use of eidolons.game.module.adventure.map.Place in project Eidolons by IDemiurge.
the class ExploreMaster method exploreLocation.
public static void exploreLocation(MacroParty party, Boolean north_or_south, Boolean west_or_east) {
Place place = party.getCurrentLocation();
List<Place> potentialFinds = getPotentialFindsForLocationExplore(place, north_or_south, west_or_east, party);
for (Place p : potentialFinds) {
// int hours = TravelMaster.getTravelTime(party, place, portrait, true);
// checkDiscovered(party, portrait, route);
// if (TimeMaster.hoursLeft() < hours)
// break;
// TimeMaster.hoursPassed(hours);
// allow taking the route immediately? and proceed by exploring it
// instead?
}
}
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