use of net.glowstone.block.blocktype.BlockType in project Glowstone by GlowstoneMC.
the class BlockPlacementHandler method handle.
@Override
public void handle(GlowSession session, BlockPlacementMessage message) {
//TODO: Hand handling instead of .getHeldItem()
GlowPlayer player = session.getPlayer();
if (player == null)
return;
//GlowServer.logger.info(session + ": " + message);
/*
* The client sends this packet for the following cases:
* Right click air:
* - Send direction=-1 packet for any non-null item
* Right click block:
* - Send packet with all values filled
* - If client DOES NOT expect a block placement to result:
* - Send direction=-1 packet (unless item is null)
*
* Client will expect a block placement to result from blocks and from
* certain items (e.g. sugarcane, sign). We *could* opt to trust the
* client on this, but the server's view of events (particularly under
* the Bukkit API, or custom ItemTypes) may differ from the client's.
*
* In order to avoid firing two events for one interact, the two
* packet case must be handled here. Care must also be taken that a
* right-click air of an expected-place item immediately after is
* not considered part of the same action.
*/
Action action = Action.RIGHT_CLICK_BLOCK;
GlowBlock clicked = player.getWorld().getBlockAt(message.getX(), message.getY(), message.getZ());
/*
* Check if the message is a -1. If we *just* got a message with the
* values filled, discard it, otherwise perform right-click-air.
*/
if (message.getDirection() == -1) {
BlockPlacementMessage previous = session.getPreviousPlacement();
// session.setPreviousPlacement(null);
return;
// }
}
// Set previous placement message
session.setPreviousPlacement(message);
// Get values from the message
Vector clickedLoc = new Vector(message.getCursorX(), message.getCursorY(), message.getCursorZ());
BlockFace face = convertFace(message.getDirection());
ItemStack holding = player.getItemInHand();
boolean rightClickedAir = false;
// check that a block-click wasn't against air
if (clicked == null || clicked.getType() == Material.AIR) {
action = Action.RIGHT_CLICK_AIR;
// inform the player their perception of reality is wrong
if (holding.getType().isBlock()) {
player.sendBlockChange(clicked.getLocation(), Material.AIR, (byte) 0);
return;
} else {
rightClickedAir = true;
}
}
// call interact event
PlayerInteractEvent event = EventFactory.onPlayerInteract(player, action, rightClickedAir ? null : clicked, face);
//GlowServer.logger.info("Interact: " + action + " " + clicked + " " + face);
// attempt to use interacted block
// DEFAULT is treated as ALLOW, and sneaking is always considered
boolean useInteractedBlock = event.useInteractedBlock() != Result.DENY;
if (useInteractedBlock && !rightClickedAir && (!player.isSneaking() || InventoryUtil.isEmpty(holding))) {
BlockType blockType = ItemTable.instance().getBlock(clicked.getType());
if (blockType != null) {
useInteractedBlock = blockType.blockInteract(player, clicked, face, clickedLoc);
} else {
GlowServer.logger.info("Unknown clicked block, " + clicked.getType());
}
} else {
useInteractedBlock = false;
}
// follows ALLOW/DENY: default to if no block was interacted with
if (selectResult(event.useItemInHand(), !useInteractedBlock) && holding != null) {
ItemType type = ItemTable.instance().getItem(holding.getType());
if (!rightClickedAir && holding.getType() != Material.AIR && !type.canOnlyUseSelf()) {
type.rightClickBlock(player, clicked, face, holding, clickedLoc);
}
}
// in case something is unimplemented or otherwise screwy on our side
if (!rightClickedAir) {
revert(player, clicked);
revert(player, clicked.getRelative(face));
}
// if there's been a change in the held item, make it valid again
if (!InventoryUtil.isEmpty(holding)) {
if (holding.getType().getMaxDurability() > 0 && holding.getDurability() > holding.getType().getMaxDurability()) {
holding.setAmount(holding.getAmount() - 1);
holding.setDurability((short) 0);
}
if (holding.getAmount() <= 0) {
holding = null;
}
}
player.setItemInHand(holding);
}
use of net.glowstone.block.blocktype.BlockType in project Glowstone by GlowstoneMC.
the class DiggingHandler method handle.
