use of me.RockinChaos.itemjoin.item.ItemMap in project ItemJoin by RockinChaos.
the class Menu method sequencePane.
/**
* Opens the Pane for the Player.
* This Pane is for setting an items command sequence.
*
* @param player - The Player to have the Pane opened.
* @param itemMap - The ItemMap currently being modified.
*/
private static void sequencePane(final Player player, final ItemMap itemMap, final int stage) {
Interface sequencePane = new Interface(false, 2, GUIName, player);
SchedulerUtils.runAsync(() -> {
if (stage == 4) {
sequencePane.addButton(new Button(fillerPaneGItem));
}
sequencePane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "CLOCK" : "347"), 1, false, "&a&lSequential", "&7", "&7*Executes the command lines", "&7in order from top to bottom."), event -> {
if (stage == 4) {
File fileFolder = new File(ItemJoin.getInstance().getDataFolder(), "config.yml");
FileConfiguration dataFile = YamlConfiguration.loadConfiguration(fileFolder);
dataFile.set("Active-Commands.commands-sequence", "SEQUENTIAL");
ConfigHandler.getConfig().saveFile(dataFile, fileFolder, "config.yml");
ConfigHandler.getConfig().softReload();
SchedulerUtils.runLater(2L, () -> activeCommands(player));
} else {
itemMap.setCommandSequence(CommandSequence.SEQUENTIAL);
commandPane(player, itemMap);
}
}));
sequencePane.addButton(new Button(fillerPaneGItem));
sequencePane.addButton(new Button(ItemHandler.getItem("DIAMOND", 1, false, "&a&lRandom Single", "&7", "&7*Executes one of the command lines", "&7randomly with equal values."), event -> {
if (stage == 4) {
File fileFolder = new File(ItemJoin.getInstance().getDataFolder(), "config.yml");
FileConfiguration dataFile = YamlConfiguration.loadConfiguration(fileFolder);
dataFile.set("Active-Commands.commands-sequence", "RANDOM_SINGLE");
ConfigHandler.getConfig().saveFile(dataFile, fileFolder, "config.yml");
ConfigHandler.getConfig().softReload();
SchedulerUtils.runLater(2L, () -> activeCommands(player));
} else {
itemMap.setCommandSequence(CommandSequence.RANDOM_SINGLE);
commandPane(player, itemMap);
}
}));
sequencePane.addButton(new Button(fillerPaneGItem));
sequencePane.addButton(new Button(ItemHandler.getItem("PAPER", 1, false, "&a&lRandom List", "&7", "&7*Randomly selects from a list", "&7of commands to execute."), event -> {
if (stage == 4) {
File fileFolder = new File(ItemJoin.getInstance().getDataFolder(), "config.yml");
FileConfiguration dataFile = YamlConfiguration.loadConfiguration(fileFolder);
dataFile.set("Active-Commands.commands-sequence", "RANDOM_LIST");
ConfigHandler.getConfig().saveFile(dataFile, fileFolder, "config.yml");
ConfigHandler.getConfig().softReload();
SchedulerUtils.runLater(2L, () -> activeCommands(player));
} else {
itemMap.setCommandSequence(CommandSequence.RANDOM_LIST);
commandPane(player, itemMap);
}
}));
sequencePane.addButton(new Button(fillerPaneGItem));
sequencePane.addButton(new Button(ItemHandler.getItem("EMERALD", 1, false, "&a&lRandom", "&7", "&7*Executes each command line in a", "&7random order with equal values."), event -> {
if (stage == 4) {
File fileFolder = new File(ItemJoin.getInstance().getDataFolder(), "config.yml");
FileConfiguration dataFile = YamlConfiguration.loadConfiguration(fileFolder);
dataFile.set("Active-Commands.commands-sequence", "RANDOM");
ConfigHandler.getConfig().saveFile(dataFile, fileFolder, "config.yml");
ConfigHandler.getConfig().softReload();
SchedulerUtils.runLater(2L, () -> activeCommands(player));
} else {
itemMap.setCommandSequence(CommandSequence.RANDOM);
commandPane(player, itemMap);
}
}));
sequencePane.addButton(new Button(fillerPaneGItem));
if (stage != 4) {
sequencePane.addButton(new Button(ItemHandler.getItem("CHEST", 1, false, "&a&lRemain", "&7", "&7*Executes each command only if", "&7the item exists in the player", "&7inventory at the time of executing", "&7a delayed command line.", "&7The commands will be sent in", "&7order from top to bottom."), event -> {
itemMap.setCommandSequence(CommandSequence.REMAIN);
