use of me.legofreak107.vehicles.objects.Fuel in project VehiclesPlus2.0 by legofreak107.
the class Bike method Bike.
public static void Bike(PacketPlayInSteerVehicle ppisv, Player p) {
ArmorStand a2 = (ArmorStand) p.getVehicle();
Seat s = plugin.seatInfo.get(a2);
ArmorStand a = (ArmorStand) s.parent;
Vehicle v = plugin.vehicleInfo.get(a);
if (p.getOpenInventory() != null && p.getOpenInventory() instanceof PlayerInventory) {
p.openInventory(v.inv);
}
float forward = ppisv.b();
float side = ppisv.a();
if (v.fuelbar == null) {
BossBar b = Bukkit.createBossBar("fuel" + v.owner, BarColor.GREEN, BarStyle.SOLID);
v.fuelbar = b;
}
Location tloc = a2.getLocation().clone();
Location smoke = tloc.add(tloc.getDirection().setY(0).normalize().multiply(-1.5));
smoke.getWorld().spawnParticle(Particle.SMOKE_LARGE, smoke.getX(), smoke.getY() + 1, smoke.getZ(), 1, 0, 0, 0, 0);
v.fuelbar.setTitle("Fuel: " + (int) (v.fuel / v.maxFuel * 100) + "%");
v.fuelbar.setProgress((v.fuel / v.maxFuel));
if (!v.parts.ENGINE) {
} else {
if (v.fuelbar.getPlayers().contains(p)) {
} else {
v.fuelbar.addPlayer(p);
v.fuelbar.setVisible(true);
}
if (v.fuel <= 0.5) {
v.fuelbar.setTitle("Out of fuel!");
} else {
v.fuel -= v.fualUsage / 2;
if (forward > 0) {
// Forward[W]
int broken = randInt(0, 20000);
int brokenEngine = randInt(0, 20000);
if (brokenEngine == 0) {
v.parts.ENGINE = false;
p.getWorld().playSound(p.getLocation(), Sound.ENTITY_GENERIC_EXPLODE, 10, 10);
p.sendMessage("�2It looks like you have blown up your engine...");
} else if (broken == 1) {
v.parts.WHEELFL = false;
p.sendMessage("�2It looks like your rear tire is flat.");
} else if (broken == 2) {
v.parts.WHEELFR = false;
p.sendMessage("�2It looks like your front tire is flat.");
}
v.fuel -= v.fualUsage / 2;
if (v.curSpeed <= v.fspeed || v.curSpeed == 0) {
v.curSpeed = v.curSpeed += v.acceleration / 2;
}
if (!v.parts.WHEELFL || !v.parts.WHEELFR || !v.parts.WHEELRL || !v.parts.WHEELRR) {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed / 4));
} else {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
}
if (side > 0) {
// Side[A]
v.skinHolder.setHeadPose(new EulerAngle(0, 0, 170));
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
v.steering = (int) (v.turnSpeed / 2);
} else if (side < 0) {
// Side[D]
v.skinHolder.setHeadPose(new EulerAngle(0, 0, -170));
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
v.steering = -(int) (v.turnSpeed / 2);
} else {
v.steering = 0;
v.skinHolder.setHeadPose(new EulerAngle(0, 0, 0));
}
} else if (forward < 0) {
// Reverse[S]
v.skinHolder.setHeadPose(new EulerAngle(0, 0, 0));
v.fuel -= v.fualUsage / 2;
Location loc1 = new Location(a.getWorld(), a.getLocation().getBlockX() + 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
Location loc2 = new Location(a.getWorld(), a.getLocation().getBlockX() - 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
Location loc3 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() + 1);
Location loc4 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() - 1);
Location loc5 = new Location(a.getWorld(), a.getLocation().getBlockX() - 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
if (v.curSpeed >= -v.bspeed || v.curSpeed == 0) {
v.curSpeed = v.curSpeed -= v.acceleration * 2;
}
