use of com.sun.jna.platform.win32.User32 in project jna by java-native-access.
the class OpenGL32Test method testGetStringGLRenderer.
public void testGetStringGLRenderer() {
// create a dummy window
HWND hWnd = User32Util.createWindow("Message", null, 0, 0, 0, 0, 0, null, null, null, null);
HDC hdc = User32.INSTANCE.GetDC(hWnd);
// set a compatible pixel format
PIXELFORMATDESCRIPTOR.ByReference pfd = new PIXELFORMATDESCRIPTOR.ByReference();
pfd.nVersion = 1;
pfd.dwFlags = WinGDI.PFD_DRAW_TO_WINDOW | WinGDI.PFD_SUPPORT_OPENGL | WinGDI.PFD_DOUBLEBUFFER;
pfd.iPixelType = WinGDI.PFD_TYPE_RGBA;
pfd.cColorBits = 24;
pfd.cDepthBits = 16;
pfd.iLayerType = WinGDI.PFD_MAIN_PLANE;
GDI32.INSTANCE.SetPixelFormat(hdc, GDI32.INSTANCE.ChoosePixelFormat(hdc, pfd), pfd);
// create the OpenGL context
WinDef.HGLRC hGLRC = OpenGL32.INSTANCE.wglCreateContext(hdc);
OpenGL32.INSTANCE.wglMakeCurrent(hdc, hGLRC);
String glString = OpenGL32.INSTANCE.glGetString(GL.GL_RENDERER);
System.out.println("GL_RENDERER=" + glString);
OpenGL32.INSTANCE.wglDeleteContext(hGLRC);
// destroy the window
User32.INSTANCE.ReleaseDC(hWnd, hdc);
User32Util.destroyWindow(hWnd);
//assertNotNull("Could not get GL_RENDERER", glString);
}
use of com.sun.jna.platform.win32.User32 in project jna by java-native-access.
the class GDI32Test method testGetObject.
public void testGetObject() throws Exception {
final ICONINFO iconInfo = new ICONINFO();
final HANDLE hImage = User32.INSTANCE.LoadImage(null, new File(getClass().getResource("/res/test_icon.ico").toURI()).getAbsolutePath(), WinUser.IMAGE_ICON, 0, 0, WinUser.LR_LOADFROMFILE);
try {
// obtain test icon from classpath
if (!User32.INSTANCE.GetIconInfo(new HICON(hImage), iconInfo))
throw new Exception("Invocation of User32.GetIconInfo() failed: " + Kernel32Util.getLastErrorMessage());
iconInfo.read();
// test GetObject method
BITMAP bmp = new BITMAP();
int nWrittenBytes = GDI32.INSTANCE.GetObject(iconInfo.hbmColor, bmp.size(), bmp.getPointer());
bmp.read();
if (nWrittenBytes <= 0)
throw new Exception("Detection of bitmap information failed: " + Kernel32Util.getLastErrorMessage());
// verify that bitmap information was successfully detected
assertEquals(32, bmp.bmHeight.intValue());
assertEquals(32, bmp.bmWidth.intValue());
} finally {
if (iconInfo.hbmColor != null && iconInfo.hbmColor.getPointer() != Pointer.NULL)
GDI32.INSTANCE.DeleteObject(iconInfo.hbmColor);
if (iconInfo.hbmMask != null && iconInfo.hbmMask.getPointer() != Pointer.NULL)
GDI32.INSTANCE.DeleteObject(iconInfo.hbmMask);
}
}
use of com.sun.jna.platform.win32.User32 in project jna by java-native-access.
the class GDI32UtilTest method testGetScreenshot.
@Test
public void testGetScreenshot() {
HWND desktopWindow = User32.INSTANCE.GetDesktopWindow();
assertNotNull("Failed to obtain desktop window handle", desktopWindow);
BufferedImage image = GDI32Util.getScreenshot(desktopWindow);
// Since this test involves taking a whole-desktop screenshot
// we can't be sure what the image will be exactly.
// We'll validate that the image is "good"
// by checking for 20 distinct colors.
// BufferedImages normally start life as one uniform color
// so if that's not the case then some data was indeed copied over as a result of the getScreenshot() function.
