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Example 16 with SimActor

use of com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor in project skin-composer by raeleus.

the class TextAreaListeners method textAreaFocusTraversalListener.

public static EventListener textAreaFocusTraversalListener(final DialogSceneComposerEvents events, SimActor simActor) {
    var simTextArea = (DialogSceneComposerModel.SimTextArea) simActor;
    var popTableClickListener = new PopTableClickListener(skin) {

        {
            getPopTable().key(Keys.ESCAPE, popTable::hide);
        }

        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            update();
        }

        public void update() {
            var popTable = getPopTable();
            popTable.clearChildren();
            var label = new Label("Focus Traversal:", skin, "scene-label-colored");
            popTable.add(label);
            popTable.row();
            var textButton = new TextButton(simTextArea.focusTraversal ? "TRUE" : "FALSE", skin, "scene-small");
            textButton.setChecked(simTextArea.focusTraversal);
            popTable.add(textButton).minWidth(100);
            textButton.addListener(handListener);
            textButton.addListener(new TextTooltip("Whether the TextArea allows for the use of focus traversal keys.", tooltipManager, skin, "scene"));
            textButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    textButton.setText(textButton.isChecked() ? "TRUE" : "FALSE");
                    events.textAreaFocusTraversal(textButton.isChecked());
                }
            });
        }
    };
    popTableClickListener.update();
    return popTableClickListener;
}
Also used : ValueEndChangeEvent(com.ray3k.stripe.RangeSlider.ValueEndChangeEvent) ValueBeginChangeEvent(com.ray3k.stripe.RangeSlider.ValueBeginChangeEvent) PopTableClickListener(com.ray3k.stripe.PopTableClickListener) Actor(com.badlogic.gdx.scenes.scene2d.Actor) SimActor(com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor) ValueEndChangeListener(com.ray3k.stripe.RangeSlider.ValueEndChangeListener) ChangeListener(com.badlogic.gdx.scenes.scene2d.utils.ChangeListener) ValueBeginChangeListener(com.ray3k.stripe.RangeSlider.ValueBeginChangeListener) InputEvent(com.badlogic.gdx.scenes.scene2d.InputEvent)

Example 17 with SimActor

use of com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor in project skin-composer by raeleus.

the class TextAreaListeners method textAreaSelectionListener.

public static EventListener textAreaSelectionListener(final DialogSceneComposerEvents events, SimActor simActor) {
    var simTextArea = (DialogSceneComposerModel.SimTextArea) simActor;
    var popTableClickListener = new PopTableClickListener(skin) {

        {
            getPopTable().key(Keys.ESCAPE, popTable::hide);
        }

        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            update();
        }

        public void update() {
            var popTable = getPopTable();
            popTable.clearChildren();
            var table = new Table();
            popTable.add(table);
            var positionLabel = new Label("Cursor Position: (" + simTextArea.cursorPosition + ")", skin, "scene-label-colored");
            table.add(positionLabel);
            table.row();
            var slider = new Slider(0, simTextArea.text == null ? 0 : simTextArea.text.length(), 1, false, skin, "scene");
            slider.setValue(simTextArea.cursorPosition);
            table.add(slider).minWidth(200);
            slider.addListener(handListener);
            slider.addListener(new TextTooltip("The cursor position when the TextArea has keyboard focus.", tooltipManager, skin, "scene"));
            slider.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.textAreaCursorPosition(MathUtils.round(slider.getValue()));
                    positionLabel.setText("Cursor Position: (" + simTextArea.cursorPosition + ")");
                }
            });
            table.row();
            var selectionLabel = new Label("Selection: (" + simTextArea.selectionStart + ", " + simTextArea.selectionEnd + ")", skin, "scene-label-colored");
            table.add(selectionLabel);
            table.row();
            var rangeSlider = new RangeSlider(skin, "scene");
            rangeSlider.setMinimum(0);
            rangeSlider.setMaximum(simTextArea.text == null ? 0 : simTextArea.text.length());
            rangeSlider.setIncrement(1);
            rangeSlider.setValueBegin(simTextArea.selectionStart);
            rangeSlider.setValueEnd(simTextArea.selectionEnd);
            rangeSlider.setDisabled(simTextArea.selectAll);
            table.add(rangeSlider).minWidth(200);
            rangeSlider.getKnobBegin().addListener(handListener);
            rangeSlider.getKnobEnd().addListener(handListener);
            rangeSlider.addListener(new TextTooltip("The text range to be selected if this TextArea has keyboard focus.", tooltipManager, skin, "scene"));
            rangeSlider.addListener(new ValueBeginChangeListener() {