@Override
public void handle(GlowSession session, DiggingMessage message) {
//Todo: Implement SHOOT_ARROW_FINISH_EATING
//Todo: Implement SWAP_ITEM_IN_HAND
GlowPlayer player = session.getPlayer();
GlowWorld world = player.getWorld();
GlowBlock block = world.getBlockAt(message.getX(), message.getY(), message.getZ());
BlockFace face = BlockPlacementHandler.convertFace(message.getFace());
ItemStack holding = player.getItemInHand();
if (block.getRelative(face).getType() == Material.FIRE) {
block.getRelative(face).breakNaturally();
// returns to avoid breaking block in creative
return;
}
boolean blockBroken = false;
boolean revert = false;
if (message.getState() == DiggingMessage.START_DIGGING) {
// call interact event
Action action = Action.LEFT_CLICK_BLOCK;
Block eventBlock = block;
if (player.getLocation().distanceSquared(block.getLocation()) > 36 || block.getTypeId() == 0) {
action = Action.LEFT_CLICK_AIR;
eventBlock = null;
}
PlayerInteractEvent interactEvent = EventFactory.onPlayerInteract(player, action, eventBlock, face);
// attempt to use item in hand, that is, dig up the block
if (!BlockPlacementHandler.selectResult(interactEvent.useItemInHand(), true)) {
// the event was cancelled, get out of here
revert = true;
} else if (player.getGameMode() != GameMode.SPECTATOR) {
player.setDigging(null);
// emit damage event - cancel by default if holding a sword
boolean instaBreak = player.getGameMode() == GameMode.CREATIVE || block.getMaterialValues().getHardness() == 0;
BlockDamageEvent damageEvent = new BlockDamageEvent(player, block, player.getItemInHand(), instaBreak);
if (player.getGameMode() == GameMode.CREATIVE && holding != null && EnchantmentTarget.WEAPON.includes(holding.getType())) {
damageEvent.setCancelled(true);
}
EventFactory.callEvent(damageEvent);
// follow orders
if (damageEvent.isCancelled()) {
revert = true;
} else {
// in creative, break even if denied in the event, or the block
// can never be broken (client does not send DONE_DIGGING).
blockBroken = damageEvent.getInstaBreak();
if (!blockBroken) {
/// TODO: add a delay here based on hardness
player.setDigging(block);
}
}
}
} else if (message.getState() == DiggingMessage.CANCEL_DIGGING) {
player.setDigging(null);
} else if (message.getState() == DiggingMessage.FINISH_DIGGING) {
// shouldn't happen in creative mode
// todo: verification against malicious clients
blockBroken = block.equals(player.getDigging());
if (blockBroken && holding.getType().getMaxDurability() != 0 && holding.getType() != Material.AIR && holding.getDurability() != holding.getType().getMaxDurability()) {
switch(block.getType()) {
case GRASS:
case DIRT:
case SAND:
case GRAVEL:
case MYCEL:
case SOUL_SAND:
switch(holding.getType()) {
case WOOD_SPADE:
case STONE_SPADE:
case IRON_SPADE:
case GOLD_SPADE:
case DIAMOND_SPADE:
holding.setDurability((short) (holding.getDurability() + 1));
break;
default:
holding.setDurability((short) (holding.getDurability() + 2));
break;
}
break;
case LOG:
case LOG_2:
case WOOD:
case CHEST:
switch(holding.getType()) {
case WOOD_AXE:
case STONE_AXE:
case IRON_AXE:
case GOLD_AXE:
case DIAMOND_AXE:
holding.setDurability((short) (holding.getDurability() + 1));
break;
default:
holding.setDurability((short) (holding.getDurability() + 2));
break;
}
break;
case STONE:
case COBBLESTONE:
switch(holding.getType()) {
case WOOD_PICKAXE:
case STONE_PICKAXE:
case IRON_PICKAXE:
case GOLD_PICKAXE:
case DIAMOND_PICKAXE:
holding.setDurability((short) (holding.getDurability() + 1));
break;
default:
holding.setDurability((short) (holding.getDurability() + 2));
break;
}
break;
default:
holding.setDurability((short) (holding.getDurability() + 2));
break;
}
if (holding.getType().getMaxDurability() != 0 && holding.getDurability() >= holding.getType().getMaxDurability()) {
player.getItemInHand().setType(Material.AIR);
}
}
player.setDigging(null);
} else if (message.getState() == DiggingMessage.STATE_DROP_ITEM) {
player.dropItemInHand(false);
return;
} else if (message.getState() == DiggingMessage.STATE_DROP_ITEMSTACK) {
player.dropItemInHand(true);
return;
} else if (message.getState() == DiggingMessage.STATE_SHOT_ARROW_FINISH_EATING && player.getUsageItem() != null) {
if (Objects.equals(player.getUsageItem(), holding)) {
ItemType type = ItemTable.instance().getItem(player.getUsageItem().getType());
