use of net.md_5.bungee.api.chat.ClickEvent in project solinia3-core by mixxit.
the class CommandEffects method onCommand.
@Override
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
if (sender instanceof Player) {
Player player = (Player) sender;
try {
SoliniaEntitySpells spells = StateManager.getInstance().getEntityManager().getActiveEntitySpells(player);
if (spells == null)
return true;
if (args.length == 0) {
player.sendMessage(ChatColor.GOLD + "Active Spell Effects on you:" + ChatColor.WHITE);
ISoliniaPlayer solplayer = SoliniaPlayerAdapter.Adapt(player);
if (solplayer.getExperienceBonusExpires() != null) {
System.out.println("Experience Bonus was not null: " + solplayer.getExperienceBonusExpires().toString());
LocalDateTime datetime = LocalDateTime.now();
Timestamp nowtimestamp = Timestamp.valueOf(datetime);
Timestamp expiretimestamp = solplayer.getExperienceBonusExpires();
if (expiretimestamp != null) {
System.out.println("Experience Bonus expire timestamp " + solplayer.getExperienceBonusExpires() + " vs Now: " + nowtimestamp.toString());
if (!nowtimestamp.after(expiretimestamp)) {
System.out.println("Experience bonus was after, displaying in effects");
int secondsleft = (int) Math.floor(Utils.compareTwoTimeStamps(expiretimestamp, nowtimestamp));
TextComponent tc = new TextComponent();
tc.setText("- " + ChatColor.GREEN + "100% Experience Potion" + ChatColor.RESET + " " + secondsleft + " seconds");
sender.spigot().sendMessage(tc);
}
}
} else {
System.out.println("Experience Bonus was null");
}
for (SoliniaActiveSpell activeSpell : spells.getActiveSpells()) {
ISoliniaSpell spell = StateManager.getInstance().getConfigurationManager().getSpell(activeSpell.getSpellId());
String removetext = "";
ChatColor spellcolor = ChatColor.GREEN;
if (spell.isBeneficial()) {
removetext = "/effects remove " + spell.getId();
} else {
removetext = "Unremovable spell";
spellcolor = ChatColor.RED;
}
TextComponent tc = new TextComponent();
tc.setText("- " + spellcolor + spell.getName() + ChatColor.RESET + " " + activeSpell.getTicksLeft() + " ticks left - ");
TextComponent tc2 = new TextComponent();
tc2.setText(removetext);
if (spell.isBeneficial()) {
tc2.setText(ChatColor.GRAY + "Click here to remove" + ChatColor.RESET);
tc2.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, removetext));
}
tc.addExtra(tc2);
sender.spigot().sendMessage(tc);
}
} else {
if (args.length < 2)
return true;
int spellid = Integer.parseInt(args[1]);
ISoliniaSpell spell = StateManager.getInstance().getConfigurationManager().getSpell(spellid);
if (spell == null) {
player.sendMessage("That spell does not exist");
return true;
}
StateManager.getInstance().getEntityManager().removeSpellEffectsOfSpellId(plugin, player.getUniqueId(), spell.getId());
if (!spell.isBeneficial()) {
player.sendMessage("Can only remove beneficial spells");
return true;
}
player.sendMessage("Spell Effect removed");
}
} catch (CoreStateInitException e) {
player.sendMessage(e.getMessage());
}
}
return true;
}
use of net.md_5.bungee.api.chat.ClickEvent in project LandLord by SpatiumPrinceps.
the class AbstractManage method create.