List<Integer> distinctPixels = new ArrayList<Integer>();
for (int x = 0; x < image.getWidth(); x++) {
for (int y = 0; y < image.getHeight(); y++) {
int pixel = image.getRGB(x, y);
if (!distinctPixels.contains(pixel)) {
distinctPixels.add(pixel);
}
if (distinctPixels.size() > 20) {
break;
}
}
}
assertTrue("Number of distinct pixels was not above 20.", distinctPixels.size() > 20);
}
use of com.sun.jna.platform.win32.User32 in project jna by java-native-access.
the class User32Util method GetRawInputDeviceList.
public static final List<RAWINPUTDEVICELIST> GetRawInputDeviceList() {
IntByReference puiNumDevices = new IntByReference(0);
RAWINPUTDEVICELIST placeholder = new RAWINPUTDEVICELIST();
int cbSize = placeholder.sizeof();
// first call is with NULL so we query the expected number of devices
int returnValue = User32.INSTANCE.GetRawInputDeviceList(null, puiNumDevices, cbSize);
if (returnValue != 0) {
throw new Win32Exception(Kernel32.INSTANCE.GetLastError());
}
int deviceCount = puiNumDevices.getValue();
RAWINPUTDEVICELIST[] records = (RAWINPUTDEVICELIST[]) placeholder.toArray(deviceCount);
returnValue = User32.INSTANCE.GetRawInputDeviceList(records, puiNumDevices, cbSize);
if (returnValue == (-1)) {
throw new Win32Exception(Kernel32.INSTANCE.GetLastError());
}
if (returnValue != records.length) {
throw new IllegalStateException("Mismatched allocated (" + records.length + ") vs. received devices count (" + returnValue + ")");
}
return Arrays.asList(records);
}
use of com.sun.jna.platform.win32.User32 in project jna by java-native-access.
the class OpenGL32Util method countGpusNV.
/**
* Count GPUs
* @return the number of available GPUs
*/
public static int countGpusNV() {
// create a dummy window
HWND hWnd = User32Util.createWindow("Message", null, 0, 0, 0, 0, 0, null, null, null, null);
HDC hdc = User32.INSTANCE.GetDC(hWnd);
// set a compatible pixel format
PIXELFORMATDESCRIPTOR.ByReference pfd = new PIXELFORMATDESCRIPTOR.ByReference();
pfd.nVersion = 1;
pfd.dwFlags = WinGDI.PFD_DRAW_TO_WINDOW | WinGDI.PFD_SUPPORT_OPENGL | WinGDI.PFD_DOUBLEBUFFER;
pfd.iPixelType = WinGDI.PFD_TYPE_RGBA;
pfd.cColorBits = 24;
pfd.cDepthBits = 16;
pfd.iLayerType = WinGDI.PFD_MAIN_PLANE;
GDI32.INSTANCE.SetPixelFormat(hdc, GDI32.INSTANCE.ChoosePixelFormat(hdc, pfd), pfd);
// create the OpenGL context to get function address
WinDef.HGLRC hGLRC = OpenGL32.INSTANCE.wglCreateContext(hdc);
OpenGL32.INSTANCE.wglMakeCurrent(hdc, hGLRC);
Pointer funcPointer = OpenGL32.INSTANCE.wglGetProcAddress("wglEnumGpusNV");
Function fncEnumGpusNV = (funcPointer == null) ? null : Function.getFunction(funcPointer);
OpenGL32.INSTANCE.wglDeleteContext(hGLRC);
// destroy the window
User32.INSTANCE.ReleaseDC(hWnd, hdc);
User32Util.destroyWindow(hWnd);
// abort if the nVidia extensions are not present
if (fncEnumGpusNV == null)
return 0;
// enumerate nVidia adapters
HGLRCByReference hGPU = new HGLRCByReference();
for (int i = 0; i < 16; i++) {
Boolean ok = (Boolean) fncEnumGpusNV.invoke(Boolean.class, new Object[] { Integer.valueOf(i), hGPU });
if (!ok.booleanValue())
return i;
}
return 0;
}
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