use of java.awt.GraphicsDevice in project gephi by gephi.
the class PreviewTopComponent method isRetina.
/**
* Returns true if the default screen is in retina display (high dpi).
*
* @return true if retina, false otherwise
*/
protected static boolean isRetina() {
boolean isRetina = false;
try {
GraphicsDevice graphicsDevice = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice();
Field field = graphicsDevice.getClass().getDeclaredField("scale");
if (field != null) {
field.setAccessible(true);
Object scale = field.get(graphicsDevice);
if (scale instanceof Integer && ((Integer) scale).intValue() == 2) {
isRetina = true;
}
}
} catch (Exception e) {
//Ignore
}
return isRetina;
}
use of java.awt.GraphicsDevice in project libgdx by libgdx.
the class LwjglApplicationConfiguration method getDesktopDisplayMode.
public static DisplayMode getDesktopDisplayMode() {
GraphicsEnvironment genv = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice device = genv.getDefaultScreenDevice();
java.awt.DisplayMode mode = device.getDisplayMode();
return new LwjglApplicationConfigurationDisplayMode(mode.getWidth(), mode.getHeight(), mode.getRefreshRate(), mode.getBitDepth());
}
use of java.awt.GraphicsDevice in project jmonkeyengine by jMonkeyEngine.
the class JoglDisplay method applySettings.
protected void applySettings(AppSettings settings) {
final boolean isDisplayModeModified;
final GraphicsDevice gd = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice();
// Get the current display mode
final DisplayMode previousDisplayMode = gd.getDisplayMode();
// Handle full screen mode if requested.
if (settings.isFullscreen()) {
frame.setUndecorated(true);
// Check if the full-screen mode is supported by the OS
boolean isFullScreenSupported = gd.isFullScreenSupported();
if (isFullScreenSupported) {
gd.setFullScreenWindow(frame);
// Check if display mode changes are supported by the OS
if (gd.isDisplayChangeSupported()) {
// Get all available display modes
final DisplayMode[] displayModes = gd.getDisplayModes();
DisplayMode multiBitsDepthSupportedDisplayMode = null;
DisplayMode refreshRateUnknownDisplayMode = null;
DisplayMode multiBitsDepthSupportedAndRefreshRateUnknownDisplayMode = null;
DisplayMode matchingDisplayMode = null;
DisplayMode currentDisplayMode;
// that matches exactly with your parameters
for (int i = 0; i < displayModes.length && matchingDisplayMode == null; i++) {
currentDisplayMode = displayModes[i];
if (currentDisplayMode.getWidth() == settings.getWidth() && currentDisplayMode.getHeight() == settings.getHeight()) {
if (currentDisplayMode.getBitDepth() == settings.getBitsPerPixel()) {
if (currentDisplayMode.getRefreshRate() == settings.getFrequency()) {
matchingDisplayMode = currentDisplayMode;
} else if (currentDisplayMode.getRefreshRate() == DisplayMode.REFRESH_RATE_UNKNOWN) {
refreshRateUnknownDisplayMode = currentDisplayMode;
}
} else if (currentDisplayMode.getBitDepth() == DisplayMode.BIT_DEPTH_MULTI) {
if (currentDisplayMode.getRefreshRate() == settings.getFrequency()) {
multiBitsDepthSupportedDisplayMode = currentDisplayMode;
} else if (currentDisplayMode.getRefreshRate() == DisplayMode.REFRESH_RATE_UNKNOWN) {
multiBitsDepthSupportedAndRefreshRateUnknownDisplayMode = currentDisplayMode;
}
}
}
}
DisplayMode nextDisplayMode = null;
if (matchingDisplayMode != null) {
nextDisplayMode = matchingDisplayMode;
} else if (multiBitsDepthSupportedDisplayMode != null) {
nextDisplayMode = multiBitsDepthSupportedDisplayMode;
} else if (refreshRateUnknownDisplayMode != null) {
nextDisplayMode = refreshRateUnknownDisplayMode;
} else if (multiBitsDepthSupportedAndRefreshRateUnknownDisplayMode != null) {
nextDisplayMode = multiBitsDepthSupportedAndRefreshRateUnknownDisplayMode;
} else {
isFullScreenSupported = false;
}
// with the input parameters, use it
if (nextDisplayMode != null) {
gd.setDisplayMode(nextDisplayMode);
isDisplayModeModified = true;
} else {
isDisplayModeModified = false;
}
} else {
isDisplayModeModified = false;
// Resize the canvas if the display mode cannot be changed
// and the screen size is not equal to the canvas size
final Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
if (screenSize.width != settings.getWidth() || screenSize.height != settings.getHeight()) {
canvas.setSize(screenSize);
}
}
} else {
isDisplayModeModified = false;
}
// Software windowed full-screen mode
if (!isFullScreenSupported) {
final Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
// Resize the canvas
canvas.setSize(screenSize);
// Resize the frame so that it occupies the whole screen
frame.setSize(screenSize);
// Set its location at the top left corner
frame.setLocation(0, 0);
}
} else // Otherwise, center the window on the screen.