@Override
protected void create() {
List<String> regenerateDesc = lm.getStringList("Commands.Manage.Regenerate.description");
List<String> greetDesc = lm.getStringList("Commands.Manage.SetGreet.description");
List<String> farewellDesc = lm.getStringList("Commands.Manage.SetFarewell.description");
int position = 0;
if (regions.size() < 1)
return;
OwnedLand land = regions.get(0);
for (LLFlag iFlag : land.getFlags()) {
// For every IFlag of the land we wanna display an icon in the gui IF the flag is enabled for change
String flagName = iFlag.getWGFlag().getName();
String title = lm.getRawString("Commands.Manage.Allow" + flagName.substring(0, 1).toUpperCase() + flagName.substring(1) + ".title");
List<String> description = lm.getStringList("Commands.Manage.Allow" + flagName.substring(0, 1).toUpperCase() + flagName.substring(1) + ".description");
if (plugin.getConfig().getBoolean("Manage." + flagName + ".enable")) {
int finalPosition = position;
this.setIcon(position, new Icon(createItem(iFlag.getMaterial(), 1, title, formatList(description, iFlag.getStatus()))).addClickAction((p, icon) -> {
for (OwnedLand region : regions) {
for (LLFlag llFlag : region.getFlags()) {
if (llFlag.getWGFlag().equals(iFlag.getWGFlag())) {
llFlag.toggle();
}
}
}
updateLore(finalPosition, formatList(description, iFlag.getStatus()));
}));
position++;
}
}
// Reminder: Regenerate is not implemented in Manageall, cos it might cos some trouble. Calculating costs might be a bit tedious
if (plugin.getConfig().getBoolean("Manage.regenerate.enable") && regions.size() == 1) {
double cost = plugin.getConfig().getDouble("ResetCost");
this.setIcon(position, new Icon(createItem(Material.BARRIER, 1, lm.getRawString("Commands.Manage.Regenerate.title"), formatList(regenerateDesc, (Options.isVaultEnabled() ? plugin.getVaultHandler().format(cost) : "-1")))).addClickAction((p, ic) -> {
if (land.isOwner(player.getUniqueId())) {
ConfirmationGUI confi = new ConfirmationGUI(p, lm.getRawString("Commands.Manage.Regenerate.confirmation").replace("%cost%", (Options.isVaultEnabled() ? plugin.getVaultHandler().format(cost) : "-1")), (p1, ic1) -> {
boolean flag = false;
if (Options.isVaultEnabled())
if (plugin.getVaultHandler().hasBalance(player.getUniqueId(), cost)) {
plugin.getVaultHandler().take(player.getUniqueId(), cost);
flag = true;
} else
player.sendMessage(lm.getString("Commands.Manage.Regenerate.notEnoughMoney").replace("%cost%", plugin.getVaultHandler().format(cost)).replace("%name%", land.getName()));
else
flag = true;
if (flag) {
if (land.isOwner(player.getUniqueId())) {
player.getWorld().regenerateChunk(land.getChunk().getX(), land.getChunk().getZ());
player.sendMessage(lm.getString("Commands.Manage.Regenerate.success").replace("%land%", land.getName()));
display();
}
}
}, (p2, ic2) -> {
player.sendMessage(lm.getString("Commands.Manage.Regenerate.abort").replace("%land%", land.getName()));
display();
}, this);
confi.setConfirm(lm.getRawString("Confirmation.accept"));
confi.setDecline(lm.getRawString("Confirmation.decline"));
confi.display();
}
}));
position++;
}
// Set greet icon
if (plugin.getConfig().getBoolean("Manage.setgreet.enable")) {
String currentGreet = land.getWGLand().getFlag(DefaultFlag.GREET_MESSAGE);