if (type != null && type instanceof ItemTimedUsage) {
((ItemTimedUsage) type).endUse(player, player.getUsageItem());
} else {
// todo: inform the player that this item cannot be consumed/used
}
} else {
// todo: verification against malicious clients
// todo: inform player their item is wrong
}
return;
} else if (message.getState() == DiggingMessage.SWAP_ITEM_IN_HAND) {
ItemStack main = player.getInventory().getItemInMainHand();
ItemStack off = player.getInventory().getItemInOffHand();
player.getInventory().setItemInOffHand(main);
player.getInventory().setItemInMainHand(off);
player.updateInventory();
return;
} else {
return;
}
if (blockBroken && !revert) {
// fire the block break event
BlockBreakEvent breakEvent = EventFactory.callEvent(new BlockBreakEvent(block, player));
if (breakEvent.isCancelled()) {
BlockPlacementHandler.revert(player, block);
return;
}
MaterialData data = block.getState().getData();
if (data instanceof DoublePlant) {
if (((DoublePlant) data).getSpecies() == DoublePlantSpecies.PLANT_APEX && block.getRelative(BlockFace.DOWN).getState().getData() instanceof DoublePlant) {
block = block.getRelative(BlockFace.DOWN);
}
}
BlockType blockType = ItemTable.instance().getBlock(block.getType());
if (blockType != null) {
blockType.blockDestroy(player, block, face);
}
// destroy the block
if (!block.isEmpty() && !block.isLiquid() && (player.getGameMode() != GameMode.CREATIVE || blockType instanceof BlockContainer) && world.getGameRuleMap().getBoolean("doTileDrops")) {
Collection<ItemStack> drops = blockType.getDrops(block, holding);
if (blockType instanceof BlockContainer && player.getGameMode() == GameMode.CREATIVE) {
drops = ((BlockContainer) blockType).getContentDrops(block);
}
for (ItemStack drop : drops) {
GlowItem item = world.dropItemNaturally(block.getLocation(), drop);
item.setPickupDelay(30);
item.setBias(player);
}
}
player.addExhaustion(0.005f);
// STEP_SOUND actually is the block break particles
world.playEffectExceptTo(block.getLocation(), Effect.STEP_SOUND, block.getTypeId(), 64, player);
GlowBlockState state = block.getState();
block.setType(Material.AIR);
if (blockType != null) {
blockType.afterDestroy(player, block, face, state);
}
} else if (revert) {
// replace the block that wasn't really dug
BlockPlacementHandler.revert(player, block);
} else if (block.getType() != Material.AIR) {
BlockType blockType = ItemTable.instance().getBlock(block.getType());
blockType.leftClickBlock(player, block, holding);
}
}
use of net.glowstone.block.blocktype.BlockType in project Glowstone by GlowstoneMC.
the class ItemBanner method rightClickBlock.
@Override
public void rightClickBlock(GlowPlayer player, GlowBlock target, BlockFace face, ItemStack holding, Vector clickedLoc) {
BlockType placeAs;
if (face == BlockFace.UP) {
placeAs = ItemTable.instance().getBlock(Material.STANDING_BANNER);
} else if (face == BlockFace.DOWN) {
return;
} else {
placeAs = ItemTable.instance().getBlock(Material.WALL_BANNER);
}
placeAs.rightClickBlock(player, target, face, holding, clickedLoc);
}
use of net.glowstone.block.blocktype.BlockType in project Glowstone by GlowstoneMC.
the class ItemFilledBucket method rightClickBlock.
@Override
public void rightClickBlock(GlowPlayer player, GlowBlock against, BlockFace face, ItemStack holding, Vector clickedLoc) {
GlowBlock target = against.getRelative(face);
BlockType againstBlockType = ItemTable.instance().getBlock(against.getType());
if (againstBlockType.canAbsorb(target, face, holding)) {
target = against;
} else if (!target.isEmpty()) {
BlockType targetType = ItemTable.instance().getBlock(target.getTypeId());
if (!targetType.canOverride(target, face, holding)) {
return;
}
}
GlowBlockState newState = target.getState();
PlayerBucketEmptyEvent event = EventFactory.callEvent(new PlayerBucketEmptyEvent(player, target, face, holding.getType(), holding));
if (event.isCancelled()) {
return;
}
liquid.placeBlock(player, newState, face, holding, clickedLoc);
// perform the block change
newState.update(true);
}
use of net.glowstone.block.blocktype.BlockType in project Glowstone by GlowstoneMC.
the class AnvilChunkIoService method read.
/**
* Reads a chunk from its region file.
*
* @param chunk The GlowChunk to read into.
* @return Whether the
* @throws IOException if an I/O error occurs.