{
isDisplayModeModified = false;
frame.pack();
int x, y;
x = (Toolkit.getDefaultToolkit().getScreenSize().width - settings.getWidth()) / 2;
y = (Toolkit.getDefaultToolkit().getScreenSize().height - settings.getHeight()) / 2;
frame.setLocation(x, y);
}
frame.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent evt) {
// If required, restore the previous display mode
if (isDisplayModeModified) {
gd.setDisplayMode(previousDisplayMode);
}
// If required, get back to the windowed mode
if (gd.getFullScreenWindow() == frame) {
gd.setFullScreenWindow(null);
}
windowCloseRequest.set(true);
}
@Override
public void windowActivated(WindowEvent evt) {
active.set(true);
}
@Override
public void windowDeactivated(WindowEvent evt) {
active.set(false);
}
});
logger.log(Level.FINE, "Selected display mode: {0}x{1}x{2} @{3}", new Object[] { gd.getDisplayMode().getWidth(), gd.getDisplayMode().getHeight(), gd.getDisplayMode().getBitDepth(), gd.getDisplayMode().getRefreshRate() });
}
use of java.awt.GraphicsDevice in project jmonkeyengine by jMonkeyEngine.
the class VRApplication method start.
@Override
public void start() {
logger.config("Starting application...");
// set some default settings in-case
// settings dialog is not shown
boolean loadSettings = false;
if (settings == null) {
setSettings(new AppSettings(true));
loadSettings = true;
}
GraphicsDevice defDev = null;
try {
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
defDev = ge.getDefaultScreenDevice();
} catch (Throwable e1) {
logger.log(Level.SEVERE, "Cannot access default screen device: " + e1.getMessage(), e1);
}
if (isInVR() && !compositorAllowed()) {
logger.warning("VR Composition is not allowed.");
// "easy extended" mode
// TO-DO: JFrame was removed in LWJGL 3, need to use new GLFW library to pick "monitor" display of VR device
// first, find the VR device
GraphicsDevice VRdev = null;
GraphicsDevice[] devs = GraphicsEnvironment.getLocalGraphicsEnvironment().getScreenDevices();
// pick the display that isn't the default one
for (GraphicsDevice gd : devs) {
if (gd != defDev) {
VRdev = gd;
break;
}
}
// did we get the VR device?