this.setIcon(position, new Icon(createItem(Material.valueOf(plugin.getConfig().getString("Manage.setgreet.item")), 1, lm.getRawString("Commands.Manage.SetGreet.title"), formatList(greetDesc, currentGreet))).addClickAction(((p, ic) -> {
p.closeInventory();
ComponentBuilder builder = new ComponentBuilder(lm.getString("Commands.Manage.SetGreet.clickMsg"));
if (regions.size() > 1)
builder.event(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/land manage setgreetall "));
else
builder.event(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/land manage setgreet "));
p.spigot().sendMessage(builder.create());
})));
position++;
}
// TODO add functionality for manageall
if (plugin.getConfig().getBoolean("Manage.mob-spawning.enable")) {
String title = lm.getRawString("Commands.Manage.AllowMob-spawning.title");
this.setIcon(position, new Icon(createItem(Material.valueOf(plugin.getConfig().getString("Manage.mob-spawning.item")), 1, title, lm.getStringList("Commands.Manage.AllowMob-spawning.description"))).addClickAction((p, icon) -> {
// Open a new gui with spawneggs where you can manage the spawns by clicking on them
List<Icon> icons = new ArrayList<>();
EntityType[] types = EntityType.values();
List<String> lore = lm.getStringList("Commands.Manage.AllowMob-spawning.toggleItem.description");
MultiPagedGUI gui = new MultiPagedGUI(p, 4, title, icons, this) {
};
for (EntityType t : types) {
if (t.isAlive() && t.isSpawnable()) {
if (!toggleMobs.contains(t.name()))
continue;
ItemStack spawnEgg = new ItemStack(Material.MONSTER_EGG);
SpawnEggMeta meta = (SpawnEggMeta) spawnEgg.getItemMeta();
meta.setSpawnedType(t);
meta.setDisplayName(lm.getRawString("Commands.Manage.AllowMob-spawning.toggleItem.title").replace("%mob%", t.name()));
Set<EntityType> flag = land.getWGLand().getFlag(DefaultFlag.DENY_SPAWN);
String state;
if (flag != null)
state = (flag.contains(t) ? "DENY" : "ALLOW");
else
state = "ALLOW";
List<String> formattedLore = new ArrayList<>();
for (String s : lore) {
formattedLore.add(s.replace("%mob%", t.name()).replace("%value%", state));
}
meta.setLore(formattedLore);
spawnEgg.setItemMeta(meta);
Icon ic = new Icon(spawnEgg).addClickAction((clickingPlayer, ic3) -> {
for (OwnedLand region : regions) {
Set<EntityType> localFlag = region.getWGLand().getFlag(DefaultFlag.DENY_SPAWN);
// Toggle spawning of specific mob
if (localFlag != null) {
if (localFlag.contains(t))
localFlag.remove(t);
else
localFlag.add(t);
} else {
Set<EntityType> set = new HashSet<>();
set.add(t);
region.getWGLand().setFlag(DefaultFlag.DENY_SPAWN, set);
}
}
// update icon text
String iconState;
if (flag != null)
iconState = (flag.contains(t) ? "DENY" : "ALLOW");
else
iconState = "ALLOW";
List<String> newLore = new ArrayList<>();
for (String s : lore) {
newLore.add(s.replace("%mob%", t.name()).replace("%value%", iconState));
}
// System.out.println(newLore + " :" + finalIconPos);
ic3.setLore(newLore);
gui.refresh();
});
icons.add(ic);
}
}
gui.display();
}));
position++;
}
// set farewell icon
if (plugin.getConfig().getBoolean("Manage.setfarewell.enable")) {
String currentFarewell = land.getWGLand().getFlag(DefaultFlag.FAREWELL_MESSAGE);
