use of de.Keyle.MyPet.compat.v1_12_R1.entity.ai.movement.Float in project MyPet by xXKeyleXx.
the class EntityMyPet method a.
public void a(float motionSideways, float motionForward, float f) {
if (!hasRider || !this.isVehicle()) {
super.a(motionSideways, motionForward, f);
return;
}
if (this.onGround && this.isFlying) {
isFlying = false;
this.fallDistance = 0;
}
EntityLiving passenger = null;
if (!indirectRiding) {
passenger = (EntityLiving) this.bw();
} else {
if (this.bw().bF().isEmpty()) {
super.a(motionSideways, motionForward, f);
return;
} else {
passenger = (EntityLiving) this.bw().bF().get(0);
}
}
Ride rideSkill = myPet.getSkills().get(RideImpl.class);
if (rideSkill == null || !rideSkill.getActive().getValue()) {
passenger.stopRiding();
return;
}
// Rotations are fun
if (indirectRiding) {
if (this.bw() instanceof EntityMySeat) {
EntityMySeat seat = (EntityMySeat) this.bw();
seat.lastYaw = (seat.yaw = passenger.yaw);
seat.pitch = passenger.pitch * 0.5F;
seat.aP = (this.aN = this.yaw);
}
}
// apply pitch & yaw
this.lastYaw = (this.yaw = passenger.yaw);
this.pitch = passenger.pitch * 0.5F;
setYawPitch(this.yaw, this.pitch);
this.aP = (this.aN = this.yaw);
// get motion from passenger (player)
motionSideways = passenger.be * 0.5F;
motionForward = passenger.bg;
// backwards is slower
if (motionForward <= 0.0F) {
motionForward *= 0.25F;
}
// sideways is slower too but not as slow as backwards
motionSideways *= 0.85F;
float speed = 0.22222F * (1F + (rideSkill.getSpeedIncrease().getValue() / 100F));
double jumpHeight = Util.clamp(1 + rideSkill.getJumpHeight().getValue().doubleValue(), 0, 10);
float ascendSpeed = 0.2f;
if (Configuration.HungerSystem.USE_HUNGER_SYSTEM && Configuration.HungerSystem.AFFECT_RIDE_SPEED) {
double factor = Math.log10(myPet.getSaturation()) / 2;
speed *= factor;
jumpHeight *= factor;
ascendSpeed *= factor;
}
// apply motion
ride(motionSideways, motionForward, f, speed);
// throw player move event
if (Configuration.Misc.THROW_PLAYER_MOVE_EVENT_WHILE_RIDING) {
double delta = Math.pow(this.locX - this.lastX, 2.0D) + Math.pow(this.locY - this.lastY, 2.0D) + Math.pow(this.locZ - this.lastZ, 2.0D);
float deltaAngle = Math.abs(this.yaw - lastYaw) + Math.abs(this.pitch - lastPitch);
if (delta > 0.00390625D || deltaAngle > 10.0F) {
Location to = getBukkitEntity().getLocation();
Location from = new Location(world.getWorld(), this.lastX, this.lastY, this.lastZ, this.lastYaw, this.lastPitch);
if (from.getX() != Double.MAX_VALUE) {
Location oldTo = to.clone();
PlayerMoveEvent event = new PlayerMoveEvent((Player) passenger.getBukkitEntity(), from, to);
Bukkit.getPluginManager().callEvent(event);
if (event.isCancelled()) {
passenger.getBukkitEntity().teleport(from);
return;
}
if ((!oldTo.equals(event.getTo())) && (!event.isCancelled())) {
passenger.getBukkitEntity().teleport(event.getTo(), PlayerTeleportEvent.TeleportCause.UNKNOWN);
return;
}
}
}
}
if (jump != null && this.isVehicle()) {
boolean doJump = false;
if (jump != null) {
try {
doJump = jump.getBoolean(passenger);
} catch (IllegalAccessException ignored) {