commandPane(player, itemMap);
}));
}
if (stage == 4) {
sequencePane.addButton(new Button(ItemHandler.getItem("BARRIER", 1, false, "&c&l&nReturn", "&7", "&7*Returns you to the active commands menu."), event -> activeCommands(player)));
} else {
sequencePane.addButton(new Button(ItemHandler.getItem("BARRIER", 1, false, "&c&l&nReturn", "&7", "&7*Returns you to the item commands menu."), event -> commandPane(player, itemMap)));
}
sequencePane.addButton(new Button(fillerPaneBItem), 7);
if (stage == 4) {
sequencePane.addButton(new Button(ItemHandler.getItem("BARRIER", 1, false, "&c&l&nReturn", "&7", "&7*Returns you to the active commands menu."), event -> activeCommands(player)));
} else {
sequencePane.addButton(new Button(ItemHandler.getItem("BARRIER", 1, false, "&c&l&nReturn", "&7", "&7*Returns you to the item commands menu."), event -> commandPane(player, itemMap)));
}
});
sequencePane.open(player);
}
use of me.RockinChaos.itemjoin.item.ItemMap in project ItemJoin by RockinChaos.
the class Menu method commandPane.
// ============================================== //
// ItemCommand Menus //
// ============================================== //
/**
* Opens the Pane for the Player.
* This Pane is for modifying an items commands.
*
* @param player - The Player to have the Pane opened.
* @param itemMap - The ItemMap currently being modified.
*/
private static void commandPane(final Player player, final ItemMap itemMap) {
Interface commandPane = new Interface(false, 3, GUIName, player);
SchedulerUtils.runAsync(() -> {
commandPane.addButton(new Button(fillerPaneGItem), 4);
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "WRITABLE_BOOK" : "386"), 1, false, "&e&lCommands", "&7", "&7*Click to define the custom command lines", "&7for the item and click type.", "&7", "&9&lCommands: &a" + (itemMap.getCommands().length != 0 ? "YES" : "NONE")), event -> actionPane(player, itemMap)));
commandPane.addButton(new Button(fillerPaneGItem), 4);
commandPane.addButton(new Button(ItemHandler.getItem("REDSTONE", 1, false, "&a&lParticle", "&7", "&7*Custom particle(s) that will be", "&7displayed when the commands", "&7are successfully executed.", "&9&lCOMMANDS-PARTICLE: &a" + StringUtils.nullCheck(itemMap.getCommandParticle() + "")), event -> {
if (StringUtils.nullCheck(itemMap.getCommandParticle() + "") != "NONE") {
itemMap.setCommandParticle(null);
commandPane(player, itemMap);
} else {
particlePane(player, itemMap, 3);
}
}));
commandPane.addButton(new Button(ItemHandler.getItem("EMERALD", 1, false, "&a&lItem Cost", "&7", "&7*Material that will", "&7be charged upon successfully", "&7executing the commands.", "&9&lCOMMANDS-ITEM: &a" + (StringUtils.nullCheck(itemMap.getItemCost()))), event -> {
if (StringUtils.nullCheck(itemMap.getItemCost()) != "NONE") {
itemMap.setItemCost(null);
commandPane(player, itemMap);
} else {
materialPane(player, itemMap, 2, 0);
}
}));
commandPane.addButton(new Button(ItemHandler.getItem("DIAMOND", 1, false, "&a&lCost", "&7", "&7*Amount that the player will", "&7be charged upon successfully", "&7executing the commands.", "&9&lCOMMANDS-COST: &a" + (StringUtils.nullCheck(itemMap.getCommandCost() + "&7"))), event -> {
if (StringUtils.nullCheck(itemMap.getCommandCost() + "&7") != "NONE") {
itemMap.setCommandCost(0);
commandPane(player, itemMap);
} else {
costPane(player, itemMap);
}
}));
commandPane.addButton(new Button(ItemHandler.getItem("STONE_BUTTON", 1, false, "&a&lReceive", "&7", "&7*The number of times the", "&7commands will execute when", "&7receiving the custom item.", "&cNOTE: &7Only functions with", "&7the on-receive command action.", "&9&lCOMMANDS-RECEIVE: &a" + (StringUtils.nullCheck(itemMap.getCommandReceive() + "&7"))), event -> {
if (StringUtils.nullCheck(itemMap.getCommandReceive() + "&7") != "NONE") {
itemMap.setCommandReceive(0);
commandPane(player, itemMap);
} else {
receivePane(player, itemMap);
}
}));