if ((loc1.getBlock().getType() != Material.AIR && loc1.getBlock().getType() != Material.LONG_GRASS && loc1.getBlock().getType() != Material.CHORUS_FLOWER && loc1.getBlock().getType() != Material.YELLOW_FLOWER && loc1.getBlock().getType() != Material.RED_ROSE && loc1.getBlock().getType() != Material.WHEAT) || (loc2.getBlock().getType() != Material.AIR && loc2.getBlock().getType() != Material.LONG_GRASS && loc2.getBlock().getType() != Material.CHORUS_FLOWER && loc2.getBlock().getType() != Material.YELLOW_FLOWER && loc2.getBlock().getType() != Material.RED_ROSE && loc2.getBlock().getType() != Material.WHEAT) || (loc3.getBlock().getType() != Material.AIR && loc3.getBlock().getType() != Material.LONG_GRASS && loc3.getBlock().getType() != Material.CHORUS_FLOWER && loc3.getBlock().getType() != Material.YELLOW_FLOWER && loc3.getBlock().getType() != Material.RED_ROSE && loc3.getBlock().getType() != Material.WHEAT) || (loc4.getBlock().getType() != Material.AIR && loc4.getBlock().getType() != Material.LONG_GRASS && loc4.getBlock().getType() != Material.CHORUS_FLOWER && loc4.getBlock().getType() != Material.YELLOW_FLOWER && loc4.getBlock().getType() != Material.RED_ROSE && loc4.getBlock().getType() != Material.WHEAT) && loc5.getBlock().getType() != Material.AIR) {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
// a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -1, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(- BwdDriveSpeed.get(a.getUniqueId())));
} else {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
}
if (side > 0) {
// Side[A]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
v.steering = (int) (v.turnSpeed / 2);
} else if (side < 0) {
// Side[D]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
v.steering = -(int) (v.turnSpeed / 2);
} else {
v.steering = 0;
v.skinHolder.setHeadPose(new EulerAngle(0, 0, 0));
}
} else {
v.steering = 0;
if (v.curSpeed > v.acceleration) {
v.curSpeed = v.curSpeed -= v.acceleration;
} else if (v.curSpeed < -v.acceleration) {
v.curSpeed = v.curSpeed += v.acceleration;
} else {
v.curSpeed = 0;
}
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
}
}
}
}
use of me.legofreak107.vehicles.objects.Fuel in project VehiclesPlus2.0 by legofreak107.
the class Car method Car.
public static void Car(PacketPlayInSteerVehicle ppisv, Player p) {
ArmorStand a2 = (ArmorStand) p.getVehicle();
Seat s = plugin.seatInfo.get(a2);
ArmorStand a = (ArmorStand) s.parent;
Vehicle v = plugin.vehicleInfo.get(a);
if (v.running) {
if (v.curSpeed > 0)
v.mileAge += 0.005 * v.curSpeed;
if (v.curSpeed < 0)
v.mileAge -= 0.005 * v.curSpeed;
if (p.getOpenInventory() != null && p.getOpenInventory() instanceof PlayerInventory) {
p.openInventory(v.inv);
}
float forward = ppisv.b();
float side = ppisv.a();
if (v.fuelbar == null) {
BossBar b = Bukkit.createBossBar("fuel" + v.owner, BarColor.GREEN, BarStyle.SOLID);
v.fuelbar = b;
}
Location tloc = a2.getLocation().clone();
Location smoke = tloc.add(tloc.getDirection().setY(0).normalize().multiply(-1.5));
smoke.getWorld().spawnParticle(Particle.SMOKE_LARGE, smoke.getX(), smoke.getY() + 1, smoke.getZ(), 1, 0, 0, 0, 0);
v.fuelbar.setTitle("�2Fuel: " + (int) (v.fuel / v.maxFuel * 100) + "%");
v.fuelbar.setProgress((v.fuel / v.maxFuel));
p.spigot().sendMessage(ChatMessageType.ACTION_BAR, new ComponentBuilder("�6Mileage: " + (int) v.mileAge).create());
if (!v.parts.ENGINE) {
} else {
if (v.fuelbar.getPlayers().contains(p)) {
} else {
v.fuelbar.addPlayer(p);
v.fuelbar.setVisible(true);
}
if (v.fuel <= 0.5) {
v.fuelbar.setTitle("Out of fuel!");
v.running = false;
} else {
v.fuel -= v.fualUsage / 2;
if (forward > 0) {
// Forward[W]
int broken = randInt(0, (int) (20000));
int brokenEngine = randInt(0, (int) (5000000 / (v.mileAge + 1)));
int oil = randInt(0, 100);
if (brokenEngine == 0) {
v.parts.ENGINE = false;
p.getWorld().playSound(p.getLocation(), Sound.ENTITY_GENERIC_EXPLODE, 10, 10);
p.sendMessage("�2It looks like you have blown up your engine...");
} else if (broken == 1) {
v.parts.WHEELFL = false;
p.sendMessage("�2It looks like your front left tire is flat.");
} else if (broken == 2) {
v.parts.WHEELFR = false;
p.sendMessage("�2It looks like your front right tire is flat.");
} else if (broken == 3) {