this.setIcon(position, new Icon(createItem(Material.valueOf(plugin.getConfig().getString("Manage.setfarewell.item")), 1, lm.getRawString("Commands.Manage.SetFarewell.title"), formatList(farewellDesc, currentFarewell))).addClickAction(((p, icon) -> {
p.closeInventory();
ComponentBuilder builder = new ComponentBuilder(lm.getString("Commands.Manage.SetFarewell.clickMsg"));
if (regions.size() > 1)
builder.event(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/land manage setfarewellall "));
else
builder.event(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/land manage setfarewell "));
p.spigot().sendMessage(builder.create());
})));
position++;
}
// set friends icon
if (plugin.getConfig().getBoolean("Manage.friends.enable")) {
ItemStack skull = createSkull(player.getName(), lm.getRawString("Commands.Manage.ManageFriends.title"), lm.getStringList("Commands.Manage.ManageFriends.description"));
Set<UUID> friends = land.getWGLand().getMembers().getUniqueIds();
MultiPagedGUI friendsGui = new MultiPagedGUI(player, (int) Math.ceil((double) friends.size() / 9.0), lm.getRawString("Commands.Manage.ManageFriends.title"), new ArrayList<>(), this) {
};
friends.forEach(id -> friendsGui.addIcon(new Icon(createSkull(Bukkit.getOfflinePlayer(id).getName(), Bukkit.getOfflinePlayer(id).getName(), formatFriendsSegment(id))).addClickAction((player, icon) -> {
ConfirmationGUI confirmationGUI = new ConfirmationGUI(player, lm.getRawString("Commands.Manage.ManageFriends.unfriend").replace("%player%", Bukkit.getOfflinePlayer(id).getName()), (p, ic1) -> {
friendsGui.removeIcon(friendsGui.filter(Bukkit.getOfflinePlayer(id).getName()).get(0));
if (regions.size() > 1)
Bukkit.dispatchCommand(player, "land unfriendall " + Bukkit.getOfflinePlayer(id).getName());
else
Bukkit.dispatchCommand(player, "land unfriend " + Bukkit.getOfflinePlayer(id).getName());
player.closeInventory();
friendsGui.display();
}, (p, ic2) -> {
player.closeInventory();
friendsGui.display();
}, friendsGui);
confirmationGUI.setConfirm(lm.getRawString("Confirmation.accept"));
confirmationGUI.setDecline(lm.getRawString("Confirmation.decline"));
confirmationGUI.display();
})));
this.setIcon(position, new Icon(skull).setName(lm.getRawString("Commands.Manage.ManageFriends.title")).addClickAction((p, ic) -> friendsGui.display()));
position++;
}
if (plugin.getConfig().getBoolean("Manage.unclaim.enable")) {
this.setIcon(position, new Icon(createItem(Material.valueOf(plugin.getConfig().getString("Manage.unclaim.item")), 1, lm.getRawString("Commands.Manage.Unclaim.title"), lm.getStringList("Commands.Manage.Unclaim.description"))).addClickAction(((player1, icon) -> {
ConfirmationGUI gui = new ConfirmationGUI(player1, lm.getRawString("Commands.Manage.Unclaim.confirmationTitle").replace("%land%", land.getName()), (p, ic2) -> {
if (regions.size() > 1)
Bukkit.dispatchCommand(p, "ll unclaimall");
else
Bukkit.dispatchCommand(p, "ll unclaim " + land.getName());
p.closeInventory();
}, (p, ic) -> {
p.closeInventory();
display();
}, this);
gui.setConfirm(lm.getRawString("Confirmation.accept"));
gui.setDecline(lm.getRawString("Confirmation.decline"));
gui.display();
})));
position++;
}
}
use of net.md_5.bungee.api.chat.ClickEvent in project LandLord by SpatiumPrinceps.
the class Claim method onClaim.