commandPane.addButton(new Button(ItemHandler.getItem("ICE", 1, false, "&a&lCooldown", "&7", "&7*The time that the commands will", "&7be on cooldown for.", "&7", "&9&lCOMMANDS-COOLDOWN: &a" + StringUtils.nullCheck(itemMap.getCommandCooldown() + "&7") + (StringUtils.nullCheck(itemMap.getCommandCooldown() + "&7") != "NONE" ? "&a second(s)" : "")), event -> {
if (StringUtils.nullCheck(itemMap.getCommandCooldown() + "&7") != "NONE") {
itemMap.setCommandCooldown(0);
commandPane(player, itemMap);
} else {
cooldownPane(player, itemMap);
}
}));
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "OAK_SIGN" : "323"), 1, false, "&a&lCooldown Message", "&7", "&7*Optional cooldown message", "&7to be displayed when", "&7the items commands are", "&7on cooldown.", "&9&lCOOLDOWN-MESSAGE: &a" + StringUtils.nullCheck(itemMap.getCooldownMessage())), event -> {
if (StringUtils.nullCheck(itemMap.getCooldownMessage()) != "NONE") {
itemMap.setCooldownMessage(null);
commandPane(player, itemMap);
} else {
player.closeInventory();
String[] placeHolders = LanguageAPI.getLang(false).newString();
placeHolders[16] = "COOLDOWN MESSAGE";
placeHolders[15] = "&cThis item is on cooldown for &a%timeleft% &cseconds..";
LanguageAPI.getLang(false).sendLangMessage("commands.menu.inputType", player, placeHolders);
LanguageAPI.getLang(false).sendLangMessage("commands.menu.inputExample", player, placeHolders);
}
}, event -> {
itemMap.setCooldownMessage(ChatColor.stripColor(event.getMessage()));
String[] placeHolders = LanguageAPI.getLang(false).newString();
placeHolders[16] = "COOLDOWN MESSAGE";
LanguageAPI.getLang(false).sendLangMessage("commands.menu.inputSet", player, placeHolders);
commandPane(event.getPlayer(), itemMap);
}));
commandPane.addButton(new Button(ItemHandler.getItem("JUKEBOX", 1, false, "&a&lSound", "&7", "&7*The sound that will be", "&7played after a successful", "&7command execution.", "&9&lCOMMANDS-SOUND: &a" + StringUtils.nullCheck(itemMap.getCommandSound() + ""), "&9&lVOLUME: &a" + ((StringUtils.nullCheck(itemMap.getCommandSound() + "") != "NONE") ? itemMap.getCommandVolume() : "0"), "&9&lPITCH: &a" + ((StringUtils.nullCheck(itemMap.getCommandSound() + "") != "NONE") ? itemMap.getCommandPitch() : "0")), event -> {
if (StringUtils.nullCheck(itemMap.getCommandSound() + "") != "NONE") {
itemMap.setCommandSound(null);
commandPane(player, itemMap);
} else {
soundPane(player, itemMap, 3);
}
}));
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "REPEATER" : "356"), 1, false, "&a&lSequence", "&7", "&7*The order that the command lines", "&7will be executed in.", "&9&lCOMMANDS-SEQUENCE: &a" + StringUtils.nullCheck(itemMap.getCommandSequence() + "")), event -> {
if (StringUtils.nullCheck(itemMap.getCommandSequence() + "") != "NONE") {
itemMap.setCommandSequence(null);
commandPane(player, itemMap);
} else {
sequencePane(player, itemMap, 0);
}
}));
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "LAVA_BUCKET" : "327"), 1, false, "&a&lWarmup", "&7", "&7*The time it will take before", "&7the commands are executed.", "&7Player movement will cancel the", "&7pending commands execution.", "&7", "&9&lCOMMANDS-WARMUP: &a" + StringUtils.nullCheck(itemMap.getWarmDelay() + "&7") + (StringUtils.nullCheck(itemMap.getWarmDelay() + "&7") != "NONE" ? "&a second(s)" : "")), event -> {
if (StringUtils.nullCheck(itemMap.getWarmDelay() + "&7") != "NONE") {
itemMap.setWarmDelay(0);
commandPane(player, itemMap);
} else {
warmPane(player, itemMap);
}
}));
commandPane.addButton(new Button(ItemHandler.getItem("BARRIER", 1, false, "&c&l&nReturn", "&7", "&7*Returns you to the item definition menu."), event -> creatingPane(player, itemMap)));
commandPane.addButton(new Button(fillerPaneBItem), 7);
commandPane.addButton(new Button(ItemHandler.getItem("BARRIER", 1, false, "&c&l&nReturn", "&7", "&7*Returns you to the item definition menu."), event -> creatingPane(player, itemMap)));
});
commandPane.open(player);
}
use of me.RockinChaos.itemjoin.item.ItemMap in project ItemJoin by RockinChaos.