v.parts.WHEELRL = false;
p.sendMessage("�2It looks like your rear left tire is flat.");
} else if (broken == 4) {
v.parts.WHEELRR = false;
p.sendMessage("�2It looks like your rear right tire is flat.");
}
v.fuel -= v.fualUsage / 2;
if (v.curSpeed <= v.fspeed || v.curSpeed == 0) {
v.curSpeed = v.curSpeed += v.acceleration / 2;
}
if (!v.parts.WHEELFL || !v.parts.WHEELFR || !v.parts.WHEELRL || !v.parts.WHEELRR) {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed / 4));
} else {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
}
if (side > 0) {
// Side[A]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
v.steering = (int) (v.turnSpeed / 2);
} else if (side < 0) {
// Side[D]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
v.steering = -(int) (v.turnSpeed / 2);
} else {
v.steering = 0;
}
} else if (forward < 0) {
// Reverse[S]
v.fuel -= v.fualUsage / 2;
Location loc1 = new Location(a.getWorld(), a.getLocation().getBlockX() + 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
Location loc2 = new Location(a.getWorld(), a.getLocation().getBlockX() - 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
Location loc3 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() + 1);
Location loc4 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() - 1);
Location loc5 = new Location(a.getWorld(), a.getLocation().getBlockX() - 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
if (v.curSpeed >= -v.bspeed || v.curSpeed == 0) {
v.curSpeed = v.curSpeed -= v.acceleration * 2;
}
if ((loc1.getBlock().getType() != Material.AIR && loc1.getBlock().getType() != Material.LONG_GRASS && loc1.getBlock().getType() != Material.CHORUS_FLOWER && loc1.getBlock().getType() != Material.YELLOW_FLOWER && loc1.getBlock().getType() != Material.RED_ROSE && loc1.getBlock().getType() != Material.WHEAT) || (loc2.getBlock().getType() != Material.AIR && loc2.getBlock().getType() != Material.LONG_GRASS && loc2.getBlock().getType() != Material.CHORUS_FLOWER && loc2.getBlock().getType() != Material.YELLOW_FLOWER && loc2.getBlock().getType() != Material.RED_ROSE && loc2.getBlock().getType() != Material.WHEAT) || (loc3.getBlock().getType() != Material.AIR && loc3.getBlock().getType() != Material.LONG_GRASS && loc3.getBlock().getType() != Material.CHORUS_FLOWER && loc3.getBlock().getType() != Material.YELLOW_FLOWER && loc3.getBlock().getType() != Material.RED_ROSE && loc3.getBlock().getType() != Material.WHEAT) || (loc4.getBlock().getType() != Material.AIR && loc4.getBlock().getType() != Material.LONG_GRASS && loc4.getBlock().getType() != Material.CHORUS_FLOWER && loc4.getBlock().getType() != Material.YELLOW_FLOWER && loc4.getBlock().getType() != Material.RED_ROSE && loc4.getBlock().getType() != Material.WHEAT) && loc5.getBlock().getType() != Material.AIR) {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
// a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -1, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(- BwdDriveSpeed.get(a.getUniqueId())));
} else {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
}
if (side > 0) {
// Side[A]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
v.steering = (int) (v.turnSpeed / 2);
} else if (side < 0) {
// Side[D]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
v.steering = -(int) (v.turnSpeed / 2);
} else {
v.steering = 0;
}
} else {
v.steering = 0;
if (v.curSpeed > v.acceleration) {
v.curSpeed = v.curSpeed -= v.acceleration;
} else if (v.curSpeed < -v.acceleration) {
v.curSpeed = v.curSpeed += v.acceleration;
} else {
v.curSpeed = 0;
}
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
}
}
}
}
}
use of me.legofreak107.vehicles.objects.Fuel in project VehiclesPlus2.0 by legofreak107.
the class PlayerInteractAtEntity method onInteractEntity.