public void onClaim(Player player) {
if (this.worldDisabled(player)) {
player.sendMessage(lm.getString("Disabled-World"));
return;
}
Chunk chunk = player.getWorld().getChunkAt(player.getLocation());
OwnedLand pr = plugin.getWgHandler().getRegion(chunk);
String landname = chunk.getWorld().getName() + "_" + chunk.getX() + "_" + chunk.getZ();
// Check if there is an overlapping wg-region
if (!plugin.getWgHandler().canClaim(player, chunk)) {
if (plugin.getPlayerManager().getOffer(landname) == null && !Util.isInactive(pr.getOwner())) {
player.sendMessage(lm.getString("Commands.Claim.notAllowed"));
return;
}
}
if (pr != null) {
if (pr.getOwner().equals(player.getUniqueId())) {
// cannot buy own land
player.sendMessage(lm.getString("Commands.Claim.alreadyClaimed").replace("%owner%", pr.printOwners()));
return;
}
Offers offer = plugin.getPlayerManager().getOffer(pr.getName());
if (!Util.isInactive(pr.getOwner()) && offer == null) {
player.sendMessage(lm.getString("Commands.Claim.notYetInactive").replace("%owner%", pr.printOwners()).replace("%days%", "" + Util.getInactiveRemainingDays(pr.getOwner())));
return;
}
}
int regionCount = plugin.getWgHandler().getWG().getRegionManager(player.getWorld()).getRegionCountOfPlayer(plugin.getWgHandler().getWG().wrapPlayer(player));
List<Integer> limitlist = plugin.getConfig().getIntegerList("limits");
if (!player.hasPermission("landlord.limit.override")) {
int highestAllowedLandCount = -1;
for (Integer integer : limitlist) {
if (regionCount <= integer)
if (player.hasPermission("landlord.limit." + integer)) {
highestAllowedLandCount = integer;
}
}
if (regionCount >= highestAllowedLandCount) {
player.sendMessage(lm.getString("Commands.Claim.hardcap").replace("%regions%", highestAllowedLandCount + ""));
return;
}
}
if (plugin.getConfig().getBoolean("Shop.enable") && Options.isVaultEnabled()) {
int claims = plugin.getPlayerManager().get(player.getUniqueId()).getClaims();
if (regionCount >= claims) {
ComponentBuilder builder = new ComponentBuilder(lm.getString("Commands.Claim.limit").replace("%regions%", regionCount + "").replace("%claims%", claims + "")).color(ChatColor.YELLOW).event(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/ll shop"));
player.spigot().sendMessage(builder.create());
return;
}
}
LandPreClaimEvent event = new LandPreClaimEvent(player, chunk);
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
if (plugin.getConfig().getBoolean("CommandSettings.Claim.claimOnlyAdjacent")) {
// Only allow claiming of adjacent chunks
int amountOfOwnedLands = plugin.getWgHandler().getRegionCountOfPlayer(player.getUniqueId());
if (amountOfOwnedLands > 0) {
// Get adjacent lands of the land, which a player wants to claim.
// Only when one of the 4 adjacent is already owned, allow to claim
World world = player.getWorld();
OwnedLand[] adjLands = new OwnedLand[4];
adjLands[0] = plugin.getLand(world.getChunkAt(chunk.getX() + 1, chunk.getZ()));
adjLands[1] = plugin.getLand(world.getChunkAt(chunk.getX() - 1, chunk.getZ()));
adjLands[2] = plugin.getLand(world.getChunkAt(chunk.getX(), chunk.getZ() + 1));
adjLands[3] = plugin.getLand(world.getChunkAt(chunk.getX(), chunk.getZ() - 1));
boolean hasNearbyLand = false;
for (OwnedLand adjLand : adjLands) {
if (adjLand != null) {
if (adjLand.isOwner(player.getUniqueId())) {
hasNearbyLand = true;
break;
}
}
}
if (!hasNearbyLand) {
// no nearby land is already claimed => Display error msg
player.sendMessage(lm.getString("Commands.Claim.onlyClaimAdjacentChunks").replace("%land%", OwnedLand.getName(chunk)));
return;
}
}
}
if (plugin.getConfig().getBoolean("CommandSettings.Claim.needsGapBetweenOwners")) {
// Get adjacent lands of the land, which a player wants to claim.