the class Menu method powerPane.
/**
* Opens the Pane for the Player.
* This Pane is for selecting the Firework Power.
*
* @param player - The Player to have the Pane opened.
* @param itemMap - The ItemMap currently being modified.
*/
private static void powerPane(final Player player, final ItemMap itemMap) {
Interface powerPane = new Interface(true, 6, GUIName, player);
SchedulerUtils.runAsync(() -> {
powerPane.setReturnButton(new Button(ItemHandler.getItem("BARRIER", 1, false, "&c&l&nReturn", "&7", "&7*Returns you to the special settings menu."), event -> otherPane(player, itemMap)));
powerPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "YELLOW_STAINED_GLASS_PANE" : "STAINED_GLASS_PANE:4"), 1, false, "&e&lCustom Power", "&7", "&7*Click to set a custom power", "&7value for the firework."), event -> {
player.closeInventory();
String[] placeHolders = LanguageAPI.getLang(false).newString();
placeHolders[16] = "FIREWORK POWER";
placeHolders[15] = "96";
LanguageAPI.getLang(false).sendLangMessage("commands.menu.inputType", player, placeHolders);
LanguageAPI.getLang(false).sendLangMessage("commands.menu.inputExample", player, placeHolders);
}, event -> {
if (StringUtils.isInt(ChatColor.stripColor(event.getMessage()))) {
itemMap.setFireworkPower(Integer.parseInt(ChatColor.stripColor(event.getMessage())));
String[] placeHolders = LanguageAPI.getLang(false).newString();
placeHolders[16] = "FIREWORK POWER";
LanguageAPI.getLang(false).sendLangMessage("commands.menu.inputSet", player, placeHolders);
} else {
String[] placeHolders = LanguageAPI.getLang(false).newString();
placeHolders[16] = ChatColor.stripColor(event.getMessage());
LanguageAPI.getLang(false).sendLangMessage("commands.menu.noInteger", player, placeHolders);
}
otherPane(player, itemMap);
}));
for (int i = 1; i <= 64; i++) {
final int k = i;
powerPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "BLUE_STAINED_GLASS_PANE" : "STAINED_GLASS_PANE:11"), k, false, "&9&lPower Level: &a&l" + k, "&7", "&7*Click to set the", "&7power level of the firework."), event -> {
itemMap.setFireworkPower(k);
otherPane(player, itemMap);
}));
}
});
powerPane.open(player);
}
use of me.RockinChaos.itemjoin.item.ItemMap in project ItemJoin by RockinChaos.
the class Menu method commandActionPane.
/**
* Opens the Pane for the Player.
* This Pane is for setting the command action conditions.
*
* @param player - The Player to have the Pane opened.
* @param itemMap - The ItemMap currently being modified.