@EventHandler
public void onInteractEntity(PlayerInteractAtEntityEvent e) {
if (e.getRightClicked().getCustomName() != null) {
e.setCancelled(true);
}
if (plugin.vehicleInfo.containsKey(e.getRightClicked())) {
e.setCancelled(true);
if (e.getPlayer().getInventory().getItemInMainHand().hasItemMeta() && e.getPlayer().getInventory().getItemInMainHand().getItemMeta().getDisplayName().contains("key")) {
Vehicle v = plugin.vehicleInfo.get(e.getRightClicked());
String vpname = e.getPlayer().getInventory().getItemInMainHand().getItemMeta().getDisplayName().replace("�2", "").replace(" key", "");
if (plugin.isValidVehicle(vpname)) {
if (v.name.equalsIgnoreCase(vpname) && v.owner.contains(e.getPlayer().getName())) {
v.locked = !v.locked;
String str = "Locked";
if (v.locked) {
str = "locked";
} else {
str = "unlocked";
}
e.getPlayer().sendMessage("�2This vehicle is now: �6" + str);
}
}
} else if (e.getPlayer().getInventory().getItemInMainHand().hasItemMeta() && !e.getPlayer().getInventory().getItemInMainHand().getItemMeta().getDisplayName().contains("Wrench") && !e.getPlayer().getInventory().getItemInMainHand().getItemMeta().getDisplayName().contains("Winch") && !e.getPlayer().getInventory().getItemInMainHand().getItemMeta().getDisplayName().contains("Oil") && !e.getPlayer().getInventory().getItemInMainHand().getItemMeta().getDisplayName().contains("Paint") && !e.getPlayer().getInventory().getItemInMainHand().getItemMeta().getDisplayName().contains("Key")) {
Fuel fuel = new Fuel();
fuel.name = "empty";
for (Fuel f : plugin.fuelTypes) {
if (f.item.getItemMeta().getDisplayName().contains(e.getPlayer().getInventory().getItemInMainHand().getItemMeta().getDisplayName())) {
fuel = f;
}
}
Vehicle v = plugin.vehicleInfo.get(e.getRightClicked());
if (v.fuelType.name.equals(fuel.name)) {
if (v.fuel + fuel.fuelAmount <= v.maxFuel) {
v.fuel += fuel.fuelAmount;
e.getPlayer().getInventory().removeItem(e.getPlayer().getInventory().getItemInMainHand());
e.getPlayer().sendMessage("�2Vehicle fueled to: �6" + (int) (v.fuel / v.maxFuel * 100) + "�2%");
} else {
if (v.fuel != v.maxFuel) {
v.fuel = v.maxFuel;
e.getPlayer().getInventory().removeItem(e.getPlayer().getInventory().getItemInMainHand());
e.getPlayer().sendMessage("�2Vehicle fueled to: �6" + (int) (v.fuel / v.maxFuel * 100) + "�2%");
}
}
} else {
e.getPlayer().sendMessage("�cThis vehicle does not operate on this fuel!");
}
} else if (e.getPlayer().getInventory().getItemInMainHand().hasItemMeta() && e.getPlayer().getInventory().getItemInMainHand().getItemMeta().getDisplayName().contains("Winch")) {
Vehicle v = plugin.vehicleInfo.get(e.getRightClicked());
plugin.winching.put(e.getPlayer(), v);
e.getPlayer().sendMessage("�2Selected vehicle to winch, click a trailer to lock it.");
} else if (e.getPlayer().getInventory().getItemInMainHand().hasItemMeta() && e.getPlayer().getInventory().getItemInMainHand().getItemMeta().getDisplayName().contains("Refined Oil")) {
Vehicle v = plugin.vehicleInfo.get(e.getRightClicked());
e.getPlayer().sendMessage("�2Oil changed!");
e.getPlayer().getInventory().removeItem(e.getPlayer().getInventory().getItemInMainHand());
} else if (e.getPlayer().getInventory().getItemInMainHand().hasItemMeta() && e.getPlayer().getInventory().getItemInMainHand().getItemMeta().getDisplayName().contains("Paint")) {
Vehicle v = plugin.vehicleInfo.get(e.getRightClicked());
int r = Integer.parseInt(e.getPlayer().getInventory().getItemInMainHand().getItemMeta().getLore().get(0).replace("�8Red: ", ""));
