;
}
Also used : PopTable(com.ray3k.stripe.PopTable) PopTableClickListener(com.ray3k.stripe.PopTableClickListener) Actor(com.badlogic.gdx.scenes.scene2d.Actor) SimActor(com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor) ChangeListener(com.badlogic.gdx.scenes.scene2d.utils.ChangeListener) InputEvent(com.badlogic.gdx.scenes.scene2d.InputEvent)

Aggregations

ChangeListener (com.badlogic.gdx.scenes.scene2d.utils.ChangeListener)81 SimActor (com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor)81 PopTableClickListener (com.ray3k.stripe.PopTableClickListener)81 Actor (com.badlogic.gdx.scenes.scene2d.Actor)75 InputEvent (com.badlogic.gdx.scenes.scene2d.InputEvent)75 Spinner (com.ray3k.stripe.Spinner)32 StyleSelectorPopTable (com.ray3k.skincomposer.dialog.scenecomposer.StyleSelectorPopTable)26 PopTable (com.ray3k.stripe.PopTable)23 ValueBeginChangeEvent (com.ray3k.stripe.RangeSlider.ValueBeginChangeEvent)11 ValueBeginChangeListener (com.ray3k.stripe.RangeSlider.ValueBeginChangeListener)11 ValueEndChangeEvent (com.ray3k.stripe.RangeSlider.ValueEndChangeEvent)11 ValueEndChangeListener (com.ray3k.stripe.RangeSlider.ValueEndChangeListener)11 Input (com.badlogic.gdx.Input)7 Keys (com.badlogic.gdx.Input.Keys)7 Color (com.badlogic.gdx.graphics.Color)7 com.badlogic.gdx.scenes.scene2d.ui (com.badlogic.gdx.scenes.scene2d.ui)7 Main (com.ray3k.skincomposer.Main)7 StyleProperty (com.ray3k.skincomposer.data.StyleProperty)7 DialogListener (com.ray3k.skincomposer.dialog.DialogListener)7 DialogSceneComposer (com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposer)7