use of g4p_controls.StyledString.TextLayoutInfo in project hid-serial by rayshobby.
the class GLabel method updateBuffer.
protected void updateBuffer() {
if (bufferInvalid) {
Graphics2D g2d = buffer.g2;
// Get the latest lines of text
LinkedList<TextLayoutInfo> lines = stext.getLines(g2d);
bufferInvalid = false;
buffer.beginDraw();
// Back ground colour
if (opaque == true)
buffer.background(palette[6]);
else
buffer.background(buffer.color(255, 0));
// Calculate text and icon placement
calcAlignment();
// If there is an icon draw it
if (iconW != 0)
buffer.image(bicon[0], siX, siY);
float wrapWidth = stext.getWrapWidth();
float sx = 0, tw = 0;
buffer.translate(stX, stY);
for (TextLayoutInfo lineInfo : lines) {
TextLayout layout = lineInfo.layout;
buffer.translate(0, layout.getAscent());
switch(textAlignH) {
case CENTER:
tw = layout.getVisibleAdvance();
tw = (tw > wrapWidth) ? tw - wrapWidth : tw;
sx = (wrapWidth - tw) / 2;
break;
case RIGHT:
tw = layout.getVisibleAdvance();
tw = (tw > wrapWidth) ? tw - wrapWidth : tw;
sx = wrapWidth - tw;
break;
case LEFT:
case JUSTIFY:
default:
sx = 0;
}
// display text
g2d.setColor(jpalette[2]);
lineInfo.layout.draw(g2d, sx, 0);
buffer.translate(0, layout.getDescent() + layout.getLeading());
}
buffer.endDraw();
}
}
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