use of net.minecraft.client.font.TextRenderer in project BleachHack by BleachDrinker420.
the class WindowCheckboxWidget method render.
@Override
public void render(MatrixStack matrices, int windowX, int windowY, int mouseX, int mouseY) {
super.render(matrices, windowX, windowY, mouseX, mouseY);
TextRenderer textRenderer = MinecraftClient.getInstance().textRenderer;
int x = windowX + x1;
int y = windowY + y1;
int color = mouseX >= x && mouseX <= x + 10 && mouseY >= y && mouseY <= y + 10 ? 0x906060ff : 0x9040409f;
Window.fill(matrices, x, y, x + 11, y + 11, color);
if (checked) {
textRenderer.draw(matrices, "\u2714", x + 2, y + 2, 0xffeeff);
// fill(matrix, x + 3, y + 3, x + 7, y + 7, 0xffffffff);
}
textRenderer.drawWithShadow(matrices, text, x + 15, y + 2, 0xc0c0c0);
}
use of net.minecraft.client.font.TextRenderer in project Moonfix by Kingdom-of-Moon.
the class InputEntry method render.
@Override
public void render(MatrixStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta) {
// text
TextRenderer textRenderer = client.textRenderer;
int posY = y + entryHeight / 2;
if (this.field.isFocused() && this.inputType == ConfigManager.InputType.HEX_COLOR) {
Text text = new LiteralText("").append(this.title).append(" (").append(this.field.getText()).append(")");
textRenderer.draw(matrices, text, (float) x, (float) (posY - 9 / 2), 0xFFFFFF);
} else {
textRenderer.draw(matrices, this.title, (float) x, (float) (posY - 9 / 2), 0xFFFFFF);
}
// reset button
this.reset.x = x + 260;
this.reset.y = y;
this.reset.active = !this.config.configValue.equals(this.config.defaultValue + "");
this.reset.render(matrices, mouseX, mouseY, tickDelta);
// text field
this.field.y = y + 2;
// focused size
int extraWidth = 0;
if (this.field.isFocused() && !field.getText().isBlank())
extraWidth = MathHelper.clamp(textRenderer.getWidth(field.getText()) - 50, 0, 177);
// set size
this.field.setWidth(76 + extraWidth);
this.field.x = x + 177 - extraWidth;
// set text color
int color = 0xFFFFFF;
if (!this.config.configValue.equals(this.initValue + ""))
if (this.inputType == ConfigManager.InputType.HEX_COLOR)
color = hexToInt(this.field.getText());
else
color = ConfigManager.ACCENT_COLOR.apply(Style.EMPTY).getColor().getRgb();
if (!inputType.validator.test(field.getText())) {
color = 0xFF5555;
}
this.field.setEditableColor(color);
// render
this.field.render(matrices, mouseX, mouseY, tickDelta);
}
use of net.minecraft.client.font.TextRenderer in project Moonfix by Kingdom-of-Moon.
the class KeyBindEntry method render.
@Override
public void render(MatrixStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta) {
// text
TextRenderer textRenderer = client.textRenderer;
int posY = y + entryHeight / 2;
textRenderer.draw(matrices, this.title, (float) x, (float) (posY - 9 / 2), 0xFFFFFF);
// reset button
this.reset.x = x + 260;
this.reset.y = y;
this.reset.active = !this.binding.isDefault();
this.reset.render(matrices, mouseX, mouseY, tickDelta);
// toggle button
this.toggle.x = x + 175;
this.toggle.y = y;
this.toggle.setMessage(this.binding.getBoundKeyLocalizedText());
if (parent.focusedBinding == this.binding) {
this.toggle.setMessage(new LiteralText("> ").styled(ConfigManager.ACCENT_COLOR).append(this.toggle.getMessage()).append(" <"));
} else if (!this.binding.isUnbound()) {
for (KeyBinding key : MinecraftClient.getInstance().options.allKeys) {
if (key != this.binding && this.binding.equals(key)) {
this.toggle.setMessage(this.toggle.getMessage().shallowCopy().formatted(Formatting.RED));
break;
}
}
}
this.toggle.render(matrices, mouseX, mouseY, tickDelta);
}
use of net.minecraft.client.font.TextRenderer in project RPG-Hud by KurodaAkira.
the class GuiScreenTooltip method drawTooltip.