                @Override
                public void changed(ValueBeginChangeEvent event, float value, Actor actor) {
                    events.textAreaSelectionStart(MathUtils.round(value));
                }
            });
            rangeSlider.addListener(new ValueEndChangeListener() {

                @Override
                public void changed(ValueEndChangeEvent event, float value, Actor actor) {
                    events.textAreaSelectionEnd(MathUtils.round(value));
                }
            });
            rangeSlider.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    selectionLabel.setText("Selection: (" + simTextArea.selectionStart + ", " + simTextArea.selectionEnd + ")");
                }
            });
            table.row();
            var label = new Label("Select All: ", skin, "scene-label-colored");
            table.add(label);
            table.row();
            var textButton = new TextButton(simTextArea.selectAll ? "TRUE" : "FALSE", skin, "scene-small");
            textButton.setChecked(simTextArea.selectAll);
            table.add(textButton).minWidth(100);
            textButton.addListener(handListener);
            textButton.addListener(new TextTooltip("Convenience option to select all text.", tooltipManager, skin, "scene"));
            textButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    textButton.setText(textButton.isChecked() ? "TRUE" : "FALSE");
                    events.textAreaSelectAll(textButton.isChecked());
                    rangeSlider.setDisabled(textButton.isChecked());
                }
            });
        }
    };
    popTableClickListener.update();
    return popTableClickListener;
}
Also used : ValueEndChangeEvent(com.ray3k.stripe.RangeSlider.ValueEndChangeEvent) StyleSelectorPopTable(com.ray3k.skincomposer.dialog.scenecomposer.StyleSelectorPopTable) RangeSlider(com.ray3k.stripe.RangeSlider) RangeSlider(com.ray3k.stripe.RangeSlider) ValueEndChangeListener(com.ray3k.stripe.RangeSlider.ValueEndChangeListener) ValueBeginChangeEvent(com.ray3k.stripe.RangeSlider.ValueBeginChangeEvent) ValueEndChangeEvent(com.ray3k.stripe.RangeSlider.ValueEndChangeEvent) ValueBeginChangeEvent(com.ray3k.stripe.RangeSlider.ValueBeginChangeEvent) PopTableClickListener(com.ray3k.stripe.PopTableClickListener) Actor(com.badlogic.gdx.scenes.scene2d.Actor) SimActor(com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor) ValueBeginChangeListener(com.ray3k.stripe.RangeSlider.ValueBeginChangeListener) ValueEndChangeListener(com.ray3k.stripe.RangeSlider.ValueEndChangeListener) ChangeListener(com.badlogic.gdx.scenes.scene2d.utils.ChangeListener) ValueBeginChangeListener(com.ray3k.stripe.RangeSlider.ValueBeginChangeListener) InputEvent(com.badlogic.gdx.scenes.scene2d.InputEvent)

Example 18 with SimActor

use of com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor in project skin-composer by raeleus.

the class TextAreaListeners method textAreaDisabledListener.

public static EventListener textAreaDisabledListener(final DialogSceneComposerEvents events, SimActor simActor) {
    var simTextArea = (DialogSceneComposerModel.SimTextArea) simActor;
    var popTableClickListener = new PopTableClickListener(skin) {

