use of me.staartvin.statz.datamanager.player.PlayerInfo in project Statz by Staartvin.
the class PlayerInfoTest method testResolvePlayerInfo5.
// Test two conflicting (of same statType) and two non conflicting (of another statType, that conflict with each
// other).
@Test
public void testResolvePlayerInfo5() {
UUID uuid = UUID.fromString("3657b9cc-2518-4265-ad69-323e11286ce2");
PlayerStat statType = PlayerStat.ARROWS_SHOT;
PlayerStat statType2 = PlayerStat.KILLS_MOBS;
PlayerInfo playerInfo = new PlayerInfo(uuid);
PlayerInfo playerInfo2 = new PlayerInfo(uuid);
Query queryA = StatzUtil.makeQuery("UUID", uuid, "World", "worldName1", "value", 5);
Query queryB = StatzUtil.makeQuery("UUID", uuid, "World", "worldName1", "value", 6);
Query queryC = StatzUtil.makeQuery("UUID", uuid, "World", "worldName2", "value", 8);
Query queryD = StatzUtil.makeQuery("UUID", uuid, "World", "worldName2", "value", 45);
Query queryE = StatzUtil.makeQuery("UUID", uuid, "World", "worldName3", "value", 100);
playerInfo.addRow(statType, queryA);
playerInfo2.addRow(statType, queryB);
playerInfo2.addRow(statType2, queryC);
playerInfo.addRow(statType2, queryD);
playerInfo.addRow(statType, queryE);
PlayerInfo nonConflictingPlayerInfo = playerInfo.resolveConflicts(playerInfo2);
// Verify the number of rows
Assert.assertEquals(2, nonConflictingPlayerInfo.getNumberOfRows(statType));
Assert.assertEquals(1, nonConflictingPlayerInfo.getNumberOfRows(statType2));
// Verify the number of statistics stored.
Assert.assertEquals(2, nonConflictingPlayerInfo.getNumberOfStatistics());
// Verify that value is correct
Assert.assertEquals(111, nonConflictingPlayerInfo.getTotalValue(statType), 0);
Assert.assertEquals(53, nonConflictingPlayerInfo.getTotalValue(statType2), 0);
}
use of me.staartvin.statz.datamanager.player.PlayerInfo in project Statz by Staartvin.
the class PlayerInfoTest method testResolvePlayerInfo2.
// Test with two conflicting and one non-conflicting query
@Test
public void testResolvePlayerInfo2() {
UUID uuid = UUID.fromString("3657b9cc-2518-4265-ad69-323e11286ce2");
PlayerStat statType = PlayerStat.ARROWS_SHOT;
PlayerInfo playerInfo = new PlayerInfo(uuid);
PlayerInfo playerInfo2 = new PlayerInfo(uuid);
Query queryA = StatzUtil.makeQuery("UUID", uuid, "World", "worldName1", "value", 5);
Query queryB = StatzUtil.makeQuery("UUID", uuid, "World", "worldName1", "value", 6);
Query queryC = StatzUtil.makeQuery("UUID", uuid, "World", "worldName2", "value", 8);
playerInfo.addRow(statType, queryA);
playerInfo2.addRow(statType, queryB);
playerInfo2.addRow(statType, queryC);
PlayerInfo nonConflictingPlayerInfo = playerInfo.resolveConflicts(playerInfo2);
// Verify that there is only 1 row
Assert.assertEquals(2, nonConflictingPlayerInfo.getNumberOfRows(statType));
// Verify that there is only 1 statistic stored
Assert.assertEquals(1, nonConflictingPlayerInfo.getNumberOfStatistics());
// Verify that value is correct
Assert.assertEquals(19, nonConflictingPlayerInfo.getTotalValue(statType), 0);
}
use of me.staartvin.statz.datamanager.player.PlayerInfo in project Statz by Staartvin.
the class QueryTest method testRobustnessResolveConflictingQueries3.
// A query does not have value column
@Test(expected = IllegalArgumentException.class)
public void testRobustnessResolveConflictingQueries3() {
Query queryA = StatzUtil.makeQuery("UUID", "3657b9cc-2518-4265-ad69-323e11286ce2", "mob", "COW", "value", 100);
Query queryB = StatzUtil.makeQuery("uuid", "3657b9cc-2518-4265-ad69-323e11286ce2", "mob", "COW");
PlayerInfo info = new PlayerInfo(UUID.fromString("3657b9cc-2518-4265-ad69-323e11286ce2"));
List<Query> list = new ArrayList<>();
list.add(queryA);
list.add(queryB);
info.setData(PlayerStat.KILLS_MOBS, list);
info.setData(PlayerStat.ITEMS_DROPPED, list);
queryA.resolveConflict(queryB).getValue();
}
use of me.staartvin.statz.datamanager.player.PlayerInfo in project Statz by Staartvin.
the class DataManager method getFreshPlayerInfo.