if (VRdev != null) {
// set properties for VR acceleration
try {
java.awt.DisplayMode useDM = null;
int max = 0;
for (java.awt.DisplayMode dm : VRdev.getDisplayModes()) {
int check = dm.getHeight() + dm.getWidth() + dm.getRefreshRate() + dm.getBitDepth();
if (check > max) {
max = check;
useDM = dm;
}
}
// create a window for the VR device
settings.setWidth(useDM.getWidth());
settings.setHeight(useDM.getHeight());
settings.setBitsPerPixel(useDM.getBitDepth());
settings.setFrequency(useDM.getRefreshRate());
settings.setSwapBuffers(true);
// allow vsync on this display
settings.setVSync(true);
setSettings(settings);
// make sure we are in the right display mode
if (VRdev.getDisplayMode().equals(useDM) == false) {
VRdev.setDisplayMode(useDM);
}
// make a blank cursor to hide it
//BufferedImage cursorImg = new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB);
//Cursor blankCursor = Toolkit.getDefaultToolkit().createCustomCursor(cursorImg, new Point(0, 0), "blank cursor");
//VRwindow.setCursor(blankCursor);
//jmeCanvas.getCanvas().setCursor(blankCursor);
//VRwindow.pack();
//VRwindow.setVisible(true);
//startCanvas();
logger.config("Starting application [SUCCESS]");
return;
} catch (Exception e) {
logger.log(Level.SEVERE, "Error during application start: " + e.getMessage(), e);
}
}
}
if (!isInVR()) {
logger.config("VR mode disabled.");
// not in VR, show settings dialog
if (Platform.get() != Platform.MACOSX) {
if (!JmeSystem.showSettingsDialog(settings, loadSettings)) {
logger.config("Starting application [SUCCESS]");
return;
}
} else {
// GLFW workaround on macs
settings.setFrequency(defDev.getDisplayMode().getRefreshRate());
settings.setDepthBits(24);
settings.setVSync(true);
// try and read resolution from file in local dir
File resfile = new File("resolution.txt");
if (resfile.exists()) {
try {
BufferedReader br = new BufferedReader(new FileReader(resfile));
settings.setWidth(Integer.parseInt(br.readLine()));
settings.setHeight(Integer.parseInt(br.readLine()));
try {
settings.setFullscreen(br.readLine().toLowerCase(Locale.ENGLISH).contains("full"));
} catch (Exception e) {
settings.setFullscreen(false);
}
br.close();
} catch (Exception e) {
settings.setWidth(1280);
settings.setHeight(720);
}
} else {
settings.setWidth(1280);
settings.setHeight(720);
settings.setFullscreen(false);
}
settings.setResizable(false);
}
settings.setSwapBuffers(true);
} else {
logger.config("VR mode enabled.");
// use basic mirroring window, skip settings window
settings.setWidth(xWin);
settings.setHeight(yWin);
settings.setBitsPerPixel(24);
// never sleep in main loop
settings.setFrameRate(0);
settings.setFrequency(VRhardware.getDisplayFrequency());
settings.setFullscreen(false);
// stop vsyncing on primary monitor!
settings.setVSync(false);
settings.setSwapBuffers(!disableSwapBuffers || VRhardware instanceof OSVR);
settings.setTitle("Put Headset On Now: " + settings.getTitle());
settings.setResizable(true);
}
if (forceDisableMSAA) {
logger.config("Disabling multisampling.");
// disable multisampling, which is more likely to break things than be useful
settings.setSamples(1);
}
// set opengl mode
if (tryOpenGL3) {
logger.config("Using LWJGL OpenGL 3 renderer.");
settings.setRenderer(AppSettings.LWJGL_OPENGL3);
} else {
logger.config("Using LWJGL OpenGL 2 renderer.");
settings.setRenderer(AppSettings.LWJGL_OPENGL2);
}
setSettings(settings);
start(JmeContext.Type.Display, false);
// disable annoying warnings about GUI stuff being updated, which is normal behavior
// for late GUI placement for VR purposes
Logger.getLogger("com.jme3").setLevel(Level.SEVERE);
}
use of java.awt.GraphicsDevice in project screenbird by adamhub.
the class ScreenUtilTest method testIsDualScreen.
/**
* Test of isMultipleScreen method, of class ScreenUtil.
*/
@Test
public void testIsDualScreen() {
log("isDualScreen");
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice[] screens = ge.getScreenDevices();
boolean expResult = screens.length > 1;
boolean result = ScreenUtil.isMultipleScreen();
assertEquals(expResult, result);
}
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