int g = Integer.parseInt(e.getPlayer().getInventory().getItemInMainHand().getItemMeta().getLore().get(1).replace("�8Green: ", ""));
int b = Integer.parseInt(e.getPlayer().getInventory().getItemInMainHand().getItemMeta().getLore().get(2).replace("�8Blue: ", ""));
ItemStack item = v.skinHolder.getHelmet();
if (item.getType() == Material.LEATHER_BOOTS) {
LeatherArmorMeta lm = (LeatherArmorMeta) item.getItemMeta();
lm.setColor(Color.fromRGB(r, g, b));
item.setItemMeta(lm);
v.skinHolder.setHelmet(item);
v.skin = item;
e.getPlayer().sendMessage("�2Car painted!");
e.getPlayer().getInventory().removeItem(e.getPlayer().getInventory().getItemInMainHand());
}
} else if (e.getPlayer().getInventory().getItemInMainHand().hasItemMeta() && e.getPlayer().getInventory().getItemInMainHand().getItemMeta().getDisplayName().contains("Wrench")) {
Vehicle v = plugin.vehicleInfo.get(e.getRightClicked());
plugin.openSelectMenu(e.getPlayer(), v);
}
}
if (plugin.seatInfo.containsKey(e.getRightClicked())) {
e.setCancelled(true);
// Is seat
if (e.getPlayer().isInsideVehicle()) {
e.getPlayer().sendMessage("�2You can't switch seats. Please dismount your current seat first!");
} else {
Seat s = plugin.seatInfo.get(e.getRightClicked());
Vehicle v = plugin.vehicleInfo.get(s.parent);
if (v.locked) {
if (e.getPlayer().getInventory().getItemInMainHand().hasItemMeta() && e.getPlayer().getInventory().getItemInMainHand().getItemMeta().getDisplayName().contains("key")) {
String vpname = e.getPlayer().getInventory().getItemInMainHand().getItemMeta().getDisplayName().replace("�2", "").replace(" key", "");
if (plugin.isValidVehicle(vpname)) {
if (v.name.equalsIgnoreCase(vpname) && v.owner.contains(e.getPlayer().getName())) {
if (s.steer) {
e.getPlayer().sendMessage("�2You entered a vehicle.");
s.seat.addPassenger(e.getPlayer());
e.getPlayer().sendMessage("�2You are in the drivers seat.");
e.getPlayer().sendMessage("�2You can control this vehicle with WASD (And space for planes).");
if (!v.running) {
e.getPlayer().sendMessage("");
e.getPlayer().sendMessage("�2This vehicle is not started yet...");
e.getPlayer().sendMessage("�2Right click with the key to start it.");
}
} else {
e.getPlayer().sendMessage("�2This vehicle is locked!");
e.setCancelled(true);
}
}
}
} else {
e.getPlayer().sendMessage("�2This vehicle is locked!");
e.setCancelled(true);
}
} else {
e.getPlayer().sendMessage("�2You entered a vehicle.");
s.seat.addPassenger(e.getPlayer());
if (s.steer) {
e.getPlayer().sendMessage("�2You are in the drivers seat.");
e.getPlayer().sendMessage("�2You can control this vehicle with WASD (And space for planes).");
if (!v.running) {
e.getPlayer().sendMessage("");
e.getPlayer().sendMessage("�2This vehicle is not started yet...");
e.getPlayer().sendMessage("�2Right click with the key to start it.");
}
} else {
e.getPlayer().sendMessage("�2You are in the passengers seat.");
}
e.setCancelled(true);
}
}
}
}
use of me.legofreak107.vehicles.objects.Fuel in project VehiclesPlus2.0 by legofreak107.
the class SignChange method onSignPlace.
@EventHandler
public void onSignPlace(SignChangeEvent e) {
if (e.getLine(0).equalsIgnoreCase("[gas]")) {
e.setLine(0, "�1[Gas]");
String fuelname = e.getLine(1);
Fuel f = plugin.getFuel(fuelname);
if (f != null) {
e.setLine(1, "�2" + f.name);
e.setLine(2, "�3$" + f.fuelPrice);
}
} else if (e.getLine(0).equalsIgnoreCase("[garage]")) {
e.setLine(0, "�1[Garage]");
e.setLine(1, "�2Click to");
e.setLine(2, "�2manage vehicles");
}
}
use of me.legofreak107.vehicles.objects.Fuel in project VehiclesPlus2.0 by legofreak107.
