use of maspack.render.IsRenderable in project artisynth_core by artisynth.
the class ImagePlaneProbe method getRadius.
public double getRadius(ModelComponent e) {
double radius = 1.0;
if (e instanceof IsRenderable) {
IsRenderable r = (IsRenderable) e;
Point3d max = new Point3d(-inf, -inf, -inf);
Point3d min = new Point3d(inf, inf, inf);
r.updateBounds(min, max);
if (max.x != -inf) {
// then the renderable provided bounds, so use to
// compute radius
Vector3d vdiag = new Vector3d();
vdiag.sub(max, min);
radius = vdiag.norm() / 2;
}
}
return radius;
}
use of maspack.render.IsRenderable in project artisynth_core by artisynth.
the class MeshColliderTest method displayContacts.
void displayContacts(PolygonalMesh m0, PolygonalMesh m1) {
final PolygonalMesh mesh0 = m0;
final PolygonalMesh mesh1 = m1;
MeshCollider collider = new MeshCollider();
final ContactInfo info = collider.getContacts(mesh0, mesh1);
// final ContactInfo info = new ContactInfo(mesh0, mesh1);
// System.out.println("intersections " + info.intersections.size());
// System.out.println("regions " + info.regions.size());
GLViewerFrame frame = new GLViewerFrame("", 512, 512);
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
mesh0.getRenderProps().setDrawEdges(true);
// mesh0.getRenderProps().setAlpha(0.3);
mesh1.getRenderProps().setDrawEdges(true);
// mesh1.getRenderProps().setAlpha(0.3);
frame.getViewer().addRenderable(mesh0);
frame.getViewer().addRenderable(mesh1);
frame.getViewer().addRenderable(new IsRenderable() {
public int getRenderHints() {
// TODO Auto-generated method stub
return 0;
}
public void prerender(RenderList list) {
}
public void render(Renderer renderer, int flags) {
renderer.setShading(Shading.NONE);
if (info != null) {
renderer.setColor(0, 0, 1);
renderer.setPointSize(6);
ArrayList<TriTriIntersection> intersections = info.getIntersections();
if (intersections != null) {
renderer.beginDraw(DrawMode.POINTS);
for (TriTriIntersection isect : intersections) {
for (Point3d p : isect.points) {
renderer.addVertex(p);
}
}
renderer.endDraw();
}
renderer.setColor(1, 0, 0);
renderer.beginDraw(DrawMode.LINES);
for (ContactPlane region : info.getContactPlanes()) {
Point3d avg = new Point3d();
int np = 0;
for (Point3d rp : region.points) {
avg.add(rp);
np++;
}
avg.scale(1.0 / np);
renderer.addVertex(avg);
avg.add(region.normal);
renderer.addVertex(avg);
}
renderer.endDraw();
}
;
// mesh0.getObbtree().render(renderer);
// mesh1.getObbtree().render(renderer);
// ////////////////////////////
// draw mesh numbers
Vector3d avg0 = new Vector3d();
Vector3d avg1 = new Vector3d();
for (Vertex3d v : mesh0.getVertices()) avg0.add(v.pnt);
avg0.scale(1.0 / mesh0.getVertices().size());
avg0.add(mesh0.getMeshToWorld().p);
for (Vertex3d v : mesh1.getVertices()) avg1.add(v.pnt);
avg1.scale(1.0 / mesh1.getVertices().size());
avg1.add(mesh1.getMeshToWorld().p);
// GLUT glut = new GLUT();
renderer.setColor(1, 1, 1);
// gl.glRasterPos3d (avg0.x, avg0.y, avg0.z);
// glut.glutBitmapString (GLUT.BITMAP_HELVETICA_18, "0");
// gl.glRasterPos3d (avg1.x, avg1.y, avg1.z);
// glut.glutBitmapString (GLUT.BITMAP_HELVETICA_18, "1");
// draw mesh normals
// //////////////////////////////
renderer.setShading(Shading.FLAT);
}
public void updateBounds(Vector3d pmin, Vector3d pmax) {
// TODO Auto-generated method stub
}
});
frame.getViewer().rerender();
frame.getViewer().autoFit();
frame.setVisible(true);
}
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