        {
            getPopTable().key(Keys.ESCAPE, popTable::hide);
        }

        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            update();
        }

        public void update() {
            var popTable = getPopTable();
            popTable.clearChildren();
            var label = new Label("Disabled:", skin, "scene-label-colored");
            popTable.add(label);
            popTable.row();
            var textButton = new TextButton(simTextArea.disabled ? "TRUE" : "FALSE", skin, "scene-small");
            textButton.setChecked(simTextArea.disabled);
            popTable.add(textButton).minWidth(100);
            textButton.addListener(handListener);
            textButton.addListener(new TextTooltip("Whether the TextArea is disabled initially.", tooltipManager, skin, "scene"));
            textButton.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    textButton.setText(textButton.isChecked() ? "TRUE" : "FALSE");
                    events.textAreaDisabled(textButton.isChecked());
                }
            });
        }
    };
    popTableClickListener.update();
    return popTableClickListener;
}
Also used : ValueEndChangeEvent(com.ray3k.stripe.RangeSlider.ValueEndChangeEvent) ValueBeginChangeEvent(com.ray3k.stripe.RangeSlider.ValueBeginChangeEvent) PopTableClickListener(com.ray3k.stripe.PopTableClickListener) Actor(com.badlogic.gdx.scenes.scene2d.Actor) SimActor(com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor) ValueEndChangeListener(com.ray3k.stripe.RangeSlider.ValueEndChangeListener) ChangeListener(com.badlogic.gdx.scenes.scene2d.utils.ChangeListener) ValueBeginChangeListener(com.ray3k.stripe.RangeSlider.ValueBeginChangeListener) InputEvent(com.badlogic.gdx.scenes.scene2d.InputEvent)

Example 19 with SimActor

use of com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor in project skin-composer by raeleus.

the class SplitPaneListeners method splitPaneSplitListener.

public static EventListener splitPaneSplitListener(final DialogSceneComposerEvents events, SimActor simActor) {
    var simSplitPane = (DialogSceneComposerModel.SimSplitPane) simActor;
    var popTableClickListener = new PopTableClickListener(skin) {

        {
            getPopTable().key(Keys.ENTER, popTable::hide);
            getPopTable().key(Keys.NUMPAD_ENTER, popTable::hide);
            getPopTable().key(Keys.ESCAPE, popTable::hide);
        }

        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            update();
        }