the class Plane method Plane.
public static void Plane(PacketPlayInSteerVehicle ppisv, Player p) {
ArmorStand a2 = (ArmorStand) p.getVehicle();
Seat s = plugin.seatInfo.get(a2);
ArmorStand a = (ArmorStand) s.parent;
Vehicle v = plugin.vehicleInfo.get(a);
ArmorStand a3 = (ArmorStand) v.skinHolder;
float forward = ppisv.b();
float side = ppisv.a();
boolean space = ppisv.c();
v.fuelbar.setTitle("Fuel: " + (int) (v.fuel / v.maxFuel * 100) + "%");
v.fuelbar.setProgress((v.fuel / v.maxFuel));
if (v.fuelbar.getPlayers().contains(p)) {
} else {
v.fuelbar.addPlayer(p);
v.fuelbar.setVisible(true);
}
if (v.fuel <= 0.5) {
v.fuelbar.setTitle("Out of fuel!");
} else {
v.fuel -= v.fualUsage / 2;
if (forward > 0) {
// Forward[W]
v.fuel -= v.fualUsage;
if (v.curSpeed < v.fspeed) {
v.curSpeed = v.curSpeed + v.acceleration / 20;
}
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
} else if (forward == 0) {
if (v.curSpeed > 0) {
v.curSpeed = v.curSpeed - v.acceleration / 20;
}
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -0.1, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
} else {
if (v.curSpeed > 0) {
v.curSpeed = v.curSpeed - v.acceleration / 20 * 3;
}
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -0.2, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
}
if (forward > 0 && space) {
if (v.curSpeed > (v.fspeed / 5 * 2)) {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0.2, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
} else {
if (v.curSpeed < v.fspeed) {
v.curSpeed = v.curSpeed + v.acceleration / 20;
}
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
}
} else {
a3.setHeadPose(new EulerAngle(0, 0, 0));
}
if (side > 0 && forward > 0) {
// Side[A]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
if (a.getLocation().getBlock().getRelative(BlockFace.DOWN).getType() == Material.AIR) {
a3.setHeadPose(new EulerAngle(0, 0, 170));
}
} else if (side < 0 && forward > 0) {
// Side[D]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
if (a.getLocation().getBlock().getRelative(BlockFace.DOWN).getType() == Material.AIR) {
a3.setHeadPose(new EulerAngle(0, 0, -170));
}
} else {
a3.setHeadPose(new EulerAngle(0, 0, 0));
}
if (side > 0) {
// Side[A]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
} else if (side < 0) {
// Side[D]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
}
Location loc1 = new Location(a.getWorld(), a.getLocation().getBlockX() + 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
Location loc2 = new Location(a.getWorld(), a.getLocation().getBlockX() - 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
Location loc3 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() + 1);
Location loc4 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() - 1);
if ((loc1.getBlock().getType() != Material.AIR && loc1.getBlock().getType() != Material.LONG_GRASS && loc1.getBlock().getType() != Material.CHORUS_FLOWER && loc1.getBlock().getType() != Material.YELLOW_FLOWER && loc1.getBlock().getType() != Material.RED_ROSE && loc1.getBlock().getType() != Material.WHEAT) || (loc2.getBlock().getType() != Material.AIR && loc2.getBlock().getType() != Material.LONG_GRASS && loc2.getBlock().getType() != Material.CHORUS_FLOWER && loc2.getBlock().getType() != Material.YELLOW_FLOWER && loc2.getBlock().getType() != Material.RED_ROSE && loc2.getBlock().getType() != Material.WHEAT) || (loc3.getBlock().getType() != Material.AIR && loc3.getBlock().getType() != Material.LONG_GRASS && loc3.getBlock().getType() != Material.CHORUS_FLOWER && loc3.getBlock().getType() != Material.YELLOW_FLOWER && loc3.getBlock().getType() != Material.RED_ROSE && loc3.getBlock().getType() != Material.WHEAT) || (loc4.getBlock().getType() != Material.AIR && loc4.getBlock().getType() != Material.LONG_GRASS && loc4.getBlock().getType() != Material.CHORUS_FLOWER && loc4.getBlock().getType() != Material.YELLOW_FLOWER && loc4.getBlock().getType() != Material.RED_ROSE && loc4.getBlock().getType() != Material.WHEAT)) {
}
}
}
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