use of net.citizensnpcs.nms.v1_15_R1.entity.EntityHumanNPC in project Citizens2 by CitizensDev.
the class NMSImpl method look.
@Override
public void look(org.bukkit.entity.Entity entity, Location to, boolean headOnly, boolean immediate) {
Entity handle = NMSImpl.getHandle(entity);
if (immediate || headOnly || BAD_CONTROLLER_LOOK.contains(handle.getBukkitEntity().getType()) || (!(handle instanceof EntityInsentient) && !(handle instanceof EntityHumanNPC))) {
Location fromLocation = entity.getLocation(FROM_LOCATION);
double xDiff, yDiff, zDiff;
xDiff = to.getX() - fromLocation.getX();
yDiff = to.getY() - fromLocation.getY();
zDiff = to.getZ() - fromLocation.getZ();
double distanceXZ = Math.sqrt(xDiff * xDiff + zDiff * zDiff);
double distanceY = Math.sqrt(distanceXZ * distanceXZ + yDiff * yDiff);
double yaw = Math.toDegrees(Math.acos(xDiff / distanceXZ));
double pitch = Math.toDegrees(Math.acos(yDiff / distanceY)) - (handle.getBukkitEntity().getType() == EntityType.PHANTOM ? 45 : 90);
if (zDiff < 0.0)
yaw += Math.abs(180 - yaw) * 2;
if (handle.getBukkitEntity().getType() == EntityType.ENDER_DRAGON) {
yaw = Util.getDragonYaw(handle.getBukkitEntity(), xDiff, zDiff);
} else {
yaw = yaw - 90;
}
if (headOnly) {
setHeadYaw(entity, (float) yaw);
} else {
look(entity, (float) yaw, (float) pitch);
}
return;
}
if (handle instanceof EntityInsentient) {
((EntityInsentient) handle).getControllerLook().a(to.getX(), to.getY(), to.getZ(), ((EntityInsentient) handle).ep(), ((EntityInsentient) handle).O());
while (((EntityLiving) handle).aC >= 180F) {
((EntityLiving) handle).aC -= 360F;
}
while (((EntityLiving) handle).aC < -180F) {
((EntityLiving) handle).aC += 360F;
}
} else if (handle instanceof EntityHumanNPC) {
((EntityHumanNPC) handle).setTargetLook(to);
}
}
use of net.citizensnpcs.nms.v1_15_R1.entity.EntityHumanNPC in project Citizens2 by CitizensDev.
the class PlayerControllerMove method a.
@Override
public void a() {
this.a.aT = 0F;
if (this.f) {
this.f = false;
int i = MathHelper.floor(this.a.getBoundingBox().minY + 0.5D);
double d0 = this.b - this.a.locX();
double d1 = this.d - this.a.locZ();
double d2 = this.c - i;
double d3 = d0 * d0 + d2 * d2 + d1 * d1;
if (d3 < 2.500000277905201E-007D) {
this.a.aT = 0.0F;
return;
}
float f = (float) Math.toDegrees(Math.atan2(d1, d0)) - 90.0F;
this.a.yaw = a(this.a.yaw, f, 90.0F);
NMS.setHeadYaw(a.getBukkitEntity(), this.a.yaw);
AttributeModifiable speed = this.a.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);
speed.setValue(0.3D * this.e);
float movement = (float) (this.e * speed.getValue());
this.a.q(movement);
this.a.aT = movement;
if (shouldSlimeJump() || (d2 >= NMS.getStepHeight(a.getBukkitEntity()) && (d0 * d0 + d1 * d1) < 1.0D)) {
this.h = cg();
this.h /= 3;
if (this.a instanceof EntityHumanNPC) {
((EntityHumanNPC) this.a).getControllerJump().jump();
} else {
((EntityInsentient) this.a).getControllerJump().jump();
}
}
}
}
use of net.citizensnpcs.nms.v1_15_R1.entity.EntityHumanNPC in project Citizens2 by CitizensDev.
the class NMSImpl method replaceTrackerEntry.
@Override
public void replaceTrackerEntry(Player player) {
WorldServer server = (WorldServer) NMSImpl.getHandle(player).getWorld();
EntityTracker entry = server.getChunkProvider().playerChunkMap.trackedEntities.get(player.getEntityId());
if (entry == null)
return;
PlayerlistTracker replace = new PlayerlistTracker(server.getChunkProvider().playerChunkMap, entry);
server.getChunkProvider().playerChunkMap.trackedEntities.put(player.getEntityId(), replace);
if (getHandle(player) instanceof EntityHumanNPC) {
((EntityHumanNPC) getHandle(player)).setTracked(replace);
}
}
use of net.citizensnpcs.nms.v1_15_R1.entity.EntityHumanNPC in project Citizens2 by CitizensDev.
the class NMSImpl method updateAI.
public static void updateAI(EntityLiving entity) {
if (entity instanceof EntityInsentient) {
EntityInsentient handle = (EntityInsentient) entity;
handle.getEntitySenses().a();
NMSImpl.updateNavigation(handle.getNavigation());
handle.getControllerMove().a();
handle.getControllerLook().a();
handle.getControllerJump().b();
} else if (entity instanceof EntityHumanNPC) {
((EntityHumanNPC) entity).updateAI();
}
}
use of net.citizensnpcs.nms.v1_15_R1.entity.EntityHumanNPC in project Citizens2 by CitizensDev.
the class PlayerControllerMove method a.
@Override
public void a() {
this.a.bb = 0F;
if (this.f) {
this.f = false;
int i = MathHelper.floor(this.a.getBoundingBox().minY + 0.5D);
double d0 = this.b - this.a.locX();
double d1 = this.d - this.a.locZ();
double d2 = this.c - i;
double d3 = d0 * d0 + d2 * d2 + d1 * d1;
if (d3 < 2.500000277905201E-007D) {
this.a.bb = 0.0F;
return;
}
float f = (float) Math.toDegrees(Math.atan2(d1, d0)) - 90.0F;
this.a.yaw = a(this.a.yaw, f, 90.0F);
NMS.setHeadYaw(a.getBukkitEntity(), this.a.yaw);
AttributeInstance speed = this.a.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);
speed.setValue(0.3D * this.e);
float movement = (float) (this.e * speed.getValue());
this.a.o(movement);
this.a.bb = movement;
if (shouldSlimeJump() || ((d2 >= NMS.getStepHeight(a.getBukkitEntity())) && (d0 * d0 + d1 * d1 < 1.0D))) {
this.h = cg();
this.h /= 3;
if (this.a instanceof EntityHumanNPC) {
((EntityHumanNPC) this.a).getControllerJump().jump();
} else {
((EntityInsentient) this.a).getControllerJump().jump();
}
}
}
}
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