// Only when all of the 4 adj lands are either owned by the player or are free => allow the claim
World world = player.getWorld();
OwnedLand[] adjLands = new OwnedLand[4];
adjLands[0] = plugin.getLand(world.getChunkAt(chunk.getX() + 1, chunk.getZ()));
adjLands[1] = plugin.getLand(world.getChunkAt(chunk.getX() - 1, chunk.getZ()));
adjLands[2] = plugin.getLand(world.getChunkAt(chunk.getX(), chunk.getZ() + 1));
adjLands[3] = plugin.getLand(world.getChunkAt(chunk.getX(), chunk.getZ() - 1));
boolean differentOwner = false;
for (OwnedLand adjLand : adjLands) {
if (adjLand != null) {
if (!adjLand.isOwner(player.getUniqueId())) {
differentOwner = true;
break;
}
}
}
if (differentOwner) {
// one of the nearby lands is not owned by the player nor its free
player.sendMessage(lm.getString("Commands.Claim.needsGap").replace("%land%", OwnedLand.getName(chunk)));
return;
}
}
boolean moneyFlag = false;
// Money stuff
if (Options.isVaultEnabled()) {
if (pr != null && Util.isInactive(pr.getOwner())) {
// Inactive sale
double costForBuyer = plugin.getCostManager().calculateCost(player.getUniqueId());
double payBackForInactive = plugin.getCostManager().calculateCost(pr.getOwner());
String originalOwner = Bukkit.getOfflinePlayer(pr.getOwner()).getName();
if (plugin.getVaultHandler().hasBalance(player.getUniqueId(), costForBuyer)) {
plugin.getVaultHandler().take(player.getUniqueId(), costForBuyer);
plugin.getVaultHandler().give(pr.getOwner(), payBackForInactive);
pr.getWGLand().getOwners().clear();
pr.getWGLand().getOwners().addPlayer(player.getUniqueId());
player.sendMessage(lm.getString("Commands.Claim.boughtUp").replace("%player%", originalOwner).replace("%price%", Util.formatCash(costForBuyer)).replace("%chunk%", pr.getName()));
OwnedLand.highlightLand(player, CParticle.VILLAGERHAPPY);
plugin.getMapManager().updateAll();
return;
} else {
// Not enough money
player.sendMessage(lm.getString("Commands.Claim.notEnoughMoney").replace("%money%", Util.formatCash(costForBuyer)).replace("%chunk%", OwnedLand.getName(chunk)));
return;
}
}
Offers offer = plugin.getPlayerManager().getOffer(landname);
if (offer != null && pr != null) {
// Player 2 player sale
if (plugin.getVaultHandler().hasBalance(player.getUniqueId(), offer.getPrice())) {
String sellDesc = pr.getName() + " | " + plugin.getVaultHandler().format(offer.getPrice());
ConfirmationGUI confirm = new ConfirmationGUI(player, sellDesc, (player1, icon) -> {
plugin.getVaultHandler().take(player.getUniqueId(), offer.getPrice());
plugin.getVaultHandler().give(offer.getSeller(), offer.getPrice());
plugin.getPlayerManager().removeOffer(offer.getLandname());
pr.getWGLand().getOwners().clear();
pr.getWGLand().getOwners().addPlayer(player.getUniqueId());
player.sendMessage(lm.getString("Commands.Claim.success").replace("%chunk%", OwnedLand.getName(chunk)).replace("%world%", chunk.getWorld().getName()));
if (Bukkit.getPlayer(offer.getSeller()).isOnline()) {
Bukkit.getPlayer(offer.getSeller()).sendMessage(lm.getString("Commands.Claim.p2pSuccess").replace("%player%", player1.getName()).replace("%chunk%", OwnedLand.getName(chunk)).replace("%world%", chunk.getWorld().getName()).replace("%price%", plugin.getVaultHandler().format(offer.getPrice())));
}
OwnedLand.highlightLand(player, CParticle.VILLAGERHAPPY);
plugin.getMapManager().updateAll();
player.closeInventory();
}, (player12, ic2) -> {
player.sendMessage(lm.getString("Commands.Claim.aborted"));
player.closeInventory();
}, null);
confirm.display();
} else {
// Not enough money
player.sendMessage(lm.getString("Commands.Claim.notEnoughMoney").replace("%money%", plugin.getVaultHandler().format(offer.getPrice())).replace("%chunk%", OwnedLand.getName(chunk)));