}
}
if (doJump) {
if (onGround) {
jumpHeight = new BigDecimal(jumpHeight).setScale(1, BigDecimal.ROUND_HALF_UP).doubleValue();
String jumpHeightString = JumpHelper.JUMP_FORMAT.format(jumpHeight);
Double jumpVelocity = JumpHelper.JUMP_MAP.get(jumpHeightString);
jumpVelocity = jumpVelocity == null ? 0.44161199999510264 : jumpVelocity;
this.motY = jumpVelocity;
} else if (rideSkill.getCanFly().getValue()) {
if (limitCounter <= 0 && rideSkill.getFlyLimit().getValue().doubleValue() > 0) {
canFly = false;
} else if (flyCheckCounter-- <= 0) {
canFly = MyPetApi.getHookHelper().canMyPetFlyAt(getBukkitEntity().getLocation());
if (canFly && !Permissions.hasExtended(getOwner().getPlayer(), "MyPet.extended.ride.fly")) {
canFly = false;
}
flyCheckCounter = 5;
}
if (canFly) {
if (this.motY < ascendSpeed) {
this.motY = ascendSpeed;
this.fallDistance = 0;
this.isFlying = true;
}
}
}
} else {
flyCheckCounter = 0;
}
}
if (Configuration.HungerSystem.USE_HUNGER_SYSTEM && Configuration.Skilltree.Skill.Ride.HUNGER_PER_METER > 0) {
double dX = locX - lastX;
double dY = Math.max(0, locY - lastY);
double dZ = locZ - lastZ;
if (dX != 0 || dY != 0 || dZ != 0) {
double distance = Math.sqrt(dX * dX + dY * dY + dZ * dZ);
if (isFlying && rideSkill.getFlyLimit().getValue().doubleValue() > 0) {
limitCounter -= distance;
}
myPet.decreaseSaturation(Configuration.Skilltree.Skill.Ride.HUNGER_PER_METER * distance);
double factor = Math.log10(myPet.getSaturation()) / 2;
getAttributeInstance(GenericAttributes.MOVEMENT_SPEED).setValue((0.22222F * (1F + (rideSkill.getSpeedIncrease().getValue() / 100F))) * factor);
}
}
}
use of de.Keyle.MyPet.compat.v1_12_R1.entity.ai.movement.Float in project MyPet by xXKeyleXx.
the class EntityMyPet method setPathfinder.
public void setPathfinder() {
petPathfinderSelector.addGoal("Float", new Float(this));
petPathfinderSelector.addGoal("Sit", sitPathfinder);
petPathfinderSelector.addGoal("Sprint", new Sprint(this, 0.25F));
petPathfinderSelector.addGoal("RangedTarget", new RangedAttack(this, -0.1F, 12.0F));
petPathfinderSelector.addGoal("MeleeAttack", new MeleeAttack(this, 0.1F, this.width + 1.3, 20));
petPathfinderSelector.addGoal("Control", new Control(this, 0.1F));
petPathfinderSelector.addGoal("FollowOwner", new FollowOwner(this, Configuration.Entity.MYPET_FOLLOW_START_DISTANCE, 2.0F, 16F));
petPathfinderSelector.addGoal("LookAtPlayer", new LookAtPlayer(this, 8.0F));
petPathfinderSelector.addGoal("RandomLockaround", new RandomLookaround(this));
petTargetSelector.addGoal("OwnerHurtByTarget", new OwnerHurtByTarget(this));
petTargetSelector.addGoal("HurtByTarget", new HurtByTarget(this));
petTargetSelector.addGoal("ControlTarget", new ControlTarget(this, 1));
petTargetSelector.addGoal("AggressiveTarget", new BehaviorAggressiveTarget(this, 15));
petTargetSelector.addGoal("FarmTarget", new BehaviorFarmTarget(this, 15));
petTargetSelector.addGoal("DuelTarget", new BehaviorDuelTarget(this, 5));
}
use of de.Keyle.MyPet.compat.v1_12_R1.entity.ai.movement.Float in project MyPet by xXKeyleXx.
the class EntityMyPet method setPathfinder.