*/
private static void commandActionPane(final Player player, final ItemMap itemMap) {
Interface commandPane = new Interface(false, 5, GUIName, player);
SchedulerUtils.runAsync(() -> {
commandPane.addButton(new Button(fillerPaneGItem), 2);
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "OAK_DOOR" : (ServerUtils.hasSpecificUpdate("1_8") ? "324" : "64")), 1, false, "&e&lInteract", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.INTERACT_ALL.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.INTERACT_ALL);
}));
commandPane.addButton(new Button(fillerPaneGItem));
commandPane.addButton(new Button(ItemHandler.getItem("CHEST", 1, false, "&e&lInventory", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.INVENTORY_ALL.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.INVENTORY_ALL);
}));
commandPane.addButton(new Button(fillerPaneGItem));
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "PISTON" : "PISTON_BASE"), 1, false, "&e&lPhysical", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.PHYSICAL.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.PHYSICAL);
}));
commandPane.addButton(new Button(fillerPaneGItem), 2);
commandPane.addButton(new Button(ItemHandler.getItem("DIAMOND_HELMET", 1, false, "&e&lOn-Equip", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.ON_EQUIP.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.ON_EQUIP);
}));
commandPane.addButton(new Button(ItemHandler.getItem("IRON_HELMET", 1, false, "&e&lUn-Equip", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.UN_EQUIP.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.UN_EQUIP);
}));
commandPane.addButton(new Button(ItemHandler.getItem("TORCH", 1, false, "&e&lOn-Hold", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.ON_HOLD.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.ON_HOLD);
}));
commandPane.addButton(new Button(fillerPaneGItem));
commandPane.addButton(new Button(ItemHandler.getItem("ARROW", 1, false, "&e&lOn-Fire", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.ON_FIRE.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.ON_FIRE);
}));
commandPane.addButton(new Button(fillerPaneGItem));
commandPane.addButton(new Button(ItemHandler.getItem("POTION", 1, false, "&e&lOn-Consume", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.ON_CONSUME.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.ON_CONSUME);
}));
commandPane.addButton(new Button(ItemHandler.getItem("EMERALD", 1, false, "&e&lOn-Receive", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.ON_RECEIVE.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.ON_RECEIVE);
}));
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "SKELETON_SKULL" : "397"), 1, false, "&e&lOn-Death", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.ON_DEATH.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.ON_DEATH);
}));
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "GLASS" : "20"), 1, false, "&e&lInteract-Air", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.INTERACT_AIR.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.INTERACT_AIR);
}));
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "LIGHT_BLUE_STAINED_GLASS" : "95:3"), 1, false, "&e&lInteract-Air-Left", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.INTERACT_LEFT_AIR.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.INTERACT_LEFT_AIR);
}));
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "PINK_STAINED_GLASS" : "95:6"), 1, false, "&e&lInteract-Air-Right", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.INTERACT_RIGHT_AIR.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.INTERACT_RIGHT_AIR);
}));
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "GRASS_BLOCK" : "2:4"), 1, false, "&e&lInteract-Block", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.INTERACT_BLOCK.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.INTERACT_BLOCK);
}));
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "STONE" : "1"), 1, false, "&e&lInteract-Block-Left", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.INTERACT_LEFT_BLOCK.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.INTERACT_LEFT_BLOCK);
}));
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "COBBLESTONE" : "4"), 1, false, "&e&lInteract-Block-Right", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.INTERACT_RIGHT_BLOCK.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.INTERACT_RIGHT_BLOCK);
}));
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "IRON_DOOR" : "330"), 1, false, "&e&lInteract-Left", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.INTERACT_LEFT_ALL.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.INTERACT_LEFT_ALL);
