use of com.sk89q.worldedit.world.snapshot.experimental.Snapshot in project FastAsyncWorldEdit by IntellectualSites.
the class SnapshotCommands method sel.
@Command(name = "sel", desc = "Choose the snapshot based on the list id")
@CommandPermissions("worldedit.snapshots.restore")
void sel(Actor actor, World world, LocalSession session, @Arg(desc = "The list ID to select") int index) throws IOException {
LocalConfiguration config = we.getConfiguration();
checkSnapshotsConfigured(config);
if (config.snapshotRepo != null) {
legacy.sel(actor, world, session, index);
return;
}
if (index < 1) {
actor.print(Caption.of("worldedit.snapshot.index-above-0"));
return;
}
List<Snapshot> snapshots;
try (Stream<Snapshot> snapshotStream = config.snapshotDatabase.getSnapshotsNewestFirst(world.getName())) {
snapshots = snapshotStream.collect(toList());
}
if (snapshots.size() < index) {
actor.print(Caption.of("worldedit.snapshot.index-oob", TextComponent.of(snapshots.size())));
return;
}
Snapshot snapshot = snapshots.get(index - 1);
if (snapshot == null) {
actor.print(Caption.of("worldedit.restore.not-available"));
return;
}
if (session.getSnapshotExperimental() != null) {
session.getSnapshotExperimental().close();
}
session.setSnapshotExperimental(snapshot);
actor.print(Caption.of("worldedit.snapshot.use", TextComponent.of(snapshot.getInfo().getDisplayName())));
}
use of com.sk89q.worldedit.world.snapshot.experimental.Snapshot in project FastAsyncWorldEdit by IntellectualSites.
the class SnapshotUtilCommands method restore.
@Command(name = "restore", aliases = { "/restore" }, desc = "Restore the selection from a snapshot")
@Logging(REGION)
@CommandPermissions("worldedit.snapshots.restore")
public void restore(Actor actor, World world, LocalSession session, EditSession editSession, @Arg(name = "snapshot", desc = "The snapshot to restore", def = "") String snapshotName, // FAWE start - biome and entity restore
@Switch(name = 'b', desc = "If biomes should be restored. If restoring from pre-1.15 to 1.15+, biomes may not be " + "exactly the same due to 3D biomes.") boolean restoreBiomes, @Switch(name = 'e', desc = "If entities should be restored. Will cause issues with duplicate entities if all " + "original entities were not removed.") boolean restoreEntities) throws // FAWE end
WorldEditException, IOException {
LocalConfiguration config = we.getConfiguration();
checkSnapshotsConfigured(config);
if (config.snapshotRepo != null) {
// FAWE start - biome and entity restore
legacy.restore(actor, world, session, editSession, snapshotName, restoreBiomes, restoreEntities);
// FAWE end
return;
}
Region region = session.getSelection(world);
Snapshot snapshot;
if (snapshotName != null) {
URI uri = resolveSnapshotName(config, snapshotName);
Optional<Snapshot> snapOpt = config.snapshotDatabase.getSnapshot(uri);
if (!snapOpt.isPresent()) {
actor.print(Caption.of("worldedit.restore.not-available"));
return;
}
snapshot = snapOpt.get();
} else {
snapshot = session.getSnapshotExperimental();
}
// No snapshot set?
if (snapshot == null) {
try (Stream<Snapshot> snapshotStream = config.snapshotDatabase.getSnapshotsNewestFirst(world.getName())) {
snapshot = snapshotStream.findFirst().orElse(null);
}
if (snapshot == null) {
actor.print(Caption.of("worldedit.restore.none-for-specific-world", TextComponent.of(world.getName())));
return;
}
}
actor.print(Caption.of("worldedit.restore.loaded", TextComponent.of(snapshot.getInfo().getDisplayName())));
try {
// Restore snapshot
// FAWE start - biome and entity restore
SnapshotRestore restore = new SnapshotRestore(snapshot, editSession, region, restoreBiomes, restoreEntities);
// FAWE end
restore.restore();
if (restore.hadTotalFailure()) {
String error = restore.getLastErrorMessage();
if (!restore.getMissingChunks().isEmpty()) {
actor.print(Caption.of("worldedit.restore.chunk-not-present"));
} else if (error != null) {
actor.print(Caption.of("worldedit.restore.block-place-failed"));
actor.print(Caption.of("worldedit.restore.block-place-error", TextComponent.of(error)));
} else {
actor.print(Caption.of("worldedit.restore.chunk-load-failed"));
}
} else {
actor.print(Caption.of("worldedit.restore.restored", TextComponent.of(restore.getMissingChunks().size()), TextComponent.of(restore.getErrorChunks().size())));
}
} finally {
try {
snapshot.close();
} catch (IOException ignored) {
}
}
}
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