use of net.citizensnpcs.nms.v1_14_R1.entity.EntityHumanNPC in project Citizens2 by CitizensDev.
the class PlayerPathfinder method findPath.
public Path findPath(PathNavigationRegion var0, EntityHumanNPC var1, Set<BlockPos> var2, float var3, int var4, float var5) {
this.openSet.clear();
this.nodeEvaluator.prepare(var0, var1);
Node var6 = this.nodeEvaluator.getStart();
Map<Target, BlockPos> var7 = var2.stream().collect(Collectors.toMap(p -> this.nodeEvaluator.getGoal(p.getX(), p.getY(), p.getZ()), Function.identity()));
Path var8 = findPath(var0.getProfiler(), var6, var7, var3, var4, var5);
this.nodeEvaluator.done();
return var8;
}
use of net.citizensnpcs.nms.v1_14_R1.entity.EntityHumanNPC in project Citizens2 by CitizensDev.
the class NMSImpl method look.
@Override
public void look(org.bukkit.entity.Entity entity, Location to, boolean headOnly, boolean immediate) {
Entity handle = NMSImpl.getHandle(entity);
if (immediate || headOnly || BAD_CONTROLLER_LOOK.contains(handle.getBukkitEntity().getType()) || (!(handle instanceof EntityInsentient) && !(handle instanceof EntityHumanNPC))) {
Location fromLocation = entity.getLocation(FROM_LOCATION);
double xDiff, yDiff, zDiff;
xDiff = to.getX() - fromLocation.getX();
yDiff = to.getY() - fromLocation.getY();
zDiff = to.getZ() - fromLocation.getZ();
double distanceXZ = Math.sqrt(xDiff * xDiff + zDiff * zDiff);
double distanceY = Math.sqrt(distanceXZ * distanceXZ + yDiff * yDiff);
double yaw = Math.toDegrees(Math.acos(xDiff / distanceXZ));
double pitch = Math.toDegrees(Math.acos(yDiff / distanceY)) - 90;
if (zDiff < 0.0)
yaw += Math.abs(180 - yaw) * 2;
if (handle instanceof EntityEnderDragon) {
yaw = Util.getDragonYaw(handle.getBukkitEntity(), xDiff, zDiff);
} else {
yaw = yaw - 90;
}
if (headOnly) {
setHeadYaw(entity, (float) yaw);
} else {
look(entity, (float) yaw, (float) pitch);
}
return;
}
if (handle instanceof EntityInsentient) {
((EntityInsentient) handle).getControllerLook().a(to.getX(), to.getY(), to.getZ(), 10, ((EntityInsentient) handle).bQ());
while (((EntityInsentient) handle).aK >= 180F) {
((EntityInsentient) handle).aK -= 360F;
}
while (((EntityInsentient) handle).aK < -180F) {
((EntityInsentient) handle).aK += 360F;
}
} else if (handle instanceof EntityHumanNPC) {
((EntityHumanNPC) handle).getNPC().getOrAddTrait(SmoothRotationTrait.class).rotateToFace(to);
}
}
use of net.citizensnpcs.nms.v1_14_R1.entity.EntityHumanNPC in project Citizens2 by CitizensDev.
the class NMSImpl method setShouldJump.
@Override
public void setShouldJump(org.bukkit.entity.Entity entity) {
Entity handle = NMSImpl.getHandle(entity);
if (handle == null)
return;
if (handle instanceof EntityInsentient) {
ControllerJump controller = ((EntityInsentient) handle).getControllerJump();
controller.a();
} else if (handle instanceof EntityHumanNPC) {
((EntityHumanNPC) handle).setShouldJump();
}
}
use of net.citizensnpcs.nms.v1_14_R1.entity.EntityHumanNPC in project Citizens2 by CitizensDev.
the class NMSImpl method updatePathfindingRange.
@Override
public void updatePathfindingRange(NPC npc, float pathfindingRange) {
if (!npc.isSpawned() || !npc.getEntity().getType().isAlive())
return;
EntityLiving en = NMSImpl.getHandle((LivingEntity) npc.getEntity());
if (!(en instanceof EntityInsentient)) {
if (en instanceof EntityHumanNPC) {
((EntityHumanNPC) en).updatePathfindingRange(pathfindingRange);
}
return;
}
if (PATHFINDING_RANGE == null)
return;
EntityInsentient handle = (EntityInsentient) en;
NavigationAbstract navigation = handle.getNavigation();
try {
AttributeInstance inst = (AttributeInstance) PATHFINDING_RANGE.get(navigation);
inst.setValue(pathfindingRange);
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
use of net.citizensnpcs.nms.v1_14_R1.entity.EntityHumanNPC in project Citizens2 by CitizensDev.
the class PlayerControllerMove method c.
@Override
public void c() {
this.a.ba = 0F;
if (this.f) {
this.f = false;
double dX = this.b - this.a.locX;
double dZ = this.d - this.a.locZ;
double dY = this.c - this.a.locY;
double dXZ = Math.sqrt(dX * dX + dZ * dZ);
if (Math.abs(dY) < 1.0 && dXZ < 0.025)
return;
float f = (float) Math.toDegrees(Math.atan2(dZ, dX)) - 90.0F;
this.a.yaw = a(this.a.yaw, f, 90.0F);
NMS.setHeadYaw(a.getBukkitEntity(), this.a.yaw);
AttributeInstance speed = this.a.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);
speed.setValue(0.1D * this.e);
float movement = (float) (this.e * speed.getValue()) * 10;
this.a.k(movement);
this.a.ba = movement;
if (shouldSlimeJump() || ((dY >= NMS.getStepHeight(a.getBukkitEntity())) && dXZ < 0.4)) {
this.h = cg();
this.h /= 3;
if (this.a instanceof EntityHumanNPC) {
((EntityHumanNPC) this.a).getControllerJump().a();
} else {
((EntityInsentient) this.a).getControllerJump().a();
}
}
}
}
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