        public void update() {
            var popTable = getPopTable();
            popTable.clearChildren();
            var label = new Label("Split:", skin, "scene-label-colored");
            popTable.add(label).spaceRight(5);
            var splitSpinner = new Spinner(0, .1f, false, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            var splitMinSpinner = new Spinner(0, .1f, false, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            var splitMaxSpinner = new Spinner(0, .1f, false, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            splitSpinner.setName("pad-left");
            splitSpinner.setValue(simSplitPane.split);
            splitSpinner.setMinimum((double) simSplitPane.splitMin);
            splitSpinner.setMaximum((double) simSplitPane.splitMax);
            popTable.add(splitSpinner);
            splitSpinner.getTextField().addListener(ibeamListener);
            splitSpinner.getButtonMinus().addListener(handListener);
            splitSpinner.getButtonPlus().addListener(handListener);
            splitSpinner.addListener(new TextTooltip("The distance in pixels that the user is allowed to scroll beyond the bounds if overscroll is enabled.", tooltipManager, skin, "scene"));
            splitSpinner.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.splitPaneSplit((float) ((Spinner) actor).getValue());
                }
            });
            popTable.row();
            label = new Label("Split Min:", skin, "scene-label-colored");
            popTable.add(label).spaceRight(5);
            splitMinSpinner.setName("pad-left");
            splitMinSpinner.setValue(simSplitPane.splitMin);
            splitMinSpinner.setMinimum(0);
            splitMinSpinner.setMaximum(simSplitPane.splitMax);
            popTable.add(splitMinSpinner);
            splitMinSpinner.getTextField().addListener(ibeamListener);
            splitMinSpinner.getButtonMinus().addListener(handListener);
            splitMinSpinner.getButtonPlus().addListener(handListener);
            splitMinSpinner.addListener(new TextTooltip("The minimum speed that scroll returns to the widget bounds when overscroll is enabled.", tooltipManager, skin, "scene"));
            splitMinSpinner.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.splitPaneSplitMin((float) ((Spinner) actor).getValue());
                    splitSpinner.setMinimum(splitMinSpinner.getValue());
                    splitMaxSpinner.setMinimum(splitMinSpinner.getValue());
                }
            });
            popTable.row();
            label = new Label("Split Max:", skin, "scene-label-colored");
            popTable.add(label).spaceRight(5);
            splitMaxSpinner.setName("pad-left");
            splitMaxSpinner.setValue(simSplitPane.splitMax);
            splitMaxSpinner.setMinimum(simSplitPane.splitMin);
            splitMaxSpinner.setMaximum(1);
            popTable.add(splitMaxSpinner);
            splitMaxSpinner.getTextField().addListener(ibeamListener);
            splitMaxSpinner.getButtonMinus().addListener(handListener);
            splitMaxSpinner.getButtonPlus().addListener(handListener);
            splitMaxSpinner.addListener(new TextTooltip("The maximum speed that scroll returns to the widget bounds when overscroll is enabled.", tooltipManager, skin, "scene"));
            splitMaxSpinner.addListener(new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    events.splitPaneSplitMax((float) ((Spinner) actor).getValue());
                    splitSpinner.setMaximum(splitMaxSpinner.getValue());
                    splitMinSpinner.setMaximum(splitMaxSpinner.getValue());
                }
            });
        }
    };
    popTableClickListener.update();
    return popTableClickListener;
}
Also used : PopTableClickListener(com.ray3k.stripe.PopTableClickListener) Spinner(com.ray3k.stripe.Spinner) Actor(com.badlogic.gdx.scenes.scene2d.Actor) SimActor(com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor) ChangeListener(com.badlogic.gdx.scenes.scene2d.utils.ChangeListener) InputEvent(com.badlogic.gdx.scenes.scene2d.InputEvent) SimSplitPane(com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimSplitPane)

Example 20 with SimActor

use of com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor in project skin-composer by raeleus.

the class TableListeners method tablePaddingListener.

public static EventListener tablePaddingListener(final DialogSceneComposerEvents events, SimActor simActor) {
    var simTable = (DialogSceneComposerModel.SimTable) simActor;
    var popTableClickListener = new PopTableClickListener(skin) {

        {
            getPopTable().key(Keys.ENTER, popTable::hide);
            getPopTable().key(Keys.NUMPAD_ENTER, popTable::hide);
            getPopTable().key(Keys.ESCAPE, popTable::hide);
        }

        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            update();
        }

        public void update() {
            var popTable = getPopTable();
            popTable.clearChildren();
            popTable.defaults().reset();
            var changeListener = new ChangeListener() {