}));
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "OAK_DOOR" : (ServerUtils.hasSpecificUpdate("1_8") ? "324" : "64")), 1, false, "&e&lInteract-Right", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.INTERACT_RIGHT_ALL.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.INTERACT_RIGHT_ALL);
}));
commandPane.addButton(new Button(ItemHandler.getItem("FEATHER", 1, false, "&e&lInventory-Swap-Cursor", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.INVENTORY_SWAP_CURSOR.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.INVENTORY_SWAP_CURSOR);
}));
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "SNOWBALL" : "SNOW_BALL"), 8, false, "&e&lInventory-Middle", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.INVENTORY_MIDDLE.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.INVENTORY_MIDDLE);
}));
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "ENCHANTED_GOLDEN_APPLE" : "322:1"), 1, false, "&e&lInventory-Creative", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.INVENTORY_CREATIVE.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.INVENTORY_CREATIVE);
}));
commandPane.addButton(new Button(ItemHandler.getItem("ENDER_CHEST", 1, false, "&e&lInventory-Left", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.INVENTORY_LEFT.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.INVENTORY_LEFT);
}));
commandPane.addButton(new Button(ItemHandler.getItem("CHEST", 1, false, "&e&lInventory-Right", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.INVENTORY_RIGHT.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.INVENTORY_RIGHT);
}));
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "STONE_SLAB" : "44"), 2, false, "&e&lInventory-Shift-Left", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.INVENTORY_SHIFT_LEFT.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.INVENTORY_SHIFT_LEFT);
}));
commandPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "COBBLESTONE_SLAB" : "44:3"), 2, false, "&e&lInventory-Shift-Right", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.INVENTORY_SHIFT_RIGHT.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.INVENTORY_SHIFT_RIGHT);
}));
commandPane.addButton(new Button(fillerPaneGItem));
commandPane.addButton(new Button(ItemHandler.getItem("LAVA_BUCKET", 1, false, "&e&lOn-Damage", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.ON_DAMAGE.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.ON_DAMAGE);
}));
commandPane.addButton(new Button(ItemHandler.getItem("DIAMOND_SWORD", 1, false, "&e&lOn-Hit", "&7", "&7*Condition(s) that must be met", "&7in order to execute item commands.", "&7", "&9&lENABLED: &a" + (StringUtils.nullCheck(itemMap.getCommandConditions().get(Action.ON_HIT.config()) + "") != "NONE" ? "YES" : "NO")), event -> {
commandCPane(player, itemMap, Action.ON_HIT);
}));
commandPane.addButton(new Button(ItemHandler.getItem("BARRIER", 1, false, "&c&l&nReturn", "&7", "&7*Returns you to the item conditions menu."), event -> conditionsPane(player, itemMap)));
commandPane.addButton(new Button(fillerPaneBItem), 7);
commandPane.addButton(new Button(ItemHandler.getItem("BARRIER", 1, false, "&c&l&nReturn", "&7", "&7*Returns you to the item conditions menu."), event -> conditionsPane(player, itemMap)));
});
commandPane.open(player);
}
use of me.RockinChaos.itemjoin.item.ItemMap in project ItemJoin by RockinChaos.
the class Menu method actionPane.
/**
* Opens the Pane for the Player.
* This Pane is for setting an action to a command.
*
* @param player - The Player to have the Pane opened.
* @param itemMap - The ItemMap currently being modified.
*/
private static void actionPane(final Player player, final ItemMap itemMap) {
Interface clickPane = new Interface(false, 5, GUIName, player);
SchedulerUtils.runAsync(() -> {
clickPane.addButton(new Button(fillerPaneGItem), 2);
clickPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "OAK_DOOR" : (ServerUtils.hasSpecificUpdate("1_8") ? "324" : "64")), 1, false, "&e&lInteract", "&7", "&7*Commands that will execute only", "&7when left and right clicking.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.INTERACT_ALL)), event -> {
commandListPane(player, itemMap, Action.INTERACT_ALL);
}));
clickPane.addButton(new Button(fillerPaneGItem));
clickPane.addButton(new Button(ItemHandler.getItem("CHEST", 1, false, "&e&lInventory", "&7", "&7*Commands that will execute only", "&7when cursor clicking the item", "&7with the players inventory open.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.INVENTORY_ALL)), event -> {
commandListPane(player, itemMap, Action.INVENTORY_ALL);
}));
clickPane.addButton(new Button(fillerPaneGItem));
clickPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "PISTON" : "PISTON_BASE"), 1, false, "&e&lPhysical", "&7", "&7*Commands that will execute", "&7when held in the player hand", "&7and they interact with a object", "&7such as a pressure plate.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.PHYSICAL)), event -> {
commandListPane(player, itemMap, Action.PHYSICAL);
}));
clickPane.addButton(new Button(fillerPaneGItem), 2);
clickPane.addButton(new Button(ItemHandler.getItem("DIAMOND_HELMET", 1, false, "&e&lOn-Equip", "&7", "&7*Commands that will execute only", "&7when the item is placed", "&7in an armor slot.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.ON_EQUIP)), event -> {
commandListPane(player, itemMap, Action.ON_EQUIP);
}));
clickPane.addButton(new Button(ItemHandler.getItem("IRON_HELMET", 1, false, "&e&lUn-Equip", "&7", "&7*Commands that will execute only", "&7when the item is removed", "&7from an armor slot.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.UN_EQUIP)), event -> {
commandListPane(player, itemMap, Action.UN_EQUIP);
}));
clickPane.addButton(new Button(ItemHandler.getItem("TORCH", 1, false, "&e&lOn-Hold", "&7", "&7*Commands that will execute only", "&7when holding the item.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.ON_HOLD)), event -> {
commandListPane(player, itemMap, Action.ON_HOLD);
}));
clickPane.addButton(new Button(fillerPaneGItem));
clickPane.addButton(new Button(ItemHandler.getItem("ARROW", 1, false, "&e&lOn-Fire", "&7", "&7*Commands that will execute only", "&7when an arrow or bow is fired.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.ON_FIRE)), event -> {
commandListPane(player, itemMap, Action.ON_FIRE);
}));
clickPane.addButton(new Button(fillerPaneGItem));
clickPane.addButton(new Button(ItemHandler.getItem("POTION", 1, false, "&e&lOn-Consume", "&7", "&7*Commands that will execute only", "&7when you consume an the item.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.ON_CONSUME)), event -> {
commandListPane(player, itemMap, Action.ON_CONSUME);
}));
clickPane.addButton(new Button(ItemHandler.getItem("EMERALD", 1, false, "&e&lOn-Receive", "&7", "&7*Commands that will execute only", "&7when you are given the item.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.ON_RECEIVE)), event -> {
commandListPane(player, itemMap, Action.ON_RECEIVE);
}));
clickPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "SKELETON_SKULL" : "397"), 1, false, "&e&lOn-Death", "&7", "&7*Commands that will execute only", "&7when die with the", "&7item in your inventory.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.ON_DEATH)), event -> {
commandListPane(player, itemMap, Action.ON_DEATH);
}));
clickPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "GLASS" : "20"), 1, false, "&e&lInteract-Air", "&7", "&7*Commands that will execute only", "&7when left and right", "&7clicking the air.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.INTERACT_AIR)), event -> {
commandListPane(player, itemMap, Action.INTERACT_AIR);
}));
clickPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "LIGHT_BLUE_STAINED_GLASS" : "95:3"), 1, false, "&e&lInteract-Air-Left", "&7", "&7*Commands that will execute only", "&7when left clicking the air.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.INTERACT_LEFT_AIR)), event -> {
commandListPane(player, itemMap, Action.INTERACT_LEFT_AIR);
}));
clickPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "PINK_STAINED_GLASS" : "95:6"), 1, false, "&e&lInteract-Air-Right", "&7", "&7*Commands that will execute only", "&7when right clicking the air.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.INTERACT_RIGHT_AIR)), event -> {
commandListPane(player, itemMap, Action.INTERACT_RIGHT_AIR);
}));
clickPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "GRASS_BLOCK" : "2"), 1, false, "&e&lInteract-Block", "&7", "&7*Commands that will execute only", "&7when left and right", "&7clicking a block.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.INTERACT_BLOCK)), event -> {
commandListPane(player, itemMap, Action.INTERACT_BLOCK);
}));
clickPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "STONE" : "1"), 1, false, "&e&lInteract-Block-Left", "&7", "&7*Commands that will execute only", "&7when left clicking a block.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.INTERACT_LEFT_BLOCK)), event -> {
commandListPane(player, itemMap, Action.INTERACT_LEFT_BLOCK);
}));
clickPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "COBBLESTONE" : "4"), 1, false, "&e&lInteract-Block-Right", "&7", "&7*Commands that will execute only", "&7when right clicking a block.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.INTERACT_RIGHT_BLOCK)), event -> {
