use of de.Keyle.MyPet.api.skill.skills.Ranged in project MyPet by xXKeyleXx.
the class RangedAttack method shouldFinish.
@Override
public boolean shouldFinish() {
if (!entityMyPet.hasTarget() || myPet.getRangedDamage() <= 0 || !entityMyPet.canMove()) {
return true;
}
if (this.target.getBukkitEntity() != entityMyPet.getMyPetTarget()) {
return true;
}
double meleeDamage = myPet.getDamage();
if (meleeDamage > 0 && this.entityMyPet.e(target.locX, target.getBoundingBox().b, target.locZ) < 4) {
Ranged rangedSkill = myPet.getSkills().get(Ranged.class);
if (meleeDamage > rangedSkill.getDamage().getValue().doubleValue()) {
return true;
}
}
Behavior behaviorSkill = myPet.getSkills().get(Behavior.class);
if (behaviorSkill != null && behaviorSkill.isActive()) {
if (behaviorSkill.getBehavior() == Behavior.BehaviorMode.Friendly) {
return true;
}
if (behaviorSkill.getBehavior() == Behavior.BehaviorMode.Raid) {
if (this.target instanceof EntityTameableAnimal && ((EntityTameableAnimal) this.target).isTamed()) {
return true;
}
if (this.target instanceof EntityMyPet) {
return true;
}
if (this.target instanceof EntityPlayer) {
return true;
}
}
}
return false;
}
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