return;
}
} else {
// Normal sale
moneyFlag = true;
double calculatedCost = plugin.getCostManager().calculateCost(player.getUniqueId());
if (plugin.getVaultHandler().hasBalance(player.getUniqueId(), calculatedCost)) {
plugin.getVaultHandler().take(player.getUniqueId(), calculatedCost);
if (calculatedCost > 0)
player.sendMessage(lm.getString("Commands.Claim.moneyTook").replace("%money%", plugin.getVaultHandler().format(calculatedCost)).replace("%chunk%", OwnedLand.getName(chunk)));
} else {
// NOT ENOUGH MONEY
player.sendMessage(lm.getString("Commands.Claim.notEnoughMoney").replace("%money%", plugin.getVaultHandler().format(calculatedCost)).replace("%chunk%", OwnedLand.getName(chunk)));
return;
}
}
} else {
// flag is always true, if eco is disabled
moneyFlag = true;
}
if (moneyFlag) {
plugin.getWgHandler().claim(chunk, player.getUniqueId());
player.sendMessage(lm.getString("Commands.Claim.success").replace("%chunk%", OwnedLand.getName(chunk)).replace("%world%", chunk.getWorld().getName()));
OwnedLand.highlightLand(player, CParticle.VILLAGERHAPPY);
if (plugin.getConfig().getBoolean("Homes.enable")) {
if (plugin.getPlayerManager().get(player.getUniqueId()).getHome() == null)
Bukkit.dispatchCommand(player, "ll sethome");
}
if (plugin.getConfig().getBoolean("CommandSettings.Claim.enableDelimit")) {
delimit(chunk);
}
plugin.getMapManager().updateAll();
LandPostClaimEvent postEvent = new LandPostClaimEvent(player, plugin.getLand(chunk));
Bukkit.getPluginManager().callEvent(postEvent);
}
}
}
use of net.md_5.bungee.api.chat.ClickEvent in project LandLord by SpatiumPrinceps.
the class Home method teleport.
private void teleport(Location toGo, Player player, String playerHome) {
double cost = plugin.getConfig().getDouble("Homes.teleportCost");
if (Options.isVaultEnabled()) {
if (!plugin.getVaultHandler().hasBalance(player.getUniqueId(), cost)) {
player.sendMessage(lm.getString("Commands.Home.notEnoughMoney").replace("%cost%", plugin.getVaultHandler().format(cost)));
return;
}
}
if (toGo == null) {
ComponentBuilder builder = new ComponentBuilder(lm.getString("Commands.Home.noHome"));
builder.event(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/ll sethome"));
player.spigot().sendMessage(builder.create());
return;
}
if (cost > 0 && Options.isVaultEnabled()) {
plugin.getVaultHandler().take(player.getUniqueId(), cost);
player.sendMessage(lm.getString("Commands.Home.costing").replace("%cost%", plugin.getVaultHandler().format(cost)));
}
player.teleport(toGo);
player.sendMessage(lm.getString("Commands.Home.welcomeHome").replace("%player%", playerHome));
}
use of net.md_5.bungee.api.chat.ClickEvent in project LandLord by SpatiumPrinceps.
the class Borders method onToggleBorder.
public void onToggleBorder(Player p) {
if (!Options.enabled_borders()) {
return;
}
if (tasks.get(p) == null) {
ComponentBuilder cp = new ComponentBuilder(lm.getString("Commands.Borders.activated")).event(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/ll borders"));
p.spigot().sendMessage(cp.create());
this.tasks.put(p, new BukkitRunnable() {
int counter = 0;
@Override
public void run() {
if (counter <= 360 / plugin.getConfig().getInt("Borders.refreshRate"))
OwnedLand.highlightLand(p, CParticle.DRIPLAVA);
else
cancel();
counter++;
}
}.runTaskTimer(plugin, 0, plugin.getConfig().getInt("Borders.refreshRate") * 20));
} else {
p.sendMessage(lm.getString("Commands.Borders.deactivated"));
tasks.get(p).cancel();
tasks.remove(p);
}
}
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