use of java.awt.font.GlyphVector in project android_frameworks_base by crdroidandroid.
the class BidiRenderer method render.
/**
* Renders the text to the right of the bounds with the given font.
* @param font The font to render the text with.
*/
private void render(int start, int limit, Font font, int flag, float[] advances, int advancesIndex, boolean draw) {
FontRenderContext frc;
if (mGraphics != null) {
frc = mGraphics.getFontRenderContext();
} else {
frc = Toolkit.getDefaultToolkit().getFontMetrics(font).getFontRenderContext();
// Metrics obtained this way don't have anti-aliasing set. So,
// we create a new FontRenderContext with anti-aliasing set.
frc = new FontRenderContext(font.getTransform(), mPaint.isAntiAliased(), frc.usesFractionalMetrics());
}
GlyphVector gv = font.layoutGlyphVector(frc, mText, start, limit, flag);
int ng = gv.getNumGlyphs();
int[] ci = gv.getGlyphCharIndices(0, ng, null);
if (advances != null) {
for (int i = 0; i < ng; i++) {
int adv_idx = advancesIndex + ci[i];
advances[adv_idx] += gv.getGlyphMetrics(i).getAdvanceX();
}
}
if (draw && mGraphics != null) {
mGraphics.drawGlyphVector(gv, mBounds.right, mBaseline);
}
// Update the bounds.
Rectangle2D awtBounds = gv.getLogicalBounds();
RectF bounds = awtRectToAndroidRect(awtBounds, mBounds.right, mBaseline);
// coordinates from the bounds as an offset.
if (Math.abs(mBounds.right - mBounds.left) == 0) {
mBounds = bounds;
} else {
mBounds.union(bounds);
}
}
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