/**
* Checks if a tooltip should be rendered and if so renders it on the screen.
*/
private void drawTooltip(MatrixStack ms, int mouseX, int mouseY) {
MinecraftClient mc = MinecraftClient.getInstance();
TextRenderer fontRenderer = mc.textRenderer;
GuiScreenTooltip gui = null;
if (mc.currentScreen instanceof GuiScreenTooltip)
gui = (GuiScreenTooltip) mc.currentScreen;
else
return;
boolean shouldRenderTooltip = false;
GuiButtonTooltip button = null;
for (int x = 0; x < this.children().size(); x++) {
Element b = this.children().get(x);
if (b instanceof GuiButtonTooltip)
button = (GuiButtonTooltip) b;
if (button != null) {
if (button.isHovered()) {
shouldRenderTooltip = true;
break;
}
}
}
if (shouldRenderTooltip) {
int posX = mouseX + 5;
int posY = mouseY + 5;
int totalWidth = 0;
boolean reverseY = false;
String[] tooltip = button.getTooltip();
if (!(tooltip == null)) {
int counter = 0;
for (int id = 0; id < tooltip.length; id++) {
int width = fontRenderer.getWidth(tooltip[id]);
if (totalWidth < width)
totalWidth = fontRenderer.getWidth(tooltip[id]);
counter++;
}
posX -= totalWidth / 2;
if ((posX + totalWidth + 10) > gui.width)
posX -= (posX + totalWidth + 10) - gui.width;
if (posX < 0)
posX = 0;
if ((posY + 3 + tooltip.length * 12 + 2) > gui.height)
reverseY = true;
if (reverseY)
fill(ms, posX, posY - 3 - tooltip.length * 12 - 2, posX + totalWidth + 10, posY, 0xA0000000);
else
fill(ms, posX, posY, posX + totalWidth + 10, posY + 3 + tooltip.length * 12 + 2, 0xA0000000);
for (int id = 0; id < tooltip.length; id++) {
if (!tooltip[id].isEmpty()) {
if (reverseY)
DrawableHelper.drawStringWithShadow(ms, fontRenderer, tooltip[id], posX + 5, posY - 2 - 12 * (counter - id - 1) - 10, 0xBBBBBB);
else
DrawableHelper.drawStringWithShadow(ms, fontRenderer, tooltip[id], posX + 5, posY + 5 + 12 * id, 0xBBBBBB);
}
}
}
}
}
use of net.minecraft.client.font.TextRenderer in project RPG-Hud by KurodaAkira.
the class GuiSettingsModColor method render.
@Override
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
TextRenderer textRenderer = client.textRenderer;
this.renderBackground(ms);
DrawableHelper.drawCenteredText(ms, textRenderer, this.title, this.width / 2, 12, -1);
DrawableHelper.drawCenteredText(ms, textRenderer, I18n.translate("color.red", new Object[0]), this.width / 2, 40 - 9, -1);
DrawableHelper.drawCenteredText(ms, textRenderer, I18n.translate("color.green", new Object[0]), this.width / 2, 65 - 9, -1);
DrawableHelper.drawCenteredText(ms, textRenderer, I18n.translate("color.blue", new Object[0]), this.width / 2, 90 - 9, -1);
this.colorCodeField.render(ms, mouseX, mouseY, partialTicks);
DrawableHelper.drawCenteredText(ms, textRenderer, I18n.translate("gui.rpg.result", new Object[0]) + ": " + Settings.intToHexString(this.color), this.width / 2, 141, -1);
super.render(ms, mouseX, mouseY, partialTicks);
HudElement.drawCustomBar(ms, this.width / 2 - 75, 149, 150, 16, 100D, 0, 0, this.color, HudElement.offsetColorPercent(this.color, HudElement.OFFSET_PERCENT), true);
}
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