*/
@Override
public boolean read(GlowChunk chunk) throws IOException {
int x = chunk.getX(), z = chunk.getZ();
RegionFile region = cache.getRegionFile(x, z);
int regionX = x & REGION_SIZE - 1;
int regionZ = z & REGION_SIZE - 1;
if (!region.hasChunk(regionX, regionZ)) {
return false;
}
DataInputStream in = region.getChunkDataInputStream(regionX, regionZ);
CompoundTag levelTag;
try (NBTInputStream nbt = new NBTInputStream(in, false)) {
CompoundTag root = nbt.readCompound();
levelTag = root.getCompound("Level");
}
// read the vertical sections
List<CompoundTag> sectionList = levelTag.getCompoundList("Sections");
ChunkSection[] sections = new ChunkSection[GlowChunk.SEC_COUNT];
for (CompoundTag sectionTag : sectionList) {
int y = sectionTag.getByte("Y");
if (sections[y] != null) {
GlowServer.logger.log(Level.WARNING, "Multiple chunk sections at y " + y + " in " + chunk + "!");
continue;
}
if (y < 0 || y > GlowChunk.SEC_COUNT) {
GlowServer.logger.log(Level.WARNING, "Out of bounds chunk section at y " + y + " in " + chunk + "!");
continue;
}
sections[y] = ChunkSection.fromNBT(sectionTag);
}
// initialize the chunk
chunk.initializeSections(sections);
chunk.setPopulated(levelTag.getBool("TerrainPopulated"));
// read biomes
if (levelTag.isByteArray("Biomes")) {
chunk.setBiomes(levelTag.getByteArray("Biomes"));
}
// read height map
if (levelTag.isIntArray("HeightMap")) {
chunk.setHeightMap(levelTag.getIntArray("HeightMap"));
} else {
chunk.automaticHeightMap();
}
// read entities
if (levelTag.isList("Entities", TagType.COMPOUND)) {
for (CompoundTag entityTag : levelTag.getCompoundList("Entities")) {
try {
// note that creating the entity is sufficient to add it to the world
EntityStorage.loadEntity(chunk.getWorld(), entityTag);
} catch (Exception e) {
String id = entityTag.isString("id") ? entityTag.getString("id") : "<missing>";
if (e.getMessage() != null && e.getMessage().startsWith("Unknown entity type to load:")) {
GlowServer.logger.warning("Unknown entity in " + chunk + ": " + id);
} else {
GlowServer.logger.log(Level.WARNING, "Error loading entity in " + chunk + ": " + id, e);
}
}
}
}
// read block entities
List<CompoundTag> storedBlockEntities = levelTag.getCompoundList("TileEntities");
BlockEntity blockEntity;
for (CompoundTag blockEntityTag : storedBlockEntities) {
int tx = blockEntityTag.getInt("x");
int ty = blockEntityTag.getInt("y");
int tz = blockEntityTag.getInt("z");
blockEntity = chunk.createEntity(tx & 0xf, ty, tz & 0xf, chunk.getType(tx & 0xf, tz & 0xf, ty));
if (blockEntity != null) {
try {
blockEntity.loadNbt(blockEntityTag);
} catch (Exception ex) {
String id = blockEntityTag.isString("id") ? blockEntityTag.getString("id") : "<missing>";
GlowServer.logger.log(Level.SEVERE, "Error loading block entity at " + blockEntity.getBlock() + ": " + id, ex);
}
} else {
String id = blockEntityTag.isString("id") ? blockEntityTag.getString("id") : "<missing>";
GlowServer.logger.warning("Unknown block entity at " + chunk.getWorld().getName() + "," + tx + "," + ty + "," + tz + ": " + id);
}
}
if (levelTag.isList("TileTicks", TagType.COMPOUND)) {
List<CompoundTag> tileTicks = levelTag.getCompoundList("TileTicks");
for (CompoundTag tileTick : tileTicks) {
int tileX = tileTick.getInt("x");
int tileY = tileTick.getInt("y");
int tileZ = tileTick.getInt("z");
String id = tileTick.getString("i");
if (id.startsWith("minecraft:")) {
id = id.replace("minecraft:", "");
if (id.startsWith("flowing_")) {
id = id.replace("flowing_", "");
} else if (id.equals("water") || id.equals("lava")) {
id = "stationary_" + id;
}
}
Material material = Material.getMaterial(id.toUpperCase());
GlowBlock block = chunk.getBlock(tileX, tileY, tileZ);
if (material != block.getType()) {
continue;
}
// TODO tick delay: tileTick.getInt("t");
// TODO ordering: tileTick.getInt("p");
BlockType type = ItemTable.instance().getBlock(material);
if (type == null) {
continue;
}
block.getWorld().requestPulse(block);
}
}
return true;
}
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