                @Override
                public void changed(ChangeEvent event, Actor actor) {
                    TextButton paddingButton = popTable.findActor("padding-button");
                    paddingButton.setText(paddingButton.isChecked() ? "Enabled" : "Disabled");
                    Spinner padLeft = popTable.findActor("pad-left");
                    padLeft.setTouchable(paddingButton.isChecked() ? Touchable.enabled : Touchable.disabled);
                    padLeft.getTextField().setDisabled(!paddingButton.isChecked());
                    padLeft.getButtonMinus().setDisabled(!paddingButton.isChecked());
                    padLeft.getButtonPlus().setDisabled(!paddingButton.isChecked());
                    Spinner padRight = popTable.findActor("pad-right");
                    padRight.setTouchable(paddingButton.isChecked() ? Touchable.enabled : Touchable.disabled);
                    padRight.getTextField().setDisabled(!paddingButton.isChecked());
                    padRight.getButtonMinus().setDisabled(!paddingButton.isChecked());
                    padRight.getButtonPlus().setDisabled(!paddingButton.isChecked());
                    Spinner padTop = popTable.findActor("pad-top");
                    padTop.setTouchable(paddingButton.isChecked() ? Touchable.enabled : Touchable.disabled);
                    padTop.getTextField().setDisabled(!paddingButton.isChecked());
                    padTop.getButtonMinus().setDisabled(!paddingButton.isChecked());
                    padTop.getButtonPlus().setDisabled(!paddingButton.isChecked());
                    Spinner padBottom = popTable.findActor("pad-bottom");
                    padBottom.setTouchable(paddingButton.isChecked() ? Touchable.enabled : Touchable.disabled);
                    padBottom.getTextField().setDisabled(!paddingButton.isChecked());
                    padBottom.getButtonMinus().setDisabled(!paddingButton.isChecked());
                    padBottom.getButtonPlus().setDisabled(!paddingButton.isChecked());
                    events.tablePadding(paddingButton.isChecked(), (float) padLeft.getValue(), (float) padRight.getValue(), (float) padTop.getValue(), (float) padBottom.getValue());
                }
            };
            var label = new Label("Padding", skin, "scene-label-colored");
            popTable.add(label).colspan(2);
            popTable.row();
            popTable.defaults().right().spaceRight(5);
            var textButton = new TextButton(simTable.paddingEnabled ? "Enabled" : "Disabled", skin, "scene-small");
            textButton.setChecked(simTable.paddingEnabled);
            textButton.setName("padding-button");
            popTable.add(textButton).minWidth(150).colspan(2);
            textButton.addListener(handListener);
            textButton.addListener(new TextTooltip("Whether the button is checked initially.", tooltipManager, skin, "scene"));
            textButton.addListener(changeListener);
            popTable.row();
            label = new Label("Left:", skin, "scene-label-colored");
            popTable.add(label);
            var spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            spinner.setName("pad-left");
            spinner.setValue(simTable.padLeft);
            spinner.setTouchable(simTable.paddingEnabled ? Touchable.enabled : Touchable.disabled);
            spinner.getTextField().setDisabled(!simTable.paddingEnabled);
            spinner.getButtonMinus().setDisabled(!simTable.paddingEnabled);
            spinner.getButtonPlus().setDisabled(!simTable.paddingEnabled);
            popTable.add(spinner);
            spinner.getTextField().addListener(ibeamListener);
            spinner.getButtonMinus().addListener(handListener);
            spinner.getButtonPlus().addListener(handListener);
            spinner.addListener(new TextTooltip("The padding on the left of the contents.", tooltipManager, skin, "scene"));
            spinner.addListener(changeListener);
            popTable.row();
            label = new Label("Right:", skin, "scene-label-colored");
            popTable.add(label);
            spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            spinner.setName("pad-right");
            spinner.setValue(simTable.padRight);
            spinner.setTouchable(simTable.paddingEnabled ? Touchable.enabled : Touchable.disabled);
            spinner.getTextField().setDisabled(!simTable.paddingEnabled);
            spinner.getButtonMinus().setDisabled(!simTable.paddingEnabled);
            spinner.getButtonPlus().setDisabled(!simTable.paddingEnabled);
            popTable.add(spinner);
            spinner.getTextField().addListener(ibeamListener);
            spinner.getButtonMinus().addListener(handListener);
            spinner.getButtonPlus().addListener(handListener);
            spinner.addListener(new TextTooltip("The padding on the right of the contents.", tooltipManager, skin, "scene"));
            spinner.addListener(changeListener);
            popTable.row();
            label = new Label("Top:", skin, "scene-label-colored");
            popTable.add(label);
            spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            spinner.setName("pad-top");
            spinner.setValue(simTable.padTop);
            spinner.setTouchable(simTable.paddingEnabled ? Touchable.enabled : Touchable.disabled);
            spinner.getTextField().setDisabled(!simTable.paddingEnabled);
            spinner.getButtonMinus().setDisabled(!simTable.paddingEnabled);
            spinner.getButtonPlus().setDisabled(!simTable.paddingEnabled);
            popTable.add(spinner);
            spinner.getTextField().addListener(ibeamListener);
            spinner.getButtonMinus().addListener(handListener);
            spinner.getButtonPlus().addListener(handListener);
            spinner.addListener(new TextTooltip("The padding on the top of the contents.", tooltipManager, skin, "scene"));
            spinner.addListener(changeListener);
            popTable.row();
            label = new Label("Bottom:", skin, "scene-label-colored");
            popTable.add(label);
            spinner = new Spinner(0, 1, true, Spinner.Orientation.RIGHT_STACK, skin, "scene");
            spinner.setName("pad-bottom");
            spinner.setValue(simTable.padBottom);
            spinner.setTouchable(simTable.paddingEnabled ? Touchable.enabled : Touchable.disabled);
            spinner.getTextField().setDisabled(!simTable.paddingEnabled);
            spinner.getButtonMinus().setDisabled(!simTable.paddingEnabled);
            spinner.getButtonPlus().setDisabled(!simTable.paddingEnabled);
            popTable.add(spinner);
            spinner.getTextField().addListener(ibeamListener);
            spinner.getButtonMinus().addListener(handListener);
            spinner.getButtonPlus().addListener(handListener);
            spinner.addListener(new TextTooltip("The padding on the bottom of the contents.", tooltipManager, skin, "scene"));
            spinner.addListener(changeListener);
        }
    };
    popTableClickListener.update();
    return popTableClickListener;
}
Also used : PopTableClickListener(com.ray3k.stripe.PopTableClickListener) Spinner(com.ray3k.stripe.Spinner) SimActor(com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor) ChangeListener(com.badlogic.gdx.scenes.scene2d.utils.ChangeListener)