public void setPathfinder() {
petPathfinderSelector.addGoal("Float", new Float(this));
petPathfinderSelector.addGoal("Sit", sitPathfinder);
petPathfinderSelector.addGoal("Sprint", new Sprint(this, 0.25F));
petPathfinderSelector.addGoal("RangedTarget", new RangedAttack(this, -0.1F, 12.0F));
petPathfinderSelector.addGoal("MeleeAttack", new MeleeAttack(this, 0.1F, this.width + 1.3, 20));
petPathfinderSelector.addGoal("Control", new Control(this, 0.1F));
petPathfinderSelector.addGoal("FollowOwner", new FollowOwner(this, Configuration.Entity.MYPET_FOLLOW_START_DISTANCE, 2.0F, 16F));
petPathfinderSelector.addGoal("LookAtPlayer", new LookAtPlayer(this, 8.0F));
petPathfinderSelector.addGoal("RandomLockaround", new RandomLookaround(this));
petTargetSelector.addGoal("OwnerHurtByTarget", new OwnerHurtByTarget(this));
petTargetSelector.addGoal("HurtByTarget", new HurtByTarget(this));
petTargetSelector.addGoal("ControlTarget", new ControlTarget(this, 1));
petTargetSelector.addGoal("AggressiveTarget", new BehaviorAggressiveTarget(this, 15));
petTargetSelector.addGoal("FarmTarget", new BehaviorFarmTarget(this, 15));
petTargetSelector.addGoal("DuelTarget", new BehaviorDuelTarget(this, 5));
}
use of de.Keyle.MyPet.compat.v1_12_R1.entity.ai.movement.Float in project MyPet by xXKeyleXx.
the class EntityMyPet method setPathfinder.
@Override
public void setPathfinder() {
petPathfinderSelector.addGoal("Float", new Float(this));
petPathfinderSelector.addGoal("Sit", sitPathfinder);
petPathfinderSelector.addGoal("Sprint", new Sprint(this, 0.25F));
petPathfinderSelector.addGoal("RangedTarget", new RangedAttack(this, -0.1F, 12.0F));
petPathfinderSelector.addGoal("MeleeAttack", new MeleeAttack(this, 0.1F, this.getWidth() + 1.3, 20));
petPathfinderSelector.addGoal("Control", new Control(this, 0.1F));
petPathfinderSelector.addGoal("FollowOwner", new FollowOwner(this, Configuration.Entity.MYPET_FOLLOW_START_DISTANCE, 2.0F, 16F));
petPathfinderSelector.addGoal("LookAtPlayer", new LookAtPlayer(this, 8.0F));
petPathfinderSelector.addGoal("RandomLockaround", new RandomLookaround(this));
petTargetSelector.addGoal("OwnerHurtByTarget", new OwnerHurtByTarget(this));
petTargetSelector.addGoal("HurtByTarget", new HurtByTarget(this));
petTargetSelector.addGoal("ControlTarget", new ControlTarget(this, 1));
petTargetSelector.addGoal("AggressiveTarget", new BehaviorAggressiveTarget(this, 16));
petTargetSelector.addGoal("FarmTarget", new BehaviorFarmTarget(this, 16));
petTargetSelector.addGoal("DuelTarget", new BehaviorDuelTarget(this, 5));
}
use of de.Keyle.MyPet.compat.v1_12_R1.entity.ai.movement.Float in project MyPet by xXKeyleXx.
the class EntityMyPet method setPathfinder.
public void setPathfinder() {
petPathfinderSelector.addGoal("Float", new Float(this));
petPathfinderSelector.addGoal("Sit", sitPathfinder);
petPathfinderSelector.addGoal("Sprint", new Sprint(this, 0.25F));
petPathfinderSelector.addGoal("RangedTarget", new RangedAttack(this, -0.1F, 12.0F));
petPathfinderSelector.addGoal("MeleeAttack", new MeleeAttack(this, 0.1F, this.width + 1.3, 20));
petPathfinderSelector.addGoal("Control", new Control(this, 0.1F));
petPathfinderSelector.addGoal("FollowOwner", new FollowOwner(this, Configuration.Entity.MYPET_FOLLOW_START_DISTANCE, 2.0F, 16F));
petPathfinderSelector.addGoal("LookAtPlayer", new LookAtPlayer(this, 8.0F));
petPathfinderSelector.addGoal("RandomLockaround", new RandomLookaround(this));
petTargetSelector.addGoal("OwnerHurtByTarget", new OwnerHurtByTarget(this));
petTargetSelector.addGoal("HurtByTarget", new HurtByTarget(this));
petTargetSelector.addGoal("ControlTarget", new ControlTarget(this, 1));
petTargetSelector.addGoal("AggressiveTarget", new BehaviorAggressiveTarget(this, 15));
petTargetSelector.addGoal("FarmTarget", new BehaviorFarmTarget(this, 15));
petTargetSelector.addGoal("DuelTarget", new BehaviorDuelTarget(this, 5));
}
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