commandListPane(player, itemMap, Action.INTERACT_RIGHT_BLOCK);
}));
clickPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "IRON_DOOR" : "330"), 1, false, "&e&lInteract-Left", "&7", "&7*Commands that will execute only", "&7when left clicking.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.INTERACT_LEFT_ALL)), event -> {
commandListPane(player, itemMap, Action.INTERACT_LEFT_ALL);
}));
clickPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "OAK_DOOR" : (ServerUtils.hasSpecificUpdate("1_8") ? "324" : "64")), 1, false, "&e&lInteract-Right", "&7", "&7*Commands that will execute only", "&7when right clicking.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.INTERACT_RIGHT_ALL)), event -> {
commandListPane(player, itemMap, Action.INTERACT_RIGHT_ALL);
}));
clickPane.addButton(new Button(ItemHandler.getItem("FEATHER", 1, false, "&e&lInventory-Swap-Cursor", "&7", "&7*Commands that will execute only", "&7when cursor swapping with another item.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.INVENTORY_SWAP_CURSOR)), event -> {
commandListPane(player, itemMap, Action.INVENTORY_SWAP_CURSOR);
}));
clickPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "SNOWBALL" : "SNOW_BALL"), 8, false, "&e&lInventory-Middle", "&7", "&7*Commands that will execute only", "&7when cursor middle clicking the item.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.INVENTORY_MIDDLE)), event -> {
commandListPane(player, itemMap, Action.INVENTORY_MIDDLE);
}));
clickPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "ENCHANTED_GOLDEN_APPLE" : "322:1"), 1, false, "&e&lInventory-Creative", "&7", "&7*Commands that will execute only", "&7when cursor clicking the item in creative mode.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.INVENTORY_CREATIVE)), event -> {
commandListPane(player, itemMap, Action.INVENTORY_CREATIVE);
}));
clickPane.addButton(new Button(ItemHandler.getItem("ENDER_CHEST", 1, false, "&e&lInventory-Left", "&7", "&7*Commands that will execute only", "&7when cursor left clicking the item.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.INVENTORY_LEFT)), event -> {
commandListPane(player, itemMap, Action.INVENTORY_LEFT);
}));
clickPane.addButton(new Button(ItemHandler.getItem("CHEST", 1, false, "&e&lInventory-Right", "&7", "&7*Commands that will execute only", "&7when cursor right clicking the item.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.INVENTORY_RIGHT)), event -> {
commandListPane(player, itemMap, Action.INVENTORY_RIGHT);
}));
clickPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "STONE_SLAB" : "44"), 2, false, "&e&lInventory-Shift-Left", "&7", "&7*Commands that will execute only", "&7when cursor shift left clicking the item.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.INVENTORY_SHIFT_LEFT)), event -> {
commandListPane(player, itemMap, Action.INVENTORY_SHIFT_LEFT);
}));
clickPane.addButton(new Button(ItemHandler.getItem((ServerUtils.hasSpecificUpdate("1_13") ? "COBBLESTONE_SLAB" : "44:3"), 2, false, "&e&lInventory-Shift-Right", "&7", "&7*Commands that will execute only", "&7when cursor shift right clicking the item.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.INVENTORY_SHIFT_RIGHT)), event -> {
commandListPane(player, itemMap, Action.INVENTORY_SHIFT_RIGHT);
}));
clickPane.addButton(new Button(fillerPaneGItem));
clickPane.addButton(new Button(ItemHandler.getItem("LAVA_BUCKET", 1, false, "&e&lOn-Damage", "&7", "&7*Commands that will execute only", "&7when the player damages an", "&7entity or is damaged by an", "&7entity with the item in", "&7their inventory.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.ON_DAMAGE)), event -> {
commandListPane(player, itemMap, Action.ON_DAMAGE);
}));
clickPane.addButton(new Button(ItemHandler.getItem("DIAMOND_SWORD", 1, false, "&e&lOn-Hit", "&7", "&7*Commands that will execute only", "&7when the player damages an", "&7entity while holding the item.", "&7", "&9&lCommands: &a" + listCommands(itemMap, Action.ON_HIT)), event -> {
commandListPane(player, itemMap, Action.ON_HIT);
}));
clickPane.addButton(new Button(ItemHandler.getItem("BARRIER", 1, false, "&c&l&nReturn", "&7", "&7*Returns you to the item commands menu."), event -> commandPane(player, itemMap)));
clickPane.addButton(new Button(fillerPaneBItem), 7);
clickPane.addButton(new Button(ItemHandler.getItem("BARRIER", 1, false, "&c&l&nReturn", "&7", "&7*Returns you to the item commands menu."), event -> commandPane(player, itemMap)));
});
clickPane.open(player);
}
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