/**
* Get data of a player for a given statistic. This method will obtain 'fresh' data from the database, meaning
* that it will ignore cached data. Hence, this method will block the thread it is ran on. It is therefore
* advised to run this method asynchronously.
* <br>
* <br>
* It is recommended to use another method to obtain the data of a player when it is not loaded into the cache
* yet: using {@link #loadPlayerData(UUID, PlayerStat)}, the retrieved data will also be stored in the cache, so
* you can retrieve it the next time without making an expensive call to the database.
*
* @param uuid UUID of the player.
* @param statType Type of statistic.
* @return fresh player data in the form of a {@link PlayerInfo} object.
* @throws IllegalArgumentException if the given uuid is null.
*/
public PlayerInfo getFreshPlayerInfo(UUID uuid, PlayerStat statType) throws IllegalArgumentException {
if (uuid == null) {
throw new IllegalArgumentException("UUID cannot be null.");
}
Table table = DatabaseConnector.getTable(statType);
List<Query> databaseRows = plugin.getDatabaseConnector().getObjects(table, new RowRequirement("uuid", uuid.toString()));
PlayerInfo info = new PlayerInfo(uuid);
info.setData(statType, databaseRows);
return info;
}
use of me.staartvin.statz.datamanager.player.PlayerInfo in project Statz by Staartvin.
the class DataManager method sendStatisticsList.
public void sendStatisticsList(CommandSender sender, String playerName, UUID uuid, int pageNumber, List<PlayerStat> list) {
List<String> messages = new ArrayList<>();
List<TextComponent> messagesSpigot = new ArrayList<>();
for (PlayerStat statType : list) {
// Skip data of players table
if (statType.equals(PlayerStat.PLAYERS)) {
continue;
}
PlayerInfo info = plugin.getDataManager().getPlayerInfo(uuid, statType);
// Player is not loaded into cache yet, first load player data into cache.
if (info == null) {
info = plugin.getDataManager().loadPlayerData(uuid, statType);
}
// If data is empty, we have no data about the player and so skip it.
if (info.getDataOfPlayerStat(statType).isEmpty()) {
continue;
}
String messageString = DescriptionMatcher.getTotalDescription(info, statType);
if (sender instanceof Player && plugin.getServer().getVersion().toLowerCase().contains("spigot")) {
TextComponent spigotMessage = new TextComponent(messageString);
spigotMessage.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/statz list " + playerName + " " + statType.toString()));
spigotMessage.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("Click on me for more info about ").append(statType.toString()).color(net.md_5.bungee.api.ChatColor.GOLD).create()));
messagesSpigot.add(spigotMessage);
} else {
messages.add(messageString);
}
}
int messagesPerPage = 8;
int pages = 0;
if (sender instanceof Player) {
pages = (int) Math.ceil(messagesSpigot.size() / (double) messagesPerPage);
} else {
pages = (int) Math.ceil(messages.size() / (double) messagesPerPage);
}
if (pageNumber > (pages - 1) || pageNumber < 0) {
pageNumber = 0;
}
sender.sendMessage(ChatColor.YELLOW + "---------------- [Statz of " + playerName + "] ----------------");
for (int j = 0; j < messagesPerPage; j++) {
int index = (pageNumber == 0 ? j : (pageNumber * messagesPerPage) + j);
// Don't try to get other messages, as there are no others.
if (sender instanceof Player) {
if (index >= messagesSpigot.size()) {
break;
}
} else {
if (index >= messages.size()) {
break;
}
}
if (sender instanceof Player) {
Player p = (Player) sender;
p.spigot().sendMessage(messagesSpigot.get(index));
} else {
sender.sendMessage(messages.get(index));
}
}
// Create page clicker
BaseComponent[] pageClicker = new ComponentBuilder("<<< ").color(net.md_5.bungee.api.ChatColor.GOLD).event(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/statz list " + playerName + " " + (pageNumber < 0 ? 0 : pageNumber))).append("Page ").color(net.md_5.bungee.api.ChatColor.DARK_AQUA).append(pageNumber + 1 + "").color(net.md_5.bungee.api.ChatColor.GREEN).append(" of " + pages).color(net.md_5.bungee.api.ChatColor.DARK_AQUA).append(" >>>").color(net.md_5.bungee.api.ChatColor.GOLD).event(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/statz list " + playerName + " " + (pageNumber + 2 > pages ? pages : pageNumber + 2))).create();
if (sender instanceof Player) {
Player p = (Player) sender;
p.spigot().sendMessage(pageClicker);
} else {
sender.sendMessage(ChatColor.GOLD + "<<< " + ChatColor.DARK_AQUA + "Page " + ChatColor.GREEN + (pageNumber + 1) + ChatColor.DARK_AQUA + " of " + pages + ChatColor.GOLD + " >>>");
}
}
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