Aggregations

ChangeListener (com.badlogic.gdx.scenes.scene2d.utils.ChangeListener)81 SimActor (com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposerModel.SimActor)81 PopTableClickListener (com.ray3k.stripe.PopTableClickListener)81 Actor (com.badlogic.gdx.scenes.scene2d.Actor)75 InputEvent (com.badlogic.gdx.scenes.scene2d.InputEvent)75 Spinner (com.ray3k.stripe.Spinner)32 StyleSelectorPopTable (com.ray3k.skincomposer.dialog.scenecomposer.StyleSelectorPopTable)26 PopTable (com.ray3k.stripe.PopTable)23 ValueBeginChangeEvent (com.ray3k.stripe.RangeSlider.ValueBeginChangeEvent)11 ValueBeginChangeListener (com.ray3k.stripe.RangeSlider.ValueBeginChangeListener)11 ValueEndChangeEvent (com.ray3k.stripe.RangeSlider.ValueEndChangeEvent)11 ValueEndChangeListener (com.ray3k.stripe.RangeSlider.ValueEndChangeListener)11 Input (com.badlogic.gdx.Input)7 Keys (com.badlogic.gdx.Input.Keys)7 Color (com.badlogic.gdx.graphics.Color)7 com.badlogic.gdx.scenes.scene2d.ui (com.badlogic.gdx.scenes.scene2d.ui)7 Main (com.ray3k.skincomposer.Main)7 StyleProperty (com.ray3k.skincomposer.data.StyleProperty)7 DialogListener (com.ray3k.skincomposer.dialog.DialogListener)7 DialogSceneComposer (com.ray3k.skincomposer.dialog.scenecomposer.DialogSceneComposer)7