use of net.minecraft.client.renderer.texture.TextureAtlasSprite in project AgriCraft by AgriCraft.
the class RenderPeripheral method drawSeed.
private void drawSeed(ITessellator tessellator, TileEntityPeripheral peripheral) {
ItemStack stack = peripheral.getStackInSlot(ContainerSeedAnalyzer.seedSlotId);
if (stack == null || stack.getItem() == null) {
return;
}
//TODO: find seed icon
TextureAtlasSprite icon = Minecraft.getMinecraft().getTextureMapBlocks().getMissingSprite();
if (icon == null) {
return;
}
float dx = 4 * Constants.UNIT;
float dy = 14 * Constants.UNIT;
float dz = 4 * Constants.UNIT;
float scale = 0.5F;
float angle = 90.0F;
GL11.glPushMatrix();
GL11.glTranslated(dx, dy, dz);
//resize the texture to half the size
GL11.glScalef(scale, scale, scale);
//rotate the renderer
GL11.glRotatef(angle, 1.0F, 0.0F, 0.0F);
//TODO: render the seed
GL11.glRotatef(-angle, 1.0F, 0.0F, 0.0F);
GL11.glScalef(1 / scale, 1 / scale, 1 / scale);
GL11.glTranslated(-dx, -dy, -dz);
GL11.glPopMatrix();
}
use of net.minecraft.client.renderer.texture.TextureAtlasSprite in project AgriCraft by AgriCraft.
the class RenderChannelValve method renderInventoryBlockWood.
@Override
public void renderInventoryBlockWood(ITessellator tessellator, World world, IBlockState state, BlockWaterChannelValve block, TileEntityChannelValve tile, ItemStack stack, EntityLivingBase entity, ItemCameraTransforms.TransformType type, TextureAtlasSprite icon) {
final TextureAtlasSprite sepIcon = BaseIcons.IRON_BLOCK.getIcon();
//Render channel.
tessellator.drawScaledPrism(2, 4, 4, 14, 12, 5, icon);
tessellator.drawScaledPrism(2, 4, 11, 14, 12, 12, icon);
tessellator.drawScaledPrism(2, 4, 5, 14, 5, 11, icon);
//Render separators.
tessellator.drawScaledPrism(0.001f, 11.5f, 5, 1.999f, 15.001f, 11, sepIcon);
tessellator.drawScaledPrism(0.001f, 0.999f, 5, 1.999f, 5.5f, 11, sepIcon);
tessellator.drawScaledPrism(14.001f, 11.5f, 5, 15.999f, 15.001f, 11, sepIcon);
tessellator.drawScaledPrism(14.001f, 0.999f, 5, 15.999f, 5.5f, 11, sepIcon);
//render the wooden guide rails along z-axis
tessellator.drawScaledPrism(0, 0, 3.999F, 2, 16, 5.999F, icon);
tessellator.translate(0, 0, 6 * Constants.UNIT);
tessellator.drawScaledPrism(0, 0, 3.999F, 2, 16, 5.999F, icon);
tessellator.translate(14 * Constants.UNIT, 0, 0);
tessellator.drawScaledPrism(0, 0, 3.999F, 2, 16, 5.999F, icon);
tessellator.translate(0, 0, -6 * Constants.UNIT);
tessellator.drawScaledPrism(0, 0, 3.999F, 2, 16, 5.999F, icon);
tessellator.translate(-14 * Constants.UNIT, 0, 0);
}
use of net.minecraft.client.renderer.texture.TextureAtlasSprite in project AgriCraft by AgriCraft.
the class RenderCrop method renderWorldBlockStatic.
@Override
public void renderWorldBlockStatic(ITessellator tessellator, IBlockState state, BlockCrop block, EnumFacing side) {
TextureAtlasSprite sprite = RenderCrop.getIcon(TEXTURE);
this.renderBaseQuads(tessellator, side, sprite);
if (state instanceof IExtendedBlockState) {
IExtendedBlockState extendedState = (IExtendedBlockState) state;
IAgriPlant plant = extendedState.getValue(AgriProperties.CROP_PLANT);
int growthstage = extendedState.getValue(AgriProperties.GROWTH_STAGE);
if (extendedState.getValue(AgriProperties.CROSS_CROP)) {
tessellator.drawScaledPrism(0, 10, 2, 16, 11, 3, sprite);
tessellator.drawScaledPrism(0, 10, 13, 16, 11, 14, sprite);
tessellator.drawScaledPrism(2, 10, 0, 3, 11, 16, sprite);
tessellator.drawScaledPrism(13, 10, 0, 14, 11, 16, sprite);
}
if (plant != null) {
tessellator.addQuads(plant.getPlantQuads(extendedState, growthstage, side, tessellator));
}
}
}
use of net.minecraft.client.renderer.texture.TextureAtlasSprite in project AgriCraft by AgriCraft.
the class RenderSprinkler method renderInventoryBlock.
@Override
public void renderInventoryBlock(ITessellator tessellator, World world, IBlockState state, BlockSprinkler block, TileEntitySprinkler tile, ItemStack stack, EntityLivingBase entity, ItemCameraTransforms.TransformType type) {
// Draw Top
tessellator.drawScaledPrism(4, 8, 4, 12, 16, 12, BaseIcons.OAK_PLANKS.getIcon());
// Get Core Icon
final TextureAtlasSprite coreIcon = BaseIcons.IRON_BLOCK.getIcon();
// Draw Core
tessellator.drawScaledPrism(MIN_C, MIN_Y - 8, MIN_C, MAX_C, MAX_Y - 4, MAX_C, coreIcon);
// Draw Blades
tessellator.drawScaledPrism(BMX_A, MIN_Y - 8, MIN_C, BMX_B, BMX_Y - 8, MAX_C, coreIcon);
tessellator.drawScaledPrism(MIN_C, MIN_Y - 8, BMX_A, MAX_C, BMX_Y - 8, BMX_B, coreIcon);
}
use of net.minecraft.client.renderer.texture.TextureAtlasSprite in project AgriCraft by AgriCraft.
the class RenderSprinkler method renderWorldBlockDynamic.
@Override
public void renderWorldBlockDynamic(ITessellator tess, World world, BlockPos pos, double x, double y, double z, BlockSprinkler block, TileEntitySprinkler te, float partialTick, int destroyStage) {
tess.pushMatrix();
tess.translate(0.5F, 0, 0.5F);
tess.rotate(te.getAngle(), 0, 1, 0);
tess.translate(-0.5F, 0, -0.5F);
final TextureAtlasSprite icon = BaseIcons.IRON_BLOCK.getIcon();
// Draw Core
tess.drawScaledPrism(MIN_C, MIN_Y, MIN_C, MAX_C, MAX_Y, MAX_C, icon);
// Draw Blades
tess.drawScaledPrism(BMX_A, MIN_Y, MIN_C, BMX_B, BMX_Y, MAX_C, icon);
tess.drawScaledPrism(MIN_C, MIN_Y, BMX_A, MAX_C, BMX_Y, BMX_B, icon);
tess